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Taunt Druid Deck

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Nice guide. But I miss some things in the "Taunt Druid Pros and Cons"-section. For example:

- a lot of cards in the deck are part of the Hadronox-Combo and therefore unplayable before you meet the requirements. Especially Witching Hour does absolutely nothing before turn 10+. Also you often have to sit on Carnivorous Cube and Naturalize, if you want to have a chance of winning later on.

- you are often forced to draw your opponent cards, which is most of the time pretty bad. Yes, sometimes he will overdraw or lose because of fatigue later on, but this is only a small plus (while often pretty useful against Warlock).

- in many matchups you are super dependent to draw The Lich King in time. The Hadronox-turns are so much weaker without him.

- what bothered me the most: this deck gets absolutly destroyed by some cards / decks, for example: Mind Control from Spiteful-Priests stealing your The Lich King, making it impossible to get him back with Hadronox. In the same way your second or third Hadronox or (even worse) your Carnivorous Cube can be stolen. Other cards that can destroy your whole gameplay: Hex (e.g. from Even-Shaman), Cornered Sentry or Polymorph.

- like with all decks that contain Recruit-cards you can lose a lot of value by drawing all the stuff that can be recruited before drawing the recruit cards itself.

- oh I got a Pro too: this deck works quite well against Warlock.

 

Edited by Taan

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This deck is a big disappointment for me. I can't say that I am the big druid player, but the deck is just awkward. Just because it beats warlocks, doesn't mean it is viable. With all these taunts, you think it would be good against aggro, but it might not be.

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15 hours ago, FanOfValeera said:

This deck is a big disappointment for me. I can't say that I am the big druid player, but the deck is just awkward. Just because it beats warlocks, doesn't mean it is viable. With all these taunts, you think it would be good against aggro, but it might not be.

Well, I kind of agree.

But calling it not viable...I mean...it saw some play at the HTC playoffs (which is not absolutely comparable to ladder). Also after playing 20+ games with it I scored 15 - 8 (most of the games in the Standard-Brawl) and lost mostly against Priest and Paladin. But I definitly don't like the version with Dragonhatcher. Its just another expensive, slow and possibly dead card.

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