Jump to content

Torghast, Tower of the Damned in Shadowlands

Recommended Posts


Here is the official preview of Torghast, Tower of the Damned coming in Shadowlands.

Torghast, Tower of the Damned, is a new type of highly-replayable content coming in the Shadowlands expansion. Your goal is to defeat enemies in the ever-changing halls and chambers of the tower to unlock powerful rewards, including materials for crafting Legendary items, and decide, which Legendary pieces you want to forge.

With every floor, enemies will become stronger, but you will also gain more power by using temporary skills called Anima Powers.

If you ever played Diablo, you probably know that mobs in Rifts and the floors are randomly generated, and the same applies to Torghast, the layout changes each time you step inside the tower.

Phantasma is a currency unique to Torghast that drops from mobs, and you can use it to buy Anima Powers or other consumables that will help you with the run. It won't be available outside of Torghast.

Torghast won't have a timer, but your failures will be measured in deaths. There's a creature called the Tarragrue that will be alerted to hunt you down only if you die repeatedly. Torghast will be available for testing on Alpha at some point and we will be able to access it by talking to a NPC.

Blizzard Logo(Source)

The Tarragrue is only alerted to your presence if you die repeatedly. Otherwise, he will not appear/hunt you down.

When Torghast goes live on alpha you’ll be able to queue for it by speaking with the Flaska-Torghast NPC in either Aspirant’s Rest or Hero’s Rest.

Don’t worry, you can’t miss him–he’s a larger-than-life tauren Death Knight.

Read on for more details about Torghast!

Blizzard Logo(Source)

At the heart of the Maw lies Torghast, Tower of the Damned, a cursed otherworldly prison where the wickedest souls in the universe are locked away. Highly replayable and inspired by roguelike games, heroes are invited to explore its ever-changing halls and chambers and do battle with the minions of the Jailer, Torghast’s vile ruler. Those who brave its trials can claim legendary treasures and help free the heroic spirits wrongfully trapped within.
The Torghast experience is in a true alpha state. It is not yet feature complete and many design decisions are still being made. Due to our desire to get pointed feedback on class-specific Anima Powers, we are only testing a few classes at this time. The following classes are currently available for testing: Demon Hunter, Mage, Priest, and Warlock. We will keep you updated on when other classes are introduced.

Torghast is an otherworldly place, with an ever-shifting interior. There are many areas to discover, and at this time players will be able to explore Skoldus Halls and Fracture Chambers.

Skoldus Hall

Warden Skoldus oversees this wing of Torghast. He is a cruel warden who uses rats, dogs, and other beasts to torment his quarry.

Fracture Chambers

Prisoners from Maldraxxus are held here, their bones broken over and over again. With the player's help, they escape their cells and assault their captors.

Your Mission

With every floor, enemies will become stronger but you’ll also become more powerful by using temporary skills called Anima Powers. Levels will also become more complex the higher you climb—the first few floors will have a simple layout, but higher up you’ll be dealing with traps, puzzles, and locked doors that will require keys held by ruthless enemies.

Always Changing

These dynamic wings change their layout each time you step inside, and they can also be influenced by the Jailer’s command—changing the types of enemies you encounter and the Anima Powers available for you to choose between.

Every time you enter the tower you will need to explore it; don’t rely on memories of past ventures lest you get lulled into trap or ambushed by a horde of enemies!

The Power of Anima

Anima Powers grant you the incredible strength needed to take on the Jailer’s more challenging allies. They will often directly improve one of your Covenant class or signature abilities, modifying it with powerful properties for you to wield. Anima Powers can be found hidden in corners, tucked away in phylacteries, or carried on the bodies of the Jailer’s servitors. Keep an eye out for powers that interact with one another in interesting ways!

Anima Powers can also be found while discovering an area, be on the lookout for floating anima orbs as you make your way to the next floor.

Phantasma and Vendors

Sometimes enemies will drop Phantasma, a currency that is unique to Torghast. You may also find Phantasma from Anima Powers or breakable objects. Your Phantasma all disappears as soon as you leave Torghast. Occasionally, you may find a Broker, a Phantasma vendor within Torghast, who will allow you to spend your Phantasma to buy Anima Powers, along with other consumables that will aid you on your run.

Deaths and the Tarragrue

By and large, your failures in Torghast are measured in deaths, not with a timer. Dying repeatedly alerts the Tarragrue, a lumbering iron-clad creature that will appear at the level’s entrance and slowly move toward its end. If he sees any heroes, he will chase down and kill them. If he reaches the end of the level or kills all the players in the level, your run ends and you are thrown out of Torghast.

The Tarragrue cannot be defeated, but there are whispers that it is possible to slow him—if only for a moment.

Legendary Rewards

As you climb the tower, you may discover a floor that contains a Legendary chest. Inside you’ll discover reagents to craft legendary items that can be taken to a mysterious rune sage who will help you build legendary items. You are in full control—you can choose which type of equipment you’ll make and what powers will go in them to make them truly your own.

We look forward to sharing more information as development continues, and we hope this preview prepares you for the trials of Torghast!

What kind of Anima Powers would you like to see? Join the discussion on the forums.

Torghast is still in development and subject to change. Legendary items are still being worked on and are not currently available in alpha. Check back for periodic updates on worldofwarcraft.com as we approach the release of Shadowlands.


Latest Shadowlands News

Classes Leveling

All Covenant Class Abilities

Covenant Signature and Class Ability Upgrades

Shadowlands Class Changes

AOE Ability Changes in Shadowlands

Frost Mage Winter's Chill Changes: April 10th

Druid Class Changes Clarifications: April 13th

Hunter Stable Size Increased in Shadowlands

Class Buffs Nerfed in Shadowlands




Allied Races No Longer Require Grinding Reputation to Exalted

Death Knights and Demon Hunters Start at Level 8 in Shadowlands

Exile's Reach Starting Zone (Official Preview)

First Level 50 in 12 Hrs 16 Minutes on Shadowlands Alpha

Flying Available at Level 25 in Shadowlands

Legion Legendaries Disabled in Shadowlands

Level Requirements for Unlocking Talents in Shadowlands

Quest Interface Improvements Coming in Shadowlands

Datamining Misc

Shadowlands 9.0.1 Build 33978

Shadowlands 9.0.1 Build 33978 Creature Models

Shadowlands 9.0.1 Build 33978 Mounts: Part 1

Shadowlands 9.0.1 Build 33978 Mounts: Part 2

Shadowlands 9.0.1 Build 33978 Mounts: Part 3

Potential Allied Races Coming in Shadowlands

Runeforging Updates: New Death Knight Runes

Ardenweald Faun NPC Customization Options

Dying in the Shadowlands

Controller Support Coming in Shadowlands

Icecrown Skybox Updated for Shadowlands

Item Level Squish in Shadowlands

Unread Mail Indicator on Character Selection Screen



Development Updates PvP

Initial Shadowlands Developer Update

Shadowlands Development Update Notes: April 9th

PvP Vendors Return in Shadowlands


Interviews Zone Previews

No War/Titanforging or Corrupted Items in Shadowlands: Ion Hazzikostas Interview

Lore Interview with Lead Narrative Designer Steve Danuser

Bastion & Kyrian Covenant (Official Preview)

Bastion Zone Screenshots

The Necrotic Wake Dungeon

Share this post

Link to post
Share on other sites

I wonder how much of an effect freeing the prisoners will be, like if they're famous people that we see out of Torghast after or if it's more or less a mechanic.

Share this post

Link to post
Share on other sites

My big fear which seems to be realized in recent interviews is that they'll hobble this like visions with limited runs based on either times per week or (worse) grindy farming like getting the vessels.

Really wish they'd wise up to the equation "Mythic+=Most successful system, not hobbled by limited attempts or gated/grinded entry".    If we can only run Torghast by doing world quests or random bs, or only have two attempts a week, this will go down as another dustbin system.

Share this post

Link to post
Share on other sites

Super looking forward to this feature, enjoyed the Horrific Visions the most out of all 8.3 content and these look to be even more enticing to do on multiple characters / specs!

Share this post

Link to post
Share on other sites

The more I hear about Shadowlands the more excited I'm getting.

I didn't have a good feeling moving from Legion to BFA, but I am stoked for the jump from the latter to Shadowlands.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      A new Warcraft Rumble crossover event is now live in World of Warcraft, bringing 7 new toys for everyone to collect! Check out the official preview for more details!
      People can't get enough of this mysterious new machine that leaves joyful chaos in its wake. Warcraft Rumble machines beckon eager collectors to expand their growing toy collections.
      World of Warcraft* zones and cities of Azeroth will come alive with miniature-sized adventure when Warcraft Rumble Machines pop onto the scene, offering a fantastic way to collect your own Warcraft Rumble Miniatures in Dragonflight.
      Dive into joyful chaos when you expand your growing toy collection!
        Mail Call!
      Keep an eye on your in-game mail. When the Warcraft Rumble Machines become available, everyone will get an in-game note telling you to seek out Mizzen, the Warcraft Rumble quest giver. Players level 60 and under will be directed to Orgrimmar or Stormwind, and players level 60 plus will head to Valdrakken.
      Rumble Coins and Foils
      Can't wait to get your Minis? Well, rummage around for a coin to nab 'em. Each collectible Mini, seven in total, costs one Rumble Coin. Coins are hidden in parts of the Dragon Isles, Orgrimmar, Stormwind, and Valdrakken. Once you find a Coin, take it to a Warcraft Rumble Machine, drop it in, and get your adorable-sized Warcraft Rumble Miniature to add to your in-game toy collection. Fun fact: You can't get the same Mini twice; also, they're non-tradable.
      Foiler Alert!
      All seven Minis are customizable with two additional appearances using Rumble Foil for a total of fourteen available looks. To get the Foils, all you have to do is look around. Fourteen Foils are carefully hidden through the four major zones in the Dragon Isles—The Waking Shores, The Azure Span, Ohn'ahran Plains, and Thaldraszus, and capital cities—Orgrimmar, Stormwind, and Valdrakken. So, keep your eyes peeled!
      Look, Achievements!
      With the arrival of the Warcraft Rumble Machines, you can get a whole new slew of Achievements as you're on the hunt to build your collection. Here are the many that you can earn:
      Warcraft Rumble Minis, Get 'em All!: Collect seven Minis Warcraft Rumble Minis, New Looks!: Upgrade all seven Minis once Warcraft Rumble Minis, All the Looks!: Upgrade all seven Minis twice  Warcraft Rumble Minis, Maiev's** New Look: Upgrade Maiev once  Warcraft Rumble Minis, Sneed's New Look: Upgrade Sneed once  Warcraft Rumble Minis, Huntress's New Look: Upgrade Night Elf Huntress once  Warcraft Rumble Minis, Stonehoof Tauren's New Look: Upgrade Stonehoof Tauren once  Warcraft Rumble Minis, Ghoul's New Look: Upgrade Undead Ghoul once  Warcraft Rumble Minis, Murloc's** New Look: Upgrade Murloc once  Warcraft Rumble Minis, Whelp Egg's New Look: Upgrade Whelp Egg once  Warcraft Rumble Minis, Maiev's** Newer Look: Upgrade Maiev twice  Warcraft Rumble Minis, Sneed's Newer Look: Upgrade Sneed twice  Warcraft Rumble Minis, Huntress's Newer Look: Upgrade Night Elf Huntress twice Warcraft Rumble Minis, Stonehoof Tauren's Newer Look: Upgrade Stonhoof Tauren twice Warcraft Rumble Minis, Ghoul's Newer Look: Upgrade Undead Ghoul twice Warcraft Rumble Minis, Murloc's** Newer Look: Upgrade Murloc twice Warcraft Rumble Minis, Whelp Egg's Newer Look: Upgrade Whelp Egg twice To the Victor, Go the Foils!
      The land is filled with foils to find, but you'll need to scour around to collect them all. During your travels, look high and low, or you'll miss cute, fiery Whelp Eggs that are fixed on roasting unsuspecting foes, or a crew of Murloc Spearthrowers** mrrrgllgrrgling about their treasure...or something like that. Here are a few Rumble Foils you can look forward to making part of your collection:
      *Not available in Classic or Era titles.
      **Not shown
      Log in, find Rumble Coins and Foils, and unleash some chaotically good fun in Azeroth!
    • By Staff
      Blizzard today revealed a new baby pit lord pet that you can adopt in World of Warcraft!
      The pet costs 10 EUR/USD. Lil'Maggz will be available for purchase until October 31, 2023. The pet will arrive in a future rotation of the Trading Post, but no sooner than 3 months after it leaves the shop.
      What’s more adorable than a Pit Lord? A baby Pit Lord! Take this adorable prince of Outland everywhere you go when you adopt him from the Battle.net Shop—now available for a limited time*.
      Don’t let the dangerous reputation of his elder annihilan counterpart fool you – there’s no pet more loyal and loveable than this baby pit lord...so long as you have treats ready.
      Adopt Lil’Maggz** now!
      * Lil’ Maggz leaves the Battle.net Shop indefinitely on October 31 and will arrive in a future rotation of the Trading Post, but no sooner than three months after the pet leaves the Shop.
      **Lil’ Maggz pet and the Trading Post feature are not available in WoW Classic titles.
    • By Stan
      Throne of the Tides will be added to the Mythic+ rotation in Dragonflight Season 3. The dungeon has been reworked in Patch 10.2 and we look at all the changes in our latest post.
      Throne of the Tides Changes in Patch 10.2
      The jelly fish elevator boss has been removed and replaced with a bubble that you click to reach the upper floor. Instead of just taking a portal after the second boss to reach the bottom floor, you must now pass a new gauntlet. Trash spawns have been reworked and updated. All bosses have been updated with new animations to bring them on par with current Mythic+ bosses. You can no longer skip the mind-control boss. Video courtesy of StankieGaming.
    • By Starym
      We have a combo of retail, Classic Era and Wrath Classic hotfixes to take a look at today.
      October 2 (Source)
      Enemies and NPCs
      A number of creatures on Mechagon Island have been scaled down so that they are no longer lethal to lower-level players. Bragdur Battlebrew again offers the Horde version of “Brew of the Month” Club Membership Form, as intended. Lord Andestrasz has been found in Waking Shores, and should no longer be invisible to some players. WoW Classic
      Hardcore On Hardcore realms, mind control spells can not be used during normal duels. Developers’ notes: There should be no change to duels on non-Hardcore realms, and this should not prevent players from using mind control spells during Mak’gora duels to the death. Added an identifier that will show you the player class and level on hover-over, when challenged to a duel to the death. Wrath Classic Fixed a bug that caused the Joyous Journeys bonus to unintentionally disappear.
    • By Starym
      Some more goodies arrive for plate wearers in Guardians of the Dream! We're taking a look at Errant Crusader's Helm versions, new cosmetics coming to the Trading Post in the upcoming patch. There's four versions of the impressive head gear, so let's take a look!
      And here they all are together, as first spotted by Ellie:

  • Create New...