Protection Paladin Tank Amirdrassil Raid Guide — Season 4
On this page, you will find tips, tricks, and strategies tailored to your Protection Paladin for each boss of the following raid: Amirdrassil. All our content is updated for World of Warcraft — Season 4.
Introduction
Below, you can find class and spec-specific advice for every fight in Amirdrassil. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Amirdrassil, the Dream's Hope guides.
On this page, you will find Protection Paladin specific information to deal with each boss in the Amirdrassil raid. These are not complete encounter guides but rather provide specific tips for doing the bosses as a Protection Paladin.
This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Protection Paladin and what you can do to deal with each fight as best as possible.
Talent Cheatsheet
You can easily import the talent tree below into the game by clicking 'Copy Export String.'
Gnarlroot
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Taunt swap after each complete cast of Dreadfire Barrage.
- Use cooldowns during Dreadfire Barrage such as Ardent Defender or Eye of Tyr.
- Final Stand can be used on this boss to grab all of the Tainted Lashers and take no damage from Shadow Spines.
- Pick up Tainted Lashers when they spawn and tank them on top of the boss to let DPS cleave them down.
- Heroic: Position the boss to spawn Tainted Lashers in existing Controlled Burn areas to spawn them faster.
- Mythic: Get threat on the Blazing Treants and interrupt Blazing Pollen.
For more information, please refer to our Gnarlroot guide.
Igira the Cruel
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Always stand on your co-tank to split the damage from Vicious Swing.
- Swap on 6-9 stacks of Drenched Blades or when the debuff drops.
- Run on top of the assigned group of players during Umbral Destruction to split the damage with them. Do not try and solo soak it, as the raid will die.
- Stay with your co-tank when Igira leaps with Smashing Viscera so that Igira doesn't accidentally hit a melee dps with Vicious Swing.
For more information, please refer to our Igira guide.
Volcoross
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Swap when Cataclysm Jaws is cast. Ensure you have 0 stacks of Molten Venom.
- Avoid Scorchtail Crash. This will spawn a shadow on the ground before it hits.
- Always be in range of the boss so it does not trigger Combusting Rage. The melee hitbox for Volcoross is about half the platform.
- Stand with your assigned group in Flood of the Firelands. This knocks you away from the centre of the circle, get knocked to a safe area.
For more information, please refer to our Volcoross guide.
Larodar, Keeper of the Flame
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Taunt swap after Furious Charge.
- If you are the target of Furious Charge, run away from the raid. Ideally, this should be in already existing pools of fire. Use cooldowns here to survive.
- If you use an immunity, you still need to run away to lower the raid damage taken.
- Pick up Fiery Treants when they spawn and target them so Avenger's Shield keeps them interrupted.
- Phase 2: Furious Charge is replaced with Smoldering Backdraft. This is a contal attack, so only be in front if you are the active tank. After this is cast, the tank hit will take 100% less healing but can leech health by standing on other players. This is your tank swap mechanic.
Council of Dreams
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Swap on one stack of Agonizing Claws.
- Heroic: Agonizing Claws is a frontal attack. Do not stand in front unless you are tanking Urctos.
- Soak Barreling Charge and point it towards the wall.
- Keep Urctos near Aerwynn, and if they are casting Constricting Thicket, hit them with Barreling Charge.
- When Pip casts Song of the Dragon stand in a Noxious Blossom pool to remove it.
- You can spec into Cleanse Toxins to help the healers remove Poisonous Javelin.
For more information, please refer to our Council of Dreams guide.
Nymue, Weaver of the Cycle
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Do not cross over the Verdant Matrix lines more than you need to , as this applies a stacking DoT.
- Nymues auto attack is a mix of Physical and Nature damage.
- Taunt swap when Weaver's Burden is cast.
- Heroic: Weaver's Burden will now create Barrier Blossom where it detonates. Place them far away from the raid.
- Avoid the slow moving Impending Loom stun lines.
- Stand on Surging Growth pools to make them despawn faster and lower raid damage taken.
- In the intermission, do not let the Cycle Warden cross over Verdant Matrix as it will trigger large amounts of raid-wide damage.
For more information, please refer to our Nymue guide.
Smolderon
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Tank swap after Brand of Damnation.
- If Brand of Damnation is on you split this damage with the raid.
- Heroic: After you split the damage, run away from the raid to lower the raid damage from Searing Aftermath.
- Move away from other players when you are targeted by Overheated.
- During the intermission soak all of your Living Flame orbs and avoid the World in Flames patterns.
For more information, please refer to our Smolderon guide.
Tindral Sageswift, Seer of the Flame
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
- Swap on 7-9 stacks of Searing Wrath or when your stacks expire.
- Soak Alternate Blazing Mushrooms. Either soak the 1st and 3rd, or 2nd and 4th.
- Mythic: A new mushroom type appears Poisonous Mushroom and these spawn with the already existing Blazing Mushrooms. If you start in the Blazing Mushroom, you will soak Blazing > Poisonous > Blazing > Poisonous and vice versa.
- You can use Blessing of Freedom to remove Mass Entanglement. Unbound Freedom will allow you to use this on another player and you will still gain the root breaking benefits.
- Move Tindral away from any fire patches and Fire Beam.
- Intermissions: Fly through green Dream Essence orbs to give the raid a stacking damage and healing buff.
- Move on top of Seed of Flames when Tindral is in their Tree form.
For more information, please refer to our Tindral guide.
Fyrakk the Blazing
Talents/Build
For this, boss, I suggest you use the default build at the top of this page.
Tips
Phase 1:
- Each cast of Fyr'alath's Bite will apply Fyr'alath's Mark. Swap after 2 stacks of Fyr'alath's Mark.
- Face Fyrakk away from the raid as he casts Fyr'alath's Bite as it will fire a frontal beam.
- When Fyrakk uses a melee attack it will deal damage to all players with Fyr'alath's Mark, be prepared to be taking damage whilst you are not actively tanking the boss!
- Fyrakk will leap to the tank if they are not in range with Predator. This deals Physical damage.
- Keep Fyrakk away from the Roots of Amirdrassil.
- Before Dream Rend happens, have Fyrakk towards the side of the room and run to the other side.
- Mythic: Dream Rend now fires Dark Embers orbs at player locations. Stack as a raid and move as a raid.
Intermission:
- Prevent the Flame Orbs from reaching Fyrakk by running into them.
- Mythic: At the start of the Intermission you will be assigned Flamebound or Shadowbound. This indicates what type of Orb you should soak. Do not soak the opposite type as you take 500% more damage from it!
- Mythic: On the third wave of orbs you should Soak as many orbs as you can with Divine Shield active to lower raid damage taken significantly.
Phase 2:
- Each cast of Fyr'alath's Bite will apply Fyr'alath's Mark. Swap after 2 stacks of Fyr'alath's Mark.
- Avoid hitting any Healing adds with Fyr'alath's Bite or Blaze.
- Keep Fyrakk near where you spawned into the boss room at the top of the point on the ground. This is just outside of the Shadowflame Devastation area.
- Stack the meteor circle with your co-tank to spawn the Burning Colossi together and increase raid DPS.
- Shortly after Shadowflame Devastation hostile adds will appear. All forms of CC work on these adds, including Silence from Avenger's Shield.
- Mythic: A new healing add appears. The Darnassian Ancient, this has a lot of health and moves slowly. Ensure you do not hit it with any blazes or frontals! You can help heal this add with Lay on Hands or Word of Glory.
Phase 3:
- Swap after 2 stacks of Infernal Maw.
- Stack as a raid before Apocalypse Roar is cast and use a Seed of Amirdrassil to avoid the lethal damage.
- Mythic: Every Seed of Amirdrassil used will now spawn a Raging Flames pool. Limiting the space available in the room as the fight goes on.
- Mythic: After every Apocalypse Roar a Corrupted Seed spawns. Whilst holding this seed you get stacks of Corruption. If the seed is hit by any mechanic, it will explode. This includes Infernal Maw!
For more information, please refer to our Fyrakk guide.
Changelog
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed tips, added additional Mythic tips.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 07 Nov. 2023: Page added.
More Paladin Guides
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This guide has been written by Panthea, who raids in Catalyst and is the author of TankNotes. He plays all tanks and is a Moderator for the Hammer of Wrath Paladin Discord. You can follow him on Twitter.
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