Zadina

Jade Lotus Card Reveals of the Week

Sign in to follow this  

7 posts in this topic

fqZuTcx.jpg

It’s time to take a look at the Jade Lotus cards that have been revealed so far this week.

If you want to read more about the Jade Lotus, some initial card reveals and the Jade Golem mechanic, check out L0rinda’s article.

As L0rinda pointed out in his article, it is hard to evaluate how good the Jade Golem mechanic is before actually trying it – although most people seem to think it’s going to be really strong. Therefore, it’s difficult to estimate how good the cards below are actually going to be ingame.

Rogue

200px-Jade_Swarmer(49713).png?version=12

Rogue has had only one card reveal this week and it is the class with the fewest card reveals so far, if I am not mistaken. Jade Swarmer, revealed by Chinese site NGA, looks like a decent 2-drop and it definitely promotes the Unearthed Raptor/N’Zoth Rogue type of deck.

Druid

Lyx21mf.png

The new Druid cards look pretty interesting so far. First of all, Jade Idol was revealed by ThijsNL on his YouTube channel, and it is actually a rare card as you can see on Facebook. If the Jade Golem mechanic proves as good as it looks, this 1-mana spell will be quite strong. It fits well into current Druid decks (like token or spells) and works well with Fandral Staghelm, Violet Teacher, Gadgetzan Auctioneer and even Yogg-Saron, Hope's End. It also adds the possibility of extending the size of your deck, thus avoiding fatigue.

Jade Behemoth comes with relatively mediocre stats compared to its mana cost. Essentially, though, it’s a Fen Creeper which costs one additional mana and has a Battlecry effect. Given that you might already have played other Jade Golem cards, Jade Behemoth might summon a 3/3 or higher Jade Golem. Will it see any play? Only time will tell, but it looks like an okay card overall.

dpNmzJA.png

Virmen Sensei promotes the older archetype of Beast Druid. The card was just revealed, so there aren't a lot of reviews about it yet. The general consensus, so far, is that it looks like a medium/average tier card.

Shaman

985U4rh.png

Polygon revealed Devolve, the exact opposite of Evolve. While it’s easy to exclaim “this is OP” at this 2-mana spell, we still have to examine the facts. Devolve works more as a mass silence than a mass removal and it will definitely counter the Grimy Goons synergy of buffing cards in your hand. However, you are still left to deal with a board full of minions and you might get some unwanted minions (like Doomsayer if you have something good on the board as well). Shaman already has strong mass removal options, so my guess is that Devolve might not see as much competitive play.

Murloc Shaman never really caught on, so I don’t think Call in the Finishers will see much play either. Other Shaman class cards that promoted Murloc synergy, like Siltfin Spiritwalker and Everyfin is Awesome, weren’t very successful. However, four 1/1s at four mana is pretty decent and we all know how powerful this type of deck can get with the help of all the neutral Murloc cards.

Jinyu Waterspeaker, revealed by Pinpingho, is probably one of the best healing cards in the game. Compared to Antique Healbot, it has better stats, has a targeted heal and comes at 1 mana less (plus Overload). Does it fit well into Shaman, though? It’s difficult to tell since we are used to Shamans being more aggro and midrange oriented. It’s a good addition for Control Shaman and it can reinforce Midrange Shaman.

3IWySTs.png

Jade Chieftain is another card that promotes the Control style of play for Shaman. This card feels incredibly slow for Shaman - even a Control one. I get the feeling that Blizzard didn't want to print a lot of jade Golem cards for Shaman, since the class already has many options that offer strong board presence. Perhaps Battlecry Shaman with Rumbling Elemental might actually become a thing?!

We will probably have a final Jade Lotus card reveal later today. Lastly, don’t forget to participate in the community vote for an additional, presumably legendary card reveal; let’s not miss it like we did last week!

Share this post


Link to post
Share on other sites

I will definitely test Call in the Finishers in evolve\token deck because this kind of deck lacks fitting 4 drops.  Can be enough to bait an AOE from the opponent or challenge the board should he choose to ignore them.

Share this post


Link to post
Share on other sites
13 hours ago, Zadina said:

Jinyu Waterspeaker, revealed by Pinpingho, is probably one of the best healing cards in the game. Compared to Antique Healbot, it has better stats, has a targeted heal, heals for one extra HP and comes at 1 mana less (plus Overload).

Antique Healbot heals for 8, not 5. This means that Jinyu Waterspeaker heals for 2 less rathen than 1 more.

Devolve could be fun to use in mirror as you degrade the totems into Wisps or Murloc Tinyfins which will be easy to clear with Maelstrom Portal if you don't roll Wrath of Air Totem. It won't be worth playing anyway, but I will definitely play it for fun in some of my gimmicky decks.

Share this post


Link to post
Share on other sites

@Strongpoint

Good point, hadn't thought about it!

@positiv2

Ugh, my brain doesn't function well late at night anymore. I think the thought process was like 5 mana = 5 heal or something like that! thanks for the correction

Share this post


Link to post
Share on other sites
On 11/25/2016 at 1:22 PM, positiv2 said:

It won't be worth playing anyway, but I will definitely play it for fun in some of my gimmicky decks.

We all know it was only introduced to keep Trolden in business ;D

Share this post


Link to post
Share on other sites
2 hours ago, Freshness said:

Devolve will also be useful for dealing with pesky Sylvanas and Tirions etc in N'Zoth decks.

Actually a very fair point, could act almost as a multi-target hex!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Damien
      This thread is for comments about our Even Rogue deck list guide.
    • By Aleco

      Get your games in with Cubelock and Even Paladin while you can! The upcoming balance patch will drop on the 22nd.
       
      Confirmed today on the official Hearthstone blog, the upcoming balance patch will go live on May 22nd.
      Though the nerfs had been announced several days ago, a timeline had previously not been provided for when the nerfs would go live. For those who have yet hear, the following cards will be receiving nerfs:
      Naga Sea Witch will have its Mana cost increased from 5 to 8 Mana Spiteful Summoner will have its Mana cost increased from 6 to 7 Mana Dark Pact will restore 4 Health instead of 8 health Possessed Lackey will have its Mana cost increased from 5 to 6 Mana Call to Arms will have its Mana cost increased from 4 to 5 Mana Crystal Core will turn minions into 4/4s instead of 5/5s  
    • By Aleco

      This week's episode features a fresh take on a popular deck, courtesy of Casie.
      Can you guess the next move?
      Situation #22: Let's Even the Odds
      Picking up where we left off last week, we find ourselves in the middle of an odd/even matchup between Warlock and Shaman. I picked this situation partially because it was an interesting spot with many options available to us, and also because its a ladder situation I highly doubt any of my readers have encountered before:

      Commenters quickly identified several key factors about this matchup, namely that Defile and Hellfire are off the table for our opponent and that the only "board clear" available for our opponent is Despicable Dreadlord. Our opponent is more likely to have single target removal (such as Voodoo Doll) or is looking to play a demon-related 5 drop next turn in Skull of the Man'ari, Possessed Lackey, or Doomguard.
      Bozonik summed up this situation excellently in his comment from last week's thread:
      There seemed to be a consensus among commenters that "Option 1", Hero Power + Sea Giant was the line here. It puts a big nasty minion on the board, applying pressure and forcing our opponent to have Voodoo Doll. In the heat of the moment I went with "Option 2", the full clear, but after looking back on things and reading over the comments I believe Hero Power + Giant was the correct line. Despicable Dreadlord is really the only card which gives us serious trouble next turn (since our opponent won't be able to play Possessed Lackey and kill it) and this line plays around Dreadlord while applying just as much pressure as the other options.
      I was secretly hoping that the tap + Giant wasn't the correct line here (because its the most obvious one), but the obvious solution is often the correct one. If you're ever in a situation such as this where you have no idea what your opponent is up to, it's probably best to go for the "obvious" line and not get cute.
      Situation #23: Broken Mirrors
      Today's deck comes courtesy of Kevin "Casie" Eberlein, who cut the dragon package from Mind Blast Priest to turn the deck into something with much more of a combo/aggro feel to it. Many pros are pegging Mind Blast Priest to be the next "best deck in the meta" after the nerfs drop, and Casie's list has a serious advantage in the mirror match:
      Though I didn't find nearly as much success with the deck as Casie did, it did provide me with plenty of interesting situations for What's the Move! Here's the one I ended up choosing for this week's episode:

      It's turn 2, we're on The Coin, and our ladder opponent just played a Wild Pyromancer. For the purposes of this exercise, we can say that we're 100% confident our opponent is on Mind Blast Priest. However, this isn't a mirror match at all. We have Prophet Velen, Holy Smite, two copies of Holy Fire (most Mind Blast Priests run just one), and Lifedrinker in our deck, which gives us a huge advantage in late-game Anduin vs Anduin races. Knowing that we have an advantage in the late game should color our decision heavily on turn two, where have a surprising number of options available to us.
      So, what's the move?
    • By positiv2
      This thread is for comments about our Murloc Paladin.