Stan

Overview of All Tier 21 Sets from Antorus the Burning Throne in Patch 7.3.2

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Check out the latest Tier 21 set appearances and bonuses for all classes!

Table of Contents 

Item Levels

Difficulty Item Level
LFR 915+
Normal 930+
Heroic 945+
Mythic 960+

Tier 21 Tokens

Tier 21 tokens drop from the following bosses in Antorus, the Burning Throne raid:

Slot Source
Head Aggramar
Shoulders The Coven of Shivarra
Back Antoran High Command
Chest Eonar the Life-Binder
Gloves Kin'garoth
Legs Imonar the Soulhunter

Death Knight [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Blood Item - Death Knight T21 Blood 2P BonusItem - Death Knight T21 Blood 2P Bonus When a charge of Bone ShieldBone Shield is consumed, the cooldown of Dancing Rune WeaponDancing Rune Weapon is reduced by 3.0 sec. Item - Death Knight T21 Blood 4P BonusItem - Death Knight T21 Blood 4P Bonus When Dancing Rune WeaponDancing Rune Weapon fades, your Rune regeneration rate is increased by 40% for 10 sec.
Frost Item - Death Knight T21 Frost 2P BonusItem - Death Knight T21 Frost 2P Bonus Howling BlastHowling Blast damage increased by 15% and ObliterateObliterate damage increased by 15%. Item - Death Knight T21 Frost 4P BonusItem - Death Knight T21 Frost 4P Bonus When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing [ 3.000 * 420% of weapon damage ] Frost damage. Approximately 2 procs per minute.
Unholy Item - Death Knight T21 Unholy 2P BonusItem - Death Knight T21 Unholy 2P Bonus Death CoilDeath Coil causes the target to take an additional 25% of the direct damage dealt over 4 sec. Item - Death Knight T21 Unholy 4P BonusItem - Death Knight T21 Unholy 4P Bonus Death CoilDeath Coil has a 20% chance to deal damage a second time.

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Demon Hunter [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Havoc Item - Demon Hunter T21 Havoc 2P BonusItem - Demon Hunter T21 Havoc 2P Bonus Eye BeamEye Beam damage increased by 30%. Item - Demon Hunter T21 Havoc 4P BonusItem - Demon Hunter T21 Havoc 4P Bonus When Eye BeamEye Beam finishes fully channeling, your Haste is increased by 40% for 8 sec.
Vengeance Item - Demon Hunter T21 Vengeance 2P BonusItem - Demon Hunter T21 Vengeance 2P Bonus While Demon SpikesDemon Spikes is active, your parry chance is increased by an additional 5%. Item - Demon Hunter T21 Vengeance 4P BonusItem - Demon Hunter T21 Vengeance 4P Bonus When you parry an attack, the cooldown of MetamorphosisMetamorphosis is reduced by 5.0 sec. This can only occur once every 1.0 sec.

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Druid [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Balance Item - Druid  T21 Balance 2P BonusItem - Druid T21 Balance 2P Bonus Increase the damage of StarfallStarfall by 10% and StarsurgeStarsurge by 10%. Item - Druid  T21 Balance 4P BonusItem - Druid T21 Balance 4P Bonus When you cast StarsurgeStarsurge or StarfallStarfall , the damage of your MoonfireMoonfire and SunfireSunfire spells is increased by 10% for 6 sec.
Feral Item - Druid  T21 Feral 2P BonusItem - Druid T21 Feral 2P Bonus When RipRip deals damage, there is a 10% chance for it to deal damage again. Item - Druid  T21 Feral 4P BonusItem - Druid T21 Feral 4P Bonus When RipRip deals damage, you have a 4% chance to cause your next Ferocious BiteFerocious Bite to consume no Combo Points and count as if you spent the maximum amount of Energy.
Guardian Item - Druid  T21 Guardian 2P BonusItem - Druid T21 Guardian 2P Bonus When GoreGore is consumed, the cooldown of BarkskinBarkskin is reduced by 1.0 sec. Item - Druid  T21 Guardian 4P BonusItem - Druid T21 Guardian 4P Bonus When BarkskinBarkskin fades, all healing done to you is increased by 10% for 20 sec.
Restoration Item - Druid  T21 Restoration 2P BonusItem - Druid T21 Restoration 2P Bonus Ysera's GiftYsera's Gift now applies DreamerDreamer to the target, healing them for [ 100% of Spell Power ] over 8 sec. Item - Druid  T21 Restoration 4P BonusItem - Druid T21 Restoration 4P Bonus When you cast Wild GrowthWild Growth, you have a 100% chance to cause Ysera's GiftYsera's Gift to heal a target 400% more frequently for 5 sec.

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Hunter [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Beast Mastery Item - Hunter T21 Beast Mastery 2P BonusItem - Hunter T21 Beast Mastery 2P Bonus Kill CommandKill Command damage increased by 10% Item - Hunter T21 Beast Mastery 4P BonusItem - Hunter T21 Beast Mastery 4P Bonus When you use Kill CommandKill Command, the cooldown of Aspect of the WildAspect of the Wild is reduced by 2.0 sec.
Marksmanship Item - Hunter T21 Marksmanship 2P BonusItem - Hunter T21 Marksmanship 2P Bonus Your Focus generating attacks deal 30% more damage and generate 25% more Focus. Item - Hunter T21 Marksmanship 4P BonusItem - Hunter T21 Marksmanship 4P Bonus Marked ShotMarked Shot has a 30% chance to fire at up to 3 additional targets hit by Marked ShotMarked Shot an additional time.
Survival Item - Hunter T21 Survival 2P BonusItem - Hunter T21 Survival 2P Bonus Flanking StrikeFlanking Strike has a 50% chance to increase the critical strike chance of your next Raptor StrikeRaptor Strike by 100% and the critical strike damage of Raptor StrikeRaptor Strike by 50% within the next 20 sec. Item - Hunter T21 Survival 4P BonusItem - Hunter T21 Survival 4P Bonus Each cast of Mongoose BiteMongoose Bite increases the damage of your next Raptor StrikeRaptor Strike by 20%. Stacks up to 6 times.

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Mage [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Arcane Item - Mage T21 Arcane 2P BonusItem - Mage T21 Arcane 2P Bonus Each Arcane ChargeArcane Charge you spend increases your damage dealt by 4% for 8 sec. Item - Mage T21 Arcane 4P BonusItem - Mage T21 Arcane 4P Bonus When you generate an Arcane ChargeArcane Charge, you have a 8% chance to increase your haste by 20% for 6 sec.
Fire Item - Mage T21 Fire 2P BonusItem - Mage T21 Fire 2P Bonus Increases the duration of CombustionCombustion by 2.0 sec. Item - Mage T21 Fire 4P BonusItem - Mage T21 Fire 4P Bonus CombustionCombustion also increases your critical strike damage by 12% for 14 sec.
Frost Item - Mage T21 Frost 2P BonusItem - Mage T21 Frost 2P Bonus Each successive ice bolt of a cast of FlurryFlurry deals 25% more damage. Item - Mage T21 Frost 4P BonusItem - Mage T21 Frost 4P Bonus When you consume Brain FreezeBrain Freeze, the damage of your next Ice LanceIce Lance is increased by 25%.

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Monk [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Brewmaster Item - Monk T21 Brewmaster 2P BonusItem - Monk T21 Brewmaster 2P Bonus Breath of FireBreath of Fire has a 100% chance to generate an additional stack of Mastery: Elusive BrawlerElusive Brawler for each target hit. Item - Monk T21 Brewmaster 4P BonusItem - Monk T21 Brewmaster 4P Bonus When you dodge an attack, you have a 100% chance to reset the cooldown of Breath of FireBreath of Fire.
Mistweaver Item - Monk T21 Mistweaver 2P BonusItem - Monk T21 Mistweaver 2P Bonus When Mastery: Gust of MistsGust of Mists heals a target, they have a 100% chance to gain Tranquil MistTranquil Mist which heals them for [ 228% of Spell Power ] health over 12 sec. Item - Monk T21 Mistweaver 4P BonusItem - Monk T21 Mistweaver 4P Bonus When you cast Renewing MistRenewing Mist you have a 100% chance to send a bolt of healing Chi at all targets affected by Tranquil MistTranquil Mist, healing them for [ 300% of Spell Power ].
Windwalker Item - Monk T21 Windwalker 2P BonusItem - Monk T21 Windwalker 2P Bonus When you gain the Blackout Kick!Blackout Kick! effect, the damage of your next Blackout KickBlackout Kick is increased by 150%. Item - Monk T21 Windwalker 4P BonusItem - Monk T21 Windwalker 4P Bonus When you consume Blackout Kick!Blackout Kick!, you have a 100% chance to generate 1 Chi.

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Paladin [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Holy Item - Paladin T21 Holy 2P BonusItem - Paladin T21 Holy 2P Bonus Flash of LightFlash of Light and Holy LightHoly Light transfer 40% additional healing to your Beacon of LightBeacon of Light target. Item - Paladin T21 Holy 4P BonusItem - Paladin T21 Holy 4P Bonus Holy ShockHoly Shock has a 30% chance to increase the critical healing of your Flash of LightFlash of Light, Holy LightHoly Light, and Light of DawnLight of Dawn by 100% for 10 sec.
Protection Item - Paladin T21 Protection 2P BonusItem - Paladin T21 Protection 2P Bonus You gain Vindicator's ShieldVindicator's Shield, increasing your block chance by 10%. Item - Paladin T21 Protection 4P BonusItem - Paladin T21 Protection 4P Bonus While not affected by Shield of the RighteousShield of the Righteous, the effect of Vindicator's ShieldVindicator's Shield is increased by 100%.
Retribution Item - Paladin T21 Retribution 2P BonusItem - Paladin T21 Retribution 2P Bonus JudgmentJudgment damage increased by 60%. Item - Paladin T21 Retribution 4P BonusItem - Paladin T21 Retribution 4P Bonus When you use JudgmentJudgment, the cost of your next Holy Power spending ability is reduced by 1.

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Priest [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Discipline Item - Priest T21 Discipline 2P BonusItem - Priest T21 Discipline 2P Bonus Reduces the recharge time of Power Word: RadiancePower Word: Radiance by 3.0 sec. Item - Priest T21 Discipline 4P BonusItem - Priest T21 Discipline 4P Bonus When you cast Power Word: RadiancePower Word: Radiance, the damage of your next PenancePenance is increased by 30%.
Holy Item - Priest T21 Holy 2P BonusItem - Priest T21 Holy 2P Bonus Prayer of HealingPrayer of Healing increases the healing done by your next Flash HealFlash Heal or Heal by 60%. Item - Priest T21 Holy 4P BonusItem - Priest T21 Holy 4P Bonus Your Flash HealFlash Heal or HealHeal spells increase the healing amount of your next Prayer of HealingPrayer of Healing spell by 30%.
Shadow Item - Priest T21 Shadow 2P BonusItem - Priest T21 Shadow 2P Bonus Mind FlayMind Flay and Mind BlastMind Blast critical strike bonus damage increased by 50%. Item - Priest T21 Shadow 4P BonusItem - Priest T21 Shadow 4P Bonus Each stack of Void Form increases the critical strike chance of Mind FlayMind Flay, Void BoltVoid Bolt, and Mind BlastMind Blast by 1%.

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Rogue [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Assassination Item - Rogue T21 Assassination 2P BonusItem - Rogue T21 Assassination 2P Bonus When you use EnvenomEnvenom, your Deadly PoisonDeadly and Wound PoisonWound poisons have 15% increased chance to critically strike for 6 sec. Item - Rogue T21 Assassination 4P BonusItem - Rogue T21 Assassination 4P Bonus When your Deadly PoisonDeadly and Wound PoisonWound poisons critically strike the target, you have a 100% chance to gain 4 Energy.
Outlaw Item - Rogue T21 Outlaw 2P BonusItem - Rogue T21 Outlaw 2P Bonus Extra attacks from Saber SlashSaber Slash increase the damage of your next Run ThroughRun Through by 5%, stacking up to 4 times. Item - Rogue T21 Outlaw 4P BonusItem - Rogue T21 Outlaw 4P Bonus Run ThroughRun Through has a 12% chance to grant you a Roll the BonesRoll the Bones combat enhancement buff you do not already have for 10 sec.
Subtlety Item - Rogue T21 Subtlety 2P BonusItem - Rogue T21 Subtlety 2P Bonus Each Combo Point spent reduces the cooldown of Symbols of DeathSymbols of Death by 0.2 sec. Item - Rogue T21 Subtlety 4P BonusItem - Rogue T21 Subtlety 4P Bonus BackstabBackstab and ShadowstrikeShadowstrike have a 5% chance to grant you Shadow GesturesShadow Gestures, causing your next finishing move to refund 100% of Combo Points spent when used.

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Shaman [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Elemental Item - Shaman T21 Elemental 2P BonusItem - Shaman T21 Elemental 2P Bonus Lava BurstLava Burst increases the damage of your next Earth ShockEarth Shock or EarthquakeEarthquake by 20%. Item - Shaman T21 Elemental 4P BonusItem - Shaman T21 Elemental 4P Bonus Earth ShockEarth Shock and Frost ShockFrost Shock have a 15% chance to cause an Mastery: Elemental OverloadElemental Overload.
Enhancement Item - Shaman T21 Enhancement 2P BonusItem - Shaman T21 Enhancement 2P Bonus Casting StormstrikeStormstrike has a 15% chance to increase the damage of your next RockbiterRockbiter by 100%. Item - Shaman T21 Enhancement 4P BonusItem - Shaman T21 Enhancement 4P Bonus RockbiterRockbiter causes the target to take 10% increased Fire, Frost, and Nature damage from your attacks for 4.5 sec.
Restoration Item - Shaman T21 Restoration 2P BonusItem - Shaman T21 Restoration 2P Bonus When you cast Healing RainHealing Rain, up to 6 allies within its area are immediately healed for [ 225% of Spell Power ]. Item - Shaman T21 Restoration 4P BonusItem - Shaman T21 Restoration 4P Bonus Healing WaveHealing Wave and Healing SurgeHealing Surge casts have a 100% chance to heal a player standing in your Healing RainHealing Rain for 40% of the amount.

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Warlock [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Affliction Item - Warlock T21 Affliction 2P BonusItem - Warlock T21 Affliction 2P Bonus When AgonyAgony deals damage, there is a 8% chance to increase the duration of Unstable AfflictionUnstable Affliction on the target by 2.0 sec. Item - Warlock T21 Affliction 4P BonusItem - Warlock T21 Affliction 4P Bonus When you cast Unstable AfflictionUnstable Affliction or Seed of CorruptionSeed of Corruption, all targets within 60 yards suffering from your AgonyAgony take 10% increased damage from your CorruptionCorruptionand AgonyAgony for 6 sec.
Demonology Item - Warlock T21 Demonology 2P BonusItem - Warlock T21 Demonology 2P Bonus Each Soul Shard spent on Hand of Gul'danHand of Gul'dan increases the damage dealt by your next Call DreadstalkersCall Dreadstalkers by 4%. Item - Warlock T21 Demonology 4P BonusItem - Warlock T21 Demonology 4P Bonus When you cast Demonic EmpowermentDemonic Empowerment, your Dreadstalkers will immediately use DreadbiteDreadbite again at 50% increased damage.
This can only occur once per cast of Call DreadstalkersCall Dreadstalkers.
Destruction Item - Warlock T21 Destruction 2P BonusItem - Warlock T21 Destruction 2P Bonus Chaos BoltChaos Bolt increases the critical strike chance of IncinerateIncinerateon the target by 20% for 8 sec. Item - Warlock T21 Destruction 4P BonusItem - Warlock T21 Destruction 4P Bonus Chaos BoltChaos Bolt will deal an additional 12% of its direct damage caused to the target over 4 sec.

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Warrior [Return to Top]

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Specialization 2P Bonus Effect 4P Bonus Effect
Arms Item - Warrior T21 Arms 2P BonusItem - Warrior T21 Arms 2P Bonus When you use Colossus SmashColossus Smash, your critical damage is increased by 10% for 8 sec. Item - Warrior T21 Arms 4P BonusItem - Warrior T21 Arms 4P Bonus Mortal StrikeMortal Strike increases the damage and critical strike chance of your next WhirlwindWhirlwind or SlamSlam by 15%, stacking up to 3 times.
Fury Item - Warrior T21 Fury 2P BonusItem - Warrior T21 Fury 2P Bonus RampageRampage causes the target to bleed for an additional 30% of the direct damage dealt to the target over 4 sec Item - Warrior T21 Fury 4P BonusItem - Warrior T21 Fury 4P Bonus When you activate Battle CryBattle Cry, the damage of RampageRampage is increased by 75% for 8 sec.
Protection Item - Warrior T21 Protection 2P BonusItem - Warrior T21 Protection 2P Bonus While Battle CryBattle Cry is active, the cooldown of Shield SlamShield Slam is reduced by 100%. Item - Warrior T21 Protection 2P BonusItem - Warrior T21 Protection 4P Bonus Blocking an attack increases the value of an existing Ignore PainIgnore Pain effect by [ 400% of Attack Power ].
This can only occur once every 1 sec.

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One of the ugliest tier. I don't like them.

But at least our final affliction bonus will be cool. Can't wait to see this multidotting based set what can do in high level dungeons.

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7 minutes ago, Blainie said:

The Rogue helm is unique at least, I guess.

My biggest problem with that set is that it seems solely focused on outlaw. I'd feel like the biggest fucking dummy in that set, if I was still playing my Sub rogue. Oh yeah, and it's ugly as hell :D

Edited by Weltenfeind

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48 minutes ago, Weltenfeind said:

My biggest problem with that set is that it seems solely focused on outlaw. I'd feel like the biggest fucking dummy in that set, if I was still playing my Sub rogue. Oh yeah, and it's ugly as hell :D

Yeah, it always sucks when a set is designed around a spec rather than the class as a whole. I get that it's difficult when they are so different (Mage), but Rogue seems pretty easy, I would have thought :(

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So....Brewmaster monks are going charizard mode in dungeons now?
FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->FIREBREATH! ->instadodge->

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9 minutes ago, Blainie said:

Yeah, it always sucks when a set is designed around a spec rather than the class as a whole. I get that it's difficult when they are so different (Mage), but Rogue seems pretty easy, I would have thought :(

Well, Both assa and sub are kind of your standard run of the mill "assassin" archetypes, whereas the Outlaw is more .. Pirate-y themed. I guess they'll always have to make a choice, though. Personally haven't really liked a lot of the rogue sets in the past many years, and luckily transmogs are a thing, I would just prefer showing off a tier set than a transmog.

Doesn't matter much to me seeing as I don't play anymore, but I still like keeping up with the game, just in case. There's always that itch. :p

Edited by Weltenfeind

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2 hours ago, Weltenfeind said:

Well, Both assa and sub are kind of your standard run of the mill "assassin" archetypes, whereas the Outlaw is more .. Pirate-y themed. I guess they'll always have to make a choice, though. Personally haven't really liked a lot of the rogue sets in the past many years, and luckily transmogs are a thing, I would just prefer showing off a tier set than a transmog.

Doesn't matter much to me seeing as I don't play anymore, but I still like keeping up with the game, just in case. There's always that itch. :p

The only ones that really caught my eye were the Mythic HFC and the Mythic ToS sets. I think they look great. Otherwise I've been pretty indifferent about them. Like you said, I just mog and move on.

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1 minute ago, Tywin said:

While not affected by Shield of the RighteousShield of the Righteous, the effect of Vindicator's ShieldVindicator's Shield is increased by 100%.

Doesn't this sound really op? Or is it just me? Pretty much everyone will neglect Shield of the RighteousShield of the Righteous for 100% dodge time at all times..

It is increased by 100%, as in, it is doubled. Not "It is increased to 100%". Also, Dodge is not the same as Block.

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9 minutes ago, Blainie said:

It is increased by 100%, as in, it is doubled. Not "It is increased to 100%". Also, Dodge is not the same as Block.

Aha that makes sense :) and yes I meanth block xD.

Your comment made me check about block and I found out block only reduces 30% dmg of a attack. So even if it was the way I thought it was, it would still only reduce every attack by 30% for 100% of the time being.

Edited by Tywin

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1 hour ago, Tywin said:

Aha that makes sense :) and yes I meanth block xD.

Your comment made me check about block and I found out block only reduces 30% dmg of a attack. So even if it was the way I thought it was, it would still only reduce every attack by 30% for 100% of the time being.

Yeah, exactly. It's not quite as powerful as Dodge!

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1 hour ago, Blainie said:

Yeah, exactly. It's not quite as powerful as Dodge!

I never knew this about block to be honest, I thought it was similar to dodge. But voila, I learned something again!

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8 hours ago, Tywin said:

I never knew this about block to be honest, I thought it was similar to dodge. But voila, I learned something again!

It's always a good day when you learn something new.

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20 minutes ago, Syktris said:

that brewmaster tier bonus tho

Talk about perfect synergy, eh?

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19 hours ago, Blainie said:

Yeah, exactly. It's not quite as powerful as Dodge!

That really depends on your perspective.  Versus physical attacks, you are correct, dodge is more powerful.  However, there are a few things to remember.  Block reduces damage taken by 40% not 30% for a paladin (30% is default for warrior, but they can critically block for 60% reduction).  Also, paladins can talent into holy shield allowing them to block spells, something dodge does not help with at all.  I do think the 2p and 4p bonuses are a bit backwards though.  You always get the 2p but only sometimes get the 4p and they both provide the same benefit.  Another way to say it is:

2 piece bonus = +10% block chance all the time

4 piece bonus = +10% block chance only if not affected by shield of the righteous

 

So why is the 4p weaker than the 2p?

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3 hours ago, Lucavian said:

So why is the 4p weaker than the 2p?

While I agree it needs to be buffed, you can't have the 4p without the 2p. It might be that, when testing, they found that higher %s on Block ended up being too strong, so kept it at a 100% bonus.

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On 10/29/2017 at 12:04 AM, Icy2210 said:

The druid mythic set looks ..awkward? wearing a helmet with a helmet :D

:) A guardian druid wearing a dead guardian druid on your head.. I could see that as a PVP set, not a PVE tier set. Or maybe a hunter, killer of fuzzy animals. 

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      Global Strings
      SPELL_FAILED_CUSTOM_ERROR_375 - You are not wearing a shirt! ERR_MAIL_TEMP_RETURN_OUTAGE - Mail return temporarily unavailable BLIZZARD_STORE_VAS_ERROR_AUTHENTICATOR_INSUFFICIENT - You must attach an authenticator and then log in to your Guild Master character at least 7 days prior to purchasing a guild service. BLIZZARD_STORE_VAS_ERROR_ALREADY_RENAME_FLAGGED - Your Guild Master character has a pending name change. Complete the name change and try again. BLIZZARD_STORE_VAS_ERROR_GM_SENORITY_INSUFFICIENT - Your character must be the Guild Master for at least 7 days before purchasing this service. BLIZZARD_STORE_VAS_ERROR_OPERATION_ALREADY_IN_PROGRESS - Your recent guild service transaction is still processing. BLIZZARD_STORE_VAS_ERROR_LOCKED_FOR_VAS - You must wait 30 days after purchasing a character or guild service on this character before you can purchase a new guild service. BLIZZARD_STORE_VAS_ERROR_MOVE_IN_PROGRESS - Your recent guild service purchase is still processing. Holidays
      8.1 Tides of Vengeance: War Campaign Part 3 Wanderer's Festival Free T-Shirt Day Vash'jir Diving Day Titles
      "Name" the T-Shirt Enthusiast Items
      You can find all items added in the first 8.1.5 build here.
      LFG Dungeons
      8.1.5 Magni - Uldir - Magni and Brann venture into Uldir to meet MOTHER. The Prison of Ink - You are engaging in a trial to earn a blood contract. The Creator's Workshop - Mimiron has called you to the Spark of Imagination in Ulduar to reform Hati. Mounts
      Kul Tiran Charger - "The Kul Tiran military prides itself on mastery of both sea, through a vast navy, and land, with armed cavalary." Bruce - "BRUCE!" Crusader's Direhorn - "A loyal steed to the holy crusaders of Zandalar." Toys
      Noblegarden: Noble Gardener's Hearthstone Midsummer Fire Festival: Fire Eater's Hearthstone Brewfest: Brewfest Reveler's Hearthstone World Safe Locs
      8.1.5 Allies - Horde - Zandalari - Vehicle Safe (JAK) 8.1.5 Allies - Horde - Quest 03 - Safeloc (JAK) "Wintergrasp BG, Defense Starting Area" "Wintergrasp BG, Offense Starting Area" AI Test Map 8b - Arathi Basin - Alliance Graveyard AI Test Map 8b - Arathi Basin - Horde Graveyard Warsong Gulch - Horde Enter Loc (New) Warsong Gulch - Alliance Enter Loc (New) Warsong Gulch (Uprez) - Alliance Rez Loc Warsong Gulch (Uprez) - Horde Rez Loc Arathi Basin (Uprez) - Horde Entrance Arathi Basin (Uprez) - Alliance Entrance 8.1.5 Magni - Uldir - Start - RMV 8.1.5 Magni - Uldir - Exit - RMV 8.1.5 Magni - Uldir Scenario - All - Entrance GY Drustvar-Sef'sRetreatGY 8.1.5 Professions - Inscription - Prison of Ink GY "Wintergrasp Battleground, Siege Factory (SW)" "Wintergrasp Battleground, Siege Factory (SE)" "Wintergrasp Battleground, Siege Factory (Defense NW)" "Wintergrasp Battleground, Siege Factory (Defense NE)" "Wintergrasp Battleground, Fortress Graveyard (Indoors)" "Wintergrasp Battleground, Fortress (West)" "Wintergrasp Battleground, Fortress (East)" GMOD Drustvar Safety Port GMOD Escape Safety
    • By Stan
      Here's a preview of both Moonkin Forms empowered by the Incarnation: Chosen of Elune talent.
      Incarnation: Chosen of Elune alters the look of your Moonkin Form for 30 seconds. In this article, we're previewing empowered Kul Tiran and Zandalari Druid Moonkin Forms.
      Kul Tiran Druid
      Kul Tirans have four color variations of their empowered Moonkin Form.
      #1

      #2

      #3

      #4

      Zandalari Druid
      Zandalari Trolls only have one Moonkin model, so the empowered version does not have any other variation besides this one.

    • By Stan
      With Kul Tirans and Zandalari Trolls confirmed for Patch 8.1.5, it's time to speculate about the next set of Allied Races that will be added later in Battle for Azeroth.
      Mechagnomes
      At last year's BlizzCon, Blizzard talked about Mechagnomes on the What's Next panel. The plan in Rise of Azshara is to release Mechagon, a Mythic-only dungeon, that will later be split into two wings, similar to Legion's Karazhan. Here are eight mechagnome variations that were teased at BlizzCon.

      With a new zone and dungeon, the Allied Race would definitely fit the story of Patch 8.2.
      Vulpera
      Vulpera have been rumored as a possible Horde Allied Race in Battle for Azeroth for some time now. They currently have more customization options that Kul Tirans. Sure, they're probably intended for NPC generation for now, but it would be a waste of resources if they were left unreleased.

      The Vulpera are closely tied to the Horde and the story of Vol'dun in Battle for Azeroth. Check out our Vulpera Allied Race Preview for more information about the race.
      Which Allied Races would you like to see next?
    • By Stan
      Blizzard rolled out a hotfix to live realms and items not intended for your class will no longer yield Titan Residuum when scrapped or disenchanted.
      The hotfix will be live in all regions after this week's maintenance.
      Blizzard (Source)
      With this week's restarts, a hotfix is being applied applied that causes items not intended for your class to no longer provide Titan Residuum when disenchanted or scrapped. This fix is now live in NA/ANZ, and will be live with the upcoming restarts in the remaining regions.
    • By Stan
      Xal'atath is back in Patch 8.1.5 as part of the Crucible of Storms raid intro. This article contains spoilers.
      While the Priest Artifact has been drained out of power in Legion, Xal'atath, Blade of the Black Empire is back and players embark on a mission to help her regain power. Cinematics have obviously not been implemented yet and we played through the questline on PTR. Read on for more details!
      The Azsharan Medallion
      The quest chain is started by looting an Azsharan Medallion that drops from Naga Invasion World Quests in Patch 8.1.5. The goal is to take it to the Tortollan Quartermaster, Collector Kojo.
      Orders from Azshara
      <Kojo studies the medallion and grimaces.>
      Ugh... naga.
      This medallion is inscribed with orders. Looks like naga have been commanded to invade our shores and seize artifacts of great power. You know, I recently came upon one such object. See that dagger over there? Nasty thing. Gives me the willies. I swear I hear it whispering to me. I found it nearby at Atal'Gral, on a makeshift altar. Maybe if you take it there, you'll get an idea of how the naga intended to use it.
      You learn that Kojo found a mysterious dagger that's whispering to him at Atal'Gral. Loot Xal'atath, Blade of the Black Empire near Collector Kojo and make your way to the altar to place Xal'atath there.
      Every Little Death Helps
      <The whispers are faint, but grow louder as you hold the blade in your hand.>
      So weak... need... blood... souls...
      <The voice trails off, but you can still sense the dagger urging you on.>
      Help Xal'atath recover its strength by killing nearby naga.
      Ah... much better. How cruel of that priest to leave me in such a state!
      But enough about me. No doubt you have many questions. I can offer countless answers.
      Unintended Consequences
      <Xal'atath speaks once more.>
      The servants of N'zoth prepare for their master's return. They intend to conjure a scouring storm to wash away all unbelievers.
      The particular ritual they will invoke requires three ancient artifacts. One of void, one of storm, and one of ocean. Even now, I hear the void relic calling to me. It is being empowered... or corrupted. I am not sure which. I see it upon a cliff, overlooking a vast sea. Come, class. We can find a much better use for such a prize.
      You must collect three artifacts for Xal'atath and the first one's located in Drustvar.
      Once you approach Falcon's Rest, take out the novices that are performing a ritual on the stone.
      Once all enemies are defeated, loot the Void Stone and unleash it to help Xal'atath find the two remaining relics.
      Xal'atath has taken on a mortal form.
      The Pirate's Treasure
      I sense another relic. A trident thought lost to the depths. It calls to me, $PlayerName. Do you hear it too? Its song takes form. I see a harbor to the east. An ambitious pirate, greedy and proud. Completely unaware of the power hidden within her hoard of gold. The would-be captain's hubris will not permit her to simply hand over her prize. I fear she must be taught a rather harsh lesson. But that is your speciality, is it not?
      To recover the trident, you must go to Stormsong Valley and the uninstanced version of Freehold where the last boss is located. There's a creature that needs to be killed for Skeleton Key and a treasure chest, which contains Trident of Deep Ocean. Bring both items to Xal'atath to start the next quest.
      The Tempest Crown
      <Xal'atath breathes in deeply and smiles.>
      My strength grows. I can see it clearly now... the third relic we seek. The crown known as Tempest Caller. How fitting that after the fall of Atal'Gral, the gluttonous Toatana would be the one to find the artifact. He was always scuttling about the depths, seeking treasures for his collection. Toatana's greed has left him trapped within a cave he can never leave. The crown awaits us there.
      The final relic can be found in Toatana's Cave in Vol'dun. Xal'atath appears right when you enter the cave.
      Defeat Toatana and loot the final relic - Tempest Caller.
      Twist the Knife
      The relics are ours... as it was meant to be. There is but one more step needed for the great truths to be revealed. The naga sought to summon their storm from a place that echoes with an ancient power. Though this site has had countless names over the ages, you mortals know it as the Precipice of Oblivion. I will go on ahead and begin preparations. Join me there.
      Go find Xal'atath at the Precipice of Oblivion near the Crucible of Storms entrance.
      Enter the Crucible and place all three relics as offering. You will notice a big eye glaring at you. A cutscene will begin to play as you place the final one and you will be teleported out of the Crucible. The cutscene isn't implemented yet and we won't see it before 8.1.5 goes live.

      You are now supposed to return to the Great Seal and tell Talanji of what transpired in Stormsong. We entered the Crucible once again and saw additional Xal'alath & N'zoth roleplay, suggesting that Xal'atath betrayed you and the dagger is actually serving N'zoth.
      Talanji was despawned for some reason for Zandalari Trolls and we were not able to report back to her. It's good to finally see Azshara's influence and N'zoth. Let us know what you think about the questline in the comments!
      Crucible of Storms Raid Intro Playthrough
      Xal'atath, the Legion Priest Artifact, returns in Patch 8.1.5.