Havoc Demon Hunter DPS Guide — Battle for Azeroth (BfA) 8.1

Last updated on Dec 20, 2018 at 02:23 by Wordup 72 comments

Welcome to our Havoc Demon Hunter guide for World of Warcraft — Battle for Azeroth (BfA) 8.1. Here, you will learn how to play as a Havoc Demon Hunter in both raids and Mythic+ dungeons: from the very beginning to maximizing your DPS.

1. Havoc Demon Hunter Overview

Havoc in Battle for Azeroth has gone through somewhat of a maturing process, trying to focus more on the talent tree and allowing for more diverse options in gameplay approaches, alongside tightening up some of the more loose aspects of the original implementation. It still remains a predominantly builder spender style rotation and is largely Global Cooldown locked. The core hook is making the most of your Fury pool and reacting to unpredictable gains, ensuring you use high burst cooldowns and windows to push yourself even further. On top of that, it comes with a variety of mobility and defense tools, creating a versatile toolkit with some unique abilities that can be used in a variety of ways.

2. Patch 8.1 Changes for Havoc Demon Hunters

Havoc remains the same as the launch version of the specialization, with no significant changes coming with the new patch. Some small changes have been added however, that will have a slight change to some mechanics:

3. Patch 8.0.1 Changes for Havoc Demon Hunters

The core of Havoc remains intact, however some small adjustments to the way some baseline abilities work have been implemented.

3.1. Existing Ability Changes

  • The Fury cap has been raised from 100 to 120.
  • Chaos Strike Icon Chaos Strike now has a fixed 40% change to refund 20 Fury, instead of being fueled by Critical Strikes.
  • Eye Beam Icon Eye Beam has been reduced to a 30 Fury cost baseline, its cooldown has dropped to 30 seconds, and deals 50% additional damage to your current target.
  • Chaos Nova Icon Chaos Nova now only stuns for 2 seconds, but has a 30% chance to spawn a Soul Fragment per stunned target baseline.
  • The Havoc interrupt has been renamed to Disrupt Icon Disrupt, which has a 15-second cooldown, 3-second lockout, but reduced to a 10-yard range. It also only generates 30 Fury now on a successful interrupt.

3.2. New Spell and Mechanic Additions

  • Consume Magic Icon Consume Magic is an offensive dispel that removes 1 beneficial Magic effect from your target with a 20-yard range and 10-second cooldown. Successfully removing an effect also generates 20 Fury.
  • Torment Icon Torment is a 3-second duration taunt with a 30-yard range and 8-second cooldown.
  • Demonic Wards Icon Demonic Wards reduces all Magic damage taken passively by 10% at all times.
  • Chaos Brand Icon Chaos Brand causes enemies hit by your Chaos damage to take an additional 5% Magic damage from all sources with an unlimited duration.

4. Havoc Demon Hunter's Strengths

  • Powerful burst single target damage
  • Extremely powerful cooldowns for high damage requirement moments
  • Flexible mobility allowing for great positioning control in encounters
  • Can switch targets without any downsides, and can pool resources for instant burst
  • Powerful, versatile cooldowns for different situations
  • Strong group utility, especially via Chaos Brand Icon Chaos Brand

5. Havoc Demon Hunter's Weaknesses

  • AoE is tied to cooldowns, which hurts sustained damage
  • Some RNG is built into the resource system, which can on rare occasions lead to starvation at bad moments
  • Outside of cooldown windows, damage can be lackluster
  • Some talents have problems with certain encounter types, which can hinder options.

6. Viability of Havoc Demon Hunter in the Current Patch

With Havoc already being a strong contender for melee spots, because nothing is changing it is expected that it will remain a high tier pick for the forseeable future. The large number of tools available alongside the versatility of the toolkit means that Havoc will have a strong place both in Mythic+ and in the upcoming Battle of Dazar'alor raid.

7. Changelog

  • 20 Dec. 2018 (FAQ page): Updated with additional notes.
  • 11 Dec. 2018 (rotation page): Small extra note regarding opener with Chaotic Transformation.
  • 11 Dec. 2018 (azerite traits and gear page): Updated for the Unbound Chaos/Chaotic Transformation shift.
  • 11 Dec. 2018 (spells page): Altered Chaos Brand note to indicate it triggers from all damage.
  • 11 Dec. 2018 (mythic+ page): Slight adjustments to Azerite recommendation for Chaotic Transformation single point.
  • 11 Dec. 2018 (this page): Added Patch 8.1 changes.
  • 11 Dec. 2018 (FAQ page): Removed note regarding Unbound Chaos.
  • 10 Dec. 2018 (how to improve page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 10 Dec. 2018 (simulations page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 10 Dec. 2018 (talents page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 10 Dec. 2018 (gear page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 10 Dec. 2018 (easy mode page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 10 Dec. 2018 (enchants page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 10 Dec. 2018 (stats page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 10 Dec. 2018 (bosses page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 10 Dec. 2018 (addons page): This page has been reviewed for Patch 8.1 and no changes are necessary.
  • 06 Oct. 2018 (azerite traits and gear page): Updated page format.
  • 12 Sep. 2018 (rotation page): Updated opener to indicate pre-casting Immolation Aura.
  • 12 Sep. 2018 (talents page): Updated Demonic note regarding Revolving Blades synergy.
  • 12 Sep. 2018 (bosses page): Updated following week 1 Uldir observations.
  • 12 Sep. 2018 (gear page): Updated with gearing paths and Uldir item recommendations.
  • 12 Sep. 2018 (mythic+ page): Updated for heavier focus on Demonic playstyle.
  • 05 Sep. 2018 (talents page): Updated tier 7 talent discussion slightly to give more weight to Demonic.
  • 04 Sep. 2018 (bosses page): Updated with initial tips for Uldir release.
  • 02 Sep. 2018 (mythic+ page): Updated for Mythic+ opening with preliminary advice.
  • 26 Aug. 2018 (enchants page): Updated for Gale-Force Striking buff.
  • 26 Aug. 2018 (azerite traits and gear page): Updated to Bloodmallet Azerite Chart.
  • 26 Aug. 2018 (simulations page): Updated weapon simulation enchants for the Gale-Force Striking buff.
  • 12 Aug. 2018 (mythic+ page): Page created for Battle for Azeroth launch.
  • 12 Aug. 2018 (how to improve page): Page created for Battle for Azeroth launch.
  • 12 Aug. 2018 (azerite traits and gear page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (this page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (stats page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (enchants page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (talents page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (rotation page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (gear page): Updated for Battle for Azeroth launch.
  • 12 Aug. 2018 (FAQ page): Page created for Battle for Azeroth launch.
  • 10 Aug. 2018 (azerite traits and gear page): Page created.
  • 09 Aug. 2018 (bosses page): Page created in preparation for the eventual Uldir release (empty for now).
  • 28 Jul. 2018 (addons page): Added Hekili to the list as a regularly updated rotation aid tool.
  • 22 Jul. 2018 (gear page): Altered trinket section to indicate direct damage trinkets are performing better.
  • 17 Jul. 2018 (this page): Updated for the Battle for Azeroth pre-patch.
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