Fury Warrior DPS Guide — The War Within Pre-Patch

Last updated Today at 09:50 by Archimtiros 67 comments
General Information

Welcome to our Fury Warrior guide for World of Warcraft — The War Within Pre-Patch. Here, you will learn how to play as a Fury Warrior in both raids and Mythic+ dungeons: from the very beginning to maximizing your DPS.

If you were looking for WotLK Classic content, please refer to our WotLK Classic Fury Warrior guide.

1.

Fury Warrior Overview

2.

Fury Warriors in The War Within

Fury Warriors are very active, GCD-locked damage dealers with a fast and direct rotation revolving around generating Rage and spending it on Rampage Icon Rampage in order to maintain Enrage Icon Enrage. While it has a relatively simple rotation compared to some classes, the associated haste buffs make Fury one of the highest action specializations in the game, proving that gameplay does not necessarily need to be complex in order to be engaging. In addition to a well-rounded offensive toolkit, Fury boasts high mobility, moderate self-healing, and one of the few raid-wide defensive cooldowns in the game, though their greatest weakness comes from inherent limitations of melee range and a lack of immunity or cheat death mechanics.

3.

Strengths and Weaknesses

V Strengths
  • +Fast and engaging playstyle which is also relatively simple, focuses on constant thoroughput damage while also being easy to learn.
  • +Several high burst multitarget cooldowns with very little buildup and without sacrificing single target capability.
  • +High mobility class due to Charge Icon Charge, Intervene Icon Intervene, and Heroic Leap Icon Heroic Leap.
  • +Multiple defensive abilities between Enraged Regeneration Icon Enraged Regeneration, Defensive Stance Icon Defensive Stance, Spell Reflection Icon Spell Reflection, and Rallying Cry Icon Rallying Cry.
  • +Source of the important attack power buff Battle Shout Icon Battle Shout.
X Weaknesses
  • -Fast rotation can be difficult for some players to keep up with.
  • -Downtime significantly penalizes damage potential.
  • -Mediocre to low sustained pure single target damage output.
  • -Burst AoE threat issues.
3.1.

Mage Tower Challenge

From Patch 9.1.5 onward, both Legion Timewalking and the Mage Tower have returned. As such we have created a separate guide detailing what you can expect from the Mage Tower challenge available to Fury Warriors.

4.

Fury Warrior and Guide Changes for The War Within

5.

Changes to Fury Warrior in The War Within

The War Within Changes
6.

The War Within Changes to Fury Warrior

6.1.

Fury Warrior Core Changes

Fury Warrior cooldown uptime has been dramatically reduced in The War Within, and while the actual speed of gameplay is unaffected, its overall Rage generation and frequency of Rampage casts has gone down. Whether this is good or bad is largely a matter of opinion, as it creates more room for other buttons in the rotation.

Thanks to significant tuning adjustments, Bloodthirst also has a renewed emphasis within the rotation, more closely resembling that of Legion and Battle for Azeroth.

The Warrior Class Tree has received a moderate rework, rearranging the pathing of several talents and removing some of the less desirable ones outright. Overall, the tree has become smaller and more streamlined, with focus on improving access to important crowd control and early leveling abilities, most notably relocating Shockwave to the middle of the tree. Below, you can see some of the most important changes that will affect your gameplay, decision-making, and power in The War Within.

6.2.

Warrior Class Changes

  • Defensive Stance Icon Defensive Stance is now automatically unlocked.
  • Berserker Rage Icon Berserker Rage is no longer a talent and now automatically learned at level 12.
  • Titanic Throw Icon Titanic Throw, Sonic Boom Icon Sonic Boom, Blood and Thunder Icon Blood and Thunder, and Furious Blows Icon Furious Blows have been removed. Furious Blows is one less required damage talent, while the other two were never used.
  • Second Wind Icon Second Wind now restores 1-2% health per second while below 35% health, in addition to its previous effects. This gives it a guaranteed benefit in high damage/low life situations, without changing the previous functionality.
  • Honed Reflexes Icon Honed Reflexes now reduces the cooldown of most defensive and utility cooldowns by 5%. However minor, this removes another damage talent, while offering an interesting if equally minor defensive benefit.
  • Frothing Berserker Icon Frothing Berserker now refunds 10% Rage for Fury, down from 20%.
  • Barbaric Training Icon Barbaric Training now affects Thunder Clap for Mountain Thanes.
  • Seismic Reverberation Icon Seismic Reverberation now affects Thunder Clap for Mountain Thanes.
  • Champion's Spear Icon Champion's Spear now generates 10 rage, down from 20.
  • Champion's Might Icon Champion's Might now affects targets hit by Spear, instead of the player standing inside it.
  • Shockwave Icon Shockwave and Thunderous Roar Icon Thunderous Roar no longer generate Rage.
  • Thunderous Words Icon Thunderous Words has been buffed from 15 to 30%, but only increases the damage targets take from bleeds during its effect, rather than passively increasing it all the time. This makes Thunderous Roar more active and condenses some of its damage into burstier cooldowns.
  • Crushing Force Icon Crushing Force now affects Bloodthirst instead of Slam.
  • Endurance Training Icon Endurance Training has gained a second point, allowing players to increase their stamina even further. While nice, the new pathing makes the talent very hard to take.
6.3.

Fury Warrior Changes

The Fury Warrior Spec Tree has undergone very minor change, retaining the same general pathing, though condensing and reworking a few of its talents.

  • Improved Enrage Icon Improved Enrage is now called Frenzied Enrage Icon Frenzied Enrage and now shares a choice node with a new talent: Powerful Enrage Icon Powerful Enrage. This gives players a choice between faster-paced gameplay through additional haste, or slower but stronger gameplay through a direct damage buff.
  • Raging Armaments Icon Raging Armaments, Storm of Swords Icon Storm of Swords, and Annihilator Icon Annihilator have been removed. Originally designed to provide a slower playstyle, Annihilator never actually accomplished that goal, and so Powerful Enrage has taken that role in a simplified format.
  • Improved Raging Blow Icon Improved Raging Blow now has a 25% chance to reset its cooldown, up from 25%.
  • Frenzied Flurry Icon Frenzied Flurry has been baked into Single-Minded Fury Icon Single-Minded Fury, making that option a stronger and cheaper investment, though ultimately still weaker than using two-handed weapons.
  • Wrath and Fury Icon Wrath and Fury now increases the chance for Raging Blow to reset by 10%, instead of overriding it entirely.
  • Improved Whirlwind Icon Improved Whirlwind and Meat Cleaver Icon Meat Cleaver now affect Thunder Clap for Mountain Thane.
  • Bloodcraze Icon Bloodcraze now triggers from Raging Blow instead of Bloodthirst.
  • Deft Experience Icon Deft Experience now extends the current duration of Enrage by 0.5 seconds per point when Bloodthirst is used. Although seemingly minor, this is now very important for maintaining Enrage uptime.
  • Swift Strikes Icon Swift Strikes now increases Bloodthirst Rage generation in addition to Raging Blow.
  • Tenderize Icon Tenderize no longer increases the duration of Enrage or triggers Unbridled Ferocity.
  • Bladestorm Icon Bladestorm is now a choice with Ravager Icon Ravager, giving Fury Warriors a more compressed burst AoE option.
  • Hurricane Icon Hurricane has been replaced by Unhinged Icon Unhinged, which triggers Bloodthirst every other time Bladestorm or Ravager deal damage. Interacting with all effects which Bloodthirst normally does, this is a very deceptively powerful addition, as it can generating Rage, proc Enrage, heal, cleave multiple targets, and trigger hero talent effects.
  • Reckless Abandon Icon Reckless Abandon now empowers one cast of Bloodthirst and Raging Blow instead of one or the other. This is a powerful addition, which also makes the rotation much more forgiving, and less dependent on specific timing.
  • Unbridled Ferocity Icon Unbridled Ferocity no longer triggers from Onslaught and its chance to trigger has been reduced to 6%, down from 20%. This is a major nerf to overall Recklessness uptime and Rage generation, resulting in less frequent Rampage casts and more distinct cooldown use.
  • Odyn's Fury Icon Odyn's Fury has been received a major buff, with the intent of making it better than Onslaught in multitarget, though also currently leaving it competitive in single target as well.
  • Titanic Rage Icon Titanic Rage now increases the bleed damage inflicted by Odyn's Fury
6.4.

Fury Hero Talents

Hero talents are a new system coming in The War Within, giving each specialization the choice between two sub-specs which further diversify their playstyle and capabilities. However, as the points for these standalone talent trees are gained while leveling up to level 80, they are not available during The War Within pre-patch and so specific guides covering them will be released once they become available.

7.

Leveling an Fury Warrior in The War Within

If you want to play a Fury Warrior but currently do not have one at max level, you can check out our leveling guide for tips on your journey.

Once you reach max level, it can be somewhat overwhelming to completely change the way you play by suddenly implementing a large number of addons in a short space of time, especially if they have a heavy visual impact on your UI. We recommend using some of the more basic addons recommended on our Addons page below while leveling so that you have more time to get used to them during the easier phases of playing your class.

8.

Basics of Fury Warrior Gameplay

Fury Warriors is a fast-paced spec with little to no downtime, making it very active and engaging. As nearly every active ability generates Rage, the gameplay revolves around using those abilities to build Rage in order to use Rampage Icon Rampage, converting that Rage into Enrage Icon Enrage, increasing damage done, and triggering a Haste buff, which makes the rotation even faster. To facilitate this, there are a number of additional talented cooldowns and bonuses, such as Odyn's Fury Icon Odyn's Fury, Bladestorm Icon Bladestorm, and Ravager Icon Ravager.

Due to the increased Rage generation available from talents in the Class and Specialization trees, you should be able to cast Rampage frequently, resulting in a high Enrage uptime even in low or entry-level gear, though Warriors do not have many ways to recoup damage or Rage lost due to downtime when not actively hitting their target.

If you are an absolute beginner to the spec, but would like a refresher on the basic fundamentals of the Warrior class, we recommend looking through the Spell Summary first, as well as the Easy Mode page below.

If you are already somewhat familiar with Warriors, you can head straight to the Talents and Rotation pages to jump right into the more complex, detailed information.

9.

How to Gear Up as a Fury Warrior

Gearing is often a matter of choosing the highest item level piece available, but there are important nuances to consider, especially for Fury Warriors have access to both one and two-handed weapons. You can find information on how best to gear a Fury Warrior on our dedicated gearing page, which includes the current Best in Slot items from this tier.

Once you have started to gear, you will need to make sure that you have the appropriate consumables, gems, enchants, and more. We have a dedicated page for exactly this, as shown below, as well as the stats page, where you can find more information on the possibility of a changing stat priority and the necessary changes you may need to make for consumables.

10.

End-Game as a Fury Warrior

Starting off as a Fury Warrior can look very different from end-game raiding and progression as one. Our Mythic+, Torghast, Raiding, and PvP guides can aid you in performing as well as possible, regardless of your focus in end-game content.

11.

Improving as a Fury Warrior

If you are finding your performance lackluster but are not sure where you are going wrong, you can check out the pages below for potential tips or answers to questions you may have.

12.

Changelog

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