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Fury Warrior DPS Guide in Battle for Azeroth (BfA) 8.0.1

Last updated Yesterday at 01:46 by Archimtiros 28 comments

Table of Contents

General Information

Welcome to our Fury Warrior DPS guide for World of Warcraft Battle for Azeroth (BfA) 8.0.1. Here, you will learn everything you need to know about playing a Fury Warrior in a raid environment and in Mythic+ dungeons.

About Our Author

This guide has been written by Archimtiros, the Warrior class theorycrafter, and one of the best DPS Warriors in the world, who raids in Infinity. You can follow him on Twitter and you can watch his stream on Twitch.

1. Class Overview

Fury Warriors in Battle for Azeroth have recieved many improvements from Legion, particularly to talents, improving multitarget capabilities, and Execute. The amount of stackable cooldowns has been reduced, streamlining the rotation to make Rampage Icon Rampage and Enrage Icon Enrage the most important gameplay elements, while built-in Haste buffs make Fury one the fastest action specializations in the game. In additon to a well-rounded offensive toolkit, Fury boasts high mobility, strong self healing, and one of the few raid-wide defensive cooldowns in the game.

2. Battle for Azeroth 8.0.1 Pre-Patch Changes for Fury Warrior

Although the core of the rotation remains similar to Legion, several improvements have been made to talents, multitarget, and the Execute phase.

2.1. Core Mechanical Changes

  • Recklessness Icon Recklessness (formerly Battle Cry Icon Battle Cry) and Rallying Cry Icon Rallying Cry (formerly Commanding Shout Icon Commanding Shout) are now on the global cooldown. Charge Icon Charge incurs a shorter 0.5s global cooldown.
  • Fury no longer takes increased damage while Enraged, but also no longer has a significantly higher health pool than other classes, although it does still have slightly higher stamina due to dualwielding two-handed weapons.
  • Taking melee damage now generates 3 Rage per incoming attack, once per second.
  • Rage generation from autoattacks and abilities has been increased significantly to account for the loss of legendaries and artifact traits.
  • Ability damage uses a new formula including both attack power and weapon damage, whereas previously some abilities ignored weapon damage. As a result, strength is more important, and ability damage scales more consistently.
  • Personal buffs and debuffs such as Enrage Icon Enrage no longer increase the damage of trinkets or other non-class ability damage.

2.2. Baseline Abilities Changes

  • Battle Shout Icon Battle Shout is a new ability which increases party and raid Attack Power by 10%.
  • Bladestorm Icon Bladestorm now deals its damage quicker, at the expense of less ticks.
  • Bloodthirst Icon Bloodthirst has a flat 30% chance to trigger Enrage, rather than based on critical strike.
  • Enrage Icon Enrage increases Haste by 25%, instead of autoattack speed.
  • Execute Icon Execute generates 20 Rage on a 6-second cooldown, reduced by Haste.
  • Raging Blow Icon Raging Blow has two charges, a 20% chance to reset its own cooldown on use, and no longer requires Enrage.
  • Rampage Icon Rampage animation and global cooldown is reduced by Haste.
  • Recklessness Icon Recklessness has become a resource cooldown, doubling Rage generation and increasing Critical Strike chance by 20% for 10 seconds.
  • Victory Rush Icon Victory Rush has been added back to Fury.
  • Whirlwind Icon Whirlwind now generates Rage and replaces Furious Slash Icon Furious Slash in the base rotation. Its buff now causes the next two single-target abilities to cleave, including Execute Icon Execute.

Nearly every other ability has had its coefficients changed, but otherwise function as they did in Legion.

3. Fury Warrior's Strengths

  • Innate Haste buffs allow for a fast and spammy play style.
  • Deals multitarget damage without sacrificing single target damage.
  • Strong burst AoE abilities which are also useful on single target.
  • Short priority rotation that is easy to learn.

4. Fury Warrior's Weaknesses

  • The Haste buff from Enrage Icon Enrage creates feast or famine style gameplay, which may be unappealing to some.
  • Ramp up time is needed in order to generate Rage for Rampage Icon Rampage, made more difficult when not enraged.
  • While there is some amount of customization, talents do not significantly change the core rotation.

5. Viability of Fury Warrior in the Battle for Azeroth Pre-Patch

Due to the influence of legendaries and tier bonuses that the specialization is no longer designed for, individual performance can vary greatly. In high end gear, Fury should out perform Arms on single target, although it has slightly lower burst AoE.

6. Contents

To make it easy to navigate the guide, we have split it into 14 pages:

7. ChangeLog

  • 13 Aug. 2018 (azerite traits and gear page): Page added for Battle for Azeroth launch.
  • 13 Aug. 2018 (simulations page): Updated for Battle for Azeroth launch.
  • 13 Aug. 2018 (easy mode page): Updated for Battle for Azeroth launch.
  • 13 Aug. 2018 (gear page): Updated for Battle for Azeroth launch.
  • 13 Aug. 2018 (stats page): Updated for Battle for Azeroth launch.
  • 13 Aug. 2018 (bosses page): Page added (empty for now).
  • 13 Aug. 2018 (FAQ page): Page added for Battle for Azeroth launch.
  • 13 Aug. 2018 (mythic+ page): Page added for Battle for Azeroth launch.
  • 13 Aug. 2018 (rotation page): Updated for Battle for Azeroth launch.
  • 13 Aug. 2018 (talents page): Updated for Battle for Azeroth launch.
  • 20 Jul. 2018 (gear page): Updated Antorus trinket and racial bonus comparisons.
  • 20 Jul. 2018 (simulations page): Updated racial bonus comparisons.
  • 16 Jul. 2018 (this page): Updated for the Battle for Azeroth pre-patch.
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