Zadina

Hungry Ettin, Cataclysm & Call To Arms Reveals: Kobolds & Catacombs

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We are discussing three cards in this article: one that was revealed yesterday and two that were released earlier today.

The first card is Hungry Etting and it was revealed by Taiwanese site GNN Gamer.

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This card could work well with Recruit, but so far no card that can Recruit 6-cost minions has been printed. It's also a very good result from Doppelgangster and Evolve or from Atiesh and a 6-mana spell combo.

The downside is that, when played, it can pull something good for your opponent. However, from the entire pool of 2-mana minions, only few of them can actually benefit your opponent which makes this card actually good. This is an amazing Arena card, but it's not certain if it will see play in constructed mode.

The second card was revealed by Chinese site Zhangyoubao.

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This card works exactly like Deathwing, who not-so-coincidentally brought the Cataclysm in World of Warcraft. At first sight, the Discard mechanic may look bad and with this card being a spell, it doesn't provide a strong tempo swing as the 12/12 Deathwing does on turn 10. 

On the other hand, Cataclysm can make the Warlock Quest finally viable. It can probably work with Malchezaar's Imp, just as Deathwing does, so you can draw back the amount of cards you discard (this isn't confirmed yet, since the wording of the cards is slightly different). Will Discard finally be viable in Kobolds & Catacombs?

Lastly, another Epic card - this time for Paladin - was revealed by Kranich on his Twitch channel.

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The effect is pretty decent for 4 mana and it's definitely better than Small-Time Recruits. It can fit into an Aggro Paladin deck. The Recruited minions, though, cannot benefit from hand buffs, a staple in Aggro Paladin decks, or from Prince Keleseth.

Call to Arms can also help Drygulch Jailor, another Kobolds & Catacombs card revealed at BlizzCon, see play. We'll have to see if both cards can make a break into Standard mode. In Wild, Call to Arms can complement the Silver Hand Recruit deck, which is one of the strongest ones of the Wild meta.

There are three more reveal left for today and it's possible that at least one of them is going to be a Warlock card. Keep up-to-date with this week's reveal schedule as well as with everything there is to know about the new expansion in our Kobolds & Catacombs hub.

All card images belong to Hearthpwn.

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I could see the paladin one appearing in a lot of decks. It synergizes very well with that new paladin weapon that usually buffs minions on your board.

 

The warlock one seems like it won't see too much play. Deathwing is rarely played and the reason it is even decent is that it gives you a huge body that you can win the game with.

 

Hungry Etin is just to give the big ^%$& you to priests, so I approve as a hunter aficionado.

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Hungry Ettin seems to be ok, not the highest attack for its mana cost but the 4 attack make it pretty nice against priest..

Cataclysm ... meh ... I'd rather play a ShadowflameDefile is much better as well. It may be a thing for discard warlock, not sure. If it works with Malchezaar's Imp (if) or when you hold 2x Silverware Golem while playing it on curve then it would be great ... at least for 4 months ;) But I doubt it will see play in other warlock decks, they already have plenty stuff for the early game with less or no downsides. In the late game it's even worse imo.

Call to Arms looks decent and I don't see why it won't work with Prince Keleseth because recruit is taking a minion from your deck in puts it on the board. If these minions already got buffed by the prince they should be summoned like they are currently in your deck.

/edit: Still nothing that makes me think: "Yea, I will definitely craft this".

Edited by Caldyrvan

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5 minutes ago, Caldyrvan said:

Call to Arms looks decent and I don't see why it won't work with Prince Keleseth because recruit is taking a minion from your deck in puts it on the board. If these minions already got buffed by the prince they should be summoned like they are currently in your deck.

No benefit in the sense that if you run a Prince Keleseth deck, then he is your only 2-drop. So Call to Arms will have to pull three 1-mana minions; okay they will be buffed, but they are still 1-mana minions. Also, maybe you will already have played some 1-mana minions at the point when you play Call to Arms. Lastly, the card can pull Keleseth himself, if you haven't drawn him.

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Ok I got it now, thank you :) But which 2-cost minions do you really want in a Paladin deck? I can't find any :D

The card just got worse.

Edited by Caldyrvan

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37 minutes ago, Caldyrvan said:

Ok I got it now, thank you :) But which 2-cost minions do you really want in a Paladin deck? I can't find any :D

The card just got worse.

Off the top of my head: rockpool hunter, hydrologist, bluegill warrior, doomsayer, Wild pyromancer, loot hoarder, Prince keleseth are all common includes in one or another Paladin archetype. Not that you’d want to recruit many of those though.

Cataclysm indeed looks very interesting for Quest Warlock.

Ettin seems meh to me, unless there’s a good recruit deck it fits into. Ancient of Blossoms sees no play and is only marginally worse. Tar Lurker sees no play and is arguably better.

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Ettin is pretty similar to dark arakoa, If you assume the minion pulled has 2 attack, which is average, then you have. 4/8 taunt for 6, which makes it a slightly better arakoa with low roll potential.  Which makes it quite good.  Probably not good enough to see play currently, but maybe when the sets rotate.  Cataclysm could be good.  Hard to judge exactly without seeing it in play, but when a lot of aggro decks dump their hand on turn 5, going into top deck mode with them isn't bad, since your card quality is vastly superior, plus you cheat with life tap.  Call to arms is ridiculously good.  Draw 3 minions and play them for 4 is amazing no matter what you pull.  Interacts a bit oddly with keleseth, but a top notch card.  

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Hungry Ettin + Divine Spirit + Divine Spirit + Inner Fire = :D

Also: "No card that can Recruit 6-cost minions has ever been printed."

Pretty sure Y'Shaarj has been a thing for a while. It's not the best, but it is an option.

Edited by Ragnaroasted

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1 hour ago, Ragnaroasted said:

Hungry Ettin + Divine Spirit + Divine Spirit + Inner Fire = :D

Not funny, always the same dull was to play -.-

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17 hours ago, Ragnaroasted said:

Also: "No card that can Recruit 6-cost minions has ever been printed."

Pretty sure Y'Shaarj has been a thing for a while. It's not the best, but it is an option.

I believe that Zadina meant Recruiting specifically 6-cost minions, as there are more cards that can "Recruit" 6-cost minions, though none being limited to 6-costs (or having mana-based limitations that would contain 6-drops): Gather Your PartyFinja, the Flying StarMadam Goya, and arguably also Deathlord.

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Even if they change the text on some older cards to match recruit. Barnes will not be among them because he's not recruiting, he's creating a new 1/1 minion just using a minion from your deck as a blueprint.

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3 minutes ago, Caldyrvan said:

Even if they change the text on some older cards to match recruit.

They will not. A bad move in my opinion though.

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1 minute ago, positiv2 said:

They will not. 

They should.

Different text/wording for the same mechanic is confusing especially for new players.

Player A: "Hey bro look, my card summons a minion from may deck"

Player B: "Nice but my card recruits a minion from my deck"

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