Baron Geddon Guide: Strategy, Abilities, Loot (Updated for the Season of Mastery)

Last updated on Nov 13, 2021 at 03:18 by Sellin 1 comment

Baron Geddon is a large fire elemental and is the fifth boss you will encounter in Molten Core. He and can be found patrolling a large area of the next room after killing Garr.

He shares his area with the next boss, Shazzrah.

1.

Baron Geddon Summary by Role

1.1.

Tanks

  • You only need one tank to hold Baron Geddon.
  • Position the boss so that all of the ranged and healers can be roughly 40 yards away from the boss safely.
  • Have a path pre-planned for where you intend to take Geddon to avoid the fire patch left by Inferno IconInferno.
  • When you need to run away during Inferno IconInferno, be mindful of where your healers are positioned so you can try not to out-range them.
1.2.

Healers

  • Healers should be stacked at max range away from the boss, while still being able to heal the tank.
  • Priests should be using Dispel Magic Icon Dispel Magic as much as possible to deal with Ignite Mana IconIgnite Mana.
  • Whoever gets Living Bomb IconLiving Bomb needs to be at 100% health before the bomb explodes, preferably also with Power Word: Shield Icon Power Word: Shield on them.
  • Using at least one Restorative Potion Icon Restorative Potion on this fight is almost a hard requirement; you cannot afford to lose the Mana from having Ignite Mana IconIgnite Mana tick.
1.3.

DPS

  • Ranged DPS should be stacked with healers, at their max range from the boss.
  • Melee DPS should be stacked behind the boss, but will need to run away from the boss during Inferno IconInferno towards the ranged group.
2.

General Tips for Baron Geddon

  • Ranged DPS are better for this fight than melee, since melee lose lots of uptime.
  • Ranged classes that can stand further than 40 yards, like Hunters, are especially useful, since they can avoid getting Ignite Mana IconIgnite Mana by out-ranging the cast.
  • Restorative Potion Icon Restorative Potions are incredibly important here if you are within 40 yards, so you can avoid losing all of your Mana to the burn.
  • It is crucial to have sections of the room designated for where those with Living Bomb IconLiving Bomb will go to avoid planting patches of fire in the Tank's path.
3.

Season of Mastery Strategy for Baron Geddon

Barron Geddon is a burn fight that is a great place to use long damage cooldowns. The longer you are in the fight, the more dangerous it will be.

The changes to this encounter in Season of Mastery will require a large amount of space so it is recommended to kite Baron back into the room where you originally fought Garr so you have additional room to handle the Living Bomb IconLiving Bombs, Inferno IconInferno, and the patches of fire that they now leave. You want plenty of room for melee to be on the boss, but enough room for ranged classes to be able to sit at max range away from the boss. Additionally, you need space for targeted players to run 30 yards away from the group.

The single most important part of this fight is the Living Bomb IconLiving Bomb. In the Season of Mastery version of this encounter three players will be targeted by this debuff each time the boss casts it. There needs to be a designated section of the room where those targeted can run as the Living Bomb IconLiving Bomb debuff now leaves a patch of fire where it explodes and players need to all be watching for who the bomb targets are. The visual effect is quite obvious, so people can help watch for it in case the targeted people do not notice.

Aside from the bombs, melee need to run out for the Inferno IconInferno to ensure they do not die. Ranged will either need to use Restorative Potion Icon Restorative Potions, get dispelled by Priests, or out range the Ignite Mana IconIgnite Mana by standing more than 40 yards away from the boss. Hunters, for example, can out-range it because of their talent that increases their attack range.

3.1.

Important Abilities

  • Living Bomb IconLiving Bomb will be randomly cast on three players, turning them into a bomb. After a countdown, they will explode, dealing a large amount of Fire damage to any nearby players and knocking them up in the air. The targeted player needs to get 30 yards away from the raid group by running off to the side to let the bomb explode before running back in. Once the bomb detonates it will leave a small patch of fire on the ground that must be avoided for the rest of the encounter. This will easily cause a wipe if a bomb explodes in the raid.
  • Inferno IconInferno causes the boss to start pulsing Fire damage around him, which will kill any players that stay in it. Once he starts channeling this, melee will need to run away and wait until he stops before running back in. After Baron has finished channeling Inferno IconInferno he will leave a massive patch of fire where he was standing during the cast.
  • Ignite Mana IconIgnite Mana is a debuff that is randomly cast on players within 40 yards of the boss, dealing damage and burning their Mana. This either needs to be dispelled by the player through a Restorative Potion Icon Restorative Potion or by a Priest.
  • Armageddon IconArmageddon is a new ability occurring at 10% HP; Baron Geddon will start channeling a massive AoE that will pulse damage on every member of the raid. This cast is 15 seconds and, if completed, will wipe the raid. Everyone must focus on burning the boss as the only way to interrupt this spell is to defeat Baron.
4.

Loot from Baron Geddon

Below is a list of the loot available from this boss, but you can see a full loot list from the raid on our Molten Core Loot page.

4.1.

Tier 1 Loot

Item Required Level Slot Class
Arcanist Mantle Icon Arcanist Mantle 60 Shoulder Mage
Cenarion Spaulders Icon Cenarion Spaulders 60 Shoulder Druid
Earthfury Epaulets Icon Earthfury Epaulets 60 Shoulder Shaman
Felheart Shoulder Pads Icon Felheart Shoulder Pads 60 Shoulder Warlock
Lawbringer Spaulders Icon Lawbringer Spaulders 60 Shoulder Paladin
4.2.

Non-Tier Loot

Item Required Level Slot
Aged Core Leather Gloves Icon Aged Core Leather Gloves 60 Hands
Fire Runed Grimoire Icon Fire Runed Grimoire 60 Off-hand
Flameguard Gauntlets Icon Flameguard Gauntlets 60 Hands
Flamewaker Legplates Icon Flamewaker Legplates 56 Legs
Magma Tempered Boots Icon Magma Tempered Boots 60 Feet
Mana Igniting Cord Icon Mana Igniting Cord 60 Waist
Obsidian Edged Blade Icon Obsidian Edged Blade 60 Weapon
Quick Strike Ring Icon Quick Strike Ring 60 Finger
Seal of the Archmagus Icon Seal of the Archmagus 60 Finger
Talisman of Ephemeral Power Icon Talisman of Ephemeral Power 60 Trinket
Bindings of the Windseeker Icon Bindings of the Windseeker (Left) N/A Legendary Reagent
5.

Changelog

  • 13 Nov. 2021: Updated with Season of Mastery changes.
  • 07 Nov. 2019: Page added.
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