Garr Guide: Strategy, Abilities, Loot

Last updated on Jul 14, 2024 at 15:56 by Abide 1 comment

Garr is the fourth boss you will encounter in Molten Core, and can be found at the back of the large, main area in the middle of the raid, just past Gehennas. He is a large rock elemental that runs around with many smaller rock elementals.

After you kill him, you will find the next two bosses, Baron Geddon and Shazzrah just through the tunnel next to Garr.

1.

Garr Season of Discovery Loot

In Season of Discovery, players will be rewarded with new and improved loot with improved stats compared to their previous, older version. Check out all of the loot available in this raid down below.

Classic SoD
Aurastone Hammer Icon Aurastone Hammer Aurastone Hammer Icon Aurastone Hammer
Brutality Blade Icon Brutality Blade Brutality Blade Icon Brutality Blade
Drillborer Disk Icon Drillborer Disk Drillborer Disk Icon Drillborer Disk
Gutgore Ripper Icon Gutgore Ripper Gutgore Ripper Icon Gutgore Ripper
2.

Garr Summary by Role

2.1.

Tanks

  • You will need as many tanks as there are uncontrolled adds, but tanks can hold two adds if needed. Even just a DPS warrior who equips a shield is perfectly capable of holding an add.
  • Keep the boss in the center, then have the tanks spread a bit with their adds. Remember that the add should never be in melee or close to other players when it dies.
  • Your main tanks should prioritize holding the first kill targets along with Garr. They can help pick up other adds that were previously banished once their target dies.
2.2.

Healers

  • There are lots of tanks, so make sure you are in range of all of them. Ideally assign at least one healer per tank.
  • Stay spread to minimize the knockbacks and damage done by the Magmakin
2.3.

DPS

  • Kill Garr first before killing the adds one by one.
  • No one besides the tank should ever be next to an add as it dies.
  • Having multiple Warlocks for Banish Icon Banish is very important.
3.

General Tips for Garr

  • Warlocks are extremely important here for Banish Icon Banish.
  • Control is key, so make sure your healers are closely watching tanks. A single tank death can mean a loose add or boss, which can result in a wipe.
  • Similar to the above point, co-ordination is crucial. Have a set kill order for adds and make sure every Warlock and Tank know exactly what they will be doing.
4.

Important Abilities

Garr
  • Eruption IconEruption is the AoE explosion that the adds will do when they are killed.
5.

Strategy for Garr

Garr is a simple fight mechanically, but is quite intensive for your healers and tanks. Because of the large number of adds, your tanks will be busy holding them all, and will be taking lots of damage. You should make sure at least one healer is watching each tank that is actively holding an add.

Unlike other fights, you will want to start with the entire raid burning down the boss before you start killing adds. Once the boss dies, make sure that the adds die in a controlled manner and that no one is around when they die, as the adds will explode upon death.

The hardest part of the fight is managing adds. There are two ways to hold the adds safely: tanking them or banishing them.

You should mark all of the adds at the start of the fight, assigning one Warlock or one tank per marked add. Warlocks can use Banish Icon Banish to control an add, which is the most ideal way to keep the adds under control. Any adds that are not being banished will need to be held by tanks, preferably with one add per tank. Once Garr is dead, just kill the adds one by one until they are all gone.

6.

Loot from Garr

Below is a list of the loot available from this boss, but you can see a full loot list from the raid on our Molten Core Loot page.

6.1.

Tier 1 Loot

Item Required Level Slot Class
Arcanist Crown Icon Arcanist Crown 60 Helm Mage
Cenarion Helm Icon Cenarion Helm 60 Helm Druid
Circlet of Prophecy Icon Circlet of Prophecy 60 Helm Priest
Earthfury Helmet Icon Earthfury Helmet 60 Helm Shaman
Felheart Horns Icon Felheart Horns 60 Helm Warlock
Giantstalker's Helmet Icon Giantstalker's Helmet 60 Helm Hunter
Helm of Might Icon Helm of Might 60 Helm Warrior
Lawbringer Helm Icon Lawbringer Helm 60 Helm Paladin
Nightslayer Cover Icon Nightslayer Cover 60 Helm Rogue
6.2.

Non-Tier Loot

Item Required Level Slot
Aged Core Leather Gloves Icon Aged Core Leather Gloves 60 Hands
Aurastone Hammer Icon Aurastone Hammer 60 Weapon
Brutality Blade Icon Brutality Blade 60 Weapon
Deep Earth Spaulders Icon Deep Earth Spaulders 60 Shoulder
Drillborer Disk Icon Drillborer Disk 60 Shield
Fire Runed Grimoire Icon Fire Runed Grimoire 60 Off-hand
Flameguard Gauntlets Icon Flameguard Gauntlets 60 Hands
Flamewaker Legplates Icon Flamewaker Legplates 56 Legs
Gutgore Ripper Icon Gutgore Ripper 60 Weapon
Magma Tempered Boots Icon Magma Tempered Boots 60 Feet
Mana Igniting Cord Icon Mana Igniting Cord 60 Waist
Obsidian Edged Blade Icon Obsidian Edged Blade 60 Weapon
Quick Strike Ring Icon Quick Strike Ring 60 Finger
Talisman of Ephemeral Power Icon Talisman of Ephemeral Power 60 Trinket
Bindings of the Windseeker Icon Bindings of the Windseeker (Right) N/A Legendary Reagent
7.

Changelog

  • 14 Jul. 2024: Guide updated for SoD P4.
  • 13 Nov. 2021: Updated with Season of Mastery changes.
  • 07 Nov. 2019: Page added.
Show more
Show less