Havoc Demon Hunter DPS Vault of the Incarnates Raid Guide — Season 4

Last updated on Apr 22, 2024 at 12:50 by Wordup 58 comments
General Information

On this page, you will find tips, tricks, and strategies tailored to your Havoc Demon Hunter for each boss of the following raid: Vault of the Incarnates. All our content is updated for World of Warcraft — Season 4.

1.

Introduction

Below, you can find class and spec-specific advice for every fight in Vault of the Incarnates. If you are looking for a general overview of the Raid that is not spec-specific, check out our dedicated Vault of the Incarnates guides.

On this page, you will find Havoc Demon Hunter specific information to deal with each boss in the Vault of the Incarnates raid. These are not complete encounter guides but specific tips for doing the bosses as a Havoc Demon Hunter.

This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Havoc Demon Hunter and how you can deal with each fight as best as possible.

All recommendations are progression-based tips and will not necessarily be the best for an overall DPS ranking.

1.1.

Boss Talents Cheat Sheet

Due to Havoc having builds that are strongly influenced by your current gear, I have compiled a small cheat sheet to cover catch-all builds for each encounter. The primary split is single-target, Cleave and AoE, depending on how many adds are present. Each individual boss will link the recommended build alongside it in its respective section, and any significant deviations on the spec tree will also be noted. Due to the big changes in build when playing the set bonus, there is also a small section containing a build for use without.

2.

Vault Havoc Demon Hunter Cheat Sheet

Single-Target Cleave AoE No Set Build
2.

Havoc Single Target Build

in Season 4 with the set bonus, the pure single-target build makes use of a low movement profile that still takes supporting Throw Glaive Icon Throw Glaive talents. Whenever adds are present, however, this shifts over to a cleave build.

Suggested Encounters: Import Code:
  • BEkAAAAAAAAAAAAAAAAAAAAAAIBRSCSSikEIJAAAAAAg0CRSEJtkkGpkDkIRIKNSSEA

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

3.

Havoc Cleave Build

This is simply the Season 3 "Ignition" build that was used, which provides significantly more free cleave with its toolkit compared to the single-target one. This is also extremely competitive with the alternative and can still be used there, but has special benefits when extra adds are present.

Suggested Encounters: Import Code:
  • BEkAAAAAAAAAAAAAAAAAAAAAAIJRkkgkkIJhkkAAAAAAASLEJEJtkkWaREIho0ikEB

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

4.

Havoc AoE Build

Similar Cleave build, this picks up additional AoE options to deal the most damage to multiple target encounters.

Suggested Encounters:

Note that Tindral can also take a variant build to maximize performance in Mythic difficulty explained in its own section.

Import Code:
  • BEkAAAAAAAAAAAAAAAAAAAAAAIJJRSCSSiIhQCAAAAAAItQkEJJtkkWaBBSIKtIJRA

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

5.

Havoc No Set Bonus Build

Without access to the Season 4 set, Havoc misses quite a lot of power and flexibility in its tree due to the extra synergies provided by the Throw Glaive Icon Throw Glaive talents. That said, if you are just dipping your toes into Awakened raids with old gear, this works fine when starting out.

Import Code:
  • BEkAAAAAAAAAAAAAAAAAAAAAAIBJJJIJJSSgkAAAAAAASLEJREtkkGpkkIJBKNOQSEA

Be sure to make use of the 'Copy Export String' button to import the build directly into your game!

6.

Havoc Demon Hunter Tips for Vault of the Incarnates Encounters

Below we have a series of boxes that can be used to jump to detailed tips for Havoc on each Vault of the Incarnates encounter, alongside a recommended build. Note that these tips are mostly specific to Havoc, and do not cover basic aspects of the encounter if they are not important to us.

7.

Vault Havoc Tips

Eranog Terros The Primal Council Sennarth Dathea, Ascended Kurog Grimtotem Broodkeeper Diurna Raszageth
7.

Eranog

While there are adds on this encounter, they tend to die so quickly that you rarely get a good chance at doing actual AoE to them. Due to this, we recommend a single-target build to end the encounter quickly but a cleave option can also work depending on your preference.

Suggested Talent Builds:
  • Single - BEkAAAAAAAAAAAAAAAAAAAAAAIBRSCSSikEIJAAAAAAg0CRSEJtkkGpkDkIRIKNSSEA
  • Cleave - BEkAAAAAAAAAAAAAAAAAAAAAAIJRkkgkkIJhkkAAAAAAASLEJEJtkkWaREIho0ikEB
7.1.

Tips

  • No matter what your is build here, you will be focusing on dealing as much boss damage as possible. Depending on your selection, how you deal with the Flamescale Tarasek however varies:
    • With a single-target build you can make use of Cycle of Hatred Icon Cycle of Hatred to get Eye Beam Icon Eye Beam ready for every wave. The first spawns at 20 seconds and then every 30 seconds after.
    • With a cleave build you can make use of Immolation Aura Icon Immolation Aura charges. Essence Break Icon Essence Break cannot cover every wave, and it is generally best to use on the pull then on the second wave of adds each cycle.
    • In Mythic difficulty, shift your anchor target from the boss to the Flamescale Captain to burn it down. Also, try to interrupt the Pyroblast Icon Pyroblast casts while doing so.
  • Be careful using movement tools during Army of Flame Icon Army of Flame as it is easy to accidentally get hit by one of the deadly lines.
  • The Hunt Icon The Hunt naturally aligns with the intermission, which is useful for killing off your chosen add quickly. With the set bonus, however, you will be able to get an extra use in on the second wave of adds, and you should aim to do so.
  • Use Blur Icon Blur if you are forced to move over any leftover Lava Flow Icon Lava Flow pools if space gets tight.
    • In Mythic difficulty, this is best saved for situations where the melee are forced to stand in Flamerift Icon Flamerifts to stack them up and avoid Molten Cleave Icon Molten Cleave. In emergencies, use Netherwalk Icon Netherwalk if you think you will get hit.

For more information, please refer to our Eranog guide.

8.

Terros

Terros is the only pure single-target encounter in the raid and has no adds or cleave potential present, so a single-target build is recommended.

Suggested Talent Builds:
  • Single - BEkAAAAAAAAAAAAAAAAAAAAAAIBRSCSSikEIJAAAAAAg0CRSEJtkkGpkDkIRIKNSSEA
8.1.

Tips

  • Save a charge of Fel Rush Icon Fel Rush to get out of Resonating Annihilation Icon Resonating Annihilation if you are caught out of place.
  • Be careful of the hole in the center - if you charge into it, then you fall and die. This also extends to watching where the tank is aiming the Concussive Slam Icon Concussive Slam line when using Vengeful Retreat Icon Vengeful Retreat rotationally.
  • Darkness Icon Darkness should be used when the group is stood together to soak Rock Blast Icon Rock Blast. The same applies to Blur Icon Blur, as these are the most damaging raid events.
    • In Mythic difficulty, this should instead be used when the raid aims to clear Infused Fallout Icon Infused Fallout, as there will be multiple instances of damage to take advantage of the Darkness Icon Darkness proc chance.
    • Alongside this, Blur Icon Blur should be used much more aggressively to reduce the damage taken from Seismic Assault Icon Seismic Assault stacks after Awakened Earth Icon Awakened Earth pillars are broken.
  • If you are ever hit by Awakened Earth Icon Awakened Earth you can use Glide Icon Glide to readjust your position.

For more information, please refer to our Terros guide.

9.

The Primal Council

This is a relatively simple, pure AoE encounter with 4 stacked targets throughout. Due to the bosses sharing health, Havoc always opts into a full AoE build here as it can consistently gain value from all of its mechanics with no reason to hybridize.

Suggested Talent Builds:
  • AoE - BEkAAAAAAAAAAAAAAAAAAAAAAIJJRSCSSiIhQCAAAAAAItQkEJJtkkWaBBSIKtIJRA
9.1.

Tips

  • Focus target either Kadros or Dathea and interrupt their repeat casts on cooldown to keep them in melee.
  • Save a charge of Fel Rush Icon Fel Rush to get to a good soak position if targeted by Meteor Axes Icon Meteor Axes, or when you need to clear your stacks of Primal Blizzard Icon Primal Blizzard with fire patches.
  • Use Blur Icon Blur and Darkness Icon Darkness for Meteor Axes Icon Meteor Axes soaks in the melee clump.
  • Position yourself to the side of the clump, ideally to avoid Slashing Blaze Icon Slashing Blaze and keep a good angle to Fel Rush Icon Fel Rush / Vengeful Retreat Icon Vengeful Retreat.
  • Be careful when using these movement tools when Conductive Mark Icon Conductive Mark is active, as it is very easy to spread it to another melee if you are too erratic with your movement.

For more information, please refer to our The Primal Council guide.

10.

Sennarth, the Cold Breath

While there are a lot of adds present here that provide opportunities to cleave, the priority is boss damage and priority burst on the Frostbreath Arachnid. Havoc is excellent for this due to its cooldown timers, and it can also deal efficient cleave to the boss while dealing with them so a Cleave build is recommended.

Suggested Talent Builds:
  • Cleave - BEkAAAAAAAAAAAAAAAAAAAAAAIJRkkgkkIJhkkAAAAAAASLEJEJtkkWaREIho0ikEB
10.1.

Tips

  • Due to the large amount of adds here, there is the option to switch over to Ragefire Icon Ragefire instead of Furious Gaze Icon Furious Gaze to squeeze out some extra damage from the Caustic Spiderlings.
    • Regardless of build, you should aim to prioritize Frostbreath Arachnid whenever active. Aim to Eye Beam Icon Eye Beam / Essence Break Icon Essence Break combo these when they spawn. The first is active on the pull, while others spawn roughly 10 seconds after the boss settles on each new level.
  • Use Fel Rush Icon Fel Rush and Vengeful Retreat Icon Vengeful Retreat to counteract the Gossamer Burst Icon Gossamer Burst and Repelling Burst Icon Repelling Burst. Just be aware that if you use either of these while on Icy Ground Icon Icy Ground, you will retain momentum and continue sliding after the ability completes.
  • Vengeful Retreat Icon Vengeful Retreat removes any stacks of Sticky Webbing Icon Sticky Webbing, so long as you are not stunned.
  • On Mythic difficulty there are some small extra considerations with new mechanics:
    • Make sure to have Blur Icon Blur for the Chilling Blast Icon Chilling Blast cast, as it It is fairly likely someone will slide over you and cause a splash.
    • If you get hit by Gusting Rime Icon Gusting Rime while ascending to a new platform you can still use Glide Icon Glide to adjust your direction and stay on.
11.

Dathea, Ascended

Dathea is predominantly single-target, but small add waves are the most important things to deal with in the encounter. Due to that and some other cleave opportunities. Generally, I would recommend a cleave build here.

Suggested Talent Builds:
  • Cleave - BEkAAAAAAAAAAAAAAAAAAAAAAIJRkkgkkIJhkkAAAAAAASLEJEJtkkWaREIho0ikEB
11.1.

Tips

  • Regardless of difficulty you will want to focus the boss as much as possible, while cleaving the Volatile Infuser enough to kill it at a comfortable time. When on the platform, you should aim to have burst cooldowns ready to clean them up and come back down.
    • On Mythic this is even more important as the speed the platforms are done dictates the pace of the fight. The first platform triggers at 90 seconds and the second at 3 minutes, so Metamorphosis Icon Metamorphosis is never really comfortable. You should however be able to set up Eye Beam Icon Eye Beam and Essence Break Icon Essence Break while using the larger Volatile Infuser add as an anchor target.
  • During Cyclone Icon Cyclone, you will likely need to use a movement tool as it gets stronger toward the end to avoid being knocked up. If you are and react quickly, Glide Icon Glide can cancel the momentum and stop you being launched upward.
  • Fel Rush Icon Fel Rush and Vengeful Retreat Icon Vengeful Retreat can reset your momentum during Blowback Icon Blowback or if hit by any tornadoes on the platform. This is especially important if you are going to a platform and angle yourself incorrectly.
  • Be very careful if you have Conductive Mark Icon Conductive Mark, or it is about to be cast when using movement tools, as you may rush through allies and spread it without them being able to react.
  • On Mythic you can use Chaos Nova Icon Chaos Nova and Sigil of Misery Icon Sigil of Misery to control adds on the platform, and using Darkness Icon Darkness to assist your healer when stacks get high is advised.
12.

Kurog Grimtotem

Kurog is a fight that has variable target counts depending on difficulty, so build recommendations change. On Normal and Heroic, there is mostly only one target throughout so a pure single-target build can mostly cover what is needed with limited cleave tools. In Mythic, however, the fight is mostly a 2 target encounter, so a full cleave build is recommended.

Suggested Talent Builds:
  • N/HC - BEkAAAAAAAAAAAAAAAAAAAAAAIBRSCSSikEIJAAAAAAg0CRSEJtkkGpkDkIRIKNSSEA
  • Mythic - BEkAAAAAAAAAAAAAAAAAAAAAAIJRkkgkkIJhkkAAAAAAASLEJEJtkkWaREIho0ikEB
12.1.

Tips

  • Be sure to interrupt the Frozen Destroyer's Frost Binds Icon Frost Binds cast with Disrupt Icon Disrupt when this add is active.
  • Be careful during Searing Carnage Icon Searing Carnage while in the Fire phase, as moving too far with instant tools can cut other players off. Do your best not to use movement tools here.
  • Save some movement to get out of the Erupting Bedrock Icon Erupting Bedrock circle quickly and weave back in during the Earth phase.
  • Use Blur Icon Blur if targeted by the Enveloping Earth Icon Enveloping Earth Heal absorb to give healers extra time to remove it.
  • Drop Darkness Icon Darkness during the Earth phase when the raid is covered in Enveloping Earth Icon Enveloping Earth debuffs.
  • In Mythic there are some small extra considerations for certain mechanics:
    • During the Earth phase, aim to have Eye Beam Icon Eye Beam and Essence Break Icon Essence Break ready for the Earth Breaker add spawns. You should be able to overlap Metamorphosis Icon Metamorphosis with one of the two sets that spawn as well to help kill them off.
    • Save Netherwalk Icon Netherwalk in case you are targeted by Violent Upheaval Icon Violent Upheaval in the second intermission. This will force you to run out of the Freezing Tempest Icon Freezing Tempest safe zone and take huge damage so you will want to immune it.

For more information, please refer to our Kurog Grimtotem guide.

13.

Broodkeeper Diurna

The Encounter will have two separate roles dictated to the DPS: pure boss damage or dealing with the frequent add waves. Havoc can deal with both of these well if using the correct build, but there will always be a portion of the fight where you deal with just the boss alone (this is even longer in Mythic) so having some single-target at all times is suited. Thankfully, even the AoE-oriented build provides sufficient boss damage if needed.

Suggested Talent Builds:
  • Single - BEkAAAAAAAAAAAAAAAAAAAAAAIBRSCSSikEIJAAAAAAg0CRSEJtkkGpkDkIRIKNSSEA
  • AoE - BEkAAAAAAAAAAAAAAAAAAAAAAIJJRSCSSiIhQCAAAAAAItQkEJJtkkWaBBSIKtIJRA
13.1.

Tips

  • The first adds wave spawns roughly 40 seconds into the encounter, so you should open with Eye Beam Icon Eye Beam and Essence Break Icon Essence Break alongside Metamorphosis Icon Metamorphosis to get full value, and your tools should mostly be back before they spawn.
  • During add waves cleave from the primary adds - usually Juvenile Frost Proto-Dragon. Any filler single-target damage dealt should be to this, as as Chilling Tantrum Icon Chilling Tantrum is very dangerous.
  • During these Chilling Tantrum Icon Chilling Tantrum casts, use Darkness Icon Darkness and Blur Icon Blur to assist the healers.
  • Use Chaos Nova Icon Chaos Nova and Disrupt Icon Disrupt to help lockdown the Primalist Mages.
  • Consume Magic Icon Consume Magic should be used to dispel any excess Cauterizing Flashflames Icon Cauterizing Flashflames on add waves. Arcane Torrent Icon Arcane Torrent should also be used here to AoE dispel adds when the cast completes.
  • Plan your movement here, as you will frequently be moving across the entire room and can run out of charges if you over-commit them for damage. Remember, The Hunt Icon The Hunt can be used to cover big distances, but be careful about threat if the tank is not keeping up with you.
  • Vengeful Retreat Icon Vengeful Retreat removes the Frozen Shroud Icon Frozen Shroud debuff.
  • On add waves with Drakonid Stormbringer present save Disrupt Icon Disrupt to interrupt Static Jolt Icon Static Jolt.
  • When playing in the boss camp Darkness Icon Darkness should be used in situations where you trigger multiple stacks of Clutchwatcher's Rage Icon Clutchwatcher's Rage.
  • Use Blur Icon Blur in the final phase if you are ever targeted by Empowered Greatstaff of the Broodkeeper Icon Empowered Greatstaff of the Broodkeeper. If you get caught with one that overlaps with Wildfire Icon Wildfire use Netherwalk Icon Netherwalk.

For more information, please refer to our Broodkeeper Diurna guide.

14.

Raszageth the Storm-Eater

Raszageth requires a lot of different types of damage throughout the encounter. Still, the primary goal is efficient boss damage while sacrificing as little of that as possible for cleaving. Due to that, a cleave build is recommended, as while the add spawns are infrequent, they are extremely high priority, so the sacrifice in single-target is absolutely worth it.

Suggested Talent Builds:
  • Cleave - BEkAAAAAAAAAAAAAAAAAAAAAAIJRkkgkkIJhkkAAAAAAASLEJEJtkkWaREIho0ikEB
14.1.

Tips

  • Disrupt Icon Disrupt, Consume Magic Icon Consume Magic, Chaos Nova Icon Chaos Nova, Fel Eruption Icon Fel Eruption and Sigil of Misery Icon Sigil of Misery can all deal with the Volatile Current Icon Volatile Current adds, and many are at a premium due to being AoE, so taking a selection of these is recommended.
    • In Mythic these are at even more of a premium, so make sure to take them and plan with your group when to overlap them to clear out as many sparks as possible when the waves spawn.
  • If playing Blood Elf as well, Arcane Torrent Icon Arcane Torrent is extremely helpful for these.
  • Make sure always to have some movement planned for the Tempest Wing Icon Tempest Wing casts in Phase 2 and 3 to move through it quickly and stick to the boss. The Hunt Icon The Hunt is excellent for this if you time it correctly to get the full distance.
  • Blur Icon Blur is best saved for situations where you are targeted by Static Charge Icon Static Charge and need to run out.
    • In Mythic difficulty, use Netherwalk Icon Netherwalk instead as this can cause lethal damage.
  • Saving burst combos with The Hunt Icon The Hunt, Eye Beam Icon Eye Beam and Essence Break Icon Essence Break can be useful to deal with certain moments in the encounter where damage needs to be done quickly:
    • In the first intermission, this can be used on the first and third sets of adds after the shield on the Surging Ruiner is broken, helping to kill them off quickly.
    • In Mythic if assigned to the Red side with Flamesworn Herald shields, you should hold your Eye Beam Icon Eye Beam for the first and third shield while also AoEing the add wave that spawns, and if you have access to a Manic Grieftorch Icon Manic Grieftorch use it on the second to break it. Discuss these assignments with your raid.
    • Can be used for every Stormsurge Icon Stormsurge shield, which are cast roughly 80 seconds apart, so in most cases, you can get an extra cast in between.
    • In the second intermission, you can hold damage until the Colossal Stormfiends swap places, bursting it down alongside the small adds that spawn in its place.
  • Darkness Icon Darkness is best used for the Stormsurge Icon Stormsurge shields when the raid is stacked up and taking serious damage.
15.

Changelog

  • 22 Apr. 2024: Updated for Season 4.
  • 01 May 2023: Reviewed for Patch 10.1.
  • 20 Mar. 2023: Reviewed and touched up for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 31 Dec. 2022: Added Raszageth and other boss tips.
  • 11 Dec. 2022: Page added.
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