McCree Guide “I've got a bullet with your name on it.”

Last updated on Apr 15, 2018 at 16:40 by Mournflakes 6 comments

Table of Contents

McCree Portrait
  • McCree Personal Details Real Name: Jesse McCree, Age: 37
  • McCree Occupation Occupation: Bounty Hunter
  • McCree Geographical Origins Base of Operations: Santa Fe, New Mexico, USA
  • McCree Affiliation Affiliation: Overwatch (formerly)

1. McCree Overview

McCree is the quintessential hitscan DPS hero of the Overwatch universe. Although McCree has a few tricks up his sleeve, his main kit is based entirely on his trusty primary fire: Peacekeeper Icon Peacekeeper. The range of Peacekeeper makes McCree a strong fighter at medium range and short distances, but excellent aim is key to McCree performance. No matter how you slice it, a player's capability with McCree is entirely dependent on the player's ability to "point-and-shoot" Peacekeeper with unerring accuracy. Unfortunately, if a player has poor aim, and does not have the time to practice their marksmanship, then he or she should not play McCree in competitive matches.

Fan the Hammer Icon Fan the Hammer is McCree's secondary fire for Peacekeeper. Fan the Hammer has some uses, which we will detail later in the abilities section, but as a general rule of thumb, if you are shooting a target that cannot be hit with a headshot, you should use Fan the Hammer.

Although a high reaction time and pinpoint accuracy are vital when playing McCree, the player has a number of abilities that help him stay alive. One of these abilities, Combat Roll Icon Combat Roll, increases McCree's mobility, decreases his hitbox, and simultaneously reloads his weapon. Combat Roll can be used as a gap closer to throw out his Flashbang Icon Flashbang, or as a defensive maneuver to dodge enemy fire.

When an enemy gets too close for comfort, McCree can rely on a well-placed Flashbang to stop them in their tracks. Flashbang is a crowd control ability that stuns the enemy and allows McCree to line up easy headshots for an instant 140 damage. There are other uses to McCree's Flashbang, but we will cover them on his ability page.

Last, but surely not least, is McCree's ultimate ability: Deadeye Icon Deadeye. Deadeye is a channeled ability that can take out any number of enemies as long as they are in line of sight and McCree has charged Deadeye enough. Deadeye is a powerful ultimate that can change the tide of battle in an instant, so its utilization is key in high-tier Overwatch play.

2. McCree's Strengths

3. McCree's Weaknesses

  • Weak escape ability (Combat Roll Icon Combat Roll) and lowest mobility of all offensive heroes
  • Viability is highly dependent on player's aim and knowledge of proper positioning
  • Extremely vulnerable when Flashbang Icon Flashbang is on cooldown
  • Deadeye's channel time makes McCree vulnerable to attack and is easy to escape
  • Has a difficult time recovering from simple mistakes

4. McCree Synergies

McCree works best as a lone wolf when it comes to damage and playstyle. Therefore, synergies for McCree are heroes who can follow up his damage and secure kills. For this reason, Genji and D.Va are at the top of the list for off synergies. Genji can use his mobility to clean up enemies who are injured by McCree's Peacekeeper Icon Peacekeeper. Additionally, Genji's Dragonblade Icon Dragonblade more than makes up for McCree's less than stellar ultimate, Deadeye Icon Deadeye. D.Va can use her Boosters Icon Boosters to either secure kills on enemies injured by McCree, or defend McCree from an attack if more than one assailant tries to take him out. Lastly, Brigitte is a healer who can handle her own in the heat of battle. Her being in the mix buys McCree uncontested damage on enemies who are concerned with shutting down Brigitte's healing.

5. McCree Counters

McCree is countered by enemies who, in some way or another, thwart his damage or abilities. D.Va is the obvious first choice pick against McCree as she can use Defense Matrix Icon Defense Matrix to block Peacekeeper Icon Peacekeeper, Flashbang Icon Flashbang, and Deadeye Icon Deadeye. Additionally, D.Va can use her Boosters Icon Boosters to get in McCree's face and take him out of the fight. Lúcio is a small target with high mobility due to Crossfade Icon Crossfade and Wall Ride Icon Wall Ride, which makes him a more than difficult target to take down as McCree. Lastly, Widowmaker is a hard counter to McCree's mid-range gameplay, as she can use distance to her advantage. When at maximum range, McCree's Peacekeeper barely scrapes a health bar, while Widowmaker's Widow's Kiss Icon Widow's Kiss will send McCree packing.

6. McCree Is Strong Against

Genji has little to worry about from most heroes, but McCree has a kit that puts the ninja in his place. McCree's mid-range specialty forces Genji to rethink his approach when attempting to use Swift Strike Icon Swift Strike or Deflect Icon Deflect. In fact, Flashbang Icon Flashbang is arguably one of the best counters to Genji's abilities. Mercy is a hero that thrives on sitting behind allies and inconspicuously healing her team with her Caduceus Staff Icon Caduceus Staff. However, McCree's range affords him the ability to go for a pick on Mercy as she attempts to heal her allies in the fray. Additionally, McCree's Deadeye Icon Deadeye is arguably the best ultimate in the game when dealing with Mercy's Valkyrie Icon Valkyrie.

7. McCree TL;DR Tips

  • McCree is an extremely potent in the right hands, but if a player has poor aim and has no time to practice, they should skip on playing McCree.
  • McCree's positioning is crucial to playing him effectively. Knowing when to split from your team and take high ground and when to stick with your allies is pivotal to success.
  • McCree should avoid taking on two enemies at once, as McCree is likely to get overwhelmed due to his lack of abilities.
  • When in a duel, McCree should wait to use Flashbang Icon Flashbang at the last moment, as many enemies will try to bait out the ability before going all in.
  • When fighting an enemy, McCree should never use Fan the Hammer Icon Fan the Hammer, and should never stop shooting Peacekeeper Icon Peacekeeper (read the playstyle page for an explanation).
  • Deadeye Icon Deadeye should never be used when McCree's team is out of the picture, as McCree needs his team to distract the enemy to safely build his channel for Deadeye.
  • McCree should only use Fan the Hammer Icon Fan the Hammer to destroy barriers and enemy structures.
See our Abilities page for further information

About our Author

Mournflakes is a flex Grandmaster Overwatch player who boasts a career high SR rating of 4433. His favorite heroes are Roadhog, Soldier: 76, and Ana. He has played Overwatch since its initial release, and has put over 700 hours into competitive play. When not writing guides, you can catch Mournflakes streaming on his Twitch channel.

8. Reading Further for McCree

To take things further, we have 4 more pages that you can read:

  • Abilities and Strategy: an overview of your hero's abilities and how to use them;
  • Playstyle: a detailed explanation on how to play your hero;
  • Maps: how to make the best use of your hero on each map;
  • Synergies and Matchups: where we detail your synergies, your counters, and the heroes you work well against.

9. Changelog

  • 10 Oct. 2018 (abilities page): Updated Combat Roll's cooldown from 8 seconds to 6 seconds
  • 15 Apr. 2018 (this page): Guide updated and moved to new format.
+ show all entries - show only 10 entries
Force desktop version
Force mobile version