Season of Discovery Demonology Warlock Tank Talents and Runes

Last updated on Apr 04, 2024 at 00:00 by Crix 7 comments

On this page, you will find out the best PvE talents for your Demonology Warlock Tank in WoW Classic — Season of Discovery, as well as advised runes.

1.

Demonology Warlock Talent Builds

While you can tank as a Warlock as any of the three specs, tanking with a majority of your points into Destruction is the best for damage and threat, since your threat is based upon how much damage you deal. Simply put the more damage you deal, the more threat you will have. This build will go largely down the Destruction tree to pickup all the Fire Damage from Emberstorm Icon Emberstorm and some help on your main threat generator Searing Pain Icon Searing Pain with Improved Searing Pain Icon Improved Searing Pain. The remaining points will be put into the both Affliction for Improved Corruption Icon Improved Corruption and then Demonology for Demonic Embrace Icon Demonic Embrace for Stamina and Improved Imp Icon Improved Imp to make your Imp hit harder.

If you're having a ton of troubles surviving in your raid for whatever reason, you have an option to be on the safe side of things and spec into the Demonology tree. With the recent nerf to Soul Link Icon Soul Link, you can no longer use it while in Metamorphosis Icon Metamorphosis. That being said, you still get very good value out of Demonic Embrace Icon Demonic Embrace for Stamina and your new Felguard will benefit from ALL FOUR of the effects from Demonic Sacrifice Icon Demonic Sacrifice, meaning you will recieve 15% Fire and Shadow damage, regenerate 3% health every 4 seconds and restore 2% mana every 4 seconds. You can also flex your gear to be more tanky as well, rather than DPS if you're looking to survive more. Which you choose it solely up to you and what your raid needs. Both builds will be linked below.

For the damage/threat build you will have most of your points in the Destruction tree. While there are some flex points, this will be the general build to deal as much threat as you can. Start by putting five points into either Improved Shadow Bolt Icon Improved Shadow Bolt or Cataclysm Icon Cataclysm. Both of these talents aren't amazing. Cataclysm Icon Cataclysm will give you a little bit of mana back, while Improved Shadow Bolt Icon Improved Shadow Bolt will allow your Shadow Cleave Icon Shadow Cleave crits to apply the Improved Shadow Bolt Icon Improved Shadow Bolt debuff, buffing yours and your raids Shadow Damage to the target. This is nice since you do cast a couple Shadow spells with Corruption Icon Corruption and Drain Life Icon Drain Life. Your next five points will go into Bane Icon Bane as this will reduce the cast time of your main DoT Immolate Icon Immolate. Aftermath Icon Aftermath is only a chance at dazing and not worth it. You're next five points go into Devastation Icon Devastation to give you 5% more crit. After that put two points into Improved Firebolt Icon Improved Firebolt to make your Imp cast faster. The next five points go into Improved Searing Pain Icon Improved Searing Pain. This increases your chance to crit with Searing Pain Icon Searing Pain and that's really nice since you will be using this spell more than all of your other ones since this is your main threat generator. If it crits, it deals more damage, thus causing more threat.

The next two points have some options for where you place them. Destructive Reach Icon Destructive Reach gives you more range on your spells. Intensity Icon Intensity gives you a 70% chance to resist the knockback of your Hellfire Icon Hellfire. Which you choose is up to you and what your raid needs. A lot of people prefer Intensity Icon Intensity for the help on pushback with Hellfire, while some prefer the range from Destructive Reach Icon Destructive Reach. Next put five points into Improved Immolate Icon Improved Immolate to increase the initial damage of your Immolate Icon Immolate

After that put one point into Ruin Icon Ruin to increase the damage of your critical strikes by 100%. Five points go into Emberstorm Icon Emberstorm to make you deal more Fire damage. After that go into the Demonology tree and place your last three points into Improved Imp Icon Improved Imp. Imp does a ton of damage and is your main demon. This makes him deal 30% more damage, while also buffing his Fire shield and Blood Pact. Put 3 points into Demonic Embrace Icon Demonic Embrace for some extra Stamina, then put your remaining five points into Improved Corruption Icon Improved Corruption for your instant cast Corruption Icon Corruption, which will supply you with some great damage and threat.

For the pure survivability build, you'll be going down the Demonology tree and putting your leftover points into Affliction. Start with putting five points into Demonic Embrace Icon Demonic Embrace for your Stamina, then two points into Improved Healthstone Icon Improved Healthstone for more healing from your Healthstones. After that put three points into Fel Intellect Icon Fel Intellect simply to be able to open up the next tier of talents. Next put one point into Fel Domination Icon Fel Domination, which pairs extraordinarily well with Master Summoner Icon Master Summoner, which you'll put two points into. With these two talents you'll be able to very quickly summon a demon when you need to. Put five points into Unholy Power Icon Unholy Power, which will make your demons do 20% melee damage. One point into Demonic Sacrifice Icon Demonic Sacrifice, which as mentioned above will make it so when you sacrifice your Felguard, you'll benefit from ALL FOUR of the effects from Demonic Sacrifice Icon Demonic Sacrifice, meaning you will recieve 15% Fire and Shadow damage, regenerate 3% health every 4 seconds and restore 2% mana every 4 seconds. Lasly put 5 points into Master Demonologist Icon Master Demonologist for the same reason as Demonic Sacrifice Icon Demonic Sacrifice, meaning you'll receive all four of the buffs from this talent as well. Note that one of them is a benefit of the Imp, which will reduce your threat by 20%. It's yet to be seen if that's worth it, and if it's not, then you can put these five points into anywhere you want. After that go into the Affliction tree and put five points into Improved Corruption Icon Improved Corruption for instant cast Corruption Icon Corruption, five points into Improved Drain Life Icon Improved Drain Life to get more healing when you Drain Life Icon Drain Life and the last point into Suppression Icon Suppression.

2.

Both the DPS/threat build and the survivability build use different Runes; both are covered below.

  • Head — Pandemic Icon Pandemic or Vengeance Icon Vengeance
  • Bracers — Immolation Aura Icon Immolation Aura or Felguard
  • Gloves — Metamorphosis Icon Metamorphosis
  • Pants — Demonic Pact Icon Demonic Pact or Demonic Grace Icon Demonic Grace
  • Chest — Master Channeler Icon Master Channeler
  • Belt — Grimoire of Synergy Icon Grimoire of Synergy
  • Boot — Demonic Knowledge Icon Demonic Knowledge or Dance of the Wicked Icon Dance of the Wicked

While there are many options of Runes this phase, the ones above do the most damage, thus causing the most threat. Demonic Pact Icon Demonic Pact is the best option for for DPS/threat for your leg slot, as this buffs not only you, but your entire party by 10% of your Spell Damage. Demonic Grace Icon Demonic Grace is the pick for pure survivability.

With the recent nerf to Lake of Fire Icon Lake of Fire, you won't be seeing much play with this like you did in Phase 2. Instead the best pick is Master Channeler Icon Master Channeler. This will give you not only great damage, but also strong self healing.

Metamorphosis Icon Metamorphosis is the only option for Rune choice here. You can't tank unless in your Demon form.

You have two solid options for boot Runes. Demonic Knowledge Icon Demonic Knowledge is your pick for damage and threat, increases your spell damage by 10% of your current demons total Stamina and Intellect. For example, if your pet has 50 Stamina and 50 Intellect, that equates to a total of 100, therefore you would gain 10 spell damage. This is also buffed by Blessing of Kings Icon Blessing of Kings. The other option Dance of the Wicked Icon Dance of the Wicked, which gives both you and your demon dodge chance equal to however much critical strike chance you have and also gives you both 2% Mana back, leading to less Life Tap Icon Life Taps. Which one you choose is up to you, however know that Demonic Knowledge Icon Demonic Knowledge is a ton of Spell damage and highly suggested.

All of the belt Runes are good options to use, but Grimoire of Synergy Icon Grimoire of Synergy comes out ahead. This gives both you and your demon a 5% chance to buff the other by 25% whenever they deal damage. This was recently buffed and is now the best option. Shadow and Flame Icon Shadow and Flame is a solid option that falls shortly behind Grimoire of Synergy Icon Grimoire of Synergy and makes it so whenever you crit with your Shadow spells, you will get a 10% buff to your Shadow damage for 10 seconds. It also can buff your Fire if you crit with Fire, but you won't be using too many Fire spells.

Both Immolation Aura Icon Immolation Aura and Felguard are new Runes introduced in Phase 3. Immolation Aura Icon Immolation Aura is an aura that lasts until cancelled. This also reduces all magical damage you take by 10%, which is obviously really nice as a tank. Felguard is only used as the tanky Demonology build in order to take advantage of the Demonic Sacrifice Icon Demonic Sacrifice buffs.

Your option between head Runes is up to you. Pandemic Icon Pandemic and Vengeance Icon Vengeance were both introduced in Phase 3. Vengeance Icon Vengeance acts as a defensive cooldown that will increase your maximum HP by 30% for 20 seconds, giving you a powerful defensive cooldown, while Pandemic Icon Pandemic will allow your DoT's to crit. Vengeance Icon Vengeance is simply chosen if you feel like you need more safety, while Pandemic Icon Pandemic will be the default choice for more damage, which will always result in more threat.

More Engravings are likely to come out as we reach higher level caps, so make sure to checkout our general Runes guide to get a better understanding of what all tools you have available to your Paladin.