Sunken Temple Dungeon Guide

Last updated on Apr 11, 2024 at 03:16 by Abide 1 comment

The Temple of Atal'Hakkar, most commonly referred to as Sunken Temple, can be found in Swamp of Sorrows. The recommended level range to run this dungeon is 50-55.

In this guide, we will cover dungeon quests, the layout of the dungeon, tactics for each boss, loot that can be obtained, and ideal group compositions.

1.

Sunken Temple Entrance Location

Sunken Temple is located in the middle of the Swamp of Sorrows. As the name implies, it is a large temple that has sunken into the middle of the lake. Alliance players will need to fly to Nethergarde Keep in The Blasted Lands and ride a short distance up into Swamp of Sorrows. Horde players can land even closer to the dungeon simply by flying to Stonard in Swamp of Sorrows.

Sunken Temple Entrance Location

Sunken Temple is found in the middle of the lake towards the eastern side of the zone. You will need to swim down through the flooded entrance until you can resurface on the inside of the temple. Quickly traverse a couple flights of stairs and you will be facing the entrance of the dungeon.

2.

Sunken Temple Quests

Before heading into Sunken Temple, we advise you to get all the dungeon quests related to it. There are general quests that anyone can grab, as well as class specific quests only available to each individual class. To make this process easier, we have written separate guides for the quests and their chains below:

3.

Overview of Bosses in Sunken Temple

Here we will give you a full rundown of what you can expect from each of the bosses found here as well as the items they drop.

3.1.

Atal'ai Defenders

While not a single boss, these six guardians are referred to as the Atal'ai Defenders. You must defeat all six of these mini-bosses on their respective platforms spread around the lower dungeon levels. These six mini-bosses are: Gasher, Hukku, Loro, Mijan, Zolo, and Zul'Lor. These Defenders have little to no abilities and mainly serve as a requirement to unlock the rest of the dungeon.

3.1.1.

Loot

Item Required Level Item Type
Atal'ai Spaulders Icon Atal'ai Spaulders 47 Leather Shoulder
Atal'ai Breastplate Icon Atal'ai Breastplate 47 Mail Chest
Atal'ai Gloves Icon Atal'ai Gloves 47 Cloth Gloves
Atal'ai Girdle Icon Atal'ai Girdle 47 Plate Belt
Atal'ai Leggings Icon Atal'ai Leggings 47 Leather Legs
Atal'ai Boots Icon Atal'ai Boots 47 Mail Boots
3.2.

Atal'alarion

  • Atal'alarion Ground Tremor Icon Ground Tremor
  • Sweeping Slam Icon Sweeping Slam

Before you can engage Atal'alarion you must first click the Serpent Statues in the correct order listed below. If the statues are clicked in an incorrect order you must start again. After all 6 statues have been properly clicked, Atal'alarion will spawn down in the water bellow.

  1. South
  2. North
  3. Southwest
  4. Southeast
  5. Northwest
  6. Northeast

Atal'alarion himself hits fairly hard and has multiple stuns. Have your ranged DPS and healer stand at max range to avoid being stunned frequently and be ready to keep the tank alive.

3.2.1.

Loot

Item Required Level Item Type
Darkwater Bracers Icon Darkwater Bracers 47 Leather Bracers
Atal'alarion's Tusk Ring Icon Atal'alarion's Tusk Ring 46 Plate Belt
Headspike Icon Headspike 46 Polearm
3.3.

Jammal'an the Prophet & Ogom the Wretched

  • Jammal'an the Prophet Flamestrike Icon Flamestrike
  • Healing Wave Icon Healing Wave
  • Hex of Jammal'an Icon Hex of Jammal'an





  • Ogom the Wretched Curse of Weakness Icon Curse of Weakness
  • Shadow Bolt Icon Shadow Bolt
  • Shadow Word: Pain Icon Shadow Word: Pain

This fight has 2 bosses, Ogom the Wretched and Jammal'an the Prophet. Quickly deal with Ogom the Wretched as he has a much lower health pool than Jammal'an the Prophet. Make sure to interrupt the Healing Wave Icon Healing Wave casts and spread out to avoid the Flamestrike Icon Flamestrikes. When a player gets charmed by Hex of Jammal'an Icon Hex of Jammal'an they will deal significantly more damage, but move at a much slower speed; do your best to kite them and avoid being attacked.

3.3.1.

Loot

Item Required Level Item Type
Vestments of the Atal'ai Prophet Icon Vestments of the Atal'ai Prophet 50 Cloth Chest
Gloves of the Atal'ai Prophet Icon Gloves of the Atal'ai Prophet 50 Cloth Gloves
Kilt of the Atal'ai Prophet Icon Kilt of the Atal'ai Prophet 50 Cloth Legs
Blade of the Wretched Icon Blade of the Wretched 49 Main-Hand Sword
Eater of the Dead Icon Eater of the Dead 49 Main-Hand Axe
Fist of the Damned Icon Fist of the Damned 49 One-Hand Mace
3.4.

Dreamscythe & Weaver

  • Dreamscythe & Weaver Acid Breath Icon Acid Breath
  • Wing Flap Icon Wing Flap

Both Dreamscythe and Weaver have the same abilities, Acid Breath Icon Acid Breath and Wing Flap Icon Wing Flap. Simply have your tank place their back against a wall while tanking these bosses. It's possible to pull these bosses one at a time when they are not near each other.

3.4.1.

Loot

Item Required Level Item Type
Nightfall Drape Icon Nightfall Drape 48 Cloak
Bloodfire Talons Icon Bloodfire Talons 48 Leather Gloves
Dawnspire Cord Icon Dawnspire Cord 48 Cloth Belt
Drakeclaw Band Icon Drakeclaw Band 49 Ring
Firebreather Icon Firebreather 48 One-Hand Sword
Smoldering Claw Icon Smoldering Claw 49 Polearm
Drakefang Butcher Icon Drakefang Butcher 48 Two-Hand Sword
Drakestone Icon Drakestone 49 Off-Hand
3.5.

Hazzas & Morphaz

  • Hazzas & Morphaz Acid Breath Icon Acid Breath
  • Wing Flap Icon Wing Flap

Hazzas and Morphaz have the same exact abilities as Dreamscythe and Weaver from the previous fight; the main difference here is that you can not split pull these two dragons, they will always engage at the same time. Make sure your tank places their back against a wall while tanking these bosses and be ready with extra healing and defensive cooldowns as needed.

3.5.1.

Loot

Item Required Level Item Type
Nightfall Drape Icon Nightfall Drape 48 Cloak
Bloodfire Talons Icon Bloodfire Talons 48 Leather Gloves
Dawnspire Cord Icon Dawnspire Cord 48 Cloth Belt
Drakeclaw Band Icon Drakeclaw Band 49 Ring
Firebreather Icon Firebreather 48 One-Hand Sword
Smoldering Claw Icon Smoldering Claw 49 Polearm
Drakefang Butcher Icon Drakefang Butcher 48 Two-Hand Sword
Drakestone Icon Drakestone 49 Off-Hand
3.6.

Avatar of Hakkar

  • Avatar of Hakkar Cause Insanity Icon Cause Insanity
  • Curse of Tongues Icon Curse of Tongues
  • Lash Icon Lash
  • Shadow Word: Pain Icon Shadow Word: Pain

This boss can only be summoned if someone is on the quest The God Hakkar. For more information on the quest chain that unlocks this quest, check out our quest guides for Sunken Temple above. Even after completing this quest you can still summon Avatar of Hakkar with the Yeh'kinya's Scroll Icon Yeh'kinya's Scroll you get.

After activating the boss via the quest above, kill the summoned non-elite adds until a Hakkari Bloodkeeper spawns. Defeat these to gain a Hakkari Blood Icon Hakkari Blood and use this blood to douse one of the four braziers surrounding the area. Repeat this four times until all braziers are doused and the Avatar of Hakkar spawns in.

The boss himself is not overly complicated. He will periodically cast Cause Insanity Icon Cause Insanity on a random player, mind controlling them for 6 seconds. Simply use any short duration crowd control, like a stun or fear, on that player until they are returned to normal.

3.6.1.

Loot

Item Required Level Item Type
Featherskin Cape Icon Featherskin Cape 49 Cloak
Warrior's Embrace Icon Warrior's Embrace 49 Plate Chest
Embrace of the Wind Serpent Icon Embrace of the Wind Serpent 50 Cloth Chest
Windscale Sarong Icon Windscale Sarong 49 Leather Legs
Bloodshot Greaves Icon Bloodshot Greaves 49 Mail Boots
Might of Hakkar Icon Might of Hakkar 49 Main-Hand Mace
Spire of Hakkar Icon Spire of Hakkar 49 Staff
3.7.

Shade of Eranikus

  • Shade of Eranikus Acid Breath Icon Acid Breath
  • Deep Slumber Icon Deep Slumber
  • Thrash Icon Thrash
  • War Stomp Icon War Stomp

The Shade of Eranikus himself can be difficult depending on your groups levels and composition. He has rather high base melee damage, frequently stuns all nearby players (including the tank) with War Stomp Icon War Stomp, and will put the higher threat non-tank target into a deep sleep with Deep Slumber Icon Deep Slumber. Your tank should be ready with cooldowns as the healer may be targeted by Deep Slumber Icon Deep Slumber, as well as any DPS that can help off-heal should be ready to help top up the tanks health.

Shade of Eranikus deals high melee damage, making this fight very healing intensive. This is further elaborated by the tank being stunned by War Stomp Icon War Stomp, and Shade of Eranikus often attacking multiple times at once with Thrash Icon Thrash. Be ready for a difficult healing fight as the tank can very quickly die during this fight.

3.7.1.

Loot

Item Required Level Item Type
Horns of Eranikus Icon Horns of Eranikus 51 Mail Helmet
Dragon's Eye Icon Dragon's Eye 51 Necklace
Tooth of Eranikus Icon Tooth of Eranikus 51 Main-Hand Axe
Dire Nail Icon Dire Nail 51 One-Hand Dagger
Dragon's Call Icon Dragon's Call 52 One-Hand Sword
Crest of Supremacy Icon Crest of Supremacy 51 Off-Hand Shield
Rod of Corrosion Icon Rod of Corrosion 51 Wand
Essence of Eranikus  Icon Essence of Eranikus 48 Quest — Trinket
4.

Changelog

  • 01 Apr. 2024: Page added.
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