Priest Class Changes in Patch 9.1.5
On this page, you will find a list of all Priest class changes introduced in Patch 9.1.5.
TABLE OF CONTENTS OF THIS PAGE
1.
General Priest Changes
- Festering Transfusion (Necrolord Conduit) damage and healing effect increased by 100%.
- Divine Star (Talent) and Halo (Talent) now deal reduced healing beyond 6 targets.
- Halo (Talent) healing reduced by 20%.
- Divine Star heal cap is now independent on the outgoing and return trips.
2.
Discipline Priest Changes
- Divine Star (Talent) damage increased by 40%.
- Contrition (Talent) healing increased by 15%.
- Shadow Covenant (Talent) healing increased by 10%, Mana cost reduced by 10%, and duration lowered to 7 seconds (was 9 seconds).
3.
Holy Priest Changes
- Divine Star (Talent) damage increased by 40%.
- Heal healing increased by 35% in PvP combat (was 20%).
- Flash Heal healing increased by 30% in PvP combat (was 15%).
- Renew healing increased by 15% in PvP combat.
4.
Shadow Priest Changes
- Surrender to Madness duration increased to 30 seconds (was 25 seconds).
- Psychic Link (Talent) deals 60% of Mind Blast's damage (was 50%).
5.
More Patch 9.1.5 Class Changes
You can find other Patch 9.1.5 class changes linked below.
6.
Changelog
- 28 Oct. 2021: Updated for Patch 9.1.5 release.
- 07 Sep. 2021: Guide added.
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