Classic Retribution Paladin DPS Stat Priority
On this page, you will find out the optimal PvE stat priority for your Retribution Paladin DPS in WoW Classic. We first present the stat priority, before delving into more complex explanations.
If you were looking for TBC Classic content, please refer to our TBC Classic Retribution Paladin stat priority.
Stat Priority for Ret Paladins
- Hit Chance (to 9%);
- Strength;
- Agility/Crit Chance;
- Attack Power;
- Spell Power;
- Stamina;
- Intellect.
Stats Explained for Holy Paladin
Hit Chance
In WoW Classic, you have a base chance to miss attacks and abilities against
enemies. Against raid bosses, you have a 8.6% chance to miss spells. The hit cap
is considered to be 9% since you can only get hit chance in increments of 1%, and
9% ensures that you will never miss an ability. Missed abilities do not do damage
and cannot proc Vengeance, which is critically important to the Ret Paladin
rotation.
Strength
Strength is your most important primary stat, giving you 2 AP per point of Strength. AP, or Attack Power, increases the damage of all of your abilities and auto attacks. This will be a stat that you should look to stack on gear.
Agility/Crit Chance
Agility increases your crit chance by 0.05% per point, so 20 Agility = 1% crit.
In addition to doing more damage, critical hits proc Vengeance, which
increases your damage by 15% for 8 seconds. This increases the value of crit
and, early on when you have very little, can even make it better than Strength.
Attack Power
Increases the damage of your abilities and attacks. More of this is good, but Strength is a much more efficient means of getting AP than AP itself, putting this lower on your priority list.
Spell Power
Spell power increases the damage of your spells, giving you more Holy damage
from your seals, Judgement, and
Consecration. While this is
not as good as your other stats, it is still a damage increase. In addition, some
builds later on for Ret Paladins actually focus on stacking spell power and using
Seal of Righteousness with a very fast weapon.
Stamina
Each point of Stamina gives 10 max health points. Having a health pool high enough to not die to raid mechanics is important, but you should naturally acquire this from gear without needing to worry about it.
Intellect
Each point of Intellect gives 15 max Mana and a small increase to your spell crit chance. Having a larger Mana pool means more spell casts during an encounter.
Changelog
- 16 Aug. 2019: Page added.
More Classic Paladin Guides
More Classic Guides from Other Classes
Classic Dungeon Guides
Classic Profession Guides
Classic Reputation Guides
This guide has been written by Impakt, an Officer in BDGG, the #2 North American guild on retail. In addition to live WoW, he has also been a classic theorycrafter and enthusiast for many years. You can watch him stream on Twitch, or follow him on Twitter.
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