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Lady in White & Cursed Castaway Reveals: The Witchwood

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A Priest Legendary minion and a Rogue Common minion were revealed earlier today.

This exciting card was revealed by the one and only DDaHyoNi:

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This is my favourite card from the set so far! It has some drawbacks, obviously: weak body for a 6-mana turn, devastating if you never draw it and only affects minions in your deck, while you will also want to play stuff like Northshire Cleric and Tar Creeper earlier in the game. But its potential is nuts and it can be more versatile than it initially looks!

After the death of Razakus Priest and the fun and giggles that followed with Spiteful Summoner Priest, it's actually Combo Priest that has been performing well in the past couple of months. Granted that this archetype will lose the Dragon package and Potion of Madness with the yearly rotation, but it's one of the oldest Priest archetypes in Hearthstone, going all the way back to its roots and always surviving somehow. Lady in White could fit well into Combo Priest, but she's also going to benefit Control Priest a lot, buffing some beefy late game threats like Obsidian Statue and Sleepy Dragon, or Ysera.

The other card was revealed by YawgMoth87 on Twitch:

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I initially thought this card was terrible, but after reading the discussion on Reddit I've realised that it's at least okay. It's very slow and over-costed and its stats are slightly painful; Rogue has been getting too many of these late game cards and they have never found a place anywhere, because Rogue always thrived in non-control decks. The Pirate tribe also seems slightly irrelevant. On the other hand, Rush can be useful and the cycling part of the card is good. 

What do you think about these two cards? You can also find them, along with all the other revealed cards, in our Witchwood hub.

Images belong to Hearthpwn.

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The Priest card seems decent all round with the exception of it being one of the last minions drawn from a deck, so not much to talk on there. The Rouge card, however, seems hard to put in a place. I could see using it to get a specific combo card out of your deck later in the game, but the cost of the card makes me wonder if its actually worth the cycle. you could use it to clear a minion by trading and making sure you get the deatherattle off, but again that seems really cost ineffective. Maybe if we get more pirate tribal for Rouge in the set it could be useful.

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The Lady in White: Nice art and name. I think the deck you have to construct around her might end up being weak when you don't draw her (early enough). But it may be strong, there are no priest minions (without the cards that rotate anyway) with health lower than attack and several good neutral minions which high health low attack. I am not sure I want such a deck to be a thing but it might work.

Cursed Castaway: Nice art but that's it. Rogue often has a hard time to manage her mana to do all she wants, no Idea how she will spend 6 mana for this unless, as ThunderChanter said, there is a certain combo card you really want. And it should be noted "card" so you can't safely use it to get a Elven Minstrel when you also have combo spells like Eviscerate in your deck.

Edited by Caldyrvan

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Cursed castaway is my favorite card in the set.  I am a Johny at heart, and this card has some amazing synergy.  First it is a death rattle which is agressivly stated.  Then it has rush, which has obvious synergy.  Then it's death rattle draws you a specific card, which is narrow enough that it could be used as a tutor in specific decks.  Then to top it all off, the card acts as a combo activater for the card you just drew.  Also has the pirate tag for more possible synergy.  At 5 Mana this card would be amazing.  At 6, it probably won't see any play, but, I still love it.

 

Lady in white Seems. . . Okay. Seems good in spiteful priest, but awkward in combo priest.  Worth noting that this is pretty bad with the dragon package.  Twilight Drake is terrible with this, and it is one of the few really good dragons left.  

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Hearthpwn community was getting very excited over Lady in White. It’s powerful for sure. As long as you’re running plenty of minions that are lower attack than health (which is most minions hehe) it’s hard to see it ever being bad. But inner fire priest buffs cards once they’re on the board before casting inner fire, so it doesn’t make that broken. Doesn’t hurt spiteful priest either (could for instance buff rush minions like muck hunter which give you removal options that make up for your lack of smaller spells, though it comes a bit late for that). Nice for Control priest with stuff like statue and ysera. People were taking about running bad minions like mogushan warden but I just don’t see that happening, any you draw before you draw and play the lady remain bad.

Is the double text really necessary? Personally think we can all manage fine with stuff like ‘Enrage’ and ‘Cast inner fire on...’ but we certainly don’t need that and a wordy explanation too, if it’s going to have the wordy bit it doesn’t need anything else.

Castaway is pretty much the same as Starfire generally, which I don’t remember seeing constructed play ever. It’s not like it’s horrible though. And the specificity of the draw might be quite nice, generally combo cards are pretty strong and drawing vilespine slayer or eviscerate is rarely going to feel bad. Still, 1 mana overcosted for me.

Edited by Bozonik
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49 minutes ago, Bozonik said:

Is the double text really necessary? Personally think we can all manage fine with stuff like ‘Enrage’ and ‘Cast inner fire on...’ but we certainly don’t need that and a wordy explanation too, if it’s going to have the wordy bit it doesn’t need anything else.

Nahh, I think its okay in this case. I wouldn't have been able to tell instantly, if "Inner Fire" was the one that change the attack to be equal to the health or the one that doubles the health (would be pretty op, if Lady in White did THAT).

Speaking of Lady in White: it is definitly a super interesting card. Forcing you to built a deck around her. But I can't really come up with a deck-idea that is more than some kind of Zoo-Priest, in which she simply buffs your stuff and your gameplan is just to overpower your opponent in due time.

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1 hour ago, Taan said:

Nahh, I think its okay in this case. I wouldn't have been able to tell instantly, if "Inner Fire" was the one that change the attack to be equal to the health or the one that doubles the health (would be pretty op, if Lady in White did THAT).

You’d only need to see it in action once though. But my (main) point was that that there was no point having both descriptions. I prefer the inner fire one, but ‘Battlecry: change the attack of minions in your deck to be equal to their health’ is fine too. Having both seems pointless.

Doesn’t really matter, just being picky hehe.

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I have re-evaluted my opinion on lady in white.  I think this card is actually really bad right now.  Like spectacularly bad.  It is really easy to think of all the high health minions this could do disgusting things too, Oasis snap jaw becomes a 4 mana 7/7!, but then the realism sets in.  You would still never put that in your deck, because what if you draw it before the lady?  Then it is worse then terrible.  In general, I feel this card is faaaaar too unreliable and expensive to build a deck designed to abuse the synergy.  So then, what about a normal deck?  Well priests value a lot of higher health minions, so that looks like potential.  But realistically most minions will get +2/+0 or worse, and health is always more valuable then attack for priest, so +2/+0 is worse then +1/+1.  Which means this is actually looking like a worse The Mistcaller, and we all know how much play that saw right?  Then to make matters worse, this has some extreme anti synergy with the current dragon package.  It makes both twilight accolyte and twilight drake bad, like really bad.  I don't really see a dragon package without those two.  The accolyte is one of the huge pay off cards, duskbreaker being the other, but without historian or OP, I don't really see a package without twilight drake.  There just aren't that many usable dragons.  There is the new 3 mana 3/4, but that is a stretch, and scalebane will probably make the cut.  Even if we do get a good dragon in the set, we probably want at least one more good cheap dragon to slot in.  That is a lot to give up for a worse mistcaller.  In short, really cool card, good design, but I really don't see it having any competitive applications.  Too slow, not enough value, too much anti-synergy with some of the best priest cards.

Edited by VaraTreledees

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11 hours ago, VaraTreledees said:

I have re-evaluted my opinion on lady in white.  I think this card is actually really bad right now.  Like spectacularly bad.  It is really easy to think of all the high health minions this could do disgusting things too, Oasis snap jaw becomes a 4 mana 7/7!, but then the realism sets in.  You would still never put that in your deck, because what if you draw it before the lady?  Then it is worse then terrible.  In general, I feel this card is faaaaar too unreliable and expensive to build a deck designed to abuse the synergy.  So then, what about a normal deck?  Well priests value a lot of higher health minions, so that looks like potential.  But realistically most minions will get +2/+0 or worse, and health is always more valuable then attack for priest, so +2/+0 is worse then +1/+1.  Which means this is actually looking like a worse The Mistcaller, and we all know how much play that saw right?  Then to make matters worse, this has some extreme anti synergy with the current dragon package.  It makes both twilight accolyte and twilight drake bad, like really bad.  I don't really see a dragon package without those two.  The accolyte is one of the huge pay off cards, duskbreaker being the other, but without historian or OP, I don't really see a package without twilight drake.  There just aren't that many usable dragons.  There is the new 3 mana 3/4, but that is a stretch, and scalebane will probably make the cut.  Even if we do get a good dragon in the set, we probably want at least one more good cheap dragon to slot in.  That is a lot to give up for a worse mistcaller.  In short, really cool card, good design, but I really don't see it having any competitive applications.  Too slow, not enough value, too much anti-synergy with some of the best priest cards.

IMO you underestimate the card drastically.
I agree that you don't build a whole deck around it. But you have such great cards that Priest uses frequently that the Lady can be able to win a game off her own.
Obsidian Statue with 8/8 or Ysera with 12/12?
Awesome. And there are some other minions in the priest Collection that benefit greatly (Injured Blademaster e.g.)
All minions that are awesome on their own.
And a 5/5 for 6 isn't that great, that is true. But it isn't that horrible.
Remember Prince Keleseth ? Everybody was like - slooow, nobody will use it. And if it started in your opening hand it became a "gg" card. Because a game lasts more then a few turns. (Well, most of them.) And buffing all your minions you play in the future is just great.
If you draw the Lady early enough she could well win you the game.
If you don't draw her at all there is no difference which card you would have taken instead (since you never draw the card) - provided you don't fill your hand with minions just because of her.

The comparision to The Mistcaller doesn't hit the mark. He has worse stats and most Shamans are based on Evolve - Or based on a Jade theme. Especially if you plan to Evolve your board there is no sense in making the minions you play better. Because you don't plan to keep them anyway.
And in Jade you plan to win the games because of the Golems. And they don't benefit from buffed minions.

 

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I agree, there is no need to build a whole deck around the lady just the fact that a mid/late game Northshire Cleric will become a 1 mana 3/3 or the Skulking Geist you might run as a tech card, even if you draw it late or with out any use of its battlecry, will be at least a 6/6. Or Auchenai Soulpriest which is a good minion on it's own will become a 4 mana 5/5. You could even consider playing something like Hungry Ettin :D

I think there are enough good minions you would consider using anyway.

Edited by Caldyrvan

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5 hours ago, WedgeAntilles said:

IMO you underestimate the card drastically.
I agree that you don't build a whole deck around it. But you have such great cards that Priest uses frequently that the Lady can be able to win a game off her own.
Obsidian Statue with 8/8 or Ysera with 12/12?
Awesome. And there are some other minions in the priest Collection that benefit greatly (Injured Blademaster e.g.)
All minions that are awesome on their own.
And a 5/5 for 6 isn't that great, that is true. But it isn't that horrible.
Remember Prince Keleseth ? Everybody was like - slooow, nobody will use it. And if it started in your opening hand it became a "gg" card. Because a game lasts more then a few turns. (Well, most of them.) And buffing all your minions you play in the future is just great.
If you draw the Lady early enough she could well win you the game.
If you don't draw her at all there is no difference which card you would have taken instead (since you never draw the card) - provided you don't fill your hand with minions just because of her.

The comparision to The Mistcaller doesn't hit the mark. He has worse stats and most Shamans are based on Evolve - Or based on a Jade theme. Especially if you plan to Evolve your board there is no sense in making the minions you play better. Because you don't plan to keep them anyway.
And in Jade you plan to win the games because of the Golems. And they don't benefit from buffed minions.

 

Mistcaller was out before Jades and evolve when shaman played a mid range strategy, and it also buffs minions in your hand. It is a far more accurate comparison then prince K.  Also obsidian statue saw no play outside of big priest and the occasional death rattle priest because of Nzoth synergy.  I don't think it will be played in control priest.  Ysera also generally only sees play with the dragon package, something I don't think you would run with the lady.  Prince k was good because you played him early in minion focused aggressive decks, which is nothing this card does.  Maybe you do just play it in a normal control deck.  Maybe you just accept that once in a while your dragon stuff will be worse, maybe that route will work.  I just don't see it.

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      If you’re feeling in the spirit of gift-giving, bolster a friend’s collection (or your own!) with the Winter Veil Wonder Bundle featuring the new Druid Hero, Dame Hazelbark!

      This wondrous bundle will be available from December 19 – January 7, for $24.99, and includes:
      6 The Witchwood Card Packs 6 The Boomsday Project Card Packs 6 Rastakhan’s Rumble Card Packs 6 Rise of Shadows Card Packs 6 Saviors of Uldum Card Packs Dame Hazelbark Druid Hero and Card Back You might be asking "what about Tyrande?" Well, she's coming, and soon. We will have all the details for you this Thursday! May your Storm-Winter Veil be Orgrim-merry and bright, and we’ll see you in the tavern!
    • By Stan
      On Thursday, 23 cards that temporarily stepped out of Wild will rotate out of standard with the Descent of Dragons patch, so don't forget to edit your decks after the update goes live.
      The following cards will leave Standard soon:
      Druid: Astral Communion Kun the Forgotten King Mage: Babbling Book Flamewaker Paladin: Mysterious Challenger Avenge Hunter: Lock and Load Call of the Wild Shaman: Evolve Thing from Below Rogue: Shaku, the Collector Swashburglar Priest: Lightbomb Vol'jin Warlock: Imp Gang Boss Renounce Darkness Warrior: Varian Wrynn Bloodhoof Brave Neutral: N'Zoth, the Corruptor Sylvanas Windrunner Ragnaros the Firelord The Curator Emperor Thaurissan Blizzard (Source)
      Hey Folks,
      We wanted to give you all some info on what to expect for the Descent of Dragons patch coming on Thursday, Dec. 5. As many of you know, two months ago, 23 cards from across Hearthstone’s history temporarily stepped out of Wild and returned to Standard.
      On Thursday, Dec. 5, these cards will be leaving Standard. What this means is that decks that currently include any of these 23 cards will need to be adjusted to be playable again. Please note this when logging in after downloading the patch.
      Descent of Dragons drops on Dec. 10, and the meta is sure to get shaken up! See you in Dragonblight.
      Cheers,
      The Hearthstone Team
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