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Stan

Eye of the Jailer Mechanic Within the Maw in Shadowlands

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Eye of the Jailer Eye of the Jailer is a debuff that will be placed on players while they are in the Maw for extended periods of time, and you will need to clear the debuffs by participating in content outside of the Maw in the new expansion.

In the Paul Kubit interview, we learned that players won't be able to endlessly farm Torghast and be inside the Maw, due to debuffs that need to be cleared by participating in other Shadowlands content. In the spells database, we found multiple spells that add points toward clearing the debuffs (Eye of the Jailer: Add Points Eye of the Jailer: Add Points).

It seems there will be multiple tiers of the effects, so maybe they will grow in power with time while you remain within the Maw.

The Maw Debuffs

The following debuffs will be active while you are in the Maw for extended periods of time, acting as some sort of gating for Torghast, because you will be farming keys in the endgame zone to enter the Tower.

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Sooo like corruption 2.0? Or maybe sanity 2.0... either way a limit on doing the tower stuff, yay...

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49 minutes ago, Bobbis said:

Sooo like corruption 2.0? Or maybe sanity 2.0... either way a limit on doing the tower stuff, yay...

Yeah, it's like Corruption debuffs used for zones. I'm not a big fan of these gating mechanics either, I think it's perfectly fine if there are players who want to spam the Tower 100% of the time, they should imo let that happen and let everyone enjoy the game as they want.

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16 minutes ago, Stan said:

I'm not a big fan of these gating mechanics either, I think it's perfectly fine if there are players who want to spam the Tower 100% of the time, they should imo let that happen and let everyone enjoy the game as they want.

This is not even for the tower but the open world part of the maw as far as i know. Also they are not limiting the tower ppl will cry they have to farm endlessly like any similar feature.

Edited by Lith

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26 minutes ago, Lith said:

This is not even for the tower but the open world part of the maw as far as i know. Also they are not limiting the tower ppl will cry they have to farm endlessly like any similar feature.

The Tower will have a key system, and you will be able to buy these keys with the Maw currency, so limiting people from spending time in the Maw with the debuffs results in fewer Tower runs.

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1 minute ago, Stan said:

The Tower will have a key system and you will be able to farm these keys in the Maw, so limiting people from spending time in the Maw with the debuffs results in less Tower runs.

Ah yeah i realized that after i commented XD Still i think some kind of limit is good for the game.

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7 hours ago, Stan said:

Yeah, it's like Corruption debuffs used for zones. I'm not a big fan of these gating mechanics either, I think it's perfectly fine if there are players who want to spam the Tower 100% of the time, they should imo let that happen and let everyone enjoy the game as they want.

Exactly...I keep pointing it out, but I'll repeat; The best, most successful system Blizzard ever added to WoW since vanilla was the Mythic+ system.    It has no real barriers on entry (you can earn your own key or just queue and join for someone else's), is spammable, is something that with skill and effort can be used to get high ilevel gear, and has no grinding sub-system required.    

They really need to step back and realize that creating sub-grinds and other gating on "fun" stuff makes the fun stuff less appealing.

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