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Shadowlands Alpha 9.0.1 Build 34081: Class Changes

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Blizzard's latest blue post from April 15 contained just a fraction of class changes that went live with the latest Shadowlands Alpha Build 34081, so we've made a more detailed overview. Highlights include new not yet implemented PvP talents for Priests, and Warlocks, Carve Carve & Whirlwind Whirlwind now strike only up to 5 targets as outlined in the AoE changes post, and more.

Death Knight

  • Anti-Magic Zone Anti-Magic Zone - Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60 20%.
  • Obliterate Obliterate - A brutal attack with both weapons that deals a total of [ 60 120% of Attack Power ] Physical damage.


  • Bloodtalons Bloodtalons - When you use Shred, Rake, and Ferocious Bite Thrash within 3 sec, the damage of your next 2 Rips or Ferocious Bites is increased by 50%.
  • Survival Instincts Survival Instincts - Charges reduced to 1. The second charge is granted through Rank 2.


  • Carve Carve - A sweeping attack that strikes up all up to 5 enemies in front of you for [ 28% of Attack Power ] Physical damage.


  • Mastery: Elusive Brawler Mastery: Elusive Brawler - Each time you are hit by a melee attack, or hit with Blackout Strike Kick, you gain stacking 8.0% increased Dodge chance until your next successful Dodge. Also increases your attack power by 8.0%.
  • Provoke Provoke - Taunts the target and causes them to move toward you at 50% increased speed attack you.
  • Roll Roll - Charges reduced to 1. The second charge is granted through Rank 2.
    • Roll Roll (Rank 2 added) - Roll now has two charges.
  • Touch of Death Touch of Death - Deals damage equal to 15 35% of your maximum health against players and stronger creatures under 15% health.
  • Zen Meditation Zen Meditation (Rank 2 added) - Zen Meditation is no longer cancelled by moving.


  • Cardinal Mending <NYI> Cardinal Mending NYI (New PvP Talent) - Prayer of Mending now heals the target for 10% of their maximum health, ignoring any healing reduction effects.
  • Divine Ascension <NYI> Divine Ascension NYI (New PvP Talent) - You ascend into the air out of harm's way. While floating, you are only able to cast Holy spells.



  • Surge of Power Surge of Power - Earth Shock Consuming at least 6 stacks of Fulmination also enhances your next spell cast within 15 sec.


  • Amplify Curse <NYI> Amplify Curse NYI (New PvP Talent) - Your next Curse of Recklessness, Curse of  Tongues or Curse of Weakness applies another effect on the enemy.
    • Curse of Recklessness - Movement speed reduced by 500%. 
    • Curse of Tongues - Increase casting time by an additional 500%.
    • Curse of Weakness - Enemy is unable to critically strike.


  • Shield Slam Shield Slam - Devastate, Thunder Clap, Revenge, and Execute have a 30% chance to reset the cooldown of Shield Slam.
  • Whirlwind Whirlwind - Unleashes a whirlwind of steel, striking all up to 5 nearby enemies for [ 41.1% of Attack Power] Physical damage.


Latest Shadowlands News

Classes Leveling

All Covenant Class Abilities

Covenant Signature and Class Ability Upgrades

Shadowlands Class Changes

AOE Ability Changes in Shadowlands

Frost Mage Winter's Chill Changes: April 10th

Druid Class Changes Clarifications: April 13th

Druid/Shaman/Warrior Class Changes: April 16th

Hunter Stable Size Increased in Shadowlands

Class Buffs Nerfed in Shadowlands



Allied Races No Longer Require Grinding Reputation to Exalted

Death Knights and Demon Hunters Start at Level 8 in Shadowlands

Exile's Reach Starting Zone (Official Preview)

First Level 50 in 12 Hrs 16 Minutes on Shadowlands Alpha

Flying Available at Level 25 in Shadowlands

Legion Legendaries Disabled in Shadowlands

Level Requirements for Unlocking Talents in Shadowlands

Quest Interface Improvements Coming in Shadowlands

Datamining Misc

Shadowlands 9.0.1 Build 33978

Shadowlands 9.0.1 Build 33978 Creature Models

Shadowlands 9.0.1 Build 33978 Mounts: Part 1

Shadowlands 9.0.1 Build 33978 Mounts: Part 2

Shadowlands 9.0.1 Build 33978 Mounts: Part 3

Potential Allied Races Coming in Shadowlands

Optional Crafting Reagents in Shadowlands

Runeforging Updates: New Death Knight Runes

Ardenweald Faun NPC Customization Options

Bastion Kyrian NPC Customization Options

Nathanos Blightcaller in Shadowlands (Spoilers)

Dying in the Shadowlands

Controller Support Coming in Shadowlands

Eye of the Jailer Mechanic in the Maw

Icecrown Skybox Updated for Shadowlands

Item Level Squish in Shadowlands

Unread Mail Indicator on Character Selection Screen

New Graphic Options in Shadowlands

New Character Creation Screen in Shadowlands



Development Updates PvP

Initial Shadowlands Developer Update

Shadowlands Development Update Notes: April 9th

Shadowlands Development Update Notes: April 16th

PvP Vendors Return in Shadowlands



Interviews Zone Previews

No War/Titanforging or Corrupted Items in Shadowlands: Ion Hazzikostas Interview

Lore Interview with Lead Narrative Designer Steve Danuser

Torghast Interview with Senior Quest Designer Paul Kubit


Bastion & Kyrian Covenant (Official Preview)

Bastion Zone Screenshots

The Necrotic Wake Dungeon

Torghast, Tower of the Damned Official Preview

Torghast, Tower of the Damned Sample Run

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I swear, there's NEVER Paladin changes.   Ever.   The class has been in a near absolute stasis since WoD.

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22 hours ago, Migol said:

I swear, there's NEVER Paladin changes.   Ever.   The class has been in a near absolute stasis since WoD.

No idea what you smoked but give me some, Paladin received one of the most changes in Shadow lands of all specs. 

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53 minutes ago, Cugehock said:

No idea what you smoked but give me some, Paladin received one of the most changes in Shadow lands of all specs. 

Any permanent ones or are you referring to the covenant abilities (IE "borrowed power")?     The only real ones I've seen are the unpruning "additions" and the shift to holy energy for use to all 3 specs?    For prot spec I don't see many true changes at all though, we get auras (IE raidbuffs) back and can use Word of Glory...and that's about it?

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18 hours ago, Migol said:

Any permanent ones or are you referring to the covenant abilities (IE "borrowed power")?     The only real ones I've seen are the unpruning "additions" and the shift to holy energy for use to all 3 specs?    For prot spec I don't see many true changes at all though, we get auras (IE raidbuffs) back and can use Word of Glory...and that's about it?

You were referring to paladins in general, if you've said prot from the get go i would've understood.

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