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Damien

Basic Mage Deck

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Guest Loti

Well i got the basic deck and made come chandges to it.

 

This is my deck:

 

2 Frostbolt

2 Haunted Creeper

1 Knife Juggler

2 Mad Scientist

2 Arcane Intelect

2 Mirror Entity

1 Spellbender

2 Flamewalker

2 Fireball

2 Polymorph

1 Defender of Argus

1 Piloted Shredder

2 Violet Teacher

1 Water Elemental

1 Azure Drake

2 Sluge Belcher

1 Emperor Thaurissan

2 Flamestrike

1 Chromaggus

 

I have:

1 Polymorph Boar

1 Vaporize

1 Kirin Tor Mage

2 Spellslinger

1 Etheral Arcanist

1 Wee spellstopper

2 Pyroblast

 

and both NAX and BRM unlocked Nat Pagle and Hogger and Eydis Darkbane

 

What would you add or replace from this deck?Consider telling from all the range of cards eaven those that i do not have. TY.

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Guest MadHatter

Hi,

First, thanks for the deck! One quick question though: Why not Lord of the Arena in place of Boulderfist Ogre? Are the two additional health points really preferable to Taunt?

Thanks!

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Yes, by a long, long way.

 

Taunt is the most overvalued trait by new players. And it is in no way worth sacrificing Health. If anything you want your Taunt minions to have higher health than the alternative minions you could play, or at least the same. Strong Taunt minions are things like Sen'jin, Twilight Guardian, Sludge Belcher, Ancient of War etc. because of their huge health pools. A 6/5 Taunt is just removed too easily.

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Will this guide be updated to include the new League of Explorers expansion?

Swap Huge Toads and Raptor, Torches and Razorfen Hunters.

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Thanks a lot for this deck, I hope it helps to get above level 18 (my limit right now). Just one question, I'm a big fan of Sorcerer's Apprentice... Do you think it could go as an improvement in this deck, maybe insted of the the Kobold Geomancer or a Shattered Sun Cleric ???

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Thanks a lot for this deck, I hope it helps to get above level 18 (my limit right now). Just one question, I'm a big fan of Sorcerer's Apprentice... Do you think it could go as an improvement in this deck, maybe insted of the the Kobold Geomancer or a Shattered Sun Cleric ???

She is a direct upgrade from Bloodfen Raptor. However, as I am not a fan of Razorfen, I would personally swap her for Razorfen instead. But in the end, it doesn't even matter.

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Guest drow

First of all, thank you very, very much Sottle for all of your basic decks and guides! Not only that your basic card selections help win the matches, but your explanations and card replacements helped me learn more about the game mechanics and "thought process" overall.

 

That being said, I have noticed that in most cases there are replacements for minions. I have played for a while now and have some new cards in my Collection, so I was wondering if there is any use or (mid-)improvements with cards like Mana Wyrm, Flamecannon, Forgotten Torch, Flame Lance...?

 

I know these are Basic Deck guides so there is no room for cards that are not in that category, but I was wondering where would I be able to find some guides that would help me improve my (mage) deck with in-between cards, i.e. helping choose which minions or cards to drop in order to put secrets that you mention (I have Ice Barrier) or new spells like Flame Lance.

 

Thank you again for your effort, it's very much appreciated!

 

Cheers!

 

 

 

 

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Guest complete noob

this deck completely relies on drawing flamestrike, its so draw dependant its unreal. draw well you win, draw bad you lose. how are you supposed to counter your opponent in a deck you claim is for board control when you have nothing that can actually gain control of the board?? your over-matched by just about every other deck out their if your draw is not perfect. it completely lacks any taunt and omits what to me seems like a very very strong low character that puts two free taunt minions on the board early that with this deck you struggle to get rid off...why??

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Guest complete noob

seriously....this deck relies on only 2 things....flamestrike (if you dont get it you lose) and Luck of the draw (if you dont get  flamestrike...you lose)

People...i think this is a troll deck...designed to make noobs like me suck even harder and quit the game...i really question the ethics of this website, im not sure these so called professionals have any idea what they are talking about.  how is it fun to always lose unless you get lucky

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38 minutes ago, Guest complete noob said:

seriously....this deck relies on only 2 things....flamestrike (if you dont get it you lose) and Luck of the draw (if you dont get  flamestrike...you lose)

People...i think this is a troll deck...designed to make noobs like me suck even harder and quit the game...i really question the ethics of this website, im not sure these so called professionals have any idea what they are talking about.  how is it fun to always lose unless you get lucky

I was rather successful with the deck on NA server 3 months ago (got rank 15), with some changes made. +Gnomish Inventor, +Sen'jin Shieldmasta, +Stormwind Champion, -2 Razorfen Hunter, -Archmage. Also, with some classic, TGT or WoG cards, the deck's power grows pretty fast. C'Thun could be a good addition, together with his buff cards.

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Guest complete noob

well i have tried. how i have tried to enjoy this game. i thank you icy veins for such an in depth website and and excellent guides and so forth. But unfortunately i am not the person to enjoy a game that is laced with luck and where skill has so little impact on the game.  i am not naive enough to believe for a moment that any of the games i win are my own skill. i spend 1 game relaxed and happy and 9 games raging becasue there is nothing i can do to win. 

 

i thought arena would be the fix for this so tried it using my free pass. yeah.......what a disaster. i assumed everyone had the same draw of cards therefore the skill is picking the right ones to use in your deck. Nope. i get nothing better than blue and i come up against opponents drawing purple and oranges with aplomb. why in heavens name do people pay money into a game where you are not in control...i just dont get it

 

i applaud you for having the patience of a saint to stick with this game but i just cannot understand the mentality of losing when it isnt your fault or winning becasue the luck was with you. it just seems madness to play a game where you have no influence on the outcome of the game.  games should be about skill, the best player wins ... this is just not that kind of game. i dont even see how you can enjoy it just messing around for fun

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22 hours ago, Guest Packman3112 said:

Thanks for this deck, it's bee very helpful.

 

Glad to hear so! Good luck with it :)

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Guest Magerino

My mate linked me to this build and I have to say this is a very good deck, thank you very much. I have been playing the game for about 3 days and I have been wining a lot even against stronger opponents. Awesome man keep it up. <3

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Guest Shadow

Is there an updated version of this deck?  It mentions Karazhan in the Card Swap section - not Un'Goro or Frozen Throne.  Am currently using this Basic Deck as well as the others on this site (just started Hearthstone yesterday), so would like to know what might be good swaps as I have gotten free Frozen Throne as well as Classic Packs.  Thank you.

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19 hours ago, Guest Shadow said:

Is there an updated version of this deck?  It mentions Karazhan in the Card Swap section - not Un'Goro or Frozen Throne.  Am currently using this Basic Deck as well as the others on this site (just started Hearthstone yesterday), so would like to know what might be good swaps as I have gotten free Frozen Throne as well as Classic Packs.  Thank you.

KoFT doesn't have good mage cards for swapping into basic set, I mean, the best card is the DK, which can't really be a part of the deck. If you have the card and some other elementals, such as Tar CreeperFire Plume Phoenix and even Pyros, then you can add it in. Some candidates are 1 copy of Flamestrike, 1 copy of Acidic Swamp Ooze and maybe Archmage.

For Un'goro, I already listed some of the cards above, cheapest options are elementals which you can add to the deck, and make it like a tempo mage. Primordial Glyph is almost always a good addition for any kind of mage deck, there are a bunch of class elementals, and of course Arcanologist if you add any secrets to the deck.

Feel free to post a decklist here, with possible additions in your mind, then we can, and we will, help you.

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Thanks for providing these basic decks, this is very useful for beginner players like me. The Card Choices and Card Omissions sections are particularly valuable in my opinion, as they educate us beyond the scope of the deck itself.

One little frustration I have as a new player is that the Card Swaps section doesn't apply to me. I started playing since The Boomsday Project, so I don't have any cards from One Night in Karazhan. I have a dozen from The Witchwood, from some quests, and I start stacking up cards from The Boomsday Project now. Are there any cards from these two expansions that would make good swaps for the basic Mage deck?

Looking at my own limited collection, I tried swapping 1 x Knife Juggler for 1 x Bloodfen Raptor, and 1 x Blackwald Pixie for 1 x Razorfen Hunter. It seems to work but I wonder what more experienced players would think of that. I was considering Astral Rift too but the random outcome makes me a bit nervous.

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Guest PauLB

Hmm, Levelled my mage up to level 13, but don't seem to have access to some of these cards. E.g. frostbolt?

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