Season of Discovery Arcane Mage DPS Rotation, Cooldowns, and Abilities

Last updated on Feb 12, 2024 at 18:00 by Seksixeny 1 comment

On this page, you will learn how to optimize the rotation of your Arcane Mage in both single-target and multiple-target PvE situations in WoW Classic - Season of Discovery. We also have advanced sections about cooldowns, procs, and others in order to minmax your damage efficiency.

1.

Rotation for Arcane Mages

We will present the skill rotation of a Mage as a priority list. This is not an exact sequence in which abilities should be cast. Instead, whenever you must choose between using different skills, try to use the one at the top of the list first.

Our list assumes you are running the recommended talent build and are playing a (currently maximum) level 40 character. If you are still leveling, please refer to the leveling page located in the table of contents at the top of the page.

While they are extraordinarily powerful, explosives such as Heavy Dynamite Icon Heavy Dynamite will not be detailed in the rotation. Usually, you will want to use them as soon as the tank has solid threat on the target. The main exception is when you are facing multiple or particularly dangerous (such as enraged) enemies at some point in the fight. Saving explosives to carry you and your group through these moments (and possibly do a ton of AoE damage in the process) is probably worth it.

1.1.

Pre-Pull Strategy

Ensure Arcane Intellect Icon Arcane Intellect is buffed on the whole group, and your choice of Mage armor is up on yourself. Consider whether you will need Dampen Magic Icon Dampen Magic or Amplify Magic Icon Amplify Magic for the upcoming fight.

If you can, pre-cast Arcane Blast Icon Arcane Blast for a big burst of damage on the opener.

2.

Single-Target Rotation

  1. Use Arcane Blast Icon Arcane Blast x4 followed by Living Flame Icon Living Flame on cooldown;
  2. Activate Arcane Power Icon Arcane Power and any other cooldowns such as Gneuro-Linked Arcano-Filament Monocle  Icon Gneuro-Linked Arcano-Filament Monocle and Mildly Irradiated Rejuvenation Potion  Icon Mildly Irradiated Rejuvenation Potion ;
  3. Cast Arcane Blast Icon Arcane Blast until you get a Missile Barrage Icon Missile Barrage proc, at which point you should cast Arcane Missiles Icon Arcane Missiles to consume it and the Arcane Blast stacks.
3.

Multi-Target Rotation

  1. Use Living Flame Icon Living Flame on cooldown, preferably with as many Arcane Blast Icon Arcane Blast stacks as possible;
  2. Use Arcane Blast Icon Arcane Blast at least once if there are priority targets in the enemy group and Mana is an issue;
  3. Use Arcane Explosion Icon Arcane Explosion, otherwise.
4.

Cooldown Usage

As a Mage, you have various offensive cooldowns at your disposal. Using your cooldowns properly is often the difference between topping meters or just being average, and as such, you should learn how they work and how to optimize their usage. This list will be expanded as more abilities are unlocked by later phases.

Living Flame Icon Living Flame is a new 1-minute cooldown in SoD which causes high area damage, provided targets do not move away from its effect. This spell and its damage are considered of both Fire and Arcane schools and benefit from talents or effects that affect either spell category, including Arcane Blast Icon Arcane Blast stacks.

Presence of Mind Icon Presence of Mind makes your next spell be instantly cast, but only once every 3-minutes. This can be used to deal damage with Arcane Blast Icon Arcane Blast while moving, or for extra burst damage.

Arcane Power Icon Arcane Power increases your damage by 30% but makes them also cost 30% more Mana, and only lasts 15 seconds, with a 3-minute cooldown. This is a very powerful boost to your damage.

Icy Veins Icon Icy Veins is a new 3-minute cooldown in SoD which increases your Haste by 20% and removes spell pushback for 20 seconds on a 3-minute cooldown, this allows you to do more damage but at the cost of higher Mana consumption.

Arcane Surge Icon Arcane Surge is a new 2-minute cooldown in SoD which deals a massive amount of damage, removes all of your Mana, and gives you a high amount of Mana regeneration for the following 8 seconds. The no-brainer on how to use this ability is using it once an enemy is low enough health to die shortly after you cast it, thus nullifying its downside, but this is hard to do in PvE boss encounters.

Alternatively, you can quickly use up your Mana with Arcane Blast Icon Arcane Blast x4 into Arcane Missiles Icon Arcane Missiles or Arcane Explosion Icon Arcane Explosion and use Arcane Surge Icon Arcane Surge once you are dry to recover Mana, hopefully also with Evocation Icon Evocation ready for the period until your next Surge is available.

5.

Ability Usage

Evocation Icon Evocation is a great method by which you can quickly replenish your Mana pool during a fight. Make sure that you use it at low Mana and during a period in which you will be able to channel it to the end, without interruption.

Blink Icon Blink allows you to instantly break most stuns, and also to cover large distances quickly, avoiding potentially lethal area of effect spells in the nick of time.

Frost Nova Icon Frost Nova gains time for you, and your group, against freezable melee enemies. Use it whenever things go wrong, or as a coordinated mean of reducing incoming damage.

Remove Lesser Curse Icon Remove Lesser Curse provides a way to dispel dangerous curse effects, which only Mages and Druids can do. Make curse removal your #1 priority during progression!

Counterspell Icon Counterspell is one of the few ranged interrupts in WoW Classic. As such, you should always be paying attention to enemies outside of melee range that might need to be interrupted.

Polymorph Icon Polymorph is one of the few complete disables in the game that can be kept indefinitely on a target, in PvE at least. That, along with its short cast time and lack of special requirements to be cast, makes it the most popular way to take specific enemies out of a fight, until you or your group is ready to deal with them.

6.

Mastering Your Mage

In this section, we will dive a bit deeper into the core mechanics and various abilities of Arcane Mages. Understanding these topics is an important step to truly mastering the specialization.

6.1.

Mana Management

Mage's primary resource is Mana. It is important that you understand how Mana is generated, so you can effectively manage and use it.

Mana has a maximum capacity based on your Intellect, and starts full by default. Mana is slowly used by your spell casting, and does not regenerate naturally if you have cast something in the last 5 seconds. However, using certain talents, such as Arcane Meditation Icon Arcane Meditation, allows a part of your Mana regeneration (which scales based on spirit) to continue during this period. Items that restore X Mana per 5 seconds, such as Smoked Sagefish Icon Smoked Sagefish are also active at all times.

6.2.

Cloth Armor vs Control

Mages are the squishiest class in WoW Classic, due to the usage of cloth and the lack of direct survivability boosts such as Inner Fire Icon Inner Fire. This means that, in order to survive, you need to use your kit to avoid being hit in the first place.

Make sure to keep that in mind at all times, and never let enemies get to you!

7.

Changelog

  • 12 Feb. 2024: Updated rotation for Phase 2.
  • 19 Dec. 2023: Clarified that Living Flame post-hotfix can now consume Arcane Blast stacks.
  • 15 Dec. 2023: Removed Soul Link from the clothies section as it is not yet reachable.
  • 09 Dec. 2023: Clarified rotation and that Living Flame does not currently benefit from AB stacks.
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