Season of Discovery Holy Paladin Healer Talents and Runes
On this page, you will find out the best PvE talents for your Holy Paladin Healer in WoW Classic — Season of Discovery, as well as advised runes.
Holy Paladin Healer
There are several different ways to distribute your Talent Points as a Holy Paladin, but the build listed above will yield you the best results in most PvE focused encounters. At 40 however, we recommend sticking to Holy as you will need all of your talent points to unlock Holy Shock. If you decide that Holy Shock is unneeded There is some slight flexibility and you can easily re-distribute the points located in Improved Lay on Hands or Improved Blessing of Wisdom into Improved Blessing of Might if you are consistently grouping with physical DPS and are lacking another source of this buff. These points can also be distributed into Improved Devotion Aura should you feel you or your party needs more armor.
Recommended Rune Engravings
- Gloves — Beacon of Light
- Pants — Divine Sacrifice
- Chest — Horn of Lordaeron
- Waist — Sheath of Light
- Feet — Sacred Shield
The rune engraving for Beacon of Light is almost required due to the shear strength of being able to literally double your healing output and no other rune currently available will offer anywhere near the benefit.
The Pants slot is a bit more flexible though Divine Sacrifice is my recommendation as it is useful at almost all times to reduce incoming damage on your group. This slot however can easily be moved into Inspiration Exemplar if you find yourself on an encounter with a ton of fearing/sleeping effects and you are otherwise unable to dispel them or even Rebuke if you find yourself lacking in interrupts on an encounter that requires them.
The Chest slot suffers mostly from a lack of great options, while Horn of Lordaeron will benefit your physical DPS party members it does not offer much benefit to other healers or caster DPS. Divine Storm can be used in its place if you find yourself with downtime and want to help DPS down the mobs, just be conscious of the mana cost of this ability. Seal of Martyrdom is generally not recommended as Seal of Wisdom will offer very similar benefits without the self damaging component.
The Waist slot Sheath of Light is generally the best option as it is an easy buff to maintain only having to melee attack once a minute to get it's benefits. While we are not actively stacking Attack Power as Holy Paladin your character will naturally have some thanks to the Strength stat increasing as you level. The heal-over-time component of this also makes our critical strike rating even more valuable. Enlightened Judgements becomes much stronger in larger format content as abilities such as Seal of Light and Seal of Wisdom can do incredible amounts of healing/mana return but in the current 10 man format of content they do not benefit the raid quite enough yet to warrant switching over to this rune. Infusion of Light is a very fun alternative if you find yourself in a situation where you are focusing on dealing as much damage as possible and offensively Holy Shocking but due to its mana cost this can be difficult.
In the feet slot Sacred Shield is an incredibly powerful buff to bolster an allies survivability by granting them not only a shield but a greater chance to be critically healed by Flash of Light and given a heal-over-time effect when critically healed. The other Runes in this slot are generally geared more towards other roles, Guarded by the Light can certainly be useful in specific situations where there are considerable amounts of downtime in a fight but the reduced healing portion makes this difficult to use in most cases and we are not casting Holy Shock on cool down so the benefits of The Art of War are mostly lost.
More Engravings are likely to come out as we reach higher level caps, so make sure to checkout our general Runes guide to get a better understanding of what all tools you have available to your Paladin.
Notable Holy Paladin Talents
The Holy tree is filled with great talents that not only bolster your healing output but greatly increase your ability to sustain your mana and bolster your party members strengths.
Improved Lay on Hands greatly reduces the cooldown of one of the strongest defensive cooldowns in the game in addition to giving a massive armor buff to whoever the ability is cast on.
Healing Light increases the amount of healing done by the two abilities you will primarily be using, while incredibly simple this is a massive throughput increase for nearly nothing in exchange.
Illumination causes your critical Flash of Lights, Holy Lights and Holy Shocks to return mana equal to the base cost of the ability, massively increasing the value of Critical Strike and turning it into a mana regeneration stat on top of already being a great increase of healing throughput.
Divine Favor is a 2-minute cooldown that causes your next healing ability to be a guaranteed Critical Strike. This can help in situations where a target is taking large amounts of damage and you need to quickly top them off and synergizes extremely well with Illumination and Sheath of Light.
Holy Shock is an instant cast healing/damaging ability that makes up for a massive hole in the Paladin arsenal as your greatest weakness as a Paladin of any specialization of mobility, so having an instant cast you can use while moving or even just a quick burst of healing in an emergency can completely change an encounter.
- 11 Feb. 2024: Updated for Phase 2.
- 16 Dec. 2023: Guide updated.
- Season of Discovery Hotfixes: February 27th
- Season of Discovery: XP Buff, Mount Discounts, Gold Buffs and Future Phase Plans
- New Rewards for Waylaid Supply Factions Now Live
- Season of Discovery Hotfixes: February 26th
- (Updated) Upcoming Season of Discovery Phase 2 Class Tuning: February 27th
- WoW Hardcore Self-Found Mode Begins February 29th
- Dragonflight 10.2.5 and Season of Discovery Hotfixes, February 21st
- Gnomeregan Trinket Sends Player to Forbidden Zones in SoD Phase 2