WoW Classic Paladin Leveling Guide 1-60
Welcome to our Classic leveling guide for Paladins. Here, you will learn how to efficiently level your Paladin all the way to Level 60.
While Paladins are not exceptionally fast levels, they do offer a steady leveling pace combined with a free mount at Level 40 for a consistent, albeit slow experience. As a Paladin, you are going to want to level as Retribution for the damage since Holy and Protection just do not offer the same level of consistent damage that retribution will. While slow, Paladins do have self-healing, powerful cooldowns, and strong utility that make them relatively safe while leveling, and able to engage in world PvP when needed to protect themselves. They also will get access to some of their important buffs like Blessing of Wisdom and Blessing of Might early on, which make them great when paired with other people.
2. Leveling in a Group as a Paladin
Contrary to popular belief, leveling in a group can be extremely efficient, even better than solo leveling in some cases. While Paladins are on the slower side for solo leveling, they are considered to be a top tier leveling class when put into a duo or group. If you can find a Warlock or a Warrior to level with, you can support them without powerful buffs and healing while combining for a much higher kill rate than either of you would have been able to get alone.
2.1. Dungeon Grinding
One popular leveling strategy that has been developed in the beta over the last few months is dungeon grinding. Dungeons are much easier than people have historically been used to for Classic content, and with a solid group, dungeons can match or even beat the experience per hour that questing gives. Starting from Level 15 as Alliance for Deadmines, you can get into a group and potentially grind dungeons all the way to 60, if that is what you wanted to do. The ideal group comps fall into one of two categories. The first option is a spell cleave group that utilizes multiple Mages and potentially Warlocks to pull large groups of mobs at once, to AoE them down with longer recovery times between pulls. The second option is a melee-based group, mostly utilizing Warriors, that aims to pull consistently with little to no downtime due to the Warriors not needing Mana between pulls. You can make a dungeon group with any combination of classes and specs, but these two have proven to be the most efficient if that is your goal.
3. Paladin Abilities
Paladins do not have many useful abilities that will be part of your "core" rotation while leveling. This means that you can choose to skip many more abilities than you normally would on other classes, but you will find that it is not needed and could potentially be a bad choice. Since Paladins get a free mount at Level 40 as a class quest, they do not need to save up money early for a mount, meaning they are free to buy more skills. It is better to ensure you have more skills, such as healing and utility spells, to ensure a smoother 1-60 experience than to try to save money early on.
3.1. Recommended Skills to Upgrade as a Paladin
- Seal of Righteousness
- Holy Light
- Devotion Aura
- Blessing of Might
- Seal of the Crusader
- Divine Protection
- Hammer of Justice — Just Rank 1
- Lay on Hands
- Blessing of Protection
- Blessing of Wisdom
- Righteous Fury — If you are leveling in a group
- Retribution Aura
- Blessing of Freedom
- Flash of Light
- Divine Intervention
- Seal of Command
- Divine Shield
- Hammer of Wrath
- Summon Warhorse
- Summon Charger
While leveling, you will either want to use Devotion Aura or Retribution Aura. Generally, Retribution Aura will be better and result in more damage, thus increasing your leveling speed. However, Devotion Aura is still nice to have for if there comes a time where you feel like you need the extra armor, so is generally worth taking the later ranks of. You can skip Devotion Aura if you want to save gold, however.
Eventually, at Level 30, you will get Sanctity Aura, which will become your best aura while killing a single enemy. With multiple enemies attacking you, Retribution Aura will be superior.
Early on you will use Blessing of Might as it is the first Blessing that you will get. At Level 14 you get Blessing of Wisdom, which will be better until you decide that Mana is not an issue anymore. This probably will not happen until the 30s or 40s, but eventually, you will want to swap back to Blessing of Might to get the extra Attack Power. Remember that a big part of leveling speed is minimizing downtime, and the extra Mana provided from Blessing of Wisdom can save you more time than the extra Attack Power from Blessing of Might, so it is up to you to decide when you want to make the switch.
One of the most common questions that Paladins have is which seal to use, as there is generally lots of confusion around seals, specifically Seal of Command. Seal of Command is a great seal, but does damage based off your weapon damage. Additionally, it only can proc 7 times per minute. This means that if you have a faster 2H weapon with a lower damage range, Seal of Command is not worth using. In that case, Seal of Righteousness becomes better due to its flat damage added per hit. With a faster weapon, you will proc the extra damage from Seal of Righteousness more often, making it much better. The specific cutoff you should be looking for is a 3.5-second weapon speed. If your weapon is slower than 3.5, then Seal of Command is better. If your weapon is faster than 3.5, then Seal of Righteousness is better. While using these seals you should always use Judgement on cooldown for the on-demand damage. On longer fights, specifically if you think an enemy will take more than ~30 seconds to kill, you can swap to Seal of the Crusader just to use Judgement and then promptly swap back to your previous seal. This will place a 10-second debuff on the target that increases their Holy damage taken, but will be refreshed be melee attacks.
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4. Talents for Leveling as a Paladin
Retribution is the best leveling specialization for Paladins, so this guide will be based around Ret. While it is possible to level as Holy or Prot, it will be significantly slower unless you are in a dungeon grinding group filling the Tank or Healer role. You will want to start your talent build going into the Retribution tree, and eventually going into Holy after filling the Ret tree down to Redemption.
- Levels 10 to 14 — 5 points in Benediction
- Levels 15 & 16 — 2 points in Improved Judgement
- Levels 17 to 19 — 3 points in Deflection
Benediction provides an excellent Mana efficiency increase since you will be spamming Judgement on cooldown. Some people like Improved Blessing of Might better, but for solo play Benediction will be better since the extra AP from Blessing of Might is minimal compared to the downtime you save with better Mana efficiency. When playing in a group with other melee players however, you can choose to get the improved Might, since more people will be benefiting from it. After that, the reduction in Judgement cooldown and extra parry chance is your best bet.
- Levels 20 & 21 — 2 points in Pursuit of Justice
- Level 22 — 1 point in Seal of Command
- Levels 23 to 27 — 5 points in Conviction
- Levels 28 & 29 — 2 points in Deflection
It cannot be stressed enough how important movement speed is early on before you get your first mount. Pursuit of Justice may only be 8% movement speed, but it will be awesome to have. This is worth delaying by 1 level however if you already have a slower weapon (>3.5 weapon speed) and could start using Seal of Command immediately. After that, you will want the crit chance from Conviction and then to finish off Deflection.
- Level 30 — 1 point in Sanctity Aura
- Levels 31 to 33 — 3 points in Two-Handed Weapon Specialization
- Level 34 — 1 point in Improved Blessing of Might
- Levels 35 to 39 — 5 points in Vengeance
Sanctity Aura is an awesome damage increase for single-target while leveling and should be picked up immediately. After that, you get Two-Handed Weapon Specialization for the straight damage increase, followed by 1 filler point that you can place wherever you want, but the recommended spot would be into Improved Blessing of Might for the slight AP gain. Lastly, you will want to take Vengeance for the high damage gain when it procs.
- Level 40 — 1 point in Repentance
- Levels 41 to 45 — 5 points in Divine Strength
- Levels 46 to 49 — 4 points in Improved Seal of Righteousness
Repentance is not a damage increase, but is too powerful of a control tool to pass up. After taking it you will want to transition to the Holy tree where you will pick up Divine Strength and Improved Seal of Righteousness for the damage increase they provide. Some people like to start with Holy since these are good talents, but it is not worth the gold to respec later on, and Divine Strength only becomes good once you start to get more Strength on your gear, which will not happen until you are into your 30s and 40s anyways.
- Level 50 — 1 point in Improved Seal of Righteousness
- Level 51 — 1 point in Consecration
- Levels 52 to 54 — 3 points in Healing Light
- Levels 55 to 58 — 4 points in Improved Blessing of Might
- Levels 59 & 60 — 2 points in Improved Lay on Hands
After finishing off Improved Seal of Righteousness, you will want to immediately pick up Consecration for the AoE damage it brings. This will become a core part of your rotation. Healing Light provides a great increase to you healing which is good for both group and solo play, and finishing Improved Blessing of Might comes just in time for you to get the final rank of Blessing of Might for the max AP bonus. The last two points are personal preference, but Improved Lay on Hands provides a nice buff to one of your strongest cooldowns.
5. Weapons for Paladins
Weapon upgrades are going to be the biggest thing to watch out for while leveling as a Paladin. Especially if you are using Seal of Command for a slow weapon, the weapon swing damage will make the biggest difference in your kill speed. There are many weapons that you will find along the way, but if you ever find yourself without a weapon upgrade after a few levels, you can always check weapon vendors for a slow 2H weapon that could be an upgrade.
5.1. Weapon Trainers
In Classic WoW, you do not automatically know how to use all possible weapons. To learn how to use a new type of weapon, you will need to visit a weapon master. Weapon masters can be found in the major cities, each offering training in different weapon types. The full list is below.
|Weapon Master location||Weapon Skills available|
|Ironforge (around 62,89)||Axes, Maces|
|Stormwind (around 57,57)||Swords, Polearms|
6. Leveling Strategy as a Paladin
Your leveling strategy as a Paladin is quite simple, just auto-attack enemies to death while using Judgement on cooldown. If you are too low, use Flash of Light or Holy Light between enemies to get yourself back up before going again. When your Mana is too low, drink. There is not a ton of nuance to the Paladin leveling gameplay while soloing, and the best way to level is to focus on just keeping your leveling speed consistent while minimizing downtime. If you find yourself using too much Mana you can delay Judgement slightly to make more use of your natural Mana regeneration between casts.
6.1. Basic Leveling Rotation for Paladins
- Keep Seal of Righteousness up;
- Keep up either Seal of Righteousness or Seal of Command depending on which one you should be using;
- Use Judgement on cooldown;
- Use Consecration on cooldown, Mana permitting;
6.2. Basic Leveling Strategy
As stated above, the main thing to focus on is consistency to try to minimize downtime. Use Judgement on cooldown, keep your seal of choice up, and heal when you need to. Try to maximize your use of your natural Mana regeneration between Judgement casts, but sometimes you will need to drink. If you are going to heal, always do it in bursts to not affect your natural Mana regeneration as much. Remember that you should be following the 5-second rule, which is that you will only start naturally regenerating Mana after not casting for 5 seconds, meaning you can delay casting for longer if you feel like you are consuming too much Mana and need to regenerate more.
6.3. Stat Priority
Choosing what gear to wear is usually pretty straightforward since upgrades will be obvious most of the time. However, when given the choice, you are going to want to try to get Agility and Strength for more damage. Your basic priority will be:
Spirit is an incredibly important stat while leveling since it will provide the vast majority of your Mana and health regeneration. More Mana means more spell casts, so you can heal and deal damage more often. Strength and Agility are going to be strong damage increases, with Strength being more valuable, but Agility becoming important once you get Vengeance and crits start to mean more.
7. Class Quests
Paladins have one important class quest, which is to get their Redemption ability at Level 12.
- Pick up the quest from Brother Wilhelm in Goldshire.
- Go to Stormwind to visit Duthorian Rall in the Cathedral.
- Read the tome he gives you, talk to him again, and go find Stephanie Turner in the Trade District.
- Bring her 10 Linen Cloth.
- Go back to the Cathedral and talk with Duthorian Rall, then Gazin Tenorm.
- Take the item he gives you to use on Henze Faulk in Elwynn forest, located on the island in the middle of the lake on the east side of the map.
- Kill a Defias Rogue Wizard for the Defias Script.
- Return to the Cathedral to talk to Duthorian Rall once more, and get Redemption.
- Pick up the quest from Azar Stronghammer in Kharanos.
- Go to Tiza Battleforge in the Mystic Ward of Ironforge.
- Take her tome, read it, talk to her again, then find John Turner in the Commons.
- Bring him 10 Linen Cloth.
- Take his symbol and return to Tiza.
- Head out far east to find Narm Faulk on the southern most side of the lake on the eastern edge of the map.
- Kill a Dark Iron Spy for Dark Iron Script.
- Return to Tiza in Ironforge, and get Redemption.
8. Professions While Leveling
If your goal is to hit Level 60 as fast as possible, it is not recommended to pick up professions while leveling. However, some professions are very useful for either leveling or at Level 60 and can be worth the time investment while leveling. First Aid is a must-have profession at max level due to the no Mana cost healing it provides and learning it early on can be useful while leveling. Herbalism, Mining, and Skinning all are great choices for making gold towards your first mount, and can also be useful for helping to level other important professions later on, such as taking Mining to help level Engineering.
If you are going Holy at Level 60, it might be advisable to take professions that you can level without needing to kill enemies, such as Herbalism and Alchemy.
- 29 Aug. 2019: Improved presentation of talent picks by level.
- 14 Aug. 2019: Page added.
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