Classic Warlock Goldmaking Guide: The Best Ways to Make Gold
Welcome to our Goldmaking guide for Warlocks, where you will learn the best ways to make Gold with a Warlock in WoW Classic.
Earning gold is an incredibly important part of Classic WoW and will be very important for many things. There are large purchases that you will want to make, such as getting your epic mount or getting better gear from the auction house. You will also have lots of reoccurring purchases, such as consumables for raiding and PvP. The bottom line is that gold is important, both for quality of life and for getting important items to help your gameplay. One of the most important things to do once you hit Level 60 for the first time, or even before that, is to work to establish a gold making source.
Best Professions for Warlocks
In Classic, there are no passive combat bonuses for choosing specific professions. This means that you are free to choose whatever you would like. Despite this, professions can be incredibly important for lots of things, and it is important to consider the possible benefits before choosing. Some professions are great for making gold, while some are more suited to helping you in actual gameplay.
Especially at the start, materials will be expensive. This is especially true for minerals, herbs, and skins that come from higher level zones and enemies. Mining, Herbalism, and Skinning are all great choices early on, as they allow you to farm much needed crafting materials yourself without having to buy them. This is a great way to level up a profession that uses those materials, such as going Mining and Engineering. Warlocks are especially good for Skinning because of how powerful they are at soloing.
One of the single most expensive materials in the game is Devilsaur Leather from the Devilsaurs in Un'Goro Crater. This is an important crafting material because it is used to craft Devilsaur Gauntlets and Devilsaur Leggings, which are best-in-slot items for many classes. If you choose to go Skinning and are able to reach Level 60 quickly, you can go farm these before they become heavily contested. After more people start to reach Level 60, Devilsaurs will be farmed by many people, and it will be extremely difficult to reliably find them. If you are on a PvP server, this can be especially dangerous, due to the groups that will form to find them on both factions. This is really only viable early on though, and only if you are one of the first on your server to 60, or if you are being supported by your guild.
Tailoring, Leatherworking, Blacksmithing, Enchanting, and Alchemy are all excellent choices for professions and can be quite profitable. Tailoring is especially good for Warlocks however because of Robe of the Void and several other pieces that are pre-raid BiS. Blacksmithing, and Leatherworking also craft important gear that people will want, while Enchanting and Alchemy can make consumables that are important for raiding and PvP. Alchemy especially has tons of important potions, elixirs, and flasks that are high in demand. In addition, Alchemy has the Arcanite Bar transmute, which provides you with a steady stream of income just from transmuting it on cooldown. Tailoring is also especially good for Warlocks however because of Robe of the Void and several other pieces that are pre-raid BiS.
While not a profitable profession, Engineering can be very important for PvP and raiding. The different bombs and trinkets are very strong, making the profession worth considering if you want to be competitive at either PvP or raiding. Some higher end guilds will actually require their members to have Engineering, with some even going as far as requiring Physical damage dealers to be Gnomish Engineers because of how good Gnomish Battle Chicken is.
With the release of Zul'Gurub, Tailoring is now a much more profitable profession. The Bloodvine caster DPS set is BiS for all of the cloth casters, and can be quite profitable to make. Additionally, your Mooncloth cooldown is an easy, consistent way to make a bit of gold.
Solo Farming as a Warlock
Warlocks are one of the best solo classes in the game, making solo farming a great way to making gold. There are many enemies and dungeons that can be very profitable to farm.
If you can get your hands on a Dire Maul North instance that has already been cleared with a tribute run, you can use the lockout to sell the DM buffs to raiders. Three of the ogres inside the instance give powerful buffs when talked to after the instance is cleared, and many raiders will pay a few gold to get summoned for the buffs right before they raid. If you get an instance cleared and take a couple of friends to help summon people on a popular raid night, you can easily clear 100g+ per hour just summoning people to get their buffs.
In addition to having several pieces of pre-raid BiS gear, Maraudon is a higher level dungeon that is possible for Warlocks to solo. There are two very profitable things you can do in Maraudon.
Firstly, you can clear all of the bosses just to vendor the gear you get. This will net you a fair bit of gold from the vendored items, and if you clear it efficiently enough, can be a competitive gold source.
The other option is to bring along melee DPS, such as Rogues and Warriors, and charge them gold for you to solo the instance and kill the final boss, Princess Theradras. She drops Blackstone Ring, which is BiS for Physical damage dealers. Because it is such a sought after item, many people would prefer to pay a Warlock or Hunter gold to help them farm it, thus guaranteeing them the ring if it drops. This is an especially profitable method early on, when people are still working on gearing up for raids.
If you are interested in learning how to solo Maraudon as a Warlock, we would highly recommend looking up a guide on YouTube, as it will be the best way to learn.
Tyr's Hand is an encampment in the Eastern Plaguelands that can be a very profitable farming spot for solo farmers. The Scarlet Archmages there have a chance to drop Formula: Enchant Weapon - Crusader, which is the formula for the most sought after weapon enchant that most melee use. The formula itself will sell for lots of gold, or if you are an enchanter, you can learn it to be able to use the enchant. Having the enchant is rare, enabling you to charge people decent amounts of gold to enchant their weapons. The enemies at Tyr's Hand also drop Runecloth, Major Healing Potion, and other useful items.
There are tons of high level elementals that drop the various essences, such as Essence of Fire. These are needing early on and can be quite profitable to farm. Felwood and Winterspring are two common areas to get them in if you are looking to either sell them on the AH or use them for your own professions.
- 15 May 2020: Added some Tailoring methods and DM farm.
- 23 Aug. 2019: Page added.
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