Jump to content
FORUMS
Sign in to follow this  
Stan

Unicorn Mounts Can Fly in Shadowlands

Recommended Posts

FW5ZLPj.jpg

Lucid Nightmare and other unicorn mounts have been changed to flying mounts in this week's Shadowlands Alpha Build 34278.

The change affects the following mounts:

Are you looking forward to the change? Head over to Warcraft Secrets for a detailed guide on how to get the Lucid Nightmare mount.

4z99v04.jpg?1

Latest Shadowlands News

Classes Leveling

All Covenant Class Abilities Revealed

Covenant Signature and Class Ability Upgrades

Shadowlands 9.0.1 Build 34081 Class Changes

Shadowlands 9.0.1 Build 34081 Covenant Ability Changes

Shadowlands 9.0.1 Build 34137 Class Changes

Shadowlands 9.0.1 Build 34137 Covenant Ability Changes

Shadowlands 9.0.1 Build 34199 Class Changes

Shadowlands 9.0.1 Build 34199 Covenant Ability Changes

All Shadowlands Class Changes

Detailed List of Nerfed AoE Abilities in Shadowlands

Hunter Stable Size Increased in Shadowlands

Class Buffs Nerfed in Shadowlands

Balance Druid Eclipse Changes Explained

Allied Races Reputation Requirement Removed

Draenor & Legion Pathfinder Removed

Death Knights and Demon Hunters Start at Level 8 in Shadowlands

Exile's Reach Starting Zone (Official Preview)

Leveling from 1-50 Took 7 Hours on Alpha

Flying Available at Level 25 in Shadowlands

Legion Legendaries Disabled in Shadowlands

Level Requirements for Unlocking Talents in Shadowlands

One Demon Hunter Per Realm Restriction Lifted in Shadowlands

Quest Interface Improvements Coming in Shadowlands

Datamining Misc

Shadowlands 9.0.1 Build 33978

Shadowlands 9.0.1 Build 33978 Creature Models

Shadowlands 9.0.1 Build 33978 Mounts: Part 1

Shadowlands 9.0.1 Build 33978 Mounts: Part 2

Shadowlands 9.0.1 Build 33978 Mounts: Part 3

Shadowlands 9.0.1 Build 34137: Flying Updates

Shadowlands 9.0.1 Build 34137: New Models

Shadowlands 9.0.1 Build 34199: New Race Descriptions

All Covenant Armor Sets

Potential Allied Races Coming in Shadowlands

Optional Crafting Reagents in Shadowlands

Runeforging Updates: New Death Knight Runes

Ardenweald Faun NPC Customization Options

Bastion Kyrian NPC Customization Options

Night Fae Covenant Back Attachments

Kyrian Covenant Back Attachments

Kael'thas Sunstrider in Shadowlands (Spoilers)

Nathanos Blightcaller in Shadowlands (Spoilers)

Sprite Darter's Cosmetic Armor Set Preview

 

Dying in the Shadowlands

Controller Support Coming in Shadowlands

Eye of the Jailer Mechanic in the Maw

Icecrown Skybox Updated for Shadowlands

Item Level Squish in Shadowlands

Unread Mail Indicator on Character Selection Screen

New Graphic Options in Shadowlands

New Character Creation & Customization Options UI

New Character Creation Screen in Shadowlands

NPCs React to Your Presence in Shadowlands

Shadowlands World & Zone Maps

Ray Tracing Shadows Support

 

 

 

 

 

 

 

 

Development Updates PvP

Initial Shadowlands Developer Update

Shadowlands Development Update Notes: April 9th

Shadowlands Development Update Notes: April 16th

Torghast Changes: April 29th

PvP Vendors Return in Shadowlands

 

 

 

Interviews Zone Previews

No War/Titanforging or Corrupted Items in Shadowlands: Ion Hazzikostas Interview

Lore Interview with Lead Narrative Designer Steve Danuser

Torghast Interview with Senior Quest Designer Paul Kubit

Zoltan Interview with Game Director Ion Hazzikostas

 

 

 

Bastion & Kyrian Covenant (Official Preview)

Revendreth & Venthyr Covenant (Official Preview)

Bastion Zone Screenshots

Revendreth Zone Screenshots

The Necrotic Wake Dungeon

Torghast, Tower of the Damned Official Preview

Torghast, Tower of the Damned Sample Run

Orgrimmar & Stormwind Changes in Shadowlands

Share this post


Link to post
Share on other sites

What about the Swift Zhevra mount? Will it be able to fly? It IS a unicorn mount. And all other recruit a friend mounts can fly. It's only fair.

  • Like 1

Share this post


Link to post
Share on other sites
7 minutes ago, Hookachakka said:

What about the Swift Zhevra mount? Will it be able to fly? It IS a unicorn mount. And all other recruit a friend mounts can fly. It's only fair.

Currently, Swift Zhevra can't fly on Alpha.

  • Sad 1

Share this post


Link to post
Share on other sites

What about the Zevra reward for recruit a friend ?

 

accidentally asked twice

Edited by Tai456
Already answered

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Ok, this one's a pretty big bummer of a post, so apologies upfront. It seems not everyone is up-to-date with the goings on surrounding Shadowlands and its release, as quite a few players seem to have prepared for yesterday/today's launch, seemingly missing the delay announcement.
      We found several players both on reddit and in the game itself completely unaware of the fact Shadowlands won't be coming for a while, some that even prepared time off work for this week! Let's start off on our own twitter, where @Dr_Fiv3 shared this encounter he had in-game:
      That's a pretty big spoiler he avoided!
      Then it's on to reddit, with a couple of threads already popping up,
      As you'd expect, there were plenty of F-s and "That's rough buddy."-s in the thread. And then finally we have probably the saddest of the bunch, with the title giving you hope he's at least not sure, but then he lays out his worst case scenario in the thread title, wondering if he'd have to wait until reset to be able to play the expansion:

      And so the expansion launch day has passed and hopefully everyone knows that Shadowlands isn't coming that soon, and we really feel sorry for those that only found out today!
    • By Starym
      Doubleagent isn't alone in his factionless herb and mining stupor anymore! Sir_Frank_B has taken his Pandaren Frankly to the end of his journey (for now), as he dinged 50 today! Also, do you want to hear something really spooky? Frankly dinged max level on the EXACT same day as Doubleagent did, just 2 years later.

      The effort has been ongoing for a long time, taking 25 days /played in total, and while he didn't quite manage to reach max level before the pre-patch, he has a pretty good reason why!

      Apparently Magni really doesn't care whether you have a faction or ever left your starter zone, he WILL find you and woonz you.
      Source.
      In case you aren't familiar with what exactly is happening here or how he managed to get to max level without ever choosing a faction:
      The pre-patch made things easier, as it increased the XP gains from the herb and mining nodes:
      Unfortunately there's still 1 more honor to be had in this factionless existence, as Frankly didn't manage to remain specless:
      So for anyone crazy enough out there, you can still get the only faction and spec-less character ever!

      So congrats to Sir_Frank_B on getting it done! Frankly will continue on at some point after Shadowlands arrives, so Doubleagent might have some competition for that first squished level 60, but he will forever be the first and only factionless level 120!
    • By Starym
      Here comes more WoW but not in WoW, as David Chan took it upon himself to get Scarlet Monastery a bit of a touch-up and ended up with some pretty great Unreal engine goodness! It's mostly just the "main" SM shot, the Cathedral hallway and altar at the end of the instance, where we face off against Mograine and Whitemane, with a few sections outside as well. The whole thing took about 5 weeks to complete!

      We talked with David a little about the project, but first let's take a look at some of these truly impressive shots (unfortunately there's no video available, as the computer it was being rendered on had some issues with its graphics card).





       


      And there are also some outside shots as well:



      If you want to check out even more shots of SM, check out David Chan's Artstation, and you can also check out his blog, where he goes through the entire process of creating this impressive piece!
    • By Staff
      Another weekday, another batch of hotfixes! We have the big dungeon XP change, Shaman tweaks, and the return of Anduin to the throne after the short usurpation by Turalyon! 
      October 26 (source)
      Classes
      Shaman Enhancement Primal Primer (Azerite Trait) now correctly activates when Flametongue Weapon is applied to your weapon. Dungeons and Raids
      Experience granted to players in dungeons is now standardized, and does not change with the size of the player's party. Developers' notes: This standardized experience value is equal to what the leveling player would have previously earned in a 5-person party. Dungeon experience was tuned around the expectation of full parties, and we saw that taplist loopholes in combination with pre-patch changes to dungeon scaling revealed some extreme leveling tactics by fewer than 5 players. We want dungeons to remain lucrative, and to be a valid alternative to questing and other experience sources, rather than to overshadow them. Quests
      Anduin Wrynn should now be present in the throne room to turn in quests for players who are still on the Darkshore introduction storyline.
    • By Staff
      Experience granted to players in dungeons is now standardized, meaning it won't change with the size of the player's party.
      (Source)
      With a hotfix that is now live, we’ve made the following adjustment:
      Experience granted to players in dungeons is now standardized, and does not change with the size of the player’s party. This standardized experience value is equal to what the leveling player would have previously earned in a 5-person party.
      Going in the pre-patch, dungeon experience was tuned around the expectation of full parties. However, we saw that taplist loopholes in combination with pre-patch changes to dungeon scaling revealed some extreme leveling tactics by fewer than 5 players. We want dungeons to remain lucrative, and to be a valid alternative to questing and other experience sources, rather than to overshadow them.
×
×
  • Create New...