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Forever Demonology Warlock Stat Priority

Last Updated: Oct 26, 2026 - 10:54 AM (1d ago)

On this page, you will find out the optimal PvE stat priority for your Demonology Warlock in WoW Forever. We first present the stat priority, before delving into more complex explanations.

1.

Demonology Warlock Stat Priority

This page covers the stat priority for Demonology Warlock at Level 60, explaining how each stat works and which talents affect your gearing choices. These recommendations may change as Forever is updated.

Hit Chance
Spell Power
Critical Strike
Haste
Intellect

Hit Chance comes first against bosses because it makes both your spells and your demon's attacks more reliable. After reaching that target, focus on Spell Power, Critical Strike, and Haste to improve your damage.

Stat Bonus
Hit Chance Reduces the chance that your spells and your demon's attacks miss.
Raid boss gearing target: 17% total Hit Chance against Level 63 bosses, including talents.
Spell Power Increases the damage of your spells.
Critical Strike Increases the chance that your spells critically strike, including your DoTs and drains.
Haste Shortens spell cast times, drain channels, and the spell global cooldown.
Intellect Increases your maximum mana and spell Critical Strike Chance.
Spell Piercing Reduces the resistance your spells have to overcome and can increase your magic damage.
Spirit Increases normal mana regeneration and the mana restored by Life Tap Icon Life Tap.
Stamina Increases your maximum health.
1.1.

Hit Chance

Raid bosses count as Level 63 enemies, so aim for 17% total Hit Chance against them from talents, gear, and other bonuses. If your build takes five points in Suppression Icon Suppression, its 5% Hit Chance applies to all your spells, including Searing Pain Icon Searing Pain and Shadow Bolt Icon Shadow Bolt, leaving another 12% to get from gear and other sources.

Your demon inherits your spell Hit Chance and 8/17 of that value as melee Hit Chance, so 17% total spell Hit Chance gives it 17% spell Hit Chance and 8% melee Hit Chance.

1.2.

Spell Power

Spell Power increases the damage of spells such as Searing Pain Icon Searing Pain, Shadow Bolt Icon Shadow Bolt, Corruption Icon Corruption, and Soul Fire Icon Soul Fire without increasing their mana cost. With two points in Demonic Energies Icon Demonic Energies, 15% of your spell damage heals your demon.

1.2.1.

Fire and Shadow Damage

Demonology uses both Fire and Shadow spells, with Searing Pain Icon Searing Pain dealing Fire damage and Shadow Bolt Icon Shadow Bolt and Corruption Icon Corruption dealing Shadow damage. Each point of damage limited to one school works like 1 point of Spell Power for that school, while general Spell Power improves both.

1.2.2.

Demonic Knowledge

At three points, Demonic Knowledge Icon Demonic Knowledge adds spell damage equal to your character level to both you and your demon while you have a demon active, giving each of you 60 Spell Power at Level 60. This bonus depends on your level, so adding Stamina or Intellect doesn't increase it.

1.3.

Critical Strike

Critical Strike increases how often your spells crit, including direct hits from Searing Pain Icon Searing Pain and Shadow Bolt Icon Shadow Bolt and individual ticks from Corruption Icon Corruption and your drains.

Critical Strike Scaling

With Ruin Icon Ruin fully talented, your Destruction spells crit for 200% of their normal damage instead of 150%, before other modifiers. If your build takes Pandemic Icon Pandemic, it improves the critical damage of the Shadow DoTs and drains listed in that talent.


Your demon also inherits Critical Strike gained directly from gear, increasing its chance to crit with both melee attacks and spells.

1.4.

Haste

Haste reduces the cast time of spells such as Shadow Bolt Icon Shadow Bolt and shortens the spell global cooldown to as little as 1 second, letting you apply DoTs and use Life Tap Icon Life Tap with less time between casts.

Haste also shortens the channel time of drains such as Drain Life Icon Drain Life, giving you the same number of ticks in less time. DoTs such as Corruption Icon Corruption and Bane of Agony Icon Bane of Agony keep their normal tick speed and don't gain extra ticks.

1.5.

Intellect

At Level 60, each additional point of Intellect gives 15 mana before modifiers, and about 60 Intellect gives 1% spell Critical Strike Chance. The larger mana pool lets you cast longer before using Life Tap Icon Life Tap, though it doesn't change the mana restored by each tap.

Three points in Fel Vitality Icon Fel Vitality increase your maximum mana by 15%, amplifying the mana gained from Intellect, while also giving your demon 15% more maximum health and mana.

1.6.

Spell Piercing

Spell Piercing reduces the resistance your spells have to overcome, with testing in Forever showing that it can push resistance below zero and increase damage even against enemies with no resistance. Its effect is separate from Hit Chance, which reduces the likelihood of your spells missing.

1.7.

Spirit

Spirit increases the mana restored by Life Tap Icon Life Tap, allowing you to recover mana with fewer casts, though each tap also costs more health. Spell Power doesn't improve Life Tap in Forever.

Spirit and Life Tap Scaling

Before talents, each additional point of Spirit adds 1 mana to Life Tap Icon Life Tap and 1 health to its cost. Two points in Improved Life Tap Icon Improved Life Tap increase the mana gained by 20%, bringing the bonus from 100 additional Spirit to 120 mana per tap.


With two points in Demonic Energies Icon Demonic Energies, your demon gains mana equal to the amount you receive from Life Tap Icon Life Tap, so Spirit improves mana recovery for both of you.


Spirit also improves normal mana regeneration, although that regeneration normally pauses for 5 seconds after you spend mana on a spell and provides less value while casting continuously.

1.8.

Stamina

Stamina provides 10 health per point before buffs, helping you survive incoming damage and giving you more health to spend on Life Tap Icon Life Tap. The extra health doesn't increase how much mana each tap restores.

With five points, Demonic Embrace Icon Demonic Embrace increases your total Stamina by 15%.

2.

Spell Power Coefficients

These coefficients show how much of your Spell Power is added to each hit or tick before talents, crits, resistance, and other damage modifiers. For DoTs and channels, the total assumes that every tick deals damage.

Spell Coefficient per Hit or Tick Total Spell Coefficient
Searing Pain Icon Searing Pain 42.9% per hit
Shadow Bolt Icon Shadow Bolt 85.7% per hit
Corruption Icon Corruption 20% per tick 120% over 6 ticks
Bane of Agony Icon Bane of Agony 13.3% recorded periodic coefficient 159.6% calculated over 12 ticks
Bane of Doom Icon Bane of Doom 400%
Drain Life Icon Drain Life 10% per tick 50% over 5 ticks
Drain Soul Icon Drain Soul 10% per tick 50% over 5 ticks
Immolate Icon Immolate, if used 20% initial hit
13% per tick
85% from the initial hit and 5 ticks
Shadowburn Icon Shadowburn, if talented 42.9% per hit
Hellfire Icon Hellfire 2.2% per tick, per enemy 33% over 15 ticks, per enemy
Rain of Fire Icon Rain of Fire 8.3% per tick, per enemy 33.2% over 4 ticks, per enemy

An additional 100 Spell Power, for example, adds about 42.9 damage to each Searing Pain Icon Searing Pain hit before modifiers. The extra damage your demon deals through Demonic Brand Icon Demonic Brand is separate from that coefficient.

The table uses the recorded coefficients for the spell ranks used at Level 60, as lower ranks can have different coefficients or fewer ticks.

Bane of Agony Icon Bane of Agony deals increasing damage over its duration, and the total shown here is calculated from its periodic coefficient and 12 total ticks rather than measured independently for each individual ramping tick.

Abide
Abide
Guide Author
Follow Abide

This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the Icy Veins Discord. You can also see him live on Twitch.

3.

Changelog

  • 26 Oct. 2026: Guide Added.
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