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World of Warcraft: Forever Affliction Warlock - Rotation, Cooldowns, and Abilities

Last Updated: Nov 4, 2026 - 12:00 PM (4d ago)

On this page, you will learn how to optimize the rotation of your Affliction Warlock in both single-target and multiple-target PvE situations in WoW Forever. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS.

1.

Affliction Warlock Gameplay and Rotation Guide

Affliction keeps Corruption Icon Corruption, Siphon Life Icon Siphon Life, Immolate Icon Immolate, and a Bane active while channeling Wrack Icon Wrack between refreshes. Nightfall Icon Nightfall adds instant Shadow Bolt Icon Shadow Bolt casts to the rotation, so you're watching both your DoT timers and those procs as you channel Wrack.

You will regularly want to Life Tap Icon Life Tap to replenish Mana at the cost of some HP, using movement or a short gap before a DoT refresh to tap when needed. You also don't need to finish every Wrack Icon Wrack channel before doing something else; stop when a higher priority needs attention.

2.

Single-Target Rotation

Before the pull, have a Succubus summoned for damage, keep Demon Armor Icon Demon Armor active, and apply your Create Spellstone Icon Create Spellstone weapon enchant. Prepare a Healthstone and have Soul Shards available for summoning your demon and using your utility spells.

Work down this priority list whenever you're ready to cast, skipping effects that are already active or won't have enough time to deal their damage.

  1. Maintain Buffs and Debuffs
  2. Corruption Icon Corruption
    • Apply it if missing and refresh it as the existing effect expires.
  3. Siphon Life Icon Siphon Life
    • Apply it if missing and refresh it as the existing effect expires.
  4. Immolate Icon Immolate
    • Apply it if missing, or time your next cast to land as the existing effect expires.
  5. Shadow Bolt Icon Shadow Bolt
    • Use the instant cast from Nightfall Icon Nightfall when it becomes available.
  6. Life Tap Icon Life Tap
    • Use it when you need mana, preferably while moving or during a short gap before your next DoT refresh.
  7. Wrack Icon Wrack
    • Channel while the higher priorities are covered, stopping when you need to refresh a DoT or use a Nightfall Icon Nightfall proc.
FAQCan I Have a Curse and a Bane on the Same Enemy?

Yes. You can keep one Curse and one Bane on each enemy, so Curse of the Elements Icon Curse of the Elements can stay active alongside Bane of Doom Icon Bane of Doom or Bane of Agony Icon Bane of Agony. Casting a different Curse replaces your previous Curse on that enemy, and casting a different Bane replaces your previous Bane. Don't replace Doom with Agony while you're waiting for it to deal damage.

3.

AoE Rotation

In cleave and AoE scenarios, there is a slight difference between priorities depending on the amount of enemies you are fighting.

3.1.

Two Targets

  1. Secondary Target:
  2. Main Target:
    • Follow the single target rotation above while maintaining the DoTs on the second enemy.

You do not use Hellfire Icon Hellfire when fighting just two enemies.

3.2.

Three or More Targets

While moving into position, spread Corruption Icon Corruption on enemies that will die quickly, or Bane of Agony Icon Bane of Agony on those that will live longer. These instant casts also give your tank a few globals to gather the pack and build threat before you start channeling.

  • Hellfire Icon Hellfire
    • Channel as soon as the enemies are in range, even if some still don't have DoTs. If the pack is already next to you, start channeling without spending more time applying debuffs.
  • Rain of Fire Icon Rain of Fire
    • Use it instead if you can't get into melee range or it is too dangerous to stand in the pack.
  • Shadow Bolt Icon Shadow Bolt
    • Spend instant casts from Nightfall Icon Nightfall as they become available, then return to channeling.
4.

Damage Spells Overview

  • Wrack Icon Wrack
    • Channels Shadow damage over six seconds, with one tick per second before Haste. While it's active, your other Shadow DoTs deal 10% more damage to that enemy, so keep them running before you start channeling.
    • Soul Siphon Icon Soul Siphon increases the channel's damage based on your other Affliction effects on the target, reaching its maximum with three qualifying effects. Corruption Icon Corruption, Siphon Life Icon Siphon Life, and your Bane provide those effects without needing to add spells just to reach the cap.
FAQDo I Need to Finish Every Wrack Channel?

No. Stop Wrack Icon Wrack when you need to refresh a DoT, use an instant Shadow Bolt Icon Shadow Bolt from Nightfall Icon Nightfall, or use Life Tap Icon Life Tap. When possible, switch just after a tick rather than canceling just before the next one lands. You lose the remaining ticks when you stop, but holding a full channel while higher priorities wait can cost damage elsewhere.

  • Corruption Icon Corruption
    • Deals Shadow damage over 18 seconds and becomes instant through Improved Corruption Icon Improved Corruption when fully talented. Its ticks can trigger Nightfall Icon Nightfall, giving you more instant Shadow Bolt Icon Shadow Bolt casts when you keep it active on several enemies. Let it expire before refreshing so you don't throw away its remaining ticks.
  • Siphon Life Icon Siphon Life
    • Deals Shadow damage and heals you every three seconds for 30 seconds, helping recover health spent on Life Tap Icon Life Tap. It also counts toward the three effects needed for Soul Siphon Icon Soul Siphon's maximum bonus. Keep it active on your main target and add it to a second enemy when that enemy will live long enough for the DoT to be worthwhile.
  • Immolate Icon Immolate
    • Deals an initial Fire hit followed by 15 seconds of damage over time, with Bane Icon Bane shortening its cast time. Time your next cast to land as the existing effect expires, rather than refreshing early and throwing away its remaining ticks.
  • Shadow Bolt Icon Shadow Bolt
    • Nightfall Icon Nightfall gives you instant casts to use between DoT refreshes and Wrack Icon Wrack channels. It can trigger from that channel or from Corruption Icon Corruption, Drain Life Icon Drain Life, and Drain Soul Icon Drain Soul damage; Hellfire Icon Hellfire itself cannot trigger it.
    • Ruin Icon Ruin makes its critical strikes hit harder, while Improved Shadow Bolt Icon Improved Shadow Bolt makes those crits increase your Shadow damage against the target by up to 20% for 12 seconds. That bonus applies to your own Shadow damage, including Wrack Icon Wrack and your Shadow DoTs.
  • Lash of Pain Icon Lash of Pain
    • Your Succubus's melee Shadow attack. Keep her in range and attacking an enemy while you channel, and call her back before she moves into danger.
  • Hellfire Icon Hellfire
    • Channels Fire damage around you for up to 15 seconds, damaging you as well as nearby enemies each second. It requires you to stand close to the pack, so watch your health and the enemies' position throughout the channel. Don't combine repeated Life Tap Icon Life Tap casts with Hellfire when you don't have enough health to pay for both.
  • Rain of Fire Icon Rain of Fire
    • Channels damage into a targeted area for 8 seconds, with damage every 2 seconds. It lets you stay away from the pack, but enemies need to remain inside the area to keep taking damage. Wait until the tank has positioned them before committing to a channel.
5.

Banes and Curses

  • Bane of Doom Icon Bane of Doom and Bane of Agony Icon Bane of Agony
    • Bane of Doom Icon Bane of Doom deals its damage after 60 seconds and has a 1-minute cooldown. It needs the target to survive until that damage lands, so stop applying it once there isn't enough time left in the fight.
    • Bane of Agony Icon Bane of Agony deals damage over 24 seconds, with its later ticks dealing more damage than the early ones. Let it finish before reapplying it so you don't lose those stronger ticks. Its damage updates with your current stats, so you don't need to restart it when a temporary damage buff appears.
FAQShould I Hard Cast Shadow Bolt Before Bane of Doom Hits?

If Improved Shadow Bolt Icon Improved Shadow Bolt is missing during the final 12 seconds before Bane of Doom Icon Bane of Doom deals damage, you can try casting Shadow Bolt Icon Shadow Bolt to get the debuff from a crit. Return to Wrack Icon Wrack once the debuff appears or Doom lands. This is optional: you give up channel damage and Wrack's bonus to your other Shadow DoTs for a chance to apply the debuff before the hit.

  • Amplify Curse Icon Amplify Curse
    • Increases the effect of your next Bane of Agony Icon Bane of Agony by 50%, with a 3-minute cooldown. Use it just before applying the Bane you want to strengthen. It doesn't improve Bane of Doom Icon Bane of Doom, and casting an eligible Curse such as Curse of Weakness Icon Curse of Weakness first can consume the buff instead.
  • Curse of the Elements Icon Curse of the Elements
    • Reduces magic resistances and increases magic damage taken, helping both your Fire and Shadow spells as well as the other casters in your group. Coordinate Curse assignments when several Warlocks are present so you cover the debuffs the group needs without overwriting your own assigned Curse.
  • Curse of Recklessness Icon Curse of Recklessness
    • Reduces an enemy's Armor and prevents it from fleeing, making it useful for supporting physical damage or stopping a runner from pulling another pack. It also prevents Fear and Horror, so replace it with another Curse before trying to use those effects on that enemy.
  • Curse of Tongues Icon Curse of Tongues
    • Slows enemy spellcasting, giving your group more time to interrupt dangerous casts. Use it when assigned or when controlling a caster is more useful than your normal Curse.
  • Curse of Weakness Icon Curse of Weakness
    • Reduces the target's Physical damage. It can help against a hard hitting enemy when you're responsible for that debuff.
6.

Resources and Preparation

  • Life Tap Icon Life Tap
    • Trades health for mana, with Spirit increasing both the health converted and mana restored. Use it when you need mana to keep casting.
    • Fit taps into movement or a short gap before a DoT refresh when possible, rather than waiting until you're unable to start your next Wrack Icon Wrack channel. Avoid tapping for mana you won't use.
  • Drain Soul Icon Drain Soul
    • Can generate Soul Shards while dealing damage to nontrivial enemies. Use it to replenish your supply when needed, rather than treating it as an execute spell in the Wrack Icon Wrack priority. Prepare shards before a raid so you don't need to spend boss casting time replacing them.
  • Demon Armor Icon Demon Armor
    • Provides Armor, Shadow Resistance, and health regeneration. Keep it active before pulls so you don't need to spend a cast refreshing it during combat.
7.

Survival and Crowd Control

  • Create Healthstone Icon Create Healthstone
    • Creates a healing item to prepare before combat, with a 2-minute cooldown when used. Keep it accessible for a dangerous hit or a period of heavy group damage, and give stones to other group members before the pull.
  • Shadow Ward Icon Shadow Ward
    • Absorbs Shadow damage for up to 30 seconds and has a 30-second cooldown. Use it before incoming Shadow damage; it won't absorb damage from other schools.
  • Drain Life Icon Drain Life
    • Channels Shadow damage while healing you. Use it in place of Wrack Icon Wrack when you need more healing than Siphon Life Icon Siphon Life provides. Soul Siphon Icon Soul Siphon improves it based on your other Affliction effects, and its damage can still trigger Nightfall Icon Nightfall.
  • Death Coil Icon Death Coil
    • Deals instant Shadow damage, heals you for the damage dealt, and causes 3 seconds of Horror against susceptible enemies, with a 2-minute cooldown. Use it when the healing or Horror will help you survive.
  • Fear Icon Fear
    • Controls an enemy by sending it fleeing, though damage can break the effect and its movement can carry it into another pack. Check the space around the enemy before using it in a dungeon.
  • Howl of Terror Icon Howl of Terror
    • Fears up to five nearby enemies after a cast, with a 40-second cooldown. It can buy time when a pull gets out of control, but the same risks from fleeing enemies and damage breaking Fear apply.
  • Banish Icon Banish
    • Removes a Demon or Elemental from the fight, making it unable to act or take damage. Use it to control an extra enemy while the group deals with the rest of a pull, and be ready to reapply it when the effect ends.
  • Subjugate Demon Icon Subjugate Demon
    • Uses a Soul Shard to take control of a suitable enemy Demon, replacing your normal pet while it lasts. Control can break early, so watch the Demon and be ready to deal with it when it becomes hostile.
8.

Group and Demon Utility

  • Create Soulstone Icon Create Soulstone
    • Creates a stone that lets you prepare yourself or an ally to resurrect after death. Coordinate the target before a pull, and keep the effect active on the assigned player.
  • Ritual of Summoning Icon Ritual of Summoning
    • Uses a Soul Shard and help from two other group members to summon a group member to your location. You will want to have shards ready before traveling to a dungeon or raid.

Your Succubus normally stays out for damage, with a Felhunter as an option when your group needs an interrupt or dispel. Keep Pet Attack and Pet Follow on accessible keybinds so you can send your demon to the right target or call it back from danger.

  • Spell Lock Icon Spell Lock
    • Your Felhunter's interrupt. Keep it on an accessible keybind when you're responsible for stopping a dangerous cast.
  • Devour Magic Icon Devour Magic
    • Lets your Felhunter remove a Magic debuff from an ally or a Magic buff from an enemy. Use it on the assigned target when a dispel is needed.
  • Seduction Icon Seduction
    • Lets your Succubus control a Humanoid. Keep damage off the target so the group can deal with other enemies while it's controlled.
  • Health Funnel Icon Health Funnel
    • Channels your own health into healing your demon. Watch your health as well as the pet's, especially after using Life Tap Icon Life Tap.
9.

Mobility

Use movement to refresh Corruption Icon Corruption, Siphon Life Icon Siphon Life, or a Bane when they're due, spend an instant Shadow Bolt Icon Shadow Bolt from Nightfall Icon Nightfall, or use Life Tap Icon Life Tap when you need mana. Your demon and existing DoTs keep dealing damage while you move, and you can resume Wrack Icon Wrack once you're in position. Don't refresh DoTs early or tap for mana you won't use just to fill a global cooldown.

Abide
Abide
Guide Author
Follow Abide

This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the Icy Veins Discord. You can also see him live on Twitch.

10.

Changelog

  • 04 Nov. 2026: Page added.
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