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Felhounds of Sargeras Abilities

Last updated on Nov 21, 2017 at 12:52 by Furty 1 comment

Table of Contents

General Information

On this page, we list all the abilities from the Felhounds of Sargeras encounter in Antorus, the Burning Throne. The idea is to give you a solid understanding of the encounter before you read the strategy.

If you are already familiar with the encounter, then you can skip to the strategy and tactics page or access any other page of the guide by using the table of contents on the right.

1. Overview

The Felhounds of Sargeras is a single phase encounter with two active bosses, F'harg and Shatug. Both Felhounds are active simultaneously, and they share a health pool. Their mechanics are very predictable, as they are cast based on their Energy level.

2. Passives

2.1. Energy

The Felhounds build Energy over time. Their Energy gain is independent of one another despite their shared health.

2.2. Destroyer's Boon

Destroyer's Boon Icon Destroyer's Boon is triggered whenever the Felhounds are within 40 yards of each other, granting each of them Sargeras' Blessing Icon Sargeras' Blessing, increasing all of their damage done by 100%.

2.3. Focusing Power

Focusing Power Icon Focusing Power temporarily suspends a Felhound's power generation.

This ability exists as a method of staggering the Energy gain of the Felhounds, as both of them have abilities that trigger at 33, 66, and 100 Energy. This ability is cast multiple times throughout the encounter, which will create unique ability overlaps later in the fight.

2.4. Soul Link

Soul Link Icon Soul Link shares 100% of the damage taken between the Felhounds.

3. F'harg

F'harg uses exclusively Fire style abilities.

3.1. Burning Maw and Smouldering

Burning Maw Icon Burning Maw is an aura and an ability; this buff will appear on F'harg right before he begins to cast the ability on the active tank. The active portion of Burning Maw deals moderate Shadow damage to the tank. Burning Maw will stack Smouldering Icon Smouldering on the boss, which deals Fire damage in a 25 yard frontal cone.

This ability is cast periodically.

3.2. Desolate Gaze

Desolate Gaze Icon Desolate Gaze causes F'harg to fix his gaze on random raid members. The raid will notice several fiery lines connecting the targeted players and F'harg; for 8 seconds, those players will be able to adjust the axes of these paths by moving. F'harg will then cast Desolate Path Icon Desolate Path, and several copies of him will charge forth across those paths, hitting anyone along the axis of the line and knocking them back as well as dealing heavy Fire damage.

This ability is cast when F'harg is at 33 Energy.

3.3. Molten Touch (Heroic+ Only)

Molten Touch Icon Molten Touch is cast periodically, teleporting a few random targets in front of F'harg and stunning them for 1.8 seconds. During this time, F'harg rapidly swipes at the targets, dealing heavy damage and applying stacks of Singed Icon Singed as well as triggering Molten Flare Icon Molten Flares with each swipe. Singed inflicts ticking Fire damage over 9 seconds, while Molten Flares fly out towards random raid members, marking their impact location with a small circle (5-yard radius). Anyone inside the zone when the Flare lands suffers moderate Fire damage.

This ability is cast when F'harg is at 66 Energy.

3.4. Enflame Corruption

Enflame Corruption Icon Enflame Corruption causes enemies to be periodically afflicted with the Enflamed Icon Enflamed debuff, which deals moderate Fire damage to the afflicted player as well as anyone within an 8 yard radius of them. Enflame Corruption persists for 9 seconds, and in addition to the Enflamed debuffs, the raid will also suffer damage every 1.5 seconds from Erupting Flames Icon Erupting Flames for the duration of Enflame Corruption.

This ability is cast when F'harg is at 100 Energy.

4. Shatug

Shatug uses exclusively Shadow style abilities.

4.1. Corrupting Maw and Decay

Corrupting Maw Icon Corrupting Maw is an aura and an ability; this buff will appear on Shatug right before he begins to cast the ability on the active tank. The active portion of Corrupting Maw deals moderate Shadow damage to the tank. Corrupting Maw will stack Decay Icon Decay on the boss, which deals Shadow damage in a 25 yard frontal cone.

This ability is cast periodically.

4.2. Consuming Sphere

Consuming Sphere Icon Consuming Sphere slowly travels in a line along the path of a random player. It deals ticking Shadow damage on contact, applying the debuff Consumed Icon Consumed to anyone hit, which increases the efficacy of further ticks by 75% per stack. The Sphere also sucks players towards it, with the intensity of the pull fading with distance from the orb.

This ability is cast when Shatug is at 33 Energy.

4.3. Weight of Darkness (Heroic+ only)

Weight of Darkness Icon Weight of Darkness is cast periodically, targeting several players with a debuff that debilitates their movement progressively more intensely over 5 seconds before detonating. All targets within 8 yards, including the afflicted player, will be feared for 20 seconds, with the duration divided evenly amongst the affected targets. If at least 3 players are within 8 yards, the fear is completely neutralized.

This ability is cast when Shatug is at 66 Energy.

4.4. Siphon Corruption

Siphon Corruption Icon Siphon Corruption causes enemies to be periodically afflicted with the Siphoned Icon Siphoned debuff, which deals heavy Shadow damage after 4 seconds, split evenly with all players within 8 yards. Siphon Corruption persists for 9 seconds, and in addition to the Siphoned debuffs, the raid will also suffer damage every 1.5 seconds from Erupting Shadows Icon Erupting Shadows for the duration of Siphon Corruption.

This ability is cast when Shatug is at 100 Energy.

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