Devourer Demon Hunter DPS Guide — Midnight (12.0)
Welcome to our Devourer Demon Hunter guide for World of Warcraft — Midnight (12.0). Here, you will learn how to play as a Devourer Demon Hunter in both raids and Mythic+ dungeons: from the very beginning to maximizing your DPS.
Devourer is a new mid-range DPS specialization for Demon Hunters available in Midnight. It unleashes void empowered spells do deal Cosmic damage while devouring the souls of it's foes.
It's gameplay mixes the build-and-spend loop with a unique twist during
it's cooldown -
Void Metamorphosis, which has no cooldown but is instead
accessed by collecting Soul Fragments generated by your abilities. Devourer utilizes
smaller cooldowns to build up to this, and rewards good planning and execution of
your
Void Metamorphosis windows. It primarily operates as a 25-yard caster
(much like Evokers), but also mixes in some talents that encourage moving into
melee range, creating a fast-paced and dynamic flow. As a Demon Hunter, it also
has a suite of movement tools and brings the
Chaos Brand debuff to assist
your group.
Devourer Demon Hunter Features in Midnight
Devourer Demon Hunter
Overview
Devourer is new in Midnight, and features a distinct playstyle departure from its melee counterpart, Havoc. Available now on Beta and eventually with the Midnight pre-patch, below is a quick overview of key things:
Primary Stat
Devourer is Intellect based, sharing gear with other casters.
Weapon Types
Devourer uses Warglaives (which have had Intellect added when you change specializations), Fist Weapons, Axes and Swords.
Range
Most abilities have a max range of 25 yards. Some talent options require you to be in melee range to use.
Resources
Devourer uses a dual resource system. Fury powers ability casts while outside
Void Metamorphosis, and drains passively while inside
it. Soul Fragments grant access to
Void Metamorphosis, and allows you to
cast
Collapsing Star.
/
Hero Talents
Devourer's two Hero Talents are
Void-Scarred and
Annihilator.
The first is shared with Havoc - and is a reskin of their
Fel-Scarred
equivalent that focuses on explosive bursts of damage during
Void Metamorphosis.
The second is shared with Vengeance and is all new to Midnight, which calls down
void meteors to devastate foes.
Devourer Demon Hunter
Key Abilities
Devourer replaces most of the baseline Demon Hunter abilities with Void themed alternatives, better suiting its caster hybrid playstyle. If you're new to the Beta and looking to jump in, this is a list of some of the key abilities to keep in mind.
Offensive Abilities
| Ability | Description/Effect |
|---|---|
| This is your primary filler, dealing Cosmic damage to your target with a
base cast time of 2 seconds. Each cast generates Fury and one Soul Fragment with
via |
|
| Deals heavy Cosmic damage to targets in front of you over its 3-second
channel. While outside of |
|
| Your main cooldown, unlike most classes this has no fixed cooldown.
Instead, this can be cast after gathering 50 Souls (modified by talents). When
activated, you deal significantly more damage, gain access to |
|
| Can only be accessed during |
|
| Deals instant Cosmic damage to your target with an 8-second cooldown. When
cast, this draws in up to 4 Souls (generating Fury in the process), so can be
used to collect any that are too far away to manually pick up. This is currently
tuned to be quite weak, but some talents add it into the rotation. When you
transform into |
|
| Charges to your target, dealing Cosmic damage with a 30-second cooldown. This has a lot of supporting talents to make it a more prominent part of some builds, but at a baseline level it's an instant damage and movement tool. Central to the melee hybrid builds. | |
| Deals Fire damage to yourself, generating 3 Souls and 30 Fury over 5 seconds. Has a 1-minute cooldown, but follow-up talents to alter your access to it. This serves as a small on-demand resource generation bump. |
Mobility, Utility & Defense
| Ability | Description/Effect |
|---|---|
| Devourer's answer to Havoc's |
|
| Devourer's defensive tool, providing 25% damage reduction for 10
seconds on a 1-minute cooldown. Can be augmented with a second charge via the
|
|
| Causes you to leap backward, with a 25-second cooldown. Some talents within the Devourer tree can augment this to become part of your offensive rotation, but its baseline effect is simply a movement tool. | |
| Devourer's interrupt ability, with a 15-second cooldown and 5-second lockout. | |
| Deals light Cosmic damage and stuns nearby enemies for 2 seconds, with a 45-second cooldown. |
Basics of Devourer Demon Hunter Gameplay
Devourer comes with a relatively small core of main spells, with some extra options in the talent tree to add extras in or alter the way cooldowns function. The spec has a smooth pick-up-and-play feel, but has a surprising amount of depth in both planning and managing your cooldown windows. To break down the basics of the spec, there's a few things to keep in mind:
- Build and Spend Resources - Devourer builds Fury and Soul Fragments
using
Consume, and collects them either by running over them, or casting
Reap. Fury is used to fuel
Void Ray, while Soul Fragments grant
access to your
Void Metamorphosis. - Maximize Void Metamorphosis -
Void Metamorphosis is your most
powerful cooldown, causing all of your abilities to do more damage. Most importantly,
it grants access to
Collapsing Star, provided you gather enough
Souls before it runs out. While in this form, Fury drains at increasingly fast,
so the more you can generate (and more Soul Fragments you can consume); the
longer you can stay inside and cast
Collapsing Stars! - Utilize your Hero Tree - Each of Devourer's Hero Trees add in
an additional mechanic on top of your regular gameplay.
Annihilator
has a powerful proc -
Voidfall - requiring you to cast
Reap
after reaching 3 stacks to rain meteors from the sky.
Void-Scarred on
the other hand releases
Voidsurges from certain abilities while in
Void Metamorphosis.
These three aspects form the main thrust of the Devourer rotation, with a rhythmic
pace shift between your time inside and outside of
Void Metamorphosis.
The flow can change when selecting certain talents, but these rules always remain
central to navigating combat. There's a lot of extra depth that can be found in
preparing for, and optimizing your
Void Metamorphosis windows, but the
base spec is very intuitive to get started with. Devourer, much like its two sister
specs, also has an extremely strong movement toolkit with
Shift and
Vengeful Retreat,
while also being able to cast
Consume on the move. This gives it great
control over positioning compared to many other ranged specializations.
If you're thinking about giving Devourer a try during the Midnight Beta test but aren't quite sure where to start, we recommend starting with our Quick Start page. This covers all the basic steps if you just want to jump in and get started.
Changelog
- 10 Nov. 2025 (Quick-Start): Page Created for Midnight Beta.
- 09 Nov. 2025 (rotation page): Page Created for Midnight Beta
- 09 Nov. 2025 (talents page): Page Created for Midnight Beta
- 09 Nov. 2025 (this page): Page Created for Midnight Beta
More Demon Hunter Guides
Guides from Other Classes
Raid Guides
This guide was written by Wordup and Voodoo.
Wordup
has been writing high-end WoW Class Guides for almost a decade,
with extensive theorycrafting experience across multiple classes. He raids
in the Top 100 guild Echoes,
and you can follow him on Twitter.
Voodoo raids in the guild Sacred Lotus,
and has been a well-respected figure in the DH theorycrafting community for
years. You can follow him on Twitter and
his YouTube.
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Fel-Scarred