From the weakest to the strongest specialization, each provide
unique character distinction and add value toward shaping the seasonal
"meta" in PvP. Our PvP DPS rankings provided for
Midnight's Season 2 are based on a combination of damage potential, utility,
cc, and survivability.
This list will be updated as new tuning and class changes come out
over the course of the season.
Arena meta is largely controlled by damage, composition, utility and mobility.
For a specialization to score high on the tier list, it needs to be a solid generalist
pick, that can function in multiple compositions, or currently holds the best composition
in the game for ladder play. Regardless of tier list placement, just about every specialization
in the game is capable of reaching gladiator at their potentials, with only very rare cases
where one or more specialization has been unable to.
At this point in time, the tier list is a prediction based on the competitive scenes'
agreement from Season 1 and the testing done on the Public Test Realm. Expect this page to be updated
regularly and frequently,
especially in the early season. At present, the meta looks like a stable carryover from Season 1 to Season 2,
meaning it will likely be the same specializations that will rule the meta early on.
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| S |
Subtlety Rogue
Subtlety Rogue ruled early Season 1, and ended up as one of the strongest
melees by the end of it. This season does not seem to change any of that, and it is likely
going to be as strong of a choice as Assassination is.
Arms Warrior
Arms Warrior
ended as arguably the best melee in the game of Season 1, and Season 2 gives
it that potential again. The PvP slow changes greatly affect Warrior,
making it much easier to stick to targets and output damage. Expect many Arms Warriors
to fill the ladder.
Affliction Warlock
Affliction Warlock was justly saved with damage buffs last Season, ending
it as one of the better casters, and this season does not appear to
be changing that for Affliction. It will potentially be the best caster in Season 2, and
if not, it is a solid top-end caster, that pairs well with some of the meta
melees.
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| A+ |
Retribution Paladin
Retribution Paladin was a good pick in Season 1 and nothing
seems to be different for Season 2. It is still a solid melee, and works great
with Hunter who may be in for another season of dominance.
In shuffle, Retribution easily jumps to S tier, as immunities like Blessing of Protection
and Divine Shield gain a lot more value.
Enhancement Shaman
Enhancement Shaman is still a very niche specialization, but with Season 2 it has the
damage numbers to back it up. Enhancement also got a small buff to its healing,
which will likely not affect its overall viability all that much, but it helps keep it firmly
rooted as a solid melee pick. Your choice of composition is very limited, however,
but it can work together with a Warrior.
Havoc Demon Hunter
Havoc Demon Hunter ended Season 1 very well, sharing a spot as the best
melee specialization in the game together with Arms Warrior. Nothing seems to
be different for the coming season, leaving Havoc as a potential candidate
for the best melee in the game, with crazy damage output, a broad toolkit, and it remains
the statistically hardest-to-kill DPS in the game.
Unholy Death Knight
Unholy Death Knight ended Season 1 fairly strong, primarily running
with a Hunter for one of the strongest compositions in the game.
Hunter is still looking to be one of the strongest classes
for the season, which will more than likely also cause
Unholy to remain a top contender for Season 2. However, it might still fall victim to the
high dampening and composition-variety in a shuffle environment.
Beast Mastery Hunter
Beast Mastery Hunter was already strong and is going to come into Season 2 even
stronger. Odds are very high that we are looking at a Hunter dominated
season, as both Beast Mastery and Marksmanship are doing very well.
Balance Druid
Balance Druid has received a new dispel protection through Stellar Protection,
along with a couple of buffs to its damage. The expectation so far is that once a Balance
players gets their hands on their tier set, they might end up becoming one of the
top casters of the season.
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| A |
Outlaw Rogue
Outlaw Rogue is a bit of a unique melee in a unique situation. Historically it
was not that great of a PvP specialization for the average player, as
it does not do that much damage. However, in the hands of players at the
top end, Outlaw can be turned into the strongest Rogue spec. This is
only recommended if you really wish to push your skill to the max,
alongside other like-minded players who are fine with your journey to get there.
Assassination Rogue
Assassination Rogue ended up as a great choice in the traditional RMP
composition, and that does not seem to change much in Season 2, even giving it the
option to pair it with Affliction Warlock instead of the traditional Mage pick.
It saw some nerfs to their burst damage, but compensation buffs to sustained damage,
which leaves Assassination a little bit weaker than last season, but it is still a solid
choice.
Feral Druid
Feral Druid had good compositions at the end of Season 1 due to Frost Mage,
Unholy Death Knight, and Hunter all pairing well with it. There are no real
changes coming to Feral with this season, so we might see a repeat of a strong Feral performance.
As per usual, Feral has a high skill ceiling and will excel in the hands of a great
player, while struggling a bit in the hands those who have yet to master it.
Windwalker Monk
Windwalker Monk was very powerful in Season 1, and with Season 2 it is getting
a little shift away from burst towards sustained damage instead. This leaves Windwalker as a
great melee for that particular type of pressure. Not the best, but a solid choice for
the season.
Elemental Shaman
Elemental Shaman got many changes for PvE, but sadly none of the important ones
apply to PvP, on top of a nerf to Ascendance.
This unfortunately leaves an already very mediocre specialization in about the same
position, if not worse, as before.
Devourer Demon Hunter
Devourer Demon Hunter was one of the most powerful specializations of Season 1,
having enough damage to even kill through defensive buttons if they were in Void Metamorphosis;
the spec was only truly held back by its sub-par defensives. However, it so far shapes up to be a
rough season for Devourer, being one of the weaker specializations on the Public Test Realm
after many changes to the spec. It is worth keeping an eye on Devourer though, as it also
started out Season 1 as arguably the weakest caster in the game, but ended up as the
strongest once people improved at playing, and figured out the best builds for this
still very new spec.
Destruction Warlock
Destruction Warlock got some love coming into this PvP season, giving it
great potential to be a solid caster. Destruction
has mostly struggled with needing excessive amounts of casts to put out damage,
which players may find a bit easier now that their cast times have been reduced a little.
In shuffle you may struggle more, as you lack that safety net of a proper
composition, but Destruction is still an overall strong selection.
Frost Mage
Frost Mage lost a charge of Ice Barrier, and the slow changes
will affect Frost quite dramatically. It is still a great caster, but with
Hunter and Warlock being on the rise, it could end up being a grim
season for Mage in general.
Marksmanship Hunter
Marksmanship Hunter has received some changes and had Double Tap removed.
This does hurt the burst potential of the class, but several sustained damage buffs
have been made to compensate for it. Marksmanship is volatile for now, but looks positive
for the start of Season 2, based on the gameplay on the Public Test Realm.
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| B |
Fury Warrior
Fury Warrior received a damage buff and is now doing crazy damage,
especially in cleave situations. Mountain Thane is contending for
the best cleave in the game right now, with almost unhealable damage and pressure.
Fury sadly just lacks survivability, and when playing into compositions where it cannot cleave,
it will fall behind a lot of other melee spec.
Survival Hunter
Survival Hunter is looking to do quite well in Season 2, but the spec is overshadowed
by Marksmanship and Beast Mastery. Similar to Feral, this specialization is highly
favoured by those who master it, but it can be hard to compete with the meta,
even when playing at the top of the skill ceiling.
Frost Death Knight
Frost Death Knight has the same issues as it does pretty much every season. It is a
niche spec that brings a powerful 1-minute cooldown burst, and then does pretty much
nothing outside of Pillar of Frost. The specialization is due for a
rework, and until then, more often than not, Frost will struggle in arena, forcing us to
put it in the B tier.
Arcane Mage
Arcane Mage is a very strange specialization as of present. It does
not do high enough burst to compete with the other mage specializations,
and it has had its utility distributed to them as well, so it hardly
brings anything unique. That leaves it as a bit of a wild card for the beginning
of Season 2.
Fire Mage
Fire Mage received a nerf to Combustion and a buff to damage outside
of it. For PvP, that is really just a straight-up nerf and puts Fire in an even worse spot
than it already was in during Season 1.
Devastation Evoker
Devastation Evoker is greatly affected by the slow changes in PvP, and Unburdened Flight
no longer immunes slows, instead causing your speed to be unable to be lowered, which is
a bit of saving grace. Beyond these changes, not much is happening for Devastation, and it
may in fact be a little bit weaker than last Season, where it already struggled.
Shadow Priest
Shadow Priest got a bit of a buff to their damage, but as always
it is hard to justify bringing a Shadow over an Affliction Warlock.
As Affliction is shaping up to be one of the best casters this
season, Shadow thankfully pairs great together with one, giving the spec some
hope of being a part of the meta.
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| C |
Demonology Warlock
Demonology Warlock remains one of the weaker casters, needing love
from Blizzard to really perform in PvP again. Warlock as a class
has a good skill ceiling, so if you are a great player you can still see some
good results with this specialization, but more often than not you may find
yourself struggling when comparing it to the other Warlock specs, or other classes entirely.
Augmentation Evoker
Augmentation Evoker has been suffering in PvP since it entered the game. Its design as
a support specialization is still not working too great in PvP, failing to deliver the
pressure a second DPS would offer. It does, however, provide really strong burst damage,
that unfortunately sit on too long of a cooldown to be competitively viable. Augmentation
is niche, and a struggle to play, but deserves a spot as a C tier specialization - not unplayable,
but never optimal in any composition.
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