With Midnight Season 2, players will not only be able to experience the story developments involving the Coiled Isle, but they will also be able to acquire the second round of class tier-sets in Midnight! Read on to see what they look like, the class bonuses they provide, and how to acquire them!
Tier Set Bonuses and Appearances
You can check out all set bonuses and appearances for the Midnight Season 2 tier sets below.
Midnight Season 2 Tier Set Bonuses and Appearances
Mage Midnight Season 2 Tier: Primal Leywarden's Attire
Arcane
Mage Arcane 12.1 Class Set 2pc: Arcane Missiles fires 1 additional Missile and deals
20% increased damage.
Mage Arcane 12.1 Class Set 4pc: Each wave of Arcane Missiles increases the damage of
your next Arcane Blast, Arcane Pulse, or Prismatic Bolt by 5%, up to 40%.
Fire
Mage Fire 12.1 Class Set 2pc: Pyroclasm causes Flamestrike and Pyroblast to always
critically strike.
Mage Fire 12.1 Class Set 4pc: Pyroclasm reduces the cast time of Flamestrike and
Pyroblast by 20% and its damage bonus is increased by 25%.
Frost
Mage Frost 12.1 Class Set 2pc: Each stack of Freezing Shattered has a 4% chance to
generate an Icicle. Glacial Spike damage increased by 20%.
Mage Frost 12.1 Class Set 4pc: Casting Glacial Spike has a chance to rapidly generate 5
Icicles over 1 sec. Shatter damage increased by 5%.
Priest Midnight Season 2 Tier: Cosmic Penitent's Raiment
Discipline
Priest Discipline 12.1 Class Set 2pc: Penance damage and healing increased by 20%.
Casting Penance reduces the cooldown of Mind Blast by 2.0 sec.
Priest Discipline 12.1 Class Set 4pc: After casting Mind Blast, your next Power Word:
Shield or Void Shield absorbs 25% more damage.
Holy
Priest Holy 12.1 Class Set 2pc: Each target affected by your Renew increases the
critical strike chance of your spells and abilities by 2%, up to 6%.
Priest Holy 12.1 Class Set 4pc: Renew healing increased by 10%. Light's Resurgence now
has a 100% chance to leave a Renew on the first target Prayer of Mending heals.
Shadow
Priest Shadow 12.1 Class Set 2pc: Tentacle Slam's cooldown is reduced by 3 sec and its
damage is increased by 100%.
Priest Shadow 12.1 Class Set 4pc: Tentacle Slam has a 100% chance to grant a free use
of Void Volley at 100% effectiveness.
Warlock Midnight Season 2 Tier: Damned Necrolyte's Shattered Restraints
Affliction
Warlock Affliction 12.1 Class Set 2pc: Wither / Corruption damage increased by 25%.
Agony damage increased by 15%
Warlock Affliction 12.1 Class Set 4pc: Each active Unstable Affliction increases your
damage dealt by your spells and abilities by 2%, up to 6%. Seed of Corruption applies Unstable
Affliction at 20% effectiveness to your target.
Demonology
Warlock Demonology 12.1 Class Set 2pc: Wild Imp damage increased by 10%. Implosion
damage increased by 20%.
Warlock Demonology 12.1 Class Set 4pc: When their energy depletes, Wild Imps have a 20%
chance to fling themselves at their target and Implode at 250% effectiveness to their main
target and 225% effectiveness to other targets.
Destruction
Warlock Destruction 12.1 Class Set 2pc: Incinerate damage increased by 25% and
Incinerate has a 10% increased chance to evoke an Echo of Sargeras.
Warlock Destruction 12.1 Class Set 4pc: Targets damaged by Echo of Sargeras take 6%
increased damage from your spells and abilities for 6 sec.
Demon Hunter Midnight Season 2 Tier: Abyssal Doomhound's Pursuit
Devourer
Demon Hunter Devourer 12.1 Class Set 2pc: Harvesting 4 or more Soul Fragments with Reap
has a 20% chance to cause your next Consume to be instant cast and explode in a Soulburst,
dealing (600% of Spell Power) Cosmic damage to nearby enemies.
Demon Hunter Devourer 12.1 Class Set 4pc: Soulburst generates 8 Soul Fragments and grants
Moment of Craving. Reap deals 20% increased damage.
Havoc
Demon Hunter Havoc 12.1 Class Set 2pc: Blade Dance, Chaos Strike, and Essence Break have
12% increased damage.
Demon Hunter Havoc 12.1 Class Set 4pc: Essence Break now applies and benefits from the
effects of Cycle of Hatred, has 35% increased initial strike damage, and has 2.0 sec increased
duration.
Vengeance
Demon Hunter Vengeance 12.1 Class Set 2pc: Sigil of Flame's damage over time is
increased by 50%. Soul Cleave increases the duration of Sigil of Flame on your primary target
by 2.0 sec.
Demon Hunter Vengeance 12.1 Class Set 4pc: Immolation Aura and Sigil of Spite have 100%
increased damage against targets affected by your Sigil of Flame.
Druid Midnight Season 2 Tier: Bark of the Enigmatic Dreamwatcher
Balance
Druid Balance 12.1 Class Set 2pc: Starsurge damage increased by 20%. Starfall also
deals (30.4% of Spell Power) Astral damage instantly to all valid enemies in range when cast.
Druid Balance 12.1 Class Set 4pc: Your damage is increased by 10% while in any Eclipse.
This bonus wanes to 2% at the midpoint of the Eclipse, then waxes back to 10% at the end.
Feral
Druid Feral 12.1 Class Set 2pc: When Incarnation: Avatar of Ashamane / Berserk ends,
you deal 10% increased damage for (Incarnation: Avatar of Ashamane: 0.75) sec for each combo
point spent during Incarnation: Avatar of Ashamane / Berserk.
Druid Feral 12.1 Class Set 4pc: Incarnation: Avatar of Ashamane / Berserk lasts 10 sec
longer.
Guardian
Druid Guardian 12.1 Class Set 2pc: Thrash has a 20% chance to make your next Mangle
deal 100% increased damage.
Druid Guardian 12.1 Class Set 4pc: Thrash calls up 3 thorns, each impaling a target for
(54% of Attack Power) Nature damage and dealing (27% of Attack Power) additional Nature damage
to up to 5 nearby enemies, and extends the duration of Incarnation: Guardian of Ursoc /
Berserk by 0.5 sec, up to 5.0 sec.
Restoration
Druid Restoration 12.1 Class Set 2pc: Rejuvenation has a 15% chance to grant Genesis,
causing all your heal over time effects to heal for 15% more for 8 sec. Multiple applications
may overlap.
Druid Restoration 12.1 Class Set 4pc: Nature's Swiftness, Tranquility, and Incarnation:
Tree of Life / Convoke the Spirits have a 100% chance to grant Genesis, and Genesis duration
is increased by 4 sec.
Monk Midnight Season 2 Tier: Guile of the Monkey King
Brewmaster
Monk Brewmaster 12.1 Class Set 2pc: Breath of Fire ignites your next Keg Smash, causing
it to explode on contact, dealing (50% of Attack Power) additional Flamestrike damage to its
primary target and reduced damage to additional targets.
Monk Brewmaster 12.1 Class Set 4pc: Ignited Keg Smashes cause enemies struck to take 8%
increased damage from your Physical abilities, and leave a patch of flames on the ground,
dealing (25% of Attack Power) Fire damage each second for 5 sec.
Mistweaver
Monk Mistweaver 12.1 Class Set 2pc: Rising Sun Kick deals 30% increased damage and
Rushing Wind Kick's healing is increased by 100%.
Monk Mistweaver 12.1 Class Set 4pc: Rising Sun Kick and Rushing Wind Kick have a chance
to cause their next cast to ignore their cooldown and reduce their mana cost by 100%.
Windwalker
Monk Windwalker 12.1 Class Set 2pc: Fists of Fury strikes an additional time at the
start of its channel at 50% effectiveness.
Unbroken Rhythm (Windwalker 4pc): Fists of Fury increases the damage of your next
Rising Sun Kick by 10% or Spinning Crane Kick by 20% each time it strikes, stacking up to 6
times.
Rogue Midnight Season 2 Tier: Chosen Bloodslayer's Hexweave
Assassination
Rogue Assassination 12.1 Class Set 2pc: Envenom damage increased by 10% and it
increases your damage dealt by 3%.
Rogue Assassination 12.1 Class Set 4pc: Deadly Poison increases your bleed damage on
the target by 10%. Auto-attacks to targets with your Amplifying Poison deal 3% increased
damage per stack. Wound Poison hits a second time.
Outlaw
Rogue Outlaw 12.1 Class Set 2pc: Dispatch damage increased by 15%.
Rogue Outlaw 12.1 Class Set 4pc: Sinister Strike and Ambush have a 20% chance to cause
your next Dispatch to be free and deal damage as if you spent the maximum combo points.
Subtlety
Rogue Subtlety 12.1 Class Set 2pc: Backstab costs 10 less Energy and has 100% increased
damage. Shuriken Storm costs 5 less Energy and has 60% increased damage.
Rogue Subtlety 12.1 Class Set 4pc: Lingering Shadow now also benefits Eviscerate and
Black Powder at 100% effectiveness.
Evoker Midnight Season 2 Tier: Echo of Calamity
Augmentation
Evoker Augmentation 12.1 Class Set 2pc: Upheaval's cooldown is reduced by 10 sec.
Evoker Augmentation 12.1 Class Set 4pc: Upheaval magnifies your Fate Mirror effects for
8 sec, increasing the amount of damage echoed to 45%.
Devastation
Evoker Devastation 12.1 Class Set 2pc: Shattering Star's damage is increased by 50%,
and it always casts as if you had reached maximum empower level.
Evoker Devastation 12.1 Class Set 4pc: Causality reduces the remaining cooldown of your
empower spells by an additional 0.1 sec each time the effect occurs. Eternity Surge deals 10%
increased damage.
Preservation
Evoker Preservation 12.1 Class Set 2pc: Consuming Essence Burst sends forth a Living
Flame at your target at 100% effectiveness, or a nearby injured target if they are full health.
Evoker Preservation 12.1 Class Set 4pc: Green spells restore 5% more health, and
Verdant Embrace has a 100% chance to grant Essence Burst.
Hunter Midnight Season 2 Tier: Skulking Viper's Ambush
Beast Mastery
Hunter Beast Mastery 12.1 Class Set 2pc: Barbed Shot causes your pets to Stomp one
additional time at 50% effectiveness.
Hunter Beast Mastery 12.1 Class Set 4pc: Stomp causes your next Cobra Shot to either
benefit from Beast Cleave at 20% effectiveness, or strike your primary target for 15%
additional damage, stacking up to 4 times.
Marksmanship
Hunter Marksmanship 12.1 Class Set 2pc: Explosive Shot lasts 1.0 sec longer and deals
5% increased damage.
Hunter Marksmanship 12.1 Class Set 4pc: Aimed Shot and Rapid Fire damage increased by
5%. Each time Explosive Shot causes a burst of damage, the cooldown of Aimed Shot and Rapid
Fire is reduced by 0.5 sec.
Survival
Hunter Survival 12.1 Class Set 2pc: Mongoose Fury also increases the damage of Wildfire
Bomb by 10%.
Hunter Survival 12.1 Class Set 4pc: Each blast of Boomstick extends the duration of
Mongoose Fury by 1.0 sec. Mongoose Fury effects are increased by 10%.
Shaman Midnight Season 2 Tier: Ophidian Oracle's Prophecy
Elemental
Shaman Elemental 12.1 Class Set 2pc: Earth Shock, Earthquake, and Elemental Blast
damage increased by 25%.
Shaman Elemental 12.1 Class Set 4pc: When Stormkeeper or Ascendance fade, your next 2
Lightning Bolts, Chain Lightnings, or Lava Bursts deal 25% increased damage and cause your
next Earthquake, Earth Shock, or Elemental Blast to cost 100% less Maelstrom.
Enhancement
Shaman Enhancement 12.1 Class Set 2pc: Voltaic Blaze causes your primary target to
erupt in a Fire Nova every 2 sec for 6 sec. Fire Nova deals 200% increased damage to the
primary target of your Voltaic Blaze.
Shaman Enhancement 12.1 Class Set 4pc: Fire Nova reduces the cooldown of Crash
Lightning by 2.0 sec and increases the damage of your next Crash Lightning by 8%, stacking up
to 5 times.
Restoration
Shaman Restoration 12.1 Class Set 2pc: Healing Wave and Chain Heal have a chance to
create a Healing Rain at the target's location for 8.0 sec.
Shaman Restoration 12.1 Class Set 4pc: Every 1 sec, 1 ally inside of Healing Rain gains
a watery shield that absorbs 0 damage for 10 sec.
Death Knight Midnight Season 2 Tier: Baleful Grave-Knight's Crucible
Blood
Death Knight Blood 12.1 Class Set 2pc: When you Death Strike, gain a stack of Blood Debt,
increasing Strength by 0.5%, up to 5.0%. When Blood Debt reaches 10 stacks, your next
Marrowrend consumes it granting 10% Strength for 10 sec.
Death Knight Blood 12.1 Class Set 4pc: When consuming Blood Debt, your next Marrowrend
generates 3 additional Boneshield and deals (900% of Attack Power) Shadow damage to your
target and (600% of Attack Power) to nearby enemies.
Frost
Death Knight Frost 12.1 Class Set 2pc: Each time Remorseless Winter damages at least 1
enemy, gain Freezing Tempest which grants 2% attack speed and 4% increased Icy Death Torrent
damage for 5 sec, stacking.
Death Knight Frost 12.1 Class Set 4pc: Remorseless Winter deals damage 25% more
frequently, and Freezing Tempest lasts 5 sec longer.
Unholy
Death Knight Unholy 12.1 Class Set 2pc: Your Magus of the Dead and Lord of the Dead cast
a more powerful Necrotic Bolt instead of Frostbolt, and Withering Grasp instead of Shadow Bolt.
Death Knight Unholy 12.1 Class Set 4pc: Necrotic Bolt's damage is increased by 130%, and
Withering Grasp's damage is increased by 130%, against enemies below 35% health.
Paladin Midnight Season 2 Tier: Radiance of the Consecrated Flame
Holy
Paladin Holy 12.1 Class Set 2pc: Infusion of Light increases the healing of Flash of
Light by an additional 100% and the absorb from Greater Judgment by an additional 100%.
Paladin Holy 12.1 Class Set 4pc: Judgment now has a 20% chance to grant Infusion of
Light. Holy Light now has a 100% chance to grant Infusion of Light, but its mana cost is
increased by 50%.
Protection
Paladin Protection 12.1 Class Set 2pc: Consecration is 30% larger and enemies within
your Consecration are illuminated, increasing the chance for your abilities to critically
strike them by 5%.
Paladin Protection 12.1 Class Set 4pc: Enemies struck by Judgment or Blessed Hammer /
Hammer of the Righteous / Crusader Strike take 20% additional Holy damage. If they are struck
by a critical strike the additional damage is increased by 100%.
Retribution
Paladin Retribution 12.1 Class Set 2pc: Divine Purpose has an additional 10% chance to
activate, and consuming it grants Divine Power, increasing Holy damage done by 10% for 12 sec.
Paladin Retribution 12.1 Class Set 4pc: Consuming Divine Purpose grants Divine Arbiter,
empowering your other Holy Power spenders to unleash an arbiter of light at their primary
target, dealing (405% of Attack Power) Holy damage and (270% of Attack Power) Holy damage to
enemies within 8 yds. Cannot occur while Divine Arbiter is active.
Warrior Midnight Season 2 Tier: Jade Warrior's Dominion
Arms
Warrior Arms 12.1 Class Set 2pc: Mortal Strike and Execute damage increased by 10% and
when you Slam a target, Slam also deals (100% of Attack Power) damage to enemies within 8 yds
of it. Deals reduced damage beyond 5 targets.
Warrior Arms 12.1 Class Set 4pc: Overpower damage increased by 15%. Mortal Strike and
Overpower increase the damage of your next Slam by 20%, stacking up to 5 times.
Fury
Warrior Fury 12.1 Class Set 2pc: Raging Blow damage increased by 15%. During
Recklessness Raging Blow extends the duration of Recklessness by 2 sec, up to 6 sec.
Warrior Fury 12.1 Class Set 4pc: Bloodthirst damage increased by 10%. During
Recklessness Bloodthirst increases the critical strike bonus of Recklessness by 5%, up to 10%.
Protection
Warrior Protection 12.1 Class Set 2pc: Your free Revenges deal 15% additional damage
and cause your next Shield Slam to deal 20% additional damage.
Warrior Protection 12.1 Class Set 4pc: Ravager and your free Revenges cause all targets
to bleed for (304.745% of Attack Power) damage over 12 sec. Ravager's cooldown is reduced by
30 sec.
How to Obtain Midnight Season 2 Class Sets?
You can obtain Midnight Season 2 tier sets from various sources. These include:
- Defeating Venomous Abyss raid bosses that drop tokens, shared between armor types.
- Looting
Slumbering Coil Curio from Ula'tek on any difficulty. - Selecting class set pieces in the Great Vault.
- Converting eligible seasonal non-set gear with the Catalyst.
Class Set Tokens from Raid Bosses
Select Venomous Abyss raid bosses will drop tokens that are used to create one class set piece, appropriate to your current spec. There is a small chance for the tokens to drop as Warbound-Until-Equipped, at a lower gear-upgrade track.
The following raid bosses drop class set tokens in the Venomous Abyss raid:
- Vashnik the Malignant drops Chest tokens.
- Entombed Sentinels drops Glove tokens.
- The Lost Explorers drop Shoulder tokens.
- Sszorak drops Leg tokens.
- The Twin Fangs drops Helm tokens.
Class Set Token Types
We have multiple types of tokens shared between classes. In Midnight, tier token distribution has changed, with these now being distributed between classes with shared armor types.
- Woven tokens are shared between Mages, Priest, and Warlock.
- Cured tokens are shared between Demon Hunters, Druids, Monks, and Rogues.
- Cast tokens are shared between Evokers, Hunters, and Shamans.
- Forged tokens are shared between Death Knights, Paladins, and Warriors.
Class Set Pieces Obtained Through Slumbering Coil Curio
On every difficulty, Ula'tek drops
Slumbering Coil Curio, an omni-token that you
can turn in near the Catalyst location in Silvermoon with with Kirana for
any class set piece of your choice. The item level of the gear piece is based on raid difficulty.
All classes can roll for the omni-token, but you can only have 1 token at a time on your inventory.
Class Set Pieces Looted from the Great Vault
Every week, the Great Vault has a chance to contain Venomous Abyss set pieces. Therefore, it is important to unlock as many slots as you can every week to increase your chances at set pieces, especially early on in the season.
Class Set Pieces Converted Using the Catalyst
You can convert eligible non-set season gear at the Catalyst in Silvermoon. New in Midnight Season 2, pieces converted with the Catalyst retain their original Secondary stats, as well as their Tertiary stats.
To learn more about the Catalyst charges, check out our guide linked below.
How to Unlock Additional Visual Effects for Midnight Season 2 Class Sets
Additional visual effects for Venomous Abyss class sets can be unlocked by
earning the
Sssensational! achievement. These effects exist natively on the Mythic and Elite
versions of the tier sets, and this item unlocks the same effects on recolors belonging to lower
difficulties.
You can earn
Insidious Venomstone by completing one of the achievements or
Feats of Strength listed below:
Mythic: Ula'tek: Defeat Ula'tek in the Venomous Abyss on Mythic difficulty.
Midnight Keystone Hero: Season 2: Attain a Mythic+ Rating of at least 2,500 during Midnight
Season 2.
Elite: Midnight Season 2: Earn the rank of Elite in Midnight Season 2.
Midnight Season 1 Raid Hub
Find out more about the Venomous Abyss raid in our dedicated raid hub!
Changelog
- 06 Aug. 2026: Guide added.


