Midnight Tank Rankings: Season 1 Tier List (Patch 11.2 / Season 3)

Last updated on Mar 23, 2026 at 22:47 by Panthea 55 comments

World of Warcraft has never been perfectly balanced, and Midnight is no exception. Some classes are better than others at the high end for raiding, and inevitably, a meta will exist. This ranking is based on the viability and strength of the various tank specializations for the second season of raiding in Midnight.

Disclaimer: This list will be updated as new tuning and class changes come out over the course of the season.

1.

About the Tier List

Midnight Season 1 Week 2 Update: Guardian Druids have now had their fur removed and have moved down into C tier, the main draw of the Guardian Druid was damage output which has now been removed the only remaining utility for them is a Stampeding Roar. All other tanks are unchanged.

The main things you want to look for in tank choice are damage dealt, the ability to handle or recover from incoming damage of all types, cooldowns, and utility (including Raid buffs).

1.1.

A Final Warning

It is incredibly important to emphasize that just because a tank is low in the tier list, it does not mean that you should ignore it completely. For the vast majority of cases, you should choose to bring the better player (or what the player is more comfortable playing), not blindly play the subjectively better class. Your raid composition may demand that tank choices are made regardless of their strength, such as needing Mystic Touch Icon Mystic Touch, Chaos Brand Icon Chaos Brand, or Death Grip Icon Death Grip.

2.

Midnight Tank Tier List for Season 1

Below is a quick summary of the full rankings that we have detailed on this page. While this gives a good outline of the standings of specializations in comparison to one another, we recommend reading the full rankings to understand why certain specializations are ranked as they are.

A
Brewmaster Monk Brewmaster Monk

Brewmaster Monks are looking once again to be a strong contender for a raid tank in Season 1 of Midnight. They are relatively unchanged in terms of how they handle things in Midnight with Stagger remaining as a mechanic. The playstyle is arguably more streamlined and their damage output is on the upper end of the tanks. With Mistweaver looking relatively weak going into Season 1 and Windwalker looking somewhat okay, Brewmaster looks to be a lock in for many raid teams.

Protection Warrior Protection Warrior

Protection Warriors look to potentially be a staple tank in Season 1 of Midnight with Fury being a middle of the pack DPS choice and Arms not having any Arms left in a manner of speaking, your main choice to bring Battle Shout Icon Battle Shout in a raid will realistically be a Protection Warrior. In addition to their buff utility they also bring decent DPS and have more than enough defensive capabilities to handle every fight on Mythic difficulty in Season 1.

B
Blood Death Knight Blood Death Knight

Blood Death Knights return as the grip bot for Season 1. Their damage output is pretty low but they are irreplaceable on the encounters in this tier that require grips consistently. It would not be surprising to see this as the main alt for Tanks on progress which they only bring to a couple of very specific bosses.

Protection Paladin Protection Paladin

Protection Paladins have a very strong 1 minute cooldown burst DPS window with Templar and are able to reliably keep Shield of the Righteous Icon Shield of the Righteous up thanks to some changes to both Templar and the Holy Power economy changes with their Apex Talents. They look to be a strong choice for Mythic+ too, which helps players who only want to keep one character up to date for both PvE content types.

C
Guardian Druid Guardian Druid

Guardian Druids have recieved another nerf to their damage output which will put them at or below other tanks, this will make them fall out of the meta pick for tanks but still be more than suitable for killing bosses on Mythic if you are already locked in to one. Mark of the Wild Icon Mark of the Wild can reliably be covered by other Druid specialisations so it will not be a locked in pick for many teams for that reason, and Stampeding Roar Icon Stampeding Roar usage will be quite infrequent as raid teams will look to use gateways for most of the large movement in Season 1 of Midnight.

Vengeance Demon Hunter Vengeance Demon Hunter

Vengeance Demon Hunters remain in their constant balance between being good for Mythic+, and not very desirable as a raid tank. Their utility is not required for raid teams due to Havoc and Devourer both performing well and scenarios where you may want a Mass Grip a Blood Death Knight or multiple DPS Death Knights could handle better.

2.1.

DPS and Healer Class Rankings

If you are interested in our other rankings for Raiding in Midnight, please click the links below.

3.

Full Tank Class Rankings

Tanks are reasonably close together when it comes to defensive power. Defensively, every tank is 100% viable. The major differences between the tanks are damage output, utility, and unique buffs that they bring to the raid. Some tank choices will perform better on some encounters, but for the raid as a whole, you are more than fine to pick any option.

3.1.

A Tier

3.1.1.

Brewmaster Monk

Segmented Ranking:

  • Damage: A-Tier
  • Utility: B-Tier

Brewmaster Monk bring very competitive damage output, can smooth out their damage taken with Stagger Icon Stagger, and have strong but infrequent defensive cooldowns. A big reason to bring a Brewmaster would be for Mystic Touch Icon Mystic Touch, as Mistweaver is not looking very strong for Season 1 and melee raid spots may not be able to accomidate a Windwalker.

What does Brewmaster Monk bring?

Functionality Spells Notes
Debuff Mystic Touch Icon Mystic Touch Increases physical damage dealt to the target by 5%.
Speed Taunt Hasty Provocation Icon Hasty Provocation This forces bosses to run faster when you taunt them.
AoE Taunt Summon Black Ox Statue Icon Summon Black Ox Statue If you use Provoke Icon Provoke on this statue, you will taunt everything around the statue, making Brewmaster one of two tanks with an AoE taunt.
AoE Knockback Ring of Peace Icon Ring of Peace An AoE knockback that can be used to prevent adds from running away or bouncing them closer to the raid.
3.1.2.

Protection Warrior

Segmented Ranking:

  • Damage: B-Tier
  • Utility: A-Tier

Protection Warriors have not only a required buff but also the strongest non-healer raid cooldown in the game with Rallying Cry Icon Rallying Cry. With the DPS Warrior specialisations not looking too strong at the moment they may be a strong option to pick purely for Battle Shout Icon Battle Shout, and have more than enough defensive tools to make them a good tank choice.

What does Protection Warrior bring?

Functionality Spells Notes
Buff Battle Shout Icon Battle Shout A mandatory raid buff for any physical damage dealers.
Raid Cooldown Rallying Cry Icon Rallying Cry This is one of the strongest defensive cooldowns available. It increases the effective Health of every player in the raid at a similar level to Power Word: Barrier Icon Power Word: Barrier but has no positional requirements. You can never have too many of these.
AoE Silence/Taunt Disrupting Shout Icon Disrupting Shout This is not only an AoE silence, it's an AoE taunt as well!
3.2.

B Tier

3.2.1.

Blood Death Knight

Segmented Ranking:

  • Damage: C-Tier
  • Utility: S-Tier

Blood Death Knights are the tanks with the most absolute control over their own survival due to Death Strike Icon Death Strike, but any mismanagement of your resources can lead to it not being as strong in this department as they should be. In addition to this control, they bring the ability to bring enemies to you with Death Grip Icon Death Grip and a raid cooldown with Anti-Magic Zone Icon Anti-Magic Zone, but they can't have it all, and the main weakness is damage. Blood does not bring any required buffs or cooldowns, but on encounters where you need to group enemies, their utility is invaluable.

What does Blood Death Knight bring?

Functionality Spells Notes
Raid Cooldown Anti-Magic Zone Icon Anti-Magic Zone Reduces magic damage taken by 15% for all players inside.
Debuff Insidious Chill Icon Insidious Chill Similar to Curse of Weakness Icon Curse of Weakness, this reduces the speed of auto-attacks from bosses. With auto attacks contributing a majority of damage taken on any encounter, this is a valuable debuff to bring to the raid.
Enemy Displacement Death Grip Icon Death Grip/Gorefiend's Grasp Icon Gorefiend's Grasp Very valuable for a few bosses in Season 1, and is a necessity for the Mythic strategy.
Debuff Negation Anti-Magic Shell Icon Anti-Magic Shell AMS can be used to prevent debuffs from being applied to you, which makes some encounters easier, but is also a very large magic damage absorb.
Knockback/Pushback Negation Death's Advance Icon Death's Advance This will completely prevent you from being moved by any knockbacks or pushbacks.
3.2.2.

Protection Paladin

Segmented Ranking:

  • Damage: B-Tier
  • Utility: A-Tier

Protection Paladins bring lots of useful raid tools in the form of Auras and External Cooldowns, but are also a good tank choice with the flexibility to play more defensively with Sentinel Icon Sentinel or offensively without it. Historically Protection Paladins boasted the highest DPS of any tank. However, this is no longer the case. You will opt to bring a Protection Paladin for the External cooldowns it can provide with Blessing of Protection Icon Blessing of Protection or Blessing of Spellwarding Icon Blessing of Spellwarding to negate mechanics where you would otherwise sacrifice a player, where this is not the case, the value of the Protection Paladin falls.

What does Protection Paladin bring?

Functionality Spells Notes
Auras Devotion Aura Icon Devotion Aura Every raid will want at least 1 Paladin to provide this damage reduction aura.
Immunity Divine Shield Icon Divine Shield A complete immunity to any type of damage. This can be augmented with the talent Final Stand Icon Final Stand to make this an AoE taunt as well, which can be beneficial to gather adds and keep them on the boss.
External Cooldowns Blessing of Spellwarding Icon Blessing of Spellwarding All Paladins can bring Blessing of Protection Icon Blessing of Protection and Blessing of Sacrifice Icon Blessing of Sacrifice, but Protection Paladins also brings Blessing of Spellwarding Icon Blessing of Spellwarding. This can be used to make players completely immune to magic damage.
AoE Interrupt Divine Toll Icon Divine Toll Being able to interrupt multiple enemies on demand can be valuable in some scenarios as a method of grouping caster adds.
3.3.

C Tier

3.3.1.

Vengeance Demon Hunter

Segmented Ranking:

  • Damage: C-Tier
  • Utility: B-Tier

Vengeance Demon Hunters are a strong all-round tank. The utility bought by Vengeance is not showcased in this raid as Havoc is a strong Melee DPS option, and the new Devourer spec. There are not many circumstances where Sigil of Silence Icon Sigil of Silence is invaluable. If your raid team needs Chaos Brand Icon Chaos Brand, then playing Vengeance can be a solid option.

What does Vengeance Demon Hunter bring?

Functionality Spells Notes
Debuff Chaos Brand Icon Chaos Brand You will want this in any raid group for the 3% bonus to magic damage. Even physical damage dealers benefit from this as a good portion of their damage is buffed by this.
Raid Cooldown Darkness Icon Darkness This cooldown shines when the entire raid is stacked together.
AoE Silence Sigil of Silence Icon Sigil of Silence An AoE Silence that can be applied from 30 yards away!
AoE Grip Sigil of Chains Icon Sigil of Chains AoE Grip.
3.3.2.

Guardian Druid

Segmented Ranking:

  • Damage: C-Tier
  • Utility: B-Tier

Guardian Druids are currently the top contenders for DPS on a Tank and are currently the highest DPS tank (even after changes to lower their power). They are a strong tank option in Mythic+ however, their utility does not play a huge role in the Raid and everything they bring can be bought by another Druid spec.

What does Guardian Druid bring?

Functionality Spells Notes
Buff Mark of the Wild Icon Mark of the Wild A mandatory raid buff which increases Versatility for every player.
AoE Movement Speed Stampeding Roar Icon Stampeding Roar In many encounters, every piece of raid movement is a set piece movement requiring the raid to move from one static location to another. Speeding this process up increases raid DPS.
Healer Support Innervate Icon Innervate Most raid builds can include this piece of core Healer utility. This can make a healer do an entire ramp on the raid without needing to worry about their mana.
Enemy Displacement Ursol's Vortex Icon Ursol's Vortex This can be very impactful on encounters where adds need to remain in a static position.
4.

Changelog

  • 23 Mar. 2026: Week 2 Update - Guardian Druid nerf.
  • 16 Mar. 2026: Updated for Season 1 with Heroic Week tuning insight.
  • 26 Feb. 2026: Updated for Midnight Launch. Tuning will very likely happen for Season 1. Tank tuning is in a strange spot at the moment.
  • 24 Jul. 2025: Updated for Season 3 of The War Within.
  • 25 Feb. 2025: Updated for Season 2 of The War Within.
  • 25 Nov. 2024: Updated with additional adjustments for Blood DK buffs on both hero talents, Protection Paladin dealing much more damage, and Vengeance Demon Hunters being able to handle all AoE grips by themselves. New Tier List formatting has been included.
  • 21 Oct. 2024: Updated for Patch 11.0.5.
  • 19 Aug. 2024: Updated for The War Within Season 1.
  • 18 Apr. 2024: Updated for Season 4.
  • 28 Mar. 2024: Updated for patch 10.2.6.
  • 15 Jan. 2024: Updated for patch 10.2.5.
  • 29 Oct. 2023: Updated for Season 3.
  • 05 Sep. 2023: Reviewed for patch 10.1.7.
  • 23 Aug. 2023: Updated for another round of adjustments to Guardian Druid and Protection Warrior.
  • 08 Aug. 2023: Updated for recent adjustments to Guardian Druid and Protection Warrior.
  • 25 Jul. 2023: Overhauled rankings and added more granularity on what each tank brings to the table. Also updated for 25 Jul tank Tuning.
  • 05 Jul. 2023: Updated for patch 10.1.5.
  • 07 May 2023: Updated for Season 2 of Dragonflight.
  • 06 Feb. 2023: Updated for patch 10.0.5.
  • 22 Nov. 2022: Updated for Season 1 of Dragonflight.
  • 18 Aug. 2022: Updated for Season 4.
  • 23 Jun. 2022: Check-in since last update.
  • 25 Apr. 2022: Updated after first few weeks of Mythic.
  • 18 Feb. 2022: Updated for patch 9.2.
  • 06 Nov. 2021: Updated for patch 9.1.5.
  • 04 Aug. 2021: Updated for first couple of Mythic weeks.
  • 13 Jul. 2021: Updated after Heroic week.
  • 24 Jun. 2021: Page added.
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