Devastation Evoker DPS Guide — The War Within Pre-Patch

Last updated on Jul 23, 2024 at 10:00 by Blueprint 28 comments
General Information

Welcome to our Devastation Evoker guide for World of Warcraft — The War Within Pre-Patch. Here, you will learn how to play as a Devastation Evoker in both raids and Mythic+ dungeons: from the very beginning to maximizing your DPS.

1.

Devastation Evoker Overview

Evokers are a highly mobile ranged DPS that can sustain very high uptime while moving with the usage of core abilities. Evoker is the only class with a range of 25 yards, which is something that will take getting accustomed to. There is a good amount of depth in the talent tree to allow you to specialize for single target, cleave, and AoE combat scenarios. For these, you will utilize the Red and Blue Dragonflights' schools of Magic.

Evokers utilize a resource called Essence, which regenerates over time. You spend Essence on Disintegrate Icon Disintegrate and Pyre Icon Pyre to deal single-target or AoE damage, respectively.

Essence Resource Icon

Evokers also have a class-specific spell set called Empowered Spells. As you cast the spells, they power up, having different interactions based on how long you Empower them. Devastation has access to two Empowered Spells in the form of Fire Breath Icon Fire Breath and Eternity Surge Icon Eternity Surge.

Whilst your spell prioritization may seem simple at a glance, the talents you pick change how you will use these spells, adding more depth to the class and your combat choices.

2.

Strengths and Weaknesses

V Strengths
  • +Can specialize for specific damage profiles and perform well for their chosen type.
  • +Can deal very high amounts of damage to new targets.
  • +Very mobile.
  • +Can save team members with Rescue Icon Rescue.
  • +Can remove a wide array of effects on players with Expunge Icon Expunge to remove Poisons and Cauterizing Flame Icon Cauterizing Flame to remove Bleeds, Poisons, Curses, and Diseases.
X Weaknesses
  • -25 yard range takes some getting used to.
  • -Can die easily due to low HP.
  • -Two personal defensive cooldowns, extremely squishy once they've been used.
3.

Devastation Evoker and Guide Changes for TWW Pre-Patch.

Devastation playstyle is staying quite similar but it will have a fairly substantial change during your Dragonrage Icon Dragonrage window due to the duration cap on Animosity Icon Animosity, which will be covered in depth on the rotation page.

Hero Talent trees and guides will be coming in the near future.

For a full breakdown of all Class Changes in TWW Pre-Patch, check out our dedicated page below.

4.

Basics of Devastation Evoker Gameplay

The Devastation Evoker playstyle is very fluid and you will always be casting something which interacts with your next cast. Some examples are listed below:

  1. casting Blue Spells with Charged Blast Icon Charged Blast talented will increase the damage of your next Pyre Icon Pyre;
  2. casting Empowered spells during Dragonrage Icon Dragonrage with Animosity Icon Animosity talented will extend its duration;
  3. casting Fire Breath Icon Fire Breath with Leaping Flames Icon Leaping Flames talented will make your next Living Flame Icon Living Flame hit additional targets (based on the Empower level);
  4. healing other players with Scarlet Adaptation Icon Scarlet Adaptation will increase the damage of your next Living Flame Icon Living Flame;
  5. the cooldown of your empowered spells is reduced when you spend Essence with the Causality Icon Causality talent.

As you can see, there is a good amount of depth in your combat rotation from just a few of these interactions, making this a more involved and interesting DPS specialization to play.

5.

Leveling a Devastation Evoker

Evokers will start at Level 58. You can follow our dedicated leveling guide that will walk you through the best talents to choose on your journey and also provide you with a number of tips and tricks. Before you start on your journey, though, we recommend setting up your UI so that you can familiarize yourself with it before you reach the maximum level.

Once at maximum level, we recommend checking out our Easy Mode guide, linked below. This guide will briefly go over what you need to do to play your character optimally, though, of course, the main Rotation and Talents pages are slightly more optimized.

If you are new to Devastation Evoker and would like to learn the basics of the class, we also recommend looking at the Spell Summary. We also have full guides for the Devastation Evoker talents and rotations below.

6.

Devastation Evoker Viability

Your talent choices dictate how well Devastation Evoker plays in different scenarios. However, when you pick a talent build that is not ideally suited to the combat scenario, your DPS will be much lower, such as, for example, using a single-target raid build in Mythic+. Having multiple talent trees set up will prevent this from happening.

Evokers do not have high health or base mitigation, but come with very powerful defensives, which will prevent death in the majority of situations when used appropriately, they are also a very mobile class making avoiding abilities quite easy to do once you get more familiar.

We bring multiple different forms of utility to both a Mythic+ and raid environment.

6.1.

Mobility and Defensive

  1. Blessing of the Bronze Icon Blessing of the Bronze will reduce the cooldown of the movement abilities of all raid members, such as Hover Icon Hover.
  2. Time Spiral Icon Time Spiral will grant everyone in your raid one free usage for of movement ability, regardless of if it is currently on cooldown.
  3. Spatial Paradox Icon Spatial Paradox lets you and a healer of your choice cast while moving and drastically increase your range during its uptime; this was added to the Evoker Icon Evoker class tree in the TWW pre-patch.
  4. Rescue Icon Rescue lets you pick up a target and carry them to a location of your choice; this can also be talented with Twin Guardian Icon Twin Guardian to provide both you and your target an absorb shield for 30% of your maximum health.
  5. Zephyr Icon Zephyr grants you and your 4 closest allies a 20% reduction to damage taken from AoE abilities for a short duration; this shines in Mythic+ as it is a full group cooldown.
6.2.

Crowd Control

  1. Wing Buffet Icon Wing Buffet will knock enemies in front of you backwards over a short distance; it is good for interrupting casts and helping to reposition mobs when necessary.
  2. Tail Swipe Icon Tail Swipe will knock enemies straight up and down in an area around you; useful as an interrupt or an AoE stop ability.
  3. Deep Breath Icon Deep Breath by itself does not have any crowd control, but when talented into Terror of the Skies Icon Terror of the Skies will inflict a 3-second stun on any enemy hit; this can be very useful as it can cover an enormous area.
  4. Oppressing Roar Icon Oppressing Roar situationally very useful, this roars in a cone in front of you and applies a debuff on every enemy hit that will increase the duration of CC effects by 50%, this is particularly powerful when paired with stuns or silences from other sources.
  5. Landslide Icon Landslide a long range root that covers a very large distance, very helpful for controlling enemies that are approaching slowly or accidentally pulled.
7.

How to Gear Up as a Devastation Evoker

Mastery is your most important secondary stat as a Devastation Evoker. However, Intellect will give twice as much DPS on average per point than any secondary stat. As a result, you are much more drawn to item level than optimal stats, with the exception of trinkets and specific pieces of gear that may be significantly stronger than the alternatives.

We maintain a page with gearing advice for the current patch, including Best in Slot alternatives from different content sources. You can find a link to this below:

Once you have started to gear, you will need to make sure that you have the appropriate consumables, gems, enchants, and more. We have a dedicated page for exactly this, as shown below, as well as the stats page, where you can find more information on the possibility of a changing stat priority and the necessary changes you may need to make for consumables.

8.

End-Game as a Devastation Evoker

Once you have reached the max level, you will want to work on optimizing your damage output. Fortunately, we also maintain a set of pages containing tips, tricks, and strategies for all end-game content:

9.

Improving as a Devastation Evoker

Devastation Evoker has a core feedback loop where your current action will impact your future actions. Knowing when to use your Empowered Spells, extend Dragonrage Icon Dragonrage, and when to use Dragonrage are a few core concepts to master.

We have collected a list of common mistakes, along with explanations for each of them, resources to train and counter them, and tips on how to truly understand what makes the spec tick. You can find these below:

10.

Changelog

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