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The Rate/Improve my deck thread.

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8 hours ago, vatu said:

 

Could u give me the whole midrange shaman deck? I need to make a .txt file and start saving for the cards :D And also, thanks a lot!

2x Lightning Bolt
2x Flametongue Totem
2x Totem Golem
2x Feral Spirit
2x Hex
2x Lightning Storm
2x Mana Tide Totem
2x Flamewreathed Faceless
2x Thunder Bluff Valiant
2x Fire Elemental
2x Thing from Below

2x Argent Squire
1x Acidic Swamp Ooze or 1x Sylvanas Windrunner
1x Bloodmage Thalnos
1x Kobold Geomancer
2x Azure Drake
1x Ragnaros the Firelord

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1 hour ago, vatu said:

Testing budget midrange, 1320 dust. Later adding ragnaros and sylvanas. Opinions, improvements?

Spoiler

budget midrange.png

I'd prefer Bloodlust in place of Stormwind Champion, but apart from this it looks fine. Now you should focus on getting Karazhan cards, rather than on getting Sylvanas Windrunner and/or Ragnaros, Lightlord.

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I'm trying to concoct a Reno Shadowpriest, and I've taken the original list I was looking at, and compared it with the regular Reno list that Sottle has uploaded, but i feel like i need to check for a few more adjustments, and double check my gut feelings. First off, can I get away with both Velen and Paletress, or do I need to drop one really? I kinda get the feeling i might need to. Secondly, I'm looking for a way to get some lower end minions in like Mistress of Mixtures in particular, maybe Northshire Cleric. Any ideas what to cut. Lastly, does it seem like I might need more draw?

Hearthstone Screenshot 12-05-16 16.35.26.png

Hearthstone Screenshot 12-05-16 16.35.32.png

Edited by Valkhellas
attatchment appears to not be showing

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So much fun with new cards and new possible archetypes to fiddle with. So I made this Druid jade golem deck I'm having lots of fun trying out, and so far it seems to do pretty well against most decks, but it does sometimes struggle to "get off the ground", so to speak.

2x Innervate

2x Jade Idol

2x Living Roots

1x Thalnos

2x Wild Growth

2x Wrath

1x Brann

2x Feral Rage

2x Jade Blossom

1x Fandral

2x Swipe

2x Azure Drake

2x Nourish

1x Aya Blackpaw

1x Gadgetzan Auctioneer

2x Jade Behemoth

1x Sylvanas

1x N'Zoth

1x Arcane Gigant

It's fun to play with lots of synergies and ways of winning a game, but it can be a bit of a gamble depending on the mulligan and the draws. 

I lack many legendaries, such as Cairne for example, as well as epics, and don't have access to BrM. Other than that most cards are available or carftable. Currently rank 19, but mostly because I haven't played much yet this season. Normally hang around rank 10.

 

Edit: Sorry for the crap formatting... also, made a change to the deck. Got rid of the the 2 Jade Spirits and added 2x Feral Rage

Edited by Sabotskij

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On 12/6/2016 at 11:04 AM, Sabotskij said:

So much fun with new cards and new possible archetypes to fiddle with. So I made this Druid jade golem deck I'm having lots of fun trying out, and so far it seems to do pretty well against most decks, but it does sometimes struggle to "get off the ground", so to speak.

2x Innervate

2x Jade Idol

2x Living Roots

1x Thalnos

2x Wild Growth

2x Wrath

1x Brann

2x Feral Rage

2x Jade Blossom

1x Fandral

2x Swipe

2x Azure Drake

2x Nourish

1x Aya Blackpaw

1x Gadgetzan Auctioneer

2x Jade Behemoth

1x Sylvanas

1x N'Zoth

1x Arcane Gigant

It's fun to play with lots of synergies and ways of winning a game, but it can be a bit of a gamble depending on the mulligan and the draws. 

I lack many legendaries, such as Cairne for example, as well as epics, and don't have access to BrM. Other than that most cards are available or carftable. Currently rank 19, but mostly because I haven't played much yet this season. Normally hang around rank 10.

 

Edit: Sorry for the crap formatting... also, made a change to the deck. Got rid of the the 2 Jade Spirits and added 2x Feral Rage

Honestly I would cut N'Zoth, the Corruptor and Sylvanas Windrunner for the 2 Jade Spirits you took out. N'Zoth, the Corruptor is an amazing card which I am currently running in my Control Warrior this season but in your deck he simply doesn't have the support to thrive.  You should also consider cutting Bloodmage Thalnos for either a second Gadgetzan Auctioneer or Arcane Giant. Outside of those changes your deck looks pretty standard. 

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On 12/5/2016 at 11:19 AM, Valkhellas said:

I'm trying to concoct a Reno Shadowpriest, and I've taken the original list I was looking at, and compared it with the regular Reno list that Sottle has uploaded, but i feel like i need to check for a few more adjustments, and double check my gut feelings. First off, can I get away with both Velen and Paletress, or do I need to drop one really? I kinda get the feeling i might need to. Secondly, I'm looking for a way to get some lower end minions in like Mistress of Mixtures in particular, maybe Northshire Cleric. Any ideas what to cut. Lastly, does it seem like I might need more draw?

Hearthstone Screenshot 12-05-16 16.35.26.png

Hearthstone Screenshot 12-05-16 16.35.32.png

Shadow Priest is sadly still not a thing. I do however try to make one every time a new set is introduced. So for now I'm going to say trust your gut with making this deck because right now there is, sadly, no right answer. 

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Hi, im here to ask you guys what do you think about this druid deck ? im now in 20 rank i've played a lot this game a lot of time ago (when blackrock mountain cames in) so i returned to game made this deck, easly get 20 rank and now i can't win anything so tell me what you thinking about deck maybe few changes are needed.

Btw my only legendaries are from black rock mountain

Hearthstone Screenshot 12-14-16 00.40.38.png

 

*KingMe Edit* I changed the deck list to english

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16 hours ago, Wiscas said:

Hi, im here to ask you guys what do you think about this druid deck ? im now in 20 rank i've played a lot this game a lot of time ago (when blackrock mountain cames in) so i returned to game made this deck, easly get 20 rank and now i can't win anything so tell me what you thinking about deck maybe few changes are needed.

Btw my only legendaries are from black rock mountain

Hearthstone Screenshot 12-14-16 00.40.38.png

 

*KingMe Edit* I changed the deck list to english

From the looks of it you are going for an Aggro/Jade style druid.  I would suggest looking at our Budget Jade Druid and work from there if you want to go Jade Style or our Beast Aggro Druid if you want to play a more aggressive style. 

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I originally put this together for the "play XX secrets" quest, and have since tuned it a bit since it actually worked pretty well. Looking for criticism, general comments, possible improvements etc.  I'm currently only rank 17, but I've been up to about 14 with it. I have most rares from OG and Gazet and a good bit of epics and some legendaries as well.  And I'm willing to craft with dust if the fit is right.

2 Kabal Lackey
2 Mirror Image
2 Medivh's Valet
2 Sorcerer's Apprentice
2 Flamewalker
2 Forgotten Torch
2 Ice Barrier
2 Kirin Tor Mage
2 Mirror Entity
2 Spellbinder
2 Ethereal Arcanist
2 Fireball
2 Kabal Crystal Runner
2 Flamestrike

The direct damage is there to assist with either crowd/board control or coupe de gras, Flamewalkers are of course nice any time you're casting a lot of spells.  The other minions in the deck either support secrets directly,  The deck seems to play pretty consistently, which is a bonus for me, and card-cost wise has a moderately low mana curve.  It's also fairly inexpensive since there are no legendaries and few epics.

 

http://www.hearthpwn.com/deckbuilder/mage#49692:2;30:2;177:2;42048:2;4:2;14445:2;27216:2;672:2;411:2;569:2;309:2;125:2;522:2;49700:2;44:2

Edited by SirLoper

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Hello,

I've pieced this deck together and I really enjoy playing it. I spent about 900 dust to make it and I'm not sure which direction to go to improve it. I have very few extra cards and I don't have any adventures atm. I'm limited on dust for now as well, but I will grind gold and get/craft whatever you recommend over time. I have a 61% win ratio, but that includes ranked/casual play. I'm really struggling at rank 18/19, but I have been working on the proper timing on dropping overloads and my tempo is improving a little.

Any help is greatly appreciated.

TGZioBy.png

 

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@XyterHey, if you want to keep the deck midrange, you could start by replacing Bloodlust and one Argent Horserider, as you want to win by overwhelming your opponent with high value threats, such as Flamewreathed FacelessSea Giant and Fire Elemental, and of course jade golems. You should replace second Argent Horserider and one Rockbiter Weapon for Things from Below, as you don't need as much reach. The second Rockbiter Weapon should go for one copy of Mana Tide Totem. After those changes, you might want to go for higher-budget decks, such as our budget midrange jade golem and full-budget midrange jade golem, or save for Aya Blackpaw and replace one Jade Chieftain with her.

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5 hours ago, vatu said:

What should I take as the last 6 cards? As you can see, I only have 425 dust, but something like cult sorcerer

Cult Sorcerer is, of course, an excellent card.

I can guess you don't have access to Flamewaker, and this powers down the deck significantly, but it's not lethal. 

I found Arcane Explosion to be incredibly good in the meta full of aggresive decks, but it loves a configuration with 3 2-mana Spell Damage minions, so you should make a choice here and hope you draw the right half of your deck. I wouldn't go above 1 copy, though.

Demented Frostcaller looks like a very bad version of a Flamewaker, but it's not horrible on unplayable, because of how much Aggro and weapons we have in the meta. You can try it out and I think it can do some heavy lifting for you. 

And the last card could be a second Babbling Book

Overall Tempo Mage is pretty viable in the Meta, even though there were no upgrades in MSoG. Removal is fine positioned against decks like Dragon Priest and double Mirror Image are so good against Warrior I don't even. Good luck.

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On 12/20/2016 at 1:11 AM, positiv2 said:

@XyterHey, if you want to keep the deck midrange, you could start by replacing Bloodlust and one Argent Horserider, as you want to win by overwhelming your opponent with high value threats, such as Flamewreathed FacelessSea Giant and Fire Elemental, and of course jade golems. You should replace second Argent Horserider and one Rockbiter Weapon for Things from Below, as you don't need as much reach. The second Rockbiter Weapon should go for one copy of Mana Tide Totem. After those changes, you might want to go for higher-budget decks, such as our budget midrange jade golem and full-budget midrange jade golem, or save for Aya Blackpaw and replace one Jade Chieftain with her.

Thanks for the tips! I haven't been playing as much lately because of the holidays, but this new deck feels so much stronger. I've won some matches against some heavy legendary decks. I was able to climb to 16 at one point but fell back to 17 shortly after. I think I might have a chance to get a few more ranks with it once I get to play more. I'm saving for Aya Blackpaw and will work on buying the adventures so I have more options for other decks.

deck revision 2.8

p6u9EtT.png

 

Here's the last game I just played against a heavy legendary deck. (It just feels good to win when going against expensive strong decks hehe)

https://hsreplay.net/replay/WvXTwDUvjkHu9vs2SGo6m8

Thanks again, I really appreciate your help.

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@XyterHey, I would replace the North Sea Kraken for a Jinyu Waterspeaker because of all the aggro decks running around. Apart from that, it looks fine for a budget deck.

As for the replay, keeping 2 Flametongue Totems in your opening hand is usually unwise, as one totem is enough to allow you to kill enemy minions, but since the totem itself has no attack, it does not help you improve your board state by much.
On turn 7, you played the Jade Spirit on the wrong side of Flametongue Totem. If the opponent didn't topdeck Book WyrmReno Jackson would kill the Spirit Wolf and you would have nothing on the left side of the totem, meaning you would "lose" 2 attack.
Well, good game!

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I would actually never consider keeping a Flametongue in such deck. It functions well early if you have a 1-drop to reliably pair it with. You have none, thus your mulligan should look for other plays early in the game.

It's synergy with Feral Spirit comes back later, and once again, this card is another one I'm not always confident in keeping unless I have other options,

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Hello everyone, I happened to stumble across this thread by chance some days ago, and while finishing up a deck I had had in mind for a long time and testing it, I also wanted to get some critique on it - what could be interesting to add, what's better left out, etc.

It's mainly a Wild Control Paladin deck, with focus on big Taunt minions to slow down the game, smart board clears, efficient trades with Silver Hand Recruits and the such.

Here is the deck:

rfX43Za.png

In some games, I've found the healing  by Guardian of Kings to be worth the slot. Almost like a mini Ragnaros, Lightlord.  But in other games it is just underwhelming.

I have the first three wings of BrM, all LoE but no Karazhan wings, and a decent collection of the Classic set and work within a budget.

My main objective now is to get the first wing of Karazhan for Ivory Knight to replace 1x Earthen Ring Farseer and 1x Boulderfist Ogre. Maybe add a second Sunwalker, removing the Guardian of Kings.

What do you guys think?

 

 

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@LaxbertYou could replace Humility and one Stampeding Kodo with Sludge Belchers. One Murloc Knight for the Bog Creeper should work fine as well. I also run a Tuskarr Jouster instead of Guardian of Kings when I feel like I need heal on my NA account. Then, second Keeper of Uldaman in place of Sen'jin Shieldmasta sound nice. Piloted Shredders are pretty much a must-have in wild, and you should include them in place of second Sen'jin Shieldmasta and the Sea GiantSunwalker is also not exactly amazing, so you should replace him with Dr. Boom if you have him, or Elise Starseeker if you don't.

Then, the swap of Ivory Knight for Earthen Ring Farseer and Boulderfist Ogre is really nice. The second Boulderfist Ogre should be swapped for Tirion Fordring once you get him.

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so here is a deck I've been using lately

 

61a7e5ef536ca5714ea488d5813b752d.png

 

I own all adventures, currently have 110 dust, have a fair amount of cards (though not too many legendary's), and I'm currently sitting at rank 15. Any Ideas how to impove the deck?

Edited by Leonmorte

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@LeonmorteIf you have Don Han'Cho, you can swap him in place of Grimestreet Protector, and if you have Leeroy Jenkins you can swap him in place of the Protector if you don't have Don Han'Cho or in place of one Argent Horserider if you do. You could also include one Wild Pyromancer and one Forbidden Healing in place of Argent Squires, as your deck is quite heavy and you rely on Brann Bronzebeard into Doppelgangster combo, meaning that you need more clear and that you will be going into the late-game, where Argent Squire is rather bad. You could also consider dropping one Loot Hoarder for Lay on Hands or Azure Drake to combo with Consecration.

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well I tried out some of your recommendations, and it seems to have unfortunately made it worse. Before i was halfway in rank 15 and since the changes have fallen to the bottom of rank 18. with my previous build i was at least winning as much as i lost, now I've lost about nine matches and won three. i don't have either legendary you stated, but i did have the rest, but it seems to have slowed the deck down considerably. could it just be me?

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5 hours ago, Leonmorte said:

well I tried out some of your recommendations, and it seems to have unfortunately made it worse. Before i was halfway in rank 15 and since the changes have fallen to the bottom of rank 18. with my previous build i was at least winning as much as i lost, now I've lost about nine matches and won three. i don't have either legendary you stated, but i did have the rest, but it seems to have slowed the deck down considerably. could it just be me?

The changes I mentioned change the optimal playstyle of the deck and it may take you a while to get used to it. If you don't like the new playstyle at all, you can undo some changes, like removing Azure Drake for Loot Hoarder, or the Wild Pyromancer for Argent Squire. You could also consider adding Second-Rate Bruiser in place of the Wild Pyromancer.

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      It should be noted that this discard, the devs have confirmed to us that it will trigger your opponent’s “Whenever you discard a card” effects. So try and clear a Discard Warlock's Tiny Knight of Evil and perhaps try to play around having Suffocating Shadows or Soul Barrage trigger in that matchup. 

      To round off the control toolbox from this expansion, we’ve got a pretty unique effect here. Hopefully, this doesn’t end up being too easy to play around for savvy opponents. You could pre-empt this by running out a Blademaster Okani first and baiting out your opponent into playing a small spell first. But still, while the effect will only be as game-changing as your opponent’s last spell, getting any meaningful spell off seems pretty nice.
      Putting it all together, we have put together an interesting Taunt Control Warrior decklist to try out:  AAECAQcMmu0D784EvIoE2fkDqIoEiN8E784E0qwEmu0DlJUEzJIFiKAECcWSBZTtA47tA5+fBImgBIagBJDUBMSSBcuSBQA= . Slotting in Varian seems like a natural addition to any deck with Silverfury Stalwart and Tealan hops along to be the one divine shield minion you might want to have in your control deck. Rokara and Remornia are just good cards and they’ll go a long way to having your Mor’shan Elite’s active. The rest of the deck is the classic Control Warrior shell that will hopefully give you the armor and removal needed to live long enough to throw down your double-stated taunted win conditions.
      https://hearthstone.blizzard.com/deckbuilder?deckcode=AAECAQcMmu0D784EvIoE2fkDqIoEiN8E784E0qwEmu0DlJUEzJIFiKAECcWSBZTtA47tA5%2BfBImgBIagBJDUBMSSBcuSBQA%3D
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