Stone Legion Generals Mythic Encounter Journal
Welcome to the Mythic difficulty Encounter Journal for Stone Legion Generals in Castle Nathria.
More Stone Legion Generals Content
If you are interested in more information about this encounter, we are please to tell you that we have more content. First of all, we have the encounter journal for the other difficulties.
For our strategy guide for Stone Legion Generals, please use the following link.
Overview
The Generals defend the entrance to the Nightcloak sanctum. Grashaal takes to the air as Kaal engages the party. At 50% health, Kaal enters Hardened Stone Form. Grashaal orders airborne reinforcements, while Draven ascends to confront them. Prince Renathal casts Shattering Blast upon reaching full mana from retrieved Anima Orb, obliterating Kaal's protective form.
Grashaal then descends to the ground as Kaal takes take flight. At 50% health, Grashaal will enter Hardened Stone Form, and Anima Orb are gathered to shatter his defenses.
Kaal will land, and both generals will assault the party. Upon the death of one of the Generals, the other General will gain Soldier's Oath.
- Crystalize removes all applications of Wicked Laceration and Serrated Tear.
- During Hardened Stone Form, deliver Anima Orb to Prince Renathal, triggering Shattering Blast.
- Position Wicked Blade as to mitigate raid damage.
- Crystalize removes all applications of Wicked Laceration and Serrated Tear.
- During Hardened Stone Form, deliver Anima Orb to Prince Renathal, triggering Shattering Blast.
- Coordinate Heart Rend dispels to stagger Heart Hemorrhage damage.
- Pulverizing Meteor is cast at Crystalline Burst players, dividing damage among those hit.
- Crystalize removes all applications of Wicked Laceration and Serrated Tear.
- During Hardened Stone Form, deliver Anima Orb to Prince Renathal, triggering Shattering Blast.
- Coordinate with your co-tank to manage the effects of Stone Fist and Serrated Swipe.
Stage One: Kaal's Assault
Players face Kaal, as Grashaal flies above the battlefield.
At 50% health, Kaal enters Hardened Stone Form and Stone Legion Commandos launch an aerial assault.
Prince Renathal casts Shattering Blast upon reaching full mana from retrieved Anima Orb, obliterating Kaal's protective form.
Kaal's skin hardens, reducing all damage taken by 95% until removed.
Kaal throws a ricocheting blade at marked targets which explodes upon contact with any player, inflicting 15,111 Shadow damage to players within 8 yards. This applies Wicked Laceration.
Kaal's Wicked Blade afflict players with a permanent wound, causing them to bleed for 2,590 Physical damage every 2 sec.
In Mythic difficulty, this effect cannot be removed by player immunities.
Kaal crushes the souls of up to 4 players, inflicting 6,475 Shadow damage every 3 sec for 36 sec. Upon removal the player is afflicted with Heart Hemorrhage.
In Mythic difficulty, the player dispelling Heart Rend is also afflicted with Heart Hemorrhage.
Inflicts 8,634 Shadow damage every 1 sec for 6 sec.
In Mythic difficulty, each application of Heart Hemorrhage increases its duration.
Kaal slashes powerfully, inflicting 51,842 Physical damage. This applies Serrated Tear.
Kaal's Serrated Swipe afflicts players with a permanent wound, causing them to bleed for 3,237 Physical damage every 1 sec and increases the damage taken from Serrated Swipe by 50%. This effect stacks.
In Mythic difficulty, this effect cannot be removed by player immunities.
Kaal summons 3 Stone Legion Skirmishers.
Grashaal casts Crystalize, stunning affected players and removing bleed effects, then Pulverizing Meteor, inflicting Nature Damage, divided among targets hit.
Grashaal channels at a random player, inflicting 4,317 Nature damage every 1 sec for 5 sec, triggering a Crystalline Burst after.
Explodes the Crystalize target removing Bleed effects, stunning, and inflicting 12,951 Nature damage to players within 8 yards for 4 sec.
Grashaal calls a massive stone from the sky, inflicting 302,190 Nature damage divided evenly among players within an 8 yard radius of the impact.
While flying, Grashaal launches a stone spike at random players, inflicting 6,475 Physical damage and reducing their movement speed by 30% for 8 sec1.
Stone Legion Forces
Stone Legion Skirmisher teleports behind a random player and strikes, inflicting 8,643 Physical damage and applying Wicked Laceration.
At 30% health Stone Legion Skirmisher transforms info a Stormgale Effigy, calling mighty winds to blow players away.
Upon the death of a Stone Legion Goliath, a Massive Anima Orb is created, lasting for 15 sec. Collecting the Massive Anima Orb bestows Anima Infection upon the collector.
Volatile anima infects the target, inflicting 10,792 Shadow damage every 2 sec for 16 sec. This anima can be transferred to Prince Renathal to restore 30% of his mana and triggering Volatile Anima Detonation.
Volatile anima erupts from Prince Renathal's body, knocking back and inflicting 12,951 Shadow damage to all players within 30 yards.
Stone Legion Goliath leaps at a random player, inflicting 15,109 Physical damage and Stunning the player for 4 sec. This is followed immediately by flurry of attacks, inflicting 2,158 Physical damage every 0.5 sec for 4 sec.
Stone Legion Goliath hungers, increasing all damage done by 50%.
At 20% health Stone Legion Goliath transforms info a Soultaint Effigy, afflicting all players with Soultaint, decreasing healing taken by 20% every 1 sec. This effect stacks up to 4 charges.
Upon the death of a Stone Legion Commando, a Volatile Anima Orb is created, lasting for 15 sec. Collecting the Anima Orb bestows Anima Infusion upon the collector.
Infuses volatile anima into the target, inflicting 8,643 Shadow damage every 2 sec for 16 sec. This anima can be transferred to Prince Renathal to restore 10% of his mana and triggering Volatile Anima Detonation.
Upon reaching 20% health Stone Legion Commandos encase themselves in a stone shell, absorbing 172,680 damage, granting immunity to Area of Effect abilities for 4 sec. Stone Shell Detonation is triggered if the shield is not broken before the channel ends.
Stone Legion Commando explodes, killing the Commando and inflicting 15,111 Shadow damage to all players within a 40 radius.
Stone Legion Commandos fly overhead, continually throwing anima bombs at players. These bombs explode upon impact for 17,267 Shadow damage to players within 6 yards.
Prince Renathal shatters the target's Hardened Stone Form. The force of this blast triggers Shattering Shockwave, inflicting 12,951 Shadow damage and knocking back all players.
Stage Two: Grashaal's Blitz
Players face Grashaal, as Kaal flies above the the battlefield.
At 50% health,Grashaal enters Hardened Stone Form and Stone Legion Commandos launch an aerial assault.
Prince Renathal casts Shattering Blast upon reaching full mana from retrieved Anima Orb, obliterating Grashaal's protective form.
Grashaal's skin hardens, reducing all damage taken by 95% until removed.
Grashaal casts Crystalize, stunning affected players and removing bleed effects, then Pulverizing Meteor, inflicting Nature Damage, divided among targets hit.
Grashaal channels at a random player, inflicting 4,317 Nature damage every 1 sec for 5 sec, triggering a Crystalline Burst after.
Explodes the Crystalize target removing Bleed effects, stunning, and inflicting 12,951 Nature damage to players within 8 yards for 4 sec.
Grashaal calls a massive stone from the sky, inflicting 302,190 Nature damage divided evenly among players within an 8 yard radius of the impact.
Grashaal smashes his target, knocking them back and inflicting 60,438 Physical damage. Enemies hit with this ability take 100% increased damage from Stone Fist for 40 sec. This effect stacks with every Stone Fist, up to 5 strikes.
Grashaal sends a shockwave at an enemy, inflicting 17,267 Nature damage and applies Reverberating Vulnerability to players within 8 yards. This leaves behind Unstable Ground and causes Echoing Annihilation at all other Unstable Ground locations.
Increases damage taken from Reverberating Eruption and Echoing Annihilation by 500% for 6 sec.
Unstable Ground explode, inflicting 17,267 Nature damage and applying Reverberating Vulnerability to players within 8 yards.
Impacts that are not absorbed trigger Echoing Blast.
Inflicts 17,268 Nature damage to all enemies.
General Grashaal causes eruptions at marked players every 1.5 sec for 4 sec, inflicting 17,268 Nature damage to players within 5 yards.
Kaal throws a ricocheting blade at marked targets which explodes upon contact with any player, inflicting 15,111 Shadow damage to players within 8 yards. This applies Wicked Laceration.
Kaal's Wicked Blade afflict players with a permanent wound, causing them to bleed for 2,590 Physical damage every 2 sec.
In Mythic difficulty, this effect cannot be removed by player immunities.
Kaal summons 3 Stone Legion Skirmishers.
While flying, Kaal throws a shuriken at random players, inflicting 6,475 Physical damage and chaining to up to 3 nearby players.
Stone Legion Forces
Stone Legion Skirmisher teleports behind a random player and strikes, inflicting 8,643 Physical damage and applying Wicked Laceration.
At 30% health Stone Legion Skirmisher transforms info a Stormgale Effigy, calling mighty winds to blow players away.
Upon the death of a Stone Legion Goliath, a Massive Anima Orb is created, lasting for 15 sec. Collecting the Massive Anima Orb bestows Anima Infection upon the collector.
Volatile anima infects the target, inflicting 10,792 Shadow damage every 2 sec for 16 sec. This anima can be transferred to Prince Renathal to restore 30% of his mana and triggering Volatile Anima Detonation.
Volatile anima erupts from Prince Renathal's body, knocking back and inflicting 12,951 Shadow damage to all players within 30 yards.
Stone Legion Goliath leaps at a random player, inflicting 15,109 Physical damage and Stunning the player for 4 sec. This is followed immediately by flurry of attacks, inflicting 2,158 Physical damage every 0.5 sec for 4 sec.
Stone Legion Goliath hungers, increasing all damage done by 50%.
At 20% health Stone Legion Goliath transforms info a Soultaint Effigy, afflicting all players with Soultaint, decreasing healing taken by 20% every 1 sec. This effect stacks up to 4 charges.
Upon the death of a Stone Legion Commando, a Volatile Anima Orb is created, lasting for 15 sec. Collecting the Anima Orb bestows Anima Infusion upon the collector.
Infuses volatile anima into the target, inflicting 8,643 Shadow damage every 2 sec for 16 sec. This anima can be transferred to Prince Renathal to restore 10% of his mana and triggering Volatile Anima Detonation.
Upon reaching 20% health Stone Legion Commandos encase themselves in a stone shell, absorbing 172,680 damage, granting immunity to Area of Effect abilities for 4 sec. Stone Shell Detonation is triggered if the shield is not broken before the channel ends.
Stone Legion Commando explodes, killing the Commando and inflicting 15,111 Shadow damage to all players within a 40 radius.
Stone Legion Commandos fly overhead, continually throwing anima bombs at players. These bombs explode upon impact for 17,267 Shadow damage to players within 6 yards.
Prince Renathal shatters the target's Hardened Stone Form. The force of this blast triggers Shattering Shockwave, inflicting 12,951 Shadow damage and knocking back all players.
Stage Three: Unified Offensive
Kaal and Grashaal attack the party together.
Upon the death of one of the Generals, the other General will gain Soldier's Oath.
Kaal's skin hardens, reducing all damage taken by 95% until removed.
Kaal throws a ricocheting blade at marked targets which explodes upon contact with any player, inflicting 15,111 Shadow damage to players within 8 yards. This applies Wicked Laceration.
Kaal's Wicked Blade afflict players with a permanent wound, causing them to bleed for 2,590 Physical damage every 2 sec.
In Mythic difficulty, this effect cannot be removed by player immunities.
Kaal crushes the souls of up to 4 players, inflicting 6,475 Shadow damage every 3 sec for 36 sec. Upon removal the player is afflicted with Heart Hemorrhage.
In Mythic difficulty, the player dispelling Heart Rend is also afflicted with Heart Hemorrhage.
Inflicts 8,634 Shadow damage every 1 sec for 6 sec.
In Mythic difficulty, each application of Heart Hemorrhage increases its duration.
Kaal slashes powerfully, inflicting 51,842 Physical damage. This applies Serrated Tear.
Kaal's Serrated Swipe afflicts players with a permanent wound, causing them to bleed for 3,237 Physical damage every 1 sec and increases the damage taken from Serrated Swipe by 50%. This effect stacks.
In Mythic difficulty, this effect cannot be removed by player immunities.
Kaal summons 3 Stone Legion Skirmishers.
Upon the death of Kaal or Grashaal, the other general swear an oath to avenge their death, increasing their damage dealt by 200%.
Grashaal's skin hardens, reducing all damage taken by 95% until removed.
Grashaal casts Crystalize, stunning affected players and removing bleed effects, then Pulverizing Meteor, inflicting Nature Damage, divided among targets hit.
Grashaal channels at a random player, inflicting 4,317 Nature damage every 1 sec for 5 sec, triggering a Crystalline Burst after.
Explodes the Crystalize target removing Bleed effects, stunning, and inflicting 12,951 Nature damage to players within 8 yards for 4 sec.
Grashaal calls a massive stone from the sky, inflicting 302,190 Nature damage divided evenly among players within an 8 yard radius of the impact.
Grashaal smashes his target, knocking them back and inflicting 60,438 Physical damage. Enemies hit with this ability take 100% increased damage from Stone Fist for 40 sec. This effect stacks with every Stone Fist, up to 5 strikes.
Grashaal sends a shockwave at an enemy, inflicting 17,267 Nature damage and applies Reverberating Vulnerability to players within 8 yards. This leaves behind Unstable Ground and causes Echoing Annihilation at all other Unstable Ground locations.
Increases damage taken from Reverberating Eruption and Echoing Annihilation by 500% for 6 sec.
Unstable Ground explode, inflicting 17,267 Nature damage and applying Reverberating Vulnerability to players within 8 yards.
Impacts that are not absorbed trigger Echoing Blast.
Inflicts 17,268 Nature damage to all enemies.
General Grashaal causes eruptions at marked players every 1.5 sec for 4 sec, inflicting 17,268 Nature damage to players within 5 yards.
Upon the death of Kaal or Grashaal, the other general swear an oath to avenge their death, increasing their damage dealt by 200%.
Stone Legion Forces
Stone Legion Skirmisher teleports behind a random player and strikes, inflicting 8,643 Physical damage and applying Wicked Laceration.
At 30% health Stone Legion Skirmisher transforms info a Stormgale Effigy, calling mighty winds to blow players away.
Upon the death of a Stone Legion Goliath, a Massive Anima Orb is created, lasting for 15 sec. Collecting the Massive Anima Orb bestows Anima Infection upon the collector.
Volatile anima infects the target, inflicting 10,792 Shadow damage every 2 sec for 16 sec. This anima can be transferred to Prince Renathal to restore 30% of his mana and triggering Volatile Anima Detonation.
Volatile anima erupts from Prince Renathal's body, knocking back and inflicting 12,951 Shadow damage to all players within 30 yards.
Stone Legion Goliath leaps at a random player, inflicting 15,109 Physical damage and Stunning the player for 4 sec. This is followed immediately by flurry of attacks, inflicting 2,158 Physical damage every 0.5 sec for 4 sec.
Stone Legion Goliath hungers, increasing all damage done by 50%.
At 20% health Stone Legion Goliath transforms info a Soultaint Effigy, afflicting all players with Soultaint, decreasing healing taken by 20% every 1 sec. This effect stacks up to 4 charges.
Changelog
- 07 May 2020: Guide added.
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