Venomous Abyss Guides
The Twin Fangs are the sixth boss encounter in the Venomous Abyss, a 8-boss raid that will test the mettle of raiders in Midnight Season 2. You will need to defeat both Vashnik the Malignant and Sszorak before you can fight them.
On this page you will find a both a short and a full written guide for this encounter, with everything you need to know to take the boss on in Normal, Heroic, or Mythic difficulty.
The Twin Fangs Raid Guide
Mechanic Breakdown (Normal/Heroic)
In this section of the guide, we will break down each individual mechanic of the fight and provide recommendations on how to deal with them, either individually or as a raid group.
Main Phase
Vexhul and Ithraz do not share health and should be defeated at the same time.
Eternal Venom (Permanent Debuff)
- Several mechanics apply permanent stacks of
Eternal Venom. - Soaking
Ravenous Feast will remove a stack of
Eternal Venom per hit. - Heroic: Players are instantly killed upon reaching 10 stacks.
- Several mechanics apply permanent stacks of
- Tank Mechanics
- Stay in melee range at all times. Even if adds are up.
- Taunt swap after each
Stone Breaker set.
Vexhul Mechanics
Caustic Deluge (Pushback Beam On Tank)
- The active tank will be pushed back and needs to stay in range of the boss.
- While the tank is being pushed
Caustic Globules will spawn nearby. If players are in the impact location of them they will gain a stack of
Eternal Venom. - Once formed the
Caustic Globules should be soaked by players with a low number of
Eternal Venom stacks. - Avoid collecting multiple nearby orbs accidentally unless your current
Eternal Venom count allows it.
Venomous Emergence (Adds In The Centre)
- Three Spawn of Vexhul appear together in the centre of the room. They will apply 1 stack of
Eternal Venom to the entire raid. - DPS: These are the DPS priority when they are active.
- They will repeatedly cast
Corrosive Spit at players which creates a beam. Any players hit will gain an
Eternal Venom stack. - Targeted Players: Take 1 second to reposition yourself and then plant until the
Corrosive Spit goes off. Let people avoid your beam.
- Three Spawn of Vexhul appear together in the centre of the room. They will apply 1 stack of
Stir the Depths (Waves)
- Waves will slowly travel from one side of the arena to the other. Getting hit by a wave will apply a stack of
Eternal Venom. - Make a mental note of where the waves are coming from as you can get distracted and get surprised.
- Avoid the waves to not gain unnecessary stacks.
- Waves will slowly travel from one side of the arena to the other. Getting hit by a wave will apply a stack of
Ithraz Mechanics
- Tanks
Stone Breaker (Tank Soaks)
- The tank will be knocked back and three soak zones will appear in a sequence.
- Stand in the first one that spawns immediately and pay attention to the order of the next two.
- Get hit by all 3 of these zones to avoid massive raid damage and taunt swap.
Coiling Ichor (Drop Pool On Edges)
- Several players in the raid will get this debuff and need to move to the edge of the platform.
- When the debuff expires a permanent
Congealed Gore pool will spawn. - The circles around the players will shrink over time meaning they can move closer without overlapping them to save more space.
Ravenous Feast (Split Soak)
- Ithraz performs three consecutive group split damage soaks, with each hit removing one stack of
Eternal Venom from the players hit and knocking them back. - Position with the knockback in mind and avoid being knocked into bad areas.
- Heroic: Each hit applies
Feasted, meaning that players can only soak one of the three hits. Therefore three teams are required to split the damage.
- Ithraz performs three consecutive group split damage soaks, with each hit removing one stack of
Intermission
Submerge (Boss Repositioning)
- Both bosses submerge after two repetitions of the main-phase mechanic sequence, beginning an intermission focused on movement and survival.
- Move away from the bosses as they submerge and avoid the venom impacts that land around the arena.
- Maintain as much usable space as possible while preparing to dodge the overlapping attacks from both bosses.
Vile Flood (Rotating Beam)
- Vexhul channels a wide beam that rotates around the platform and repeatedly applies
Eternal Venom to players caught inside it. - Watch the orbs rotating around Vexhul before the cast to identify which direction the beam will travel.
- Prioritise moving safely with the rotating beam rather than finishing any remaining adds.
- Important Note: The beam will always start on the tank that has Vexhul. Therefore the raid can move in the opposite direction of the tank to skip the beam.
- Vexhul channels a wide beam that rotates around the platform and repeatedly applies
Sanguine Storm (Avoid Ground AoE)
- Ithraz will repeatedly launch
Vile Floods at the raid. - Watch the ground and sidestep each impact while continuing to move in the correct direction around the rotating beam.
- Heroic: Getting hit by a
Congealed Gore pool will reduce movement speed by 60% making more more likely to be hit by the beam.
- Ithraz will repeatedly launch
The boss will Enrage after three phases, roughly 8 minutes into the fight. By this point you will no longer have any space in the room.
Quick Guide
Here we will list the most important aspects of the encounter. Keep in mind that we will not be listing every mechanic here, instead focusing on the ones that we deem the most important and impactful.
Main Phase
- Use Bloodlust on the pull and keep Vexhul and Ithraz at similar health.
- Soak
Caustic Deluge orbs if you are on low venom stacks. - Heroic: Stay below 10 stacks of
Eternal Venom. - Tanks: Soak the three
Stone Breaker impacts in order, then swap bosses. - Prioritise the three adds spawned by
Venomous Emergence in the middle of the room. - Dodge the waves from
Stir the Depths. - Drop
Coiling Ichor pools compactly around the edge of the room. - Soak one of the three
Ravenous Feast hits.
Intermission
- Watch Vexhul's rotating orbs to identify the direction of
Vile Flood beam. - Move around the platform with the beam while dodging
Sanguine Storm zones.
Notable Changes on Mythic Difficulty
Below you will find information on the most important changes on Mythic difficulty. Naturally many abilities will deal more damage or affect more players, while enemies have more HP, so we will be focusing on mechanical changes.
Main Phase
Eternal Venom
- Dying while affected by
Eternal Venom creates additional
Caustic Globule orbs.
- Dying while affected by
Caustic Globule (Orbs)
Caustic Globule will gain a shield from
Blood Torrent on the tank.- The shield they gain (
Barbed Bulwark) needs to be interrupted, players who attempt to soak a shielded orb will take damage and be knocked back.
Rouse the Brood (New Adds)
- These adds will spawn near the bosses and need to be interrupted.
- Have an assigned player to each add spawn location to interrupt reliably and consistently.
Ravenous Feast and
Tainted Blood (Soaks After Soaks)
- Each
Ravenous Feast soak will create
Tainted Blood. - The group should get knocked back in the direction of the
Tainted Blood and immediately soak it. - You have 8 seconds to soak it.
- Each
Changelog
- 13 Aug. 2026: Guide created.
