Imperator Averzian Raid Guide in The Voidspire for Midnight Season 1

Last updated on Mar 12, 2026 at 16:00 by Panthea

Imperator Averzian is the first boss encounter in The Voidspire, a 6-boss raid that is part of the three raids available in Season 1 of Midnight.

On this page you will find a both a short and a full written guide for this encounter, with everything you need to know to take the boss on in Normal, Heroic, or Mythic difficulty.

1.

Imperator Averzian Raid Guide

Mechanic Breakdown (Normal/Heroic) Quick Guide Mythic Changes
2.

Mechanic Breakdown (Normal/Heroic)

1.1.

Tic Tac Toe Phase:

  • 3 Abyssal Voidshapers will spawn which are immune to damage. They are all casting a spell which will claim one of the 9 areas of the room. If 3 of these areas claimed are in a row you will wipe.
  • The group soak Umbral Collapse Icon Umbral Collapse will kill a Voidshaper that is hit.
  • Two Umbral Collapse Icon Umbral Collapse soaks will occur back to back and the last remaining add will spawn a Portal triggering the Intermission Phase.
  • Tank Mechanics:
    1. Swap at around 8 stacks of Blackening Wounds Icon Blackening Wounds.
    2. You are in control of how the raid moves and which adds are dealt with. A priority system of starting in the centre (and clearing that add if it spawns) and then pinging the adds you want to destroy will be the most consistent.
    3. If the boss is ever in the area of a claimed space they will gain Imperator's Glory Icon Imperator's Glory and take reduced damage.
1.2.

Intermission:

  • Adds will run towards the tank with the most Blackening Wounds Icon Blackening Wounds stacks. Swap at the start of this intermission.
  • Adds:
    1. Voidbound Annihilator / Shadowguard Stalwart: These are the priority adds to kill in this phase. Interrupt their Pitch Bulwark Icon Pitch Bulwark casts to prevent them from shielding each other.
    2. Voidmaw (Small Adds): Cleave these down.
  • Shadow Phalanx Icon Shadow Phalanx will spawn a moving wall of immune adds across the room. Simply find a gap in the wall and avoid being hit.
  • Void Fall Icon Void Fall will spawn pools on the ground. Dodge these.
  • Oblivion's Wrath Icon Oblivion's Wrath will spawn lances from the boss in a semicircle. The tanks can position the boss so the raid does not have to avoid these by having the boss face towards the raid.
  • Each time you repeat an intermission mechanics will appear from every portal meaning the further into the fight you are the more there is to deal with.
1.3.

Heroic Changes:

  • Intermission:
    1. Tanks: All adds must be tanked at least 10 yards away from the boss.
    2. Shadowguard Stalwarts will now use Shadow Phalanx Icon Shadow Phalanx when they spawn. Move out of the path.
    3. Voidshapers will cast Gathering Darkness Icon Gathering Darkness and transform into Endwalkers if left alive for too long.
    4. When Voidmaws reach 35% they will run to the nearest claimed space and heal up. Kill them before they reach it.
2.

Quick TLDR Guide

1.4.

Phase 1:

  • Soak Umbral Collapse Icon Umbral Collapse on Voidshapers.
  • Tanks: Move the boss quickly to the areas you want to claim (and kill the Voidshaper).
  • Tanks: Swap at around 8 stacks of Blackening Wounds Icon Blackening Wounds.
  • Tanks: Keep the boss away from a claimed space as it will take reduced damage.
1.5.

Intermission:

  • Tanks: Adds will go to the tank with the most Blackening Wounds Icon Blackening Wounds stacks.
  • Avoid the beams from the portals and swirlies on the ground.
  • Kill all adds.
  • Interrupt Pitch Bulwark Icon Pitch Bulwark.
2.

Mythic Changes

Coming Soon.

2.

Changelog

  • 13 Mar. 2026: Guide created.
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