Belo'ren Raid Guide in March on Quel'danas for Midnight Season 1

Last updated on Apr 14, 2026 at 00:00 by Panthea

Belo'ren is the first boss encounter in the March on Qual'denas, a 2-boss raid that is part of the three raids available in Season 1 of Midnight.

On this page you will find a both a short and a full written guide for this encounter, with everything you need to know to take the boss on in Normal, Heroic, or Mythic difficulty.

1.

Belo'ren Raid Guide

Mechanic Breakdown (Normal/Heroic) Quick Guide Mythic Changes
2.

Mechanic Breakdown (Normal/Heroic)

1.1.

Phase 1:

As you pull the boss (and at set points in the fight), Belo'ren will cast Voidlight Convergence Icon Voidlight Convergence which will assign players to either be Void (Void Feather Icon Void Feather) or Light (Light Feather Icon Light Feather). The general rule for these is that you will soak mechanics which match your colour, as you will take reduced damage from it.

  • Radiant Echoes Icon Radiant Echoes Orbs:
    1. Radiant Echoes Icon Radiant Echoes will spawn a wall of Light and Void orbs that will travel across the room.
    2. Coming into contact with an orb will destroy it and create a gap in the wall. As is the theme for many parts of the fight, a player with a matching colour should create the gap.
    3. If you match the colour, this will not deal too much damage as you have a 50% damage reduction against them.
A player soaking an orb wall to create space for the raid.
  • Light Dive Icon Light Dive / Void Dive Icon Void Dive (Soaks and then Adds):
    1. Light Dive Icon Light Dive / Void Dive Icon Void Dive will spawn on random players and must be soaked by other players that match the same colour. After the dive occurs it will leave a Light/Void pool on the ground which expands over time, as well as spawning a Light/Void Ember Add. An example of what the Dive looks like can be seen below.
    2. Both adds have the same core abilities.
    3. They deal damage to players with Light Blast Icon Light Blast and Void Blast Icon Void Blast, a raid-wide AoE that can only be interrupted by players who match their colour with Light Eruption Icon Light Eruption / Void Eruption Icon Void Eruption.
    4. When they are killed they turn into an egg and try to Rebirth Icon Rebirth themselves. Destroy the egg to properly kill the adds.
    5. If the Rebirth Icon Rebirth is successful they will deal a large amount of raid-wide damage and resurrect, which typically leads to a wipe.
  • Voidlight Convergence Icon Voidlight Convergence (Colour Swaps):
    1. This ability will be cast throughout the fight . Once on pull, after each intermission, and after each full cycle of abilities.
    2. This will swap the colours of multiple players, so be careful to not soak any leftover orbs right as your colour may change.
  • Tank Mechanics:
    1. Guardian's Edict Icon Guardian's Edict is the tank mechanic of the fight. This will be a combo of Light Edict Icon Light Edicts and Void Edict Icon Void Edicts.
    2. If any Edict frontals are not soaked or soaked by the wrong colour, the boss wil gain a stacking permanent 20% damage dealt bonus which will quickly lead to a raid-wipe.
The tanks dealing with the Edict. In this video the boss starts to cast a Light Edict Icon Light Edict on the Void tank, the tank with Light Feather Icon Light Feather then taunts and the Void tank moves away to not enrage the boss.

Once you have brought the Phoenix form of Belo'ren to 0% HP it will turn into an egg and Phase 2 will begin.

1.2.

Phase 2 (Egg Phase):

  • At the start of this phase Belo'ren will cast Death Drop Icon Death Drop, knocking every player into the air, and then turn into an egg.
  • If you have a Warlock in your raid group, placing a Demonic Gateway Icon Demonic Gateway can be very useful to negate the knock-up mechanic, as you can use the Gateway as soon as you get knocked up. We would recommend placing the gateway from near the outer circle towards the centre.
  • This is the phase where you are actually dealing damage to the boss, and bringing the egg to 0% HP will kill the boss.
  • Save DPS cooldowns, Bloodlust Icon Bloodlust, and Potions for this part of the fight.
  • Throughout the phase the room will be covered in Light or Void. Stand in the area that matches your polarity/colour.
Intermission example.

After 30 seconds, Phase 1 will begin again, but with a stack of Ashen Benediction Icon Ashen Benediction applied to the raid, which increases all damage the raid will take from the boss's mechanics.

1.3.

Heroic Changes:

  • Phase 1:
    1. Infused Quills Icon Infused Quills will target random players and create a Void Quill Icon Void Quill/Light Quill Icon Light Quill of the colour opposite to them. The quills need to be intercepted by a player that matches the colour of the Quill, by standing between the Quill and the target.
2.

Quick TLDR Guide

1.4.

Phase 1:

  • Handle mechanics which match your Light or Void polarity.
  • Place Light Dive Icon Light Dive / Void Dive Icon Void Dive towards the outside of the circle in the centre of the room. If you are not targeted, soak it.
  • Interrupt Light Eruption Icon Light Eruption / Void Eruption Icon Void Eruption from adds which match your polarity (Void/Light).
  • Kill Ember Adds and then the egg that spawns afterwards as a priority.
1.5.

Phase 2 (Egg Phase):

  • Save DPS cooldowns, Bloodlust Icon Bloodlust, and Potions for this part of the fight.
  • Stand in areas which match your polarity.
2.

Mythic Changes

This section will be updated soon either once the Author kills the boss, or when Mythic logs are available.

2.

Changelog

  • 14 Apr. 2026: Updates with clarifications on mechanics and added visual examples.
  • 13 Mar. 2026: Guide created.
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