Vaelgor and Ezzorak Raid Guide in The Voidspire for Midnight Season 1
Vaelgor and Ezzorak are the fourth boss encounter in The Voidspire, a 6-boss raid that is part of the three raids available in Season 1 of Midnight.
On this page you will find a both a short and a full written guide for this encounter, with everything you need to know to take the boss on in Normal, Heroic, or Mythic difficulty.
World of Warcraft: Midnight Season 1 Raids
TABLE OF CONTENTS OF THIS PAGE
1.
Vaelgor and Ezzorak Raid Guide
2.
Mechanic Breakdown (Normal/Heroic)
1.1.
Phase 1 (Boss):
- Vaelgor Mechanics:
Dread Breath targets a random player and will apply an AoE fear to
anyone inside of the cone. This player needs to run away from the raid and be close to
the boss to reduce the distance they need to run. Healers: Be ready
to dispel the fear as soon as they are hit.
Nullbeam is cast on the tank and will create a
Nullzone
afterwards based on the amount of hits it did. The more hits the smaller it is. At least
1 player should soak some of this with the tank to reduce the size of the zone.
Nullzone will create a beam from you to the centre of the zone. Run out
of the zone to snap this dealing a small amount of raid wide damage.
- Ezzorak Mechanics:
Gloom will fire an orb from the boss to the edge of the room targeted on
the tank. Once this orbs reaches the edge of the room it will create a permanent pool
on the ground. The size of this pool can be reduced by players soaking
the
Gloom as it is traveling. At least 4 players need to soak this for the pool
to be at the minimum size.
Void Howl will create a small circle around every player. After a few seconds
a Void Orb add will spawn. These need to be killed ASAP.- The Void Orbs will repeatedly cast AoE spells on the raid and can be Crowd Controlled.
If you have a Blood Death Knight
Gorefiend's Grasp is great for grouping all of
the adds together followed up by an AoE stun like
Leg Sweep.
- Tank Mechanics:
- Keep the bosses at least 15 yards apart from each other to prevent
Twilight Bond
from triggering. - While you are tanking one of the two dragons they will apply a stacking buff to
themselves. Because they need to be kept apart there are very few good times to do a tank
swap. Our recommendation would be after
Gloom has been cast. - The bosses will also knock back any player that is stood directly behind it, make sure you do not point the back of the boss towards the raid.
- Keep the bosses at least 15 yards apart from each other to prevent
1.2.
Intermission (100 Energy):
- The bosses will fly into the air and a
Radiant Barrier will spawn. Get into
the barrier to survive. - Players with
Shadowmark should run to the edge of the barrier. Everyone
else should be in the centre.
1.3.
Heroic Changes:
- Phase 1:
- Soaking
Gloom will apply a 1 minute debuff preventing you from surviving
another soak. Have teams of players ready to soak these. - Once the last player leaves the
Nullzone (the tank) leaves the area it will
deal a larger burst of raid damage.
- Soaking
2.
Quick TLDR Guide
1.4.
Phase 1:
- Point
Gloom towards the edge of the room and ensure players are able to stand in the path to soak it. - Assist soaking the
Nullbeam with the tank to make the size of the
Nullzone smaller. - Kill Void Orbs that spawn from
Void Howl as a priority. - Point
Dread Breath away from the raid. - Tanks: Keep the bosses 15 yards apart at all times.
- Tanks: Move to the other boss and taunt swap after each
Gloom cast.
1.5.
Intermission (100 Energy):
- Stand in the middle of the
Radiant Barrier. - Run to the edge of the Barrier if you have
Shadowmark.
2.
Mythic Changes
Coming Soon.
2.
Changelog
- 13 Mar. 2026: Guide created.
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This guide has been written by Panthea, who raids in Catalyst and is the author of TankNotes. He plays all tanks and is a Moderator for the Hammer of Wrath Paladin Discord. You can follow him on Twitter.
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