Fire Mage DPS Sanctum of Domination Raid Guide — Shadowlands 9.1.5
On this page, you will find tips, tricks, and strategies tailored to your Fire Mage for each boss of the following raid: Sanctum of Domination. All our content is updated for World of Warcraft — Shadowlands 9.1.5.
Introduction
On this page, you will find Fire Mage specific information to deal with each boss in the Sanctum of Domination raid.
This page assumes that you already understand most of the mechanics of each encounter. These can be found on the full raid guide, so what is contained here are details specifically tailored toward Fire Mage and what you can do to deal with each fight as best as possible.
Talent Cheatsheet
We advise to use the following talents on The Tarragrue.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on The Tarragrue: Sun King's Blessing.
We advise to use the following talents on The Eye of the Jailer.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on The Eye of the Jailer: Sun King's Blessing.
We advise to use the following talents on The Nine.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on The Nine: Sun King's Blessing.
We advise to use the following talents on Remnant of Ner'zhul.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on Remnant of Ner'zhul: Sun King's Blessing.
We advise to use the following talents on Soulrender Dormazain.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on Soulrender Dormazain: Sun King's Blessing.
We advise to use the following talents on Painsmith Raznal.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on Painsmith Raznal: Sun King's Blessing.
We advise to use the following talents on Guardian of the First Ones.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on Guardian of the First Ones: Sun King's Blessing.
We advise to use the following talents on Fatescribe Roh-Kalo.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on Fatescribe Roh-Kalo: Sun King's Blessing.
We advise to use the following talents on Kel'Thuzad.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary on Kel'Thuzad: Sun King's Blessing.
We advise to use the following talents on Sylvanas Windrunner.
- Level 15:
Firestarter
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Flame Patch or
Conflagration
- Level 50:
Pyroclasm (or
Kindling, situationally)
We advise you to use the following Legendary on Sylvanas Windrunner: Sun King's Blessing.
On almost all bosses, you can go with either Pyroclasm or
Kindling.
(exceptions are the bosses where not both are listed) In general, Pyroclasm will
give a small advantage over Kindling, however, it is more punishing the use,
especially when you are still practicing the bosses. Depending on your comfort
with the fight and Fire in general, you should pick Kindling or Pyroclasm.
The Tarragrue
We advise you to use the following talents against The Tarragrue.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against The Tarragrue: Sun King's Blessing.
In general, you will want to pick the damage-increasing Anima Powers,
however, depending on strategy of your group, you might need to take certain
defensive ones like Ephemeral Effigy. Below, we have listed some of the
best offensive powers you can look for. The Anima Powers are listed
roughly in order of highest DPS, however, what is best depends on your
strategy and what Anima Powers other people take.
Twisted Samophlange for highest raid damage, but not best personal dps
Disembodied Mystic Hands, if less than 3 people in your group have taken it
Elethium Weights
Huddled Carvings, if you can activate this most of the fight
Potent Acid Gland
V'lara's Cape of Subterfuge
Obleron Venom
- Any of the stat ones, with Haste and Versatility as highest priority
Erratic Howler
Keep in mind, even though Lumbering Form does give a lot of damage, it is not
listed above, as this power can very easily kill people in your group due to
Hungering Mist.
You can use Ice Block and stand in front of the
Chains of Eternity
target, to soak the Chains and avoid
Annihilating Smash. Without Ice Block,
Cauterize will not save you from the Annihilating Smash, so you cannot
soak it without Ice Block.
For more information, please refer to our The Tarragrue guide.
The Eye of the Jailer
We advise you to use the following talents against The Eye of the Jailer.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against The Eye of the Jailer: Sun King's Blessing.
Instead of running all the way to the chains on the edge of the room
for Annihilating Glare, you can simply
Shimmer through it.
Make sure to stand relatively close to the boss when doing this, as the width
of the beam increases the further you are from the boss. This can take some pulls
to do effectively, so I do not advise doing this if you are not comfortable with
it.
This fight other than that does not have many mechanics that you can do anything special for as a Mage.
For more information, please refer to our The Eye of the Jailer guide.
The Nine
We advise you to use the following talents against The Nine.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against The Nine: Sun King's Blessing.
Make sure you do not use Ice Block on
Fragments of Destiny,
as it will jump to a nearby random player, instead of a controlled
jump via a dispel.
For more information, please refer to our The Nine guide.
Remnant of Ner'zhul
We advise you to use the following talents against Remnant of Ner'zhul.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against Remnant of Ner'zhul: Sun King's Blessing.
You can use Alter Time before
Malevolence expires / is dispelled,
and re-activate it it immediately after it does the knockback. Additionally, you can
use
Shimmer right after the knockback to cancel it as well. Keep in mind that
using
Ice Block while you are affected by Malevolence, will trigger
the knockback as well, so do not use this without coordination with your group.
Fire Mages are very good at carrying the Orb of Torment to the edges
and throwing them off, if you are specced into Shimmer, as you can simply
pick it up and Shimmer twice to the edge of the room and throw it off immediately,
taking almost no damage. Before picking it up, you can also use
Alter Time
and re-activate it after dropping the orb off the edge to go back to your original
position and heal to full health.
For more information, please refer to our Remnant of Ner'zhul guide.
Soulrender Dormazain
We advise you to use the following talents against Soulrender Dormazain.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against Soulrender Dormazain: Sun King's Blessing.
Fire Mages are very good at dealing with Warmonger Shackles, as you can
pick up the chain, use
Shimmer to break it,
and then immediately
Ice Block the
Soul Manacles debuff
to remove the damage-over-time effect applied by it, and it allows you to pull
another chain if needed.
Although you can use Ice Block to get rid of the
Brand of Torment
debuff, this is not adviced, as you do not want to remove this debuff, since it
allows you to debuff the enemies with
Tormented, and you are better off using Ice Block
on the
Soul Manacles as described above.
For more information, please refer to our Soulrender Dormazain guide.
Painsmith Raznal
We advise you to use the following talents against Painsmith Raznal.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against Painsmith Raznal: Sun King's Blessing.
You can use Shimmer to Shimmer through the spikes that erupt from
the boss' various abilities. Additionally, Shimmer can be used to Shimmer
through the
Spiked Balls, which is especially useful if you are affected
by
Shadowsteel Chains to avoid having to move through the small hole and
risk knocking people back.
It can be difficult to find the 8-10 seconds that you need to fully do your
Combustion combo. If
Threat Neutralization
is coming up soon, your cooldowns are ready, and you want to go into your burst
window, it is recommended to move out of the raid before starting your cooldowns
in case Threat Neutralization targets you so you do not have to move mid-combo.
The same goes when the boss is about to go into
Purging Protocol,
you should preposition yourself inside the Energy Core before starting your
burst. It is generally not adviced to start your burst combo if
Disintegration or
Meltdown are happening soon.
For more information, please refer to our Painsmith Raznal guide.
Guardian of the First Ones
We advise you to use the following talents against Guardian of the First Ones.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against Guardian of the First Ones: Sun King's Blessing.
This is effectively a tank and spank fight where DPS is extremely important. There are no vulnerability phases, so you should just play your standard single target rotation as well as possible. The most important thing will be to keep your eye out for boss timers that might cause you to have to move, and avoid using your big damage cooldowns right before those.
Most strategies tend to have Purging Protocol go off multiple times,
which deals a large amount of damage. If this is the case in your group, it is
adviced to rotate
Alter Time,
Mirror Image,
Blazing Barrier and
Ice Block
usages on these explosions, as they do very large amounts of damage.
Ice Block should be used on the higher stack explosions, while Alter Time,
Blazing Barrier and Mirror Images should be used on lower stacks.
For more information, please refer to our Guardian of the First Ones guide.
Fatescribe Roh-Kalo
We advise you to use the following talents against Fatescribe Roh-Kalo.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against Fatescribe Roh-Kalo: Sun King's Blessing.
If you are targeted by Echo of Eternity, you can use
Alter Time
and then
Shimmer to the edge of the room and re-activate Alter Time
after the debuff expired.
Twist Fate can be removed with
Ice Block if needed.
For more information, please refer to our Fatescribe Roh-Kalo guide.
Kel'Thuzad
We advise you to use the following talents against Kel'Thuzad.
- Level 15:
Searing Touch
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Conflagration
- Level 50:
Kindling or
Pyroclasm
We advise you to use the following Legendary against Kel'Thuzad: Sun King's Blessing.
If you are soaking Frost Blast, do not use
Ice Block while
soaking it, as this makes it so you do not count as a player for the split damage.
Instead, use
Blazing Barrier to reduce the damage you take from
soaking it, or use
Alter Time before it lands and immediately after to
heal back up to full. However, if you are targeted by Frost Blast yourself, you can
Shimmer away from the group and solo soak it with Ice Block.
If you are assigned to go into the Phylactery phase, you will need to hold cooldowns for this. This phase happens roughly every 2 minutes (exact length depends on your strategy, as it can be pushed quicker, but generally you want to make the outside phase last as long as possible for cooldown management), with the inside phase lasting around 45 seconds. This ends up with the following phase order on Mythic: (heroic and normal can be quicker depending on strategy)
- 0:00 - 2:00, Outside phase
- 2:00 - 2:45, Inside phase
- 2:45 - 4:45, Outside phase
- 4:45 - 5:30, Inside phase
- 5:30 - 7:30, Outside phase
- 7:30 - 8:15, Inside phase
- 8:15- 10:00, Final outside phase (burn phase)
How exactly you want to plan cooldowns for this will most likely depend on
the needs of your group, as there are various DPS requirements throughout the fight.
Above we've listed the major phases to help you plan these cooldowns based on
your group's needs. Generally, you will want to just use your
big cooldowns like Combustion on cooldown, as this fits nearly perfectly
automatically, giving you 2 usages for outside phases, and 1 for each inside phase.
For more information, please refer to our Kel'Thuzad guide.
Sylvanas Windrunner
We advise you to use the following talents against Sylvanas Windrunner.
- Level 15:
Firestarter
- Level 25:
Shimmer
- Level 30:
Rune of Power (or
Incanter's Flow, situationally)
- Level 35:
Flame On
- Level 40:
Frenetic Speed
- Level 45:
Flame Patch or
Conflagration
- Level 50:
Pyroclasm (or
Kindling, situationally)
We advise you to use the following Legendary against Sylvanas Windrunner: Sun King's Blessing.
As Sylvanas has no execute phase, we suggest picking Firestarter
instead of
Searing Touch.
This is one of the few bosses where Kindling is hard to justify,
as the fight has a not insignificant amount of downtime, reducing the effectiveness
of Kindling. If you are finding it difficult to deal with the
Pyroclasm procs,
you can still go Kindling, but otherwise, Pyroclasm is greatly preferred.
You can choose between Flame Patch and
Conflagration on this
fight, with Flame Patch giving you significantly more AoE damage at the cost of
very little single target damage. Conflagration is the better option if your group
struggles on Phase 3 DPS.
Phase 1
Try to use Flamestrike (if you are talented into
Flame Patch onto
grouped sets of
Domination Chains.
Intermission 1
The intermission is just Domination Chains, but applied to everyone
Use the same strategy as described above for phase 1 on how to deal with chains.
Phase 2
Use Flamestrike (if talented into
Flame Patch) on stacked
groups of enemies, unless you are assigned to burst down specific adds. Generally,
every wave has one or two high-priority adds that you should focus down,
and then you can AoE the rest down via Flamestrike.
Phase 3
There are a couple of timers which you should watch out for in terms of planning your cooldown. The following timers will all make it so you have to interrupt your cooldowns, so make sure to keep an eye on them and avoid using your burst right before these spells happen:
Veil of Darkness: Sylvanas will become untargettable
Banshee Scream: On Normal this will interrupt you, so you can still burst through it as Fire, but on Heroic and Mythic it will fully silence you
Raze: This will force you to move to the next platform
Other than the spells listed above, the phase has minimal movement or other things that could mess with your cooldowns, so you can freely use them as they come up.
If you get targetted by Veil of Darkness, do not use
Ice Block,
as it will not get rid of the debuff. Instead, use
Alter Time at full health,
and re-activate it if/when you get low health.
For more information, please refer to our Sylvanas Windrunner guide.
Changelog
- 01 Nov. 2021: Reviewed and approved for Patch 9.1.5.
- 20 Aug. 2021: Updated boss legendaries and talents based on new best setup due to buffs.
- 13 Jul. 2021: Added further tips based on live servers.
- 06 Jul. 2021: Updated Anima Power suggestions based on hotfixes.
- 05 Jul. 2021: Guide added.
More Mage Guides
Guides from Other Classes
This guide has been written by Dutchmagoz. Dutchmagoz is a Mythic raider in one of the top raiding guilds, Angered, owner of the Mage theorycrafting website Altered Time, and the owner of the Mage Discord server, Altered Time.
- New Heartbond Lupine Flying Animation in Patch 9.2.5
- Cool New Patch 9.2.5 Windrunner Easter Egg
- Kalimdorathon: Running Kalimdor from South to North IRL
- Patch 9.2.5 Survival Guide - Everything Coming in the World of Warcraft Update
- The Ultimate Silvermoonception
- World First Hardcore Level 99 in Diablo 2 Resurrected Ladder Season 1
- Bird's Eye View of Various World of Warcraft Maps
- Enigma Arena Changes