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Havoc Demon Hunter in Battle for Azeroth (BfA)

Last updated on May 30, 2018 at 07:51 by Wordup 552 comments

Table of Contents

General Information

On this page, you will find information on how to play your Havoc Demon Hunter in Battle for Azeroth. Because the new expansion is still in beta, this guide is simply here to help you perform better in the beta or to give you a sneak peek into what the new expansion has in store for your class.

The other pages of our Havoc Demon Hunter guide can be accessed from the table of contents on the right.

About Our Author

This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.

1. Foreword

This page will serve as an early primer for the changes coming up for Havoc in Battle for Azeroth, covering important spell changes, talent options and a basic rotation. As a small disclaimer, remember the specialization is still being iterated on almost weekly, and as such what is written here may not be immediately accurate following big changes until said changes have been accounted for.

Havoc has had some solid improvements in Battle for Azeroth to account for the loss of some mechanics linked to the Artifact, and iterating upon the Legion design. The spec flows a little differently and is slightly less chaotic in high intensity periods, but the core of the combat style remains the same.

2. Core Ability & Mechanics Changes for Havoc Demon Hunter in BfA

  • Chaos Strike Icon Chaos Strike now has a fixed 40% chance to refund 20 Fury, as opposed to on Critical Strikes.
  • Eye Beam Icon Eye Beam now costs 30 Fury, cooldown has been reduced to 30 seconds, and deals 100% additional damage to your current target.
  • Chaos Nova Icon Chaos Nova now only stuns for 2 seconds, but has a 30% chance to spawn a Soul Fragment per stunned target.
  • Consume Magic Icon Consume Magic has been added, which is an offensive dispel effect that grants 20 Fury when it removes an effect.
  • Torment Icon Torment is now available to Havoc as a Taunt ability.
  • Demonic Wards Icon Demonic Wards has been added, reducing Magic damage taken by 10%.
  • Chaos Brand Icon Chaos Brand has been added, causing targets hit by your Chaos damaging abilities to take 5% increased Magic damage.

Many of the core utility effects that were present on the Artifact have made their way in as a part of the related spell (such as  Icon Overwhelming Power), or have been added as a baseline effect. The specialization plays in a similar way, although Fury gains are more static.

3. The BfA Havoc Demon Hunter Talent Tree

BFA Havoc Talent Tree

The Havoc tree sees a good amount of change to incorporate some of the legendary effects from Legion, and merge some talents together into one making room for new choices. Any talents not mentioned here remain the same as they did in Legion.

3.1. Level 15

  • Demonic Appetite Icon Demonic Appetite has been moved to this tier and operates on an RPPM system now instead of a fixed chance.
  • Felblade Icon Felblade has had a significant reduction in RPPM, but otherwise works the same.

3.2. Level 30

  • Insatiable Hunger Icon Insatiable Hunger increases the maximum possible Fury your Demon's Bite Icon Demon's Bite can return, changing the range from 20-30 to 20-40. This operates very similarly to the Anger of the Half-Giants Icon Anger of the Half-Giants effect.
  • Immolation Aura Icon Immolation Aura is a new talent similar to the Vengeance equivalent, dealing direct Fire damage and a pulsing AoE over the next 10 seconds on a 30 second cooldown, scaling with Haste. This also generates 80 Fury over its duration. This provides a free portion of extra AoE whilst also granting a quick burst of additional Fury.

3.3. Level 45

  • Trail of Ruin Icon Trail of Ruin causes the final swing of your Blade Dance Icon Blade Dance casts to deal additional Chaos damage over 4 seconds to any targets hit.
  • Fel Mastery Icon Fel Mastery has been moved here, and no longer causes Fel Rush Icon Fel Rush to generate Fury, but the damage amplification has been increased to 100%.
  • Fel Barrage Icon Fel Barrage has been moved here, and no longer has the cooldown reduction mechanic tied to it.

3.4. Level 60

Soul Rending Icon Soul Rending now grants a flat 10% Leech at all times, as well as an additional 10% more Leech during Metamorphosis Icon Metamorphosis, allowing it to have uses outside of your cooldown windows.

3.5. Level 75

  • Cycle of Hatred Icon Cycle of Hatred reduces the cooldown of your Metamorphosis Icon Metamorphosis by 3 seconds each time your Chaos Strike Icon Chaos Strike refunds Fury, somewhat similar to the Delusions of Grandeur Icon Delusions of Grandeur effect from Legion as a cooldown reduction tool, though less consistent.
  • First Blood Icon First Blood has been moved here, but remains unchanged.
  • Dark Slash Icon Dark Slash is a newly-added active talent, dealing Physical damage on a 20-second cooldown and increasing the damage taken by your Chaos Strike Icon Chaos Strike by 40% for 8 seconds. It is strong as a short burst window tool and could have strong synergy with other talents.

3.6. Level 90

Fel Eruption Icon Fel Eruption has been moved here to replace Demon Reborn Icon Demon Reborn. It now deals reduced damage, but stuns targets for 4 seconds. It has has been oriented more as a utility crowd control tool now rather than an offensive one.

3.7. Level 100

  • Demonic Icon Demonic remains the same, but with the reduction in the cooldown of Eye Beam Icon Eye Beam it can now be activated more frequently.
  • Momentum Icon Momentum has been moved here, and now causes Fel Rush Icon Fel Rush to increases all damage dealt by 15% for 6 seconds. Vengeful Retreat Icon Vengeful Retreat, on the other hand, now generates 100 Fury over 10 seconds if it hits a target, and has its cooldown reduced by 5 seconds. This is very much a combination of the Legion version of Momentum Icon Momentum and Prepared Icon Prepared, and allows you to use the two spells in tandem for a quick burst of movement and damage.
  • Nemesis Icon Nemesis has been moved to this tier, and has also been placed on the Global Cooldown.

4. Azerite Traits for Havoc Demon Hunter

Currently, the final iteration of Azerite traits is to be determined, as they have changed quite significantly over the course of the Beta. Some have the potential to slightly alter your rotation and the priority of spells based upon how strong they are, whilst others serve as passive procs and free additional damage that do not require additional input. You will generally be presented with a choice between a generic bonus that all specs can use, and one choice that is tailored to Havoc, but where they stand will depend on eventual tuning.

5. Basic Rotation for Havoc Demon Hunter in BfA

Disclaimer — Rotations are still being iterated upon due to incomplete number tuning, and as such identifying exactly where the rotation will land until we are closer to the launch of the expansion is very difficult to predict. The very basic core of generate then spend is still intact for Havoc, but a lot of the spec is tied up in talents which will not be covered here. Your basic principles are:

  1. Cast Metamorphosis Icon Metamorphosis as frequently as possible.
  2. Cast Eye Beam Icon Eye Beam on cooldown, due to the increased damage to your primary target that has been added.
  3. Cast Chaos Strike Icon Chaos Strike whenever possible.
  4. Cast Demon's Bite Icon Demon's Bite to generate Fury.

The primary change to the core now is that Eye Beam Icon Eye Beam is firmly worth casting on single target as a medium length cooldown, and deals very strong burst. Do note though that if AoE is coming up, you should try to hold it for that, as it still is ultimately stronger as an AoE burst tool.

6. Multi-target Rotation for Havoc Demon Hunter in BfA

As soon as there are 3 targets nearby, you should be attempting to keep Blade Dance Icon Blade Dance on cooldown at all times, and fitting Eye Beam Icon Eye Beam into the rotation hitting as many targets as possible. Fel Rush Icon Fel Rush can also be used offensively at higher target counts as long as you do not lose uptime on your targets.

7. ChangeLog

  • 30 May 2018: Page added.
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