Havoc Demon Hunter DPS Uldir Raid Guide — Dragonflight 10.2.5
On this page, you will find tips, tricks, and strategies tailored to your Havoc Demon Hunter for each boss of the following raid: Uldir. All our content is updated for World of Warcraft — Dragonflight 10.2.5.
Disclaimer
This page will serve as a rough introduction to Uldir based on the opening week following launch, and will be maintained in the coming weeks as more is discovered about the raid through live play and log availability. Right now, it will focus on talent options and small observable optimizations that you can execute as Havoc in each Uldir boss encounter, rather than a full-fledged guide for tackling the boss. Currently, the details are oriented toward Heroic mode and below, but will be updated with Mythic tips as time goes on.
Havoc Demon Hunter in Uldir
Havoc Demon Hunter currently has a variety of damage profiles that are flexible enough to handle all Uldir encounters. It also comes with a good number of tools that can deal with more specific fight mechanics, and will likely perform well in the Uldir environment.
Talent Cheatsheet
Bear in mind that the majority of talent selections presented below will follow a similar pattern to the Talent page, and your selections will be decided based on the same rules as the Talent page.
Taloc
More Taloc Guides on Icy Veins
 
  
You should be focusing on improving the most impactful aspect of your toolkit
on Taloc, that being your burst-oriented single target. Due to this, using
 Demonic combined with
 Demonic combined with  Blind Fury will likely provide the most
versatile damage profile allowing you to deal heavy damage both to the boss and
adds during the transition. Other playstyles can work, however, but will require
more nuanced timings and awareness.
 Blind Fury will likely provide the most
versatile damage profile allowing you to deal heavy damage both to the boss and
adds during the transition. Other playstyles can work, however, but will require
more nuanced timings and awareness.
 Fel Barrage can be used as a high burst option to clear out enemies
during the transition, but will fall behind Fel Barrage can be used as a high burst option to clear out enemies
during the transition, but will fall behind Trail of Ruin for most of the
encounter, so it is a very niche pick. Trail of Ruin for most of the
encounter, so it is a very niche pick.
- Defensive options on the 5th tier will depend on sustain versus burst
reduction.  Desperate Instincts and Desperate Instincts and Netherwalk will give added
security in bad situations, while Netherwalk will give added
security in bad situations, while Soul Rending will keep you healthy
over the course of the encounter. Soul Rending will keep you healthy
over the course of the encounter.
- Final tier is decided based on what your group needs. Both  Momentum
and Momentum
and Demonic are flexible choices that can fit both phases of the
encounter. Nemesis, on the other hand, will have you solely focusing on
boss damage, so is likely the inferior choice unless absolutely necessary. Demonic are flexible choices that can fit both phases of the
encounter. Nemesis, on the other hand, will have you solely focusing on
boss damage, so is likely the inferior choice unless absolutely necessary.
Havoc Demon Hunter Playstyle Tips on Taloc
- Make use of both  Fel Rush and Fel Rush and Vengeful Retreat to quickly
disengage when afflicted by Vengeful Retreat to quickly
disengage when afflicted by Sanguine Static for safety. Using these to
get out when affected Sanguine Static for safety. Using these to
get out when affected Plasma Discharge and quickly re-engage when it
ends will increase your uptime. Plasma Discharge and quickly re-engage when it
ends will increase your uptime.
- Aggressively use  Blur to reduce damage taken during Plasma
Discharge in case you are caught in pools, and also to reduce damage from the Blur to reduce damage taken during Plasma
Discharge in case you are caught in pools, and also to reduce damage from the Cudgel of Gore AoE that hits the raid. Cudgel of Gore AoE that hits the raid.
- Make use of  Eye Beam's long range to hit all enemies during the
transition, and try to orient yourself around the primary
Coalesced Blood target, to deal the most damage to this. Eye Beam's long range to hit all enemies during the
transition, and try to orient yourself around the primary
Coalesced Blood target, to deal the most damage to this.
M.O.T.H.E.R.
More M.O.T.H.E.R. Guides on Icy Veins
 
  
M.O.T.H.E.R. comes with a diverse encounter profile that requires you to not only deal damage to your primary target, but also to groups of adds that spawn. This is also capped off by a high-damage burst phase at the end, so you will need to plan correctly as Havoc.
 Fel Barrage can be taken if you are aggressively crossing over to
burst down large groups of enemies, but is less versatile compared to Fel Barrage can be taken if you are aggressively crossing over to
burst down large groups of enemies, but is less versatile compared to Trail of Ruin over the course of the encounter. Trail of Ruin over the course of the encounter.
- Defensive options on the 5th tier depends on your strategy.
 Netherwalk can assist with you blocking high intensity bursts of raid
damage when a large number of players cross over, but otherwise will fall off
compared to the alternative sustain options available. Netherwalk can assist with you blocking high intensity bursts of raid
damage when a large number of players cross over, but otherwise will fall off
compared to the alternative sustain options available.
- Final tier is decided based on what your group needs. Both  Momentum
and Momentum
and Demonic will accentuate your output over the course of the fight,
while Nemesis leans heavily towards dealing high damage to the boss
during the final burn phase. Demonic is likely the most flexible and least
demanding to execute, so is recommended. Demonic will accentuate your output over the course of the fight,
while Nemesis leans heavily towards dealing high damage to the boss
during the final burn phase. Demonic is likely the most flexible and least
demanding to execute, so is recommended.
Havoc Demon Hunter Playstyle Tips on M.O.T.H.E.R.
- Both  Fel Rush and Fel Rush and Vengeful Retreat allow for very flexible
movement to stay on your target, due to this being a heavy movement fight. It
also allows you to counter-act the Vengeful Retreat allow for very flexible
movement to stay on your target, due to this being a heavy movement fight. It
also allows you to counter-act the Wind Tunnel displacement, and switch
sides quickly during transitions. Wind Tunnel displacement, and switch
sides quickly during transitions.
 Blur (and, if taken, Blur (and, if taken, Netherwalk) can counter-act a lot of
the heavy damage intake during transition crossovers by your raid. This should
be used pre-emptively to keep yourself healthy. Netherwalk) can counter-act a lot of
the heavy damage intake during transition crossovers by your raid. This should
be used pre-emptively to keep yourself healthy.
- Both  Eye Beam (and, if taken, Eye Beam (and, if taken, Fel Barrage) allow you to
front-load massive damage into large groups of enemies if you do a bulk crossover
to transition to the next room. Fel Barrage) allow you to
front-load massive damage into large groups of enemies if you do a bulk crossover
to transition to the next room.
- Make sure to have  Metamorphosis (and, if taken,
Nemesis) available as you enter the final burn phase in the last
chamber. Due to the increased damage taken, this will be your time to shine when
it comes to boss damage. Metamorphosis (and, if taken,
Nemesis) available as you enter the final burn phase in the last
chamber. Due to the increased damage taken, this will be your time to shine when
it comes to boss damage.
Fetid Devourer
More Fetid Devourer Guides on Icy Veins
 
  
Fetid Devourer almost entirely hinges upon single target damage, so opting into that fight style will help you greatly. A Demonic talent selection, however, allows for slightly more cleave between the boss and Corpuscles that spawn if positioning is correct, and lets you front-load damage outside of downtime.
- Your final tier talents will be dictated based on what you want to excel at.
Both  Demonic and Demonic and Momentum are more versatile, due to improving your
damage dealt to Corruption Corpuscles, but Nemesis will allow
you to focus on boss damage during the final burn phase. Bear in mind, however,
that downtime can hurt Nemesis performance. This is somewhat mitigated by the
final 50% burn period that increases the damage taken by the boss, and should
be lined up with Momentum are more versatile, due to improving your
damage dealt to Corruption Corpuscles, but Nemesis will allow
you to focus on boss damage during the final burn phase. Bear in mind, however,
that downtime can hurt Nemesis performance. This is somewhat mitigated by the
final 50% burn period that increases the damage taken by the boss, and should
be lined up with Metamorphosis if taken, meaning you may have to
hold it. Metamorphosis if taken, meaning you may have to
hold it.
 Fel Blade can be very useful here as an additional way to counter
the knockback from the boss, alongside allowing you to engage Corpuscles
quickly. This can accentuate a Momentum oriented build on this encounter. Fel Blade can be very useful here as an additional way to counter
the knockback from the boss, alongside allowing you to engage Corpuscles
quickly. This can accentuate a Momentum oriented build on this encounter.
- Defensive options lie mostly in reducing damage rather than sustaining,
because heavy windows appear frequently throughout the fight.  Netherwalk
comes with the added benefit of being a potential movement tool in
emergencies. Netherwalk
comes with the added benefit of being a potential movement tool in
emergencies.
Havoc Demon Hunter Playstyle Tips on Fetid Devourer
- Always be aware of the timer on  Shockwave Stomp, and have a
displacement tool (such as Shockwave Stomp, and have a
displacement tool (such as Fel Rush or Fel Rush or Vengeful Retreat) to
counteract this if it will force you into a bad position. Vengeful Retreat) to
counteract this if it will force you into a bad position.
- Aggressively use  Blur if you are affected by Blur if you are affected by Putrid Paroxysm,
due to the high damage it inflicts. Putrid Paroxysm,
due to the high damage it inflicts.
- If necessary, save high burst cooldowns, such as  Eye Beam, for
Corpuscle spawns to make sure they are killed quickly. This is especially
important if using Eye Beam, for
Corpuscle spawns to make sure they are killed quickly. This is especially
important if using Demonic. Demonic.
Zek'voz, Herald of N'Zoth
More Zek'voz, Herald of N'Zoth Guides on Icy Veins
 
  
Zek'voz has a number of damage profiles baked into one, much like M.O.T.H.E.R., and as such, your choices are going to be decided based on what your group needs. You have the flexibility to assist and burst down enemy targets quickly, or gain damage via cleave throughout the encounter; the last option can lean entirely into final phase burst, in order to burn the boss down when you reach it.
- Your final tier options revolve around whether you want to be more flexible
assisting with add phases, or burning down the boss in the final phase with the
damage boost.  Momentum and Momentum and Demonic both provide the most
versatile options for this. Demonic is strongly recommended here due to the
synergy with Demonic both provide the most
versatile options for this. Demonic is strongly recommended here due to the
synergy with Blind Fury, which improves your ability to burst down large
groups of adds - especially when paired with Blind Fury, which improves your ability to burst down large
groups of adds - especially when paired with Fel Barrage. Nemesis
on the other hand focuses on the final phase burn. You should generally be
aiming to do the most throughout the encounter, making Nemesis a niche choice. Fel Barrage. Nemesis
on the other hand focuses on the final phase burn. You should generally be
aiming to do the most throughout the encounter, making Nemesis a niche choice.
- All 3 survival tools are useful depending on the circumstance.
 Netherwalk provides a get out of jail free card in the event that you
are caught out of position during Netherwalk provides a get out of jail free card in the event that you
are caught out of position during Surging Darkness and need to soak an Surging Darkness and need to soak an Orb of Corruption. Orb of Corruption. Desperate Instincts
allows you to mitigate damage taken from Desperate Instincts
allows you to mitigate damage taken from Roiling Deceit, and Roiling Deceit, and Soul Rending is a catch all sustain choice. Soul Rending is a catch all sustain choice.
Havoc Demon Hunter Playstyle Tips on Zek'voz, Herald of N'Zoth
- You can make use of both  Fel Rush and Fel Rush and Vengeful Retreat to
quickly disengage from the area when affected by Vengeful Retreat to
quickly disengage from the area when affected by Roiling Deceit and Roiling Deceit and Eye Beam, dropping them safely without losing much uptime. Eye Beam, dropping them safely without losing much uptime.
- Make sure to have  Metamorphosis (and Nemesis, if
taken) when you trigger Metamorphosis (and Nemesis, if
taken) when you trigger Orb of Corruption, to deal the maximum
amount of damage to the boss. Orb of Corruption, to deal the maximum
amount of damage to the boss.
- Make liberal use of  Blur when targeted by Blur when targeted by Eye Beam or
fixated by Silithid Warriors to mitigate the damage taken. Eye Beam or
fixated by Silithid Warriors to mitigate the damage taken.
 Disrupt should be used as often as possible on the second phase
adds, both to interrupt the cast and grant a boost of Fury to help you burn them
down. Disrupt should be used as often as possible on the second phase
adds, both to interrupt the cast and grant a boost of Fury to help you burn them
down.
Vectis
More Vectis Guides on Icy Veins
 
  
Vectis is a predominantly single target fight with some intermittent adds that spawn. It also has forced downtime, so you should opt into talents that are oriented toward this.
- The final tier options have some caveats.  Momentum can be punished by
movement restricting mechanics, which makes this a poor choice.
Nemesis allows you to front-load your damage into the uptime phase of
the fight, which can be very beneficial. Momentum can be punished by
movement restricting mechanics, which makes this a poor choice.
Nemesis allows you to front-load your damage into the uptime phase of
the fight, which can be very beneficial. Demonic, however, allows you to
make use of Demonic, however, allows you to
make use of Blind Fury, assisting with killing adds due to the timer
synchronizing, and giving frequent burst periods making it the ideal
choice. Blind Fury, assisting with killing adds due to the timer
synchronizing, and giving frequent burst periods making it the ideal
choice.
 Netherwalk is strongly recommended as an emergency tool if you are
soaking Netherwalk is strongly recommended as an emergency tool if you are
soaking Plague Bombs in dangerous areas during the intermission and
are restricted from moving. Plague Bombs in dangerous areas during the intermission and
are restricted from moving.
Havoc Demon Hunter Playstyle Tips on Vectis
- Be aware of the timer for the intermission to make sure you do not waste
cooldowns. Also be aware of the  Gestate timer to make sure you do not
waste Gestate timer to make sure you do not
waste Eye Beam or Eye Beam or Immolation Aura on a single target. Immolation Aura on a single target.
 Fel Rush and Fel Rush and Vengeful Retreat allow you to quickly re-adjust
to soak Vengeful Retreat allow you to quickly re-adjust
to soak Plague Bombs during the intermission that are in awkward
places. Plague Bombs during the intermission that are in awkward
places.
- Make sure to switch quickly to the adds spawned by  Gestate. This
should line up with your Gestate. This
should line up with your Eye Beam cooldown, allowing you to front-load
heavy damage into it via the Eye Beam cooldown, allowing you to front-load
heavy damage into it via the Demonic effect. Demonic effect.
Zul, Reborn
More Zul, Reborn Guides on Icy Veins
 
  
Zul, Reborn is an encounter that has single target, cleave, AoE and priority burn phases, so your choice is very flexible. Due to how flexible Havoc is, you should be picking choices best at all of these profiles.
- Final tier choices can allow for you to play either  Momentum or Momentum or Demonic. Whilst Momentum will provide you with the highest burst AoE
during the encounter, there is large periods of cleave and single target
alongside add waves that line up with Demonic. Whilst Momentum will provide you with the highest burst AoE
during the encounter, there is large periods of cleave and single target
alongside add waves that line up with Eye Beam. This leans heavily into
Demonic, and is recommended. Eye Beam. This leans heavily into
Demonic, and is recommended.
 Netherwalk and Netherwalk and Desperate Instincts both work well if you
are required to soak Desperate Instincts both work well if you
are required to soak Pool of Darkness. Pool of Darkness.
- Due to  Demonic being so dominant, this heavily encourages taking Demonic being so dominant, this heavily encourages taking Blind Fury. This is accentuated by the frequent add waves that line up
with your Blind Fury. This is accentuated by the frequent add waves that line up
with your Eye Beam cooldown, allowing for heavy AoE burst. Eye Beam cooldown, allowing for heavy AoE burst.
 Fel Barrage can assist in bursting down Bloodthirsty Crawgs
evenly if additional AoE is needed. If not, Fel Barrage can assist in bursting down Bloodthirsty Crawgs
evenly if additional AoE is needed. If not, Trail of Ruin provides a more
flexible option throughout the encounter. Trail of Ruin provides a more
flexible option throughout the encounter.
Havoc Demon Hunter Playstyle Tips on Zul, Reborn
 Fel Rush and Fel Rush and Vengeful Retreat grant ways to quickly cover Vengeful Retreat grant ways to quickly cover Pool of Darkness in bad spots. It also allows you to quickly engage far
away Nazmani Bloodhexers that spawn and burn them down. Pool of Darkness in bad spots. It also allows you to quickly engage far
away Nazmani Bloodhexers that spawn and burn them down.
 Consume Magic should be used on Minion of Zul to generate
Fury and remove any stray adds if necessary, to prevent the Fear effect. Consume Magic should be used on Minion of Zul to generate
Fury and remove any stray adds if necessary, to prevent the Fear effect.
 Darkness can be used if the group is stacked up to mitigate some of
the damage from Darkness can be used if the group is stacked up to mitigate some of
the damage from Dark Revelation. Dark Revelation.
Mythrax the Unraveler
More Mythrax the Unraveler Guides on Icy Veins
 
  
Mythrax is largely single target oriented, with small portions of cleave and AoE during the intermission. Your build should generally be trying to focus on the single target aspect, but if necessary, you have cleave choices that increase your versatility.
- Your final tier choices heavily lean into  Demonic here due to the
ability to leverage your Demonic here due to the
ability to leverage your Eye Beam casts with Eye Beam casts with Blind Fury during
the intermission. This also gives more frequent short burst phases that assist
with downtime that can be caused by fight mechanics displacing or disabling
you. Blind Fury during
the intermission. This also gives more frequent short burst phases that assist
with downtime that can be caused by fight mechanics displacing or disabling
you.
- You have two defensive options.  Soul Rending will keep you healthy,
due to the heavy raid damage. Both Soul Rending will keep you healthy,
due to the heavy raid damage. Both Netherwalk allow you to mitigate
damage taken when out of the group, if targeted by Netherwalk allow you to mitigate
damage taken when out of the group, if targeted by Imminent Ruin. Imminent Ruin. Desperate Instincts on the other hand is an awkward choice as it may
trigger Desperate Instincts on the other hand is an awkward choice as it may
trigger Blur at a time you do not need it, but will in the future due
to the spike damage in the encounter. Blur at a time you do not need it, but will in the future due
to the spike damage in the encounter.
Havoc Demon Hunter Playstyle Tips on Mythrax the Unraveler
- Make use of  Fel Rush and Fel Rush and Vengeful Retreat to disengage from
the boss late when affected by Vengeful Retreat to disengage from
the boss late when affected by Imminent Ruin. This allows you to keep
high uptime on the boss. Imminent Ruin. This allows you to keep
high uptime on the boss.
- Make liberal use of  Disrupt to interrupt adds in the intermission
for additional Fury. Disrupt to interrupt adds in the intermission
for additional Fury.
- Try to orient yourself to hit both your add and  Visions of Madness
during the intermission, dealing as much damage with Visions of Madness
during the intermission, dealing as much damage with Eye Beam in cleave
as possible. Eye Beam in cleave
as possible.
- If there are a large number of players having their mind control broken from
 Oblivion Spheres, use Oblivion Spheres, use Blur to stay healthy. Blur to stay healthy.
- Note that,  Eye Beam deals a fast succession of hits to knock someone
back during the Eye Beam deals a fast succession of hits to knock someone
back during the Oblivion Sphere charm, allowing you to break many people
out of it quickly in an emergency. Oblivion Sphere charm, allowing you to break many people
out of it quickly in an emergency.
G'huun
More G'huun Guides on Icy Veins
 
  
G'huun has a whole lot of adds throughout the encounter, alongside some short windows of increased damage dealt, and damage taken by the boss. This leans heavily into flexible talents that allow you to cleave better, and front-load damage quickly.
- Final tier talents are strongly oriented toward  Demonic, due to the
requirement of using movement tools to handle the Demonic, due to the
requirement of using movement tools to handle the Power Matrix. Damage
bonus windows provided later in the fight are short, further accentuating the
strength of Demonic allowing you to push all your damage into a brief
period. Power Matrix. Damage
bonus windows provided later in the fight are short, further accentuating the
strength of Demonic allowing you to push all your damage into a brief
period.
- Defensive options lean toward  Netherwalk, in part because of the
movement bonus it can provide, and the high burst windows of damage taken to
grant an immunity when away from the group. Netherwalk, in part because of the
movement bonus it can provide, and the high burst windows of damage taken to
grant an immunity when away from the group.
- If you are not doing anything upstairs, you can take  Fel Barrage to
burst down adds in the first phase, but this will hamper you significantly over
the course of the encounter, when compared to Fel Barrage to
burst down adds in the first phase, but this will hamper you significantly over
the course of the encounter, when compared to Trail of Ruin. If you are
handling Phase One fine, this should not be necessary. Trail of Ruin. If you are
handling Phase One fine, this should not be necessary.
Havoc Demon Hunter Playstyle Tips on G'huun
 Fel Rush and Fel Rush and Vengeful Retreat are both very powerful tools
for carrying the Vengeful Retreat are both very powerful tools
for carrying the Power Matrix orb. This allows for you to quickly dash
across the slowing field, making Demon Hunters perfect for that role. You can,
if absolutely necessary also hold Power Matrix orb. This allows for you to quickly dash
across the slowing field, making Demon Hunters perfect for that role. You can,
if absolutely necessary also hold Metamorphosis to leap to
the input slot as well, allowing you to solo one side. This should not be needed
in most groups, however. Metamorphosis to leap to
the input slot as well, allowing you to solo one side. This should not be needed
in most groups, however.
 Disrupt and Disrupt and Chaos Nova should be used liberally to interrupt Chaos Nova should be used liberally to interrupt Torment casts from Cyclopean Terrors. Torment casts from Cyclopean Terrors.
- When downstairs in the first phase, make sure that you have high burst tools,
such as  Eye Beam, when Eye Beam, when Dark Bargain is active, to punch through
dangerous enemies. Dark Bargain is active, to punch through
dangerous enemies.
- Have tools like  Blur or Blur or Netherwalk available during the Netherwalk available during the Reorigination Blast transition period to reduce your damage taken, as
the entire raid will be taking punishment. Reorigination Blast transition period to reduce your damage taken, as
the entire raid will be taking punishment. Darkness also helps a great
deal here. Also use these during the final transition during Darkness also helps a great
deal here. Also use these during the final transition during Collapse. Collapse.
- Having tools such as  Metamorphosis and Metamorphosis and Eye Beam
charges available is extremely beneficial to deal high burst damage to G'huun
when Eye Beam
charges available is extremely beneficial to deal high burst damage to G'huun
when Reorigination Blast triggers during Phase Two. Reorigination Blast triggers during Phase Two.
Changelog
- 24 Jun. 2019: This page has been reviewed for the release of Patch 8.2 and no changes are necessary.
- 10 Dec. 2018: This page has been reviewed for Patch 8.1 and no changes are necessary.
- 12 Sep. 2018: Updated following week 1 Uldir observations.
- 04 Sep. 2018: Updated with initial tips for Uldir release.
- 09 Aug. 2018: Page created in preparation for the eventual Uldir release (empty for now).
More Demon Hunter Guides
Guides from Other Classes
This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can follow him on Twitter.
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