Havoc Demon Hunter DPS Rotation, Cooldowns, and Abilities — The War Within (11.2)

Last updated on Aug 04, 2025 at 19:30 by Wordup 60 comments
General Information

On this page, you will learn how to optimize the rotation of your Havoc Demon Hunter in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within (11.2).

1.

Havoc Demon Hunter Rotation

Welcome to the Rotation section of our Havoc Demon Hunter guide that goes over everything you need to know about the gameplay in Raid and Mythic+ scenarios. If you came here without first checking over the Spell List page, we recommend that you do so if you are new to the specialization.

Due to there being two Hero Talents available for Havoc in The War Within, below are some quick-start recommendations for what is played in Season 3.

  • Raid / Single Target - Aldrachi Reaver is the default build in raid encounters, both before and after the Season 3 Tier Set. After acquiring it, in pure single-target situations, Fel-Scarred is slightly stronger.
  • Mythic+ / AoE - Aldrachi Reaver is the premier choice in Mythic+, both before and after the Season 3. The power of Wounded Quarry Icon Wounded Quarry is a unique benefit, keeping it ahead of the alternative.
2.

Havoc Demon Hunter Rotations in Season 3

In the sections below, you can find rotation recommendations for Havoc at different target counts, alongside opener sequences. Use the tool to adjust to your current loadout.

Anywhere you see the recommended icon on this page, this means it is the recommended choice

3.

Havoc Demon Hunter Rotation

Due to Hero Talents playing a major role, use the switch below to appropriate recommendations
Hero Talents & Tier Set
Aldrachi Reaver recommended (All) Fel-Scarred
Season 3 Tier Set
Talent Selections
A Fire Inside Icon A Fire Inside Chaotic Transformation Icon Chaotic Transformation Essence Break Icon Essence Break
Exergy Icon Exergy No Movement Inertia Icon Inertia
Initiative Icon Initiative Inner Demon Icon Inner Demon Sigil of Spite Icon Sigil of Spite
Student of Suffering Icon Student of Suffering Tactical Retreat Icon Tactical Retreat The Hunt Icon The Hunt
Single Target AoE Opener
3.

Havoc Demon Hunter Single Target Rotation

Havoc's single-target rotation is closely linked to its build-and-spend loop. It uses generation tools to fuel Blade Dance Icon Blade Dance, spends excess Fury on Chaos Strike Icon Chaos Strike, and combos cooldowns together.

Havoc's gameplay loop is heavily influenced by your talent selections, due to the number of rotationally warping effects it has. What you pick dictates how involved certain cooldown cycles are, and how many resources you need to dedicate to each of them. Some key details are:

  • Use Eye Beam Icon Eye Beam on cooldown to trigger Demonic Icon Demonic. With Cycle of Hatred Icon Cycle of Hatred, this is every 20 seconds.
3.

Havoc Demon Hunter AoE Rotation

Havoc's gameplay doesn't change much in AoE, thanks to the large amount of passive cleave built into many of its core abilities. Instead, it focuses on priority targets while passively damaging nearby enemies:

The majority of tools you make use of in single-target apply directly to AoE, with the exception of Annihilation Icon Annihilation / Chaos Strike Icon Chaos Strike, which fall much further down the priority. Your focus depends on which key AoE talents you have taken, with some key notes being:

  • Immolation Aura Icon Immolation Aura is a core component of AoE. Ragefire Icon Ragefire requires you to watch its expiry time, making sure it hits targets when it does.
3.

Opener for Havoc Demon Hunter

The Havoc opener is a fairly rigid sequence, mostly due to Chaotic Transformation Icon Chaotic Transformation. The goal is to get everything on cooldown, then enter into Metamorphosis Icon Metamorphosis quickly. You can pick a fight style below:

Encounter Type
Single-target AoE
  1. Continue with the normal priority list.

The most warping effect on the initial rotation is Chaotic Transformation Icon Chaotic Transformation, which causes your Blade Dance Icon Blade Dance and Eye Beam Icon Eye Beam cooldowns to reset. This means that you need to use these cooldowns first, before entering into your first Metamorphosis Icon Metamorphosis.

2.1.

Simplified Havoc Demon Hunter Rotation for Beginners

If you found the rotation section above a bit overwhelming, don't worry! Havoc has a lot going on, and you may benefit from starting with our Quick Guide page instead to get yourself started. This breaks down the rotation in steps, making it more digestable when getting started.

3.

Season 3 Tier Set Changes for Havoc Demon Hunter

In Season 3, Tier Sets have been given a fresh twist: both the 2-piece and 4-piece bonuses provide different effects depending on whether you are playing Aldrachi Reaver or Fel-Scarred. For Havoc, these bonuses are strong, but don't have that much of an impact on builds or recommendations. There are some shifts though, and you can use the tool below for details on each effect:

4.

Season 3 Tier Sets

You can use the switch below to view each of the respective set bonuses:
Hero Talents
Aldrachi Reaver Fel-Scarred
4.

Blizzard Rotation Assist for Havoc Demon Hunter

Added in Patch 11.1.7, the Rotation Assist tool curated by Blizzard has two modes: the first highlights action bar buttons with a recommended key press, the second provides a single keybind that presses the top priority ability on that same list for you, but with a 25% GCD penalty. If you want details on the rough performance loss compared to an optimal rotation, click the button below:

Rotation Assist Performance Comparison
Hero Talent Single-Target AoE
Aldrachi Reaver Assist -45% -40%
Aldrachi Reaver One-Button -34% -30%
Fel-Scarred Assist -20% -16%
Fel-Scarred One-Button -18% -19%

While using the tool, it's important to know that it will never recommend major cooldowns, racial bonuses or on-use trinkets - these need to be activated manually by you. Uniquely for Havoc, it also won't use any ability that displaces your character. That means you need to cast the following things manually:

  • Cooldowns - Metamorphosis Icon Metamorphosis, The Hunt Icon The Hunt.
  • Movement/Displacement - Felblade Icon Felblade, Fel Rush Icon Fel Rush, Vengeful Retreat Icon Vengeful Retreat.

The tool is a great way to get used to the flow of gameplay, easing you into the various parts of Havoc. If you intend to use it, we recommend playing Fel-Scarred, as the tool cannot sustain Aldrachi Reaver resources without Felblade Icon Felblade.

5.

Havoc Demon Hunter Hero Talents:

This section is populated based on your selection in the rotation tool.

6.

Understanding Havoc Demon Hunter Mechanics

In the below sections are several explanations on exactly how some of Havoc's core components work. It dives into the underlying mechanics of major cooldowns and rotational abilities, helping you to get a better understanding of exactly why you are pressing each button.

6.1.

Havoc Demon Hunter Major Cooldowns

Havoc has access to one major cooldown and a handful of smaller, high-impact abilities, both baseline and in the talent tree, explained below.

7.

Major Cooldowns

Metamorphosis Eye Beam The Hunt
6.2.

Metamorphosis

Havoc's major cooldown is Metamorphosis Icon Metamorphosis, a 3-minute cooldown (reduced to 2 minutes with Rush of Chaos Icon Rush of Chaos). When cast, it deals light Chaos damage, stuns targets at your location after casting, and enters into your Demon Form for 20 seconds. While transformed, it confers the following benefits:

  • Haste is increased by 20%;
  • Chaos Strike Icon Chaos Strike swaps to Annihilation Icon Annihilation, dealing significantly more damage;
  • Blade Dance Icon Blade Dance swaps to Death Sweep Icon Death Sweep, dealing significantly more damage.
  • With Chaotic Transformation Icon Chaotic Transformation — resets the cooldown of Blade Dance Icon Blade Dance and Eye Beam Icon Eye Beam.

While this is active, Havoc deals significantly more damage, and is usually flooded with additional resources to fuel these stronger casts. Aim to enter with as much Fury as you can, and leave with as little as possible, and try to plan uses so it's always on cooldown. While playing with Chaotic Transformation Icon Chaotic Transformation, you should make absolutely sure that both Blade Dance Icon Blade Dance and Eye Beam Icon Eye Beam are on cooldown before pressing it. You can also use the leap from casting it to cancel the Vengeful Retreat Icon Vengeful Retreat animation in your opener, allowing you to stick to a target.

6.3.

Eye Beam

While Eye Beam Icon Eye Beam has a shorter, 40-second cooldown, it's still a powerful ability that's a core part of Havoc's damage profile. It has a variety of talents to enhance it, making it a priority cast both in single-target and especially AoE situations. Some details are:

  • Deals heavy Chaos damage over the duration, but you cannot move while channeling
  • Looks Can Kill Icon Looks Can Kill — all damage will always Critically Strike
  • Demonic Icon Demonic — grants 5 seconds of Metamorphosis Icon Metamorphosis
  • Collective Anguish Icon Collective Anguish — summons an allied demon hunter to cast Fel Devastation Icon Fel Devastation
  • Blind Fury Icon Blind Fury — generates a large amount of Fury while channeling
  • Isolated Prey Icon Isolated Prey — deals 30% increased damage if it only hits a single target
  • Furious Gaze Icon Furious Gaze — grants 10% Haste for 10 seconds after completing the channel

You should aim to cast this as frequently as possible, both for the damage it provides and, in particular, the Demonic Icon Demonic triggers. The only situation worth holding it is in single-target, but you expect adds to spawn before its cooldown completes again. Also, make sure to have it on cooldown before casting Metamorphosis Icon Metamorphosis, as its cooldown is reset by Chaotic Transformation Icon Chaotic Transformation.

6.3.1.

Cycle of Hatred

Cycle of Hatred Icon Cycle of Hatred significantly increases your access to Eye Beam Icon Eye Beam, ramping up during an encounter. It begins at 1 stack, and each time you cast Eye Beam Icon Eye Beam while in combat, it gains another, up to 4. Each stack reduces the cooldown of Eye Beam Icon Eye Beam by 5 seconds, and is a cornerstone of the Havoc rotation for both Hero Trees. This means, after your opener, it should be down to 25 seconds, and shortly after to 20, at which point it will align naturally with other burst windows such as Tactical Retreat Icon Tactical Retreat.

This effect persists through death, but after 1 minute spent out of combat you revert back to 1 stack.

6.4.

The Hunt

Despite being a 1.5-minute cooldown, The Hunt Icon The Hunt is a less high-impact effect, and is simply used a large source of direct damage. This has a huge range of 50 yards, dealing heavy Chaos damage on arrival, applying a DoT to both your target and up to 5 other enemies you pass through. It also applies a second debuff that heals you based on damage dealt.

This is cast on cooldown as a burst tool, aiming to overlap it with AoE if possible. There is a small grace period after arriving, where your hitbox still actively applies the debuff if you haven't already hit 5 targets yet.

7.

Havoc Demon Hunter Mechanics Deep Dive

As Havoc has several specific talents that require some extra setup to make use of, alongside some unique quirks to its gameplay, this section is here to explain what they involve.

8.

Havoc Demon Hunter Mechanics

Movement Talents Fury Management Essence Break Throw Glaive Talents Immolation Aura Fel Barrage
7.1.

Movement Talents

Havoc comes with a number of unique talents that make use of its movement tools to gain additional damage. Due to that, unlike other specs being aware of how to manage movement during an encounter is a key skill for Havoc. Notable talents that make use of this type of gameplay are:

  • Initiative Icon Initiative and Tactical Retreat Icon Tactical Retreat
  • Exergy Icon Exergy or Inertia Icon Inertia
  • Unbound Chaos Icon Unbound Chaos

Vengeful Retreat Icon Vengeful Retreat is the main activator for both Exergy Icon Exergy and Inertia Icon Inertia, cast on cooldow. The best way to get back to a target following a Vengeful Retreat Icon Vengeful Retreat cast is Felblade Icon Felblade, but it has a brief shared movement cooldown after casting. This means you have to wait to cast it, but this usually means that you will have made enough range to activate the charge effect. This is also the way activator for Unbound Chaos Icon Unbound Chaos, empowering the return Felblade Icon Felblade significantly.

7.1.1.

Inertia

Inertia Icon Inertia provides a short-duration, high-intensity burst window. This pairs well with a number of Havoc's tools, and with Cycle of Hatred Icon Cycle of Hatred it perfectly aligns Vengeful Retreat Icon Vengeful Retreat with every Eye Beam Icon Eye Beam. You should be timing your Vengeful Retreat Icon Vengeful Retreat casts around these windows, making sure to have Felblade Icon Felblade available to get back onto your target quickly.

7.1.2.

Exergy

Exergy Icon Exergy causes both Vengeful Retreat Icon Vengeful Retreat and The Hunt Icon The Hunt to grant 5% increased damage, lasting for 20 seconds, and can be extended up to 30 seconds. This should be 100% uptime throughout an encounter, as the additional time buffer granted by The Hunt Icon The Hunt gives you some breathing room to drift Vengeful Retreat Icon Vengeful Retreat slightly. This much less involved, very consistent, and is often the go-to pick for movement builds.

7.2.

Fury Management

With Havoc being so reliant on its resources, it's important to identify situations where you need to aggressively spend Fury vs. what you expect to generate. Your main goal is to avoid overcapping at all costs, which often means your spending breakpoint is roughly This is due to the volatile nature of Demon Blades Icon Demon Blades, paired with Felblade Icon Felblade generating 40. Your rotation also needs to adjust around Chaos Strike Icon Chaos Strike refunds, returning 20 Fury back and often shifting your spending plans.

Some basic rules to follow when thinking about your Fury management in practice are:

  • Cast Chaos Strike Icon Chaos Strike / Annihilation Icon Annihilation as frequently as possible, unless pooling for burst windows.
  • Cast Felblade Icon Felblade, as long as youare below
  • Cast Sigil of Flame Icon Sigil of Flame as a backup generation tool if you fall behind on Fury.
  • Wait, allowing Demon Blades Icon Demon Blades to generate Fury, or collect Demonic Appetite Icon Demonic Appetite orbs.
  • Cast Throw Glaive Icon Throw Glaive or Fel Rush Icon Fel Rush if out of range of any targets or during empty Globals.

Due to all builds locking in Demon Blades Icon Demon Blades, there is often a small amount of waiting if you commit to over-spending. This is normal, but with some experience you can learn to predict and plan around it. The most important thing to remember though, is you never want to be caught during a burst window without the Fury to capitalize upon it.

7.3.

Essence Break

Essence Break Icon Essence Break is an additional high-value burst cooldown, but only lasts for 4 seconds - this means all of your setup needs to be done before casting it. You always want to be in Metamorphosis Icon Metamorphosis form when activating this, ideally via Demonic Icon Demonic, due to the benefits of layering this with Chaotic Transformation Icon Chaotic Transformation. Your goal with each 2-minute cast is to get two high-powered Death Sweep Icon Death Sweep casts during its short window. Starting from Demon form, your goal with each cast should be:

Depending on your Haste, and whether you are affected by Bloodlust Icon Bloodlust, this can be extremely tight to fit in; but it' absolutely worth the payoff. In AoE situations, you instead only need to fit in as many Death Sweep Icon Death Sweeps as the above shows, ignoring the Annihilation Icon Annihilation recommendations.

With the Season 3 Tier Set, this changes once again. Instead, make sure Immolation Aura Icon Immolation Aura is active before starting, and cast as many Annihilation Icon Annihilations as possible while it's active, ignoring Death Sweep Icon Death Sweep in single-target.

7.4.

Throw Glaive Talents

While these talents are more supplementary than central, there are a number of synergistic talents on the tree that bring Throw Glaive Icon Throw Glaive into the rotation as a relevant ability.

  • Accelerated Blade Icon Accelerated Blade — increases Throw Glaive Icon Throw Glaive damage by 60%, reducing by 30% per bounce.
  • Furious Throws Icon Furious Throws — adds a 25 Fury cost to Throw Glaive Icon Throw Glaive, but it launches a second glaive when cast.
  • Serrated Glaive Icon Serrated Glaive — causes Throw Glaive Icon Throw Glaive and Chaos Strike Icon Chaos Strike to increase the targets damage taken both abilities by 15% for 15 seconds.
  • Soulscar Icon SoulscarThrow Glaive Icon Throw Glaive also leaves a Chaos damage DoT on the target, dealing 80% of the damage dealt over 6 seconds.
  • Screaming Brutality Icon Screaming Brutality — each cast of Blade Dance Icon Blade Dance automatically consumes one charge of Throw Glaive Icon Throw Glaive, casting it for free on your primary target. Each individual Blade Dance Icon Blade Dance slash also has a 50% chance to throw an additional glaive at 35% effectiveness.

These are often taken as a package, and uses Screaming Brutality Icon Screaming Brutality as the activator to access the effects during rotational gameplay. This is far more efficient than investing GCDs into manually casting it - which no build currently does - and is used in a variety of different builds. This means this talent package is actually a lot more passive than it looks on the surface.

7.5.

Immolation Aura

Immolation Aura Icon Immolation Aura has a dedicated section of supporting talents on the tree, down the right side. These are often taken as a package, especially in AoE, synergizing well with each other:

  • Burning Hatred Icon Burning Hatred — generates an additional 24 Fury over 6 seconds when cast.
  • Growing Inferno Icon Growing Inferno — deals 10% increased damage each time it ticks.
  • Burning Wound Icon Burning WoundDemon Blades Icon Demon Blades and Throw Glaive Icon Throw Glaive to apply a 15-second DoT, dealing Chaos damage. Targets affected take 40% increased Immolation Aura Icon Immolation Aura damage, with a limit of 3 wounds.
  • Ragefire Icon Ragefire — 30% of damage dealt by up to 3 Critical Strikes of Immolation Aura Icon Immolation Aura is accumulated as Ragefire. When it expires you explode, dealing damage equal to the stored amount to nearby enemies.

This forms a strong core in AoE that pairs with the talent discussed below, A Fire Inside Icon A Fire Inside, that is cast as frequently as possible. Screaming Brutality Icon Screaming Brutality also naturally applies the maximum number of Burning Wound Icon Burning Wounds in AoE, but if you aren't playing it, this requires tab-targeting to apply with Demon Blades Icon Demon Blades.

Ragefire Icon Ragefire is a key mechanic to be aware of, and tracking when each instance of Immolation Aura Icon Immolation Aura is expiring is very helpful due to the amount of damage that the talent often accumulates. You need to be aware of your positioning leading up to this moment and avoid using movement tools, or risk the detonation exploding into thin air.

7.5.1.

A Fire Inside

When playing A Fire Inside Icon A Fire Inside, your Immolation Aura Icon Immolation Aura gains a second charge, alongside the ability to overlap with itself, which allows multiple instances to be active at once. It also has a 30% chance to reset the cooldown instantly when cast, significantly increasing your cast frequency. This is usually paired with other Immolation Aura Icon Immolation Aura talents to maximize its damage.

It's crucial when playing this to make sure you never leave it at 2 charges, and react to resets by pressing it until it actually goes on cooldown - remember nothing is lost from overlapping buffs.

7.6.

Fel Barrage

While generally a weaker option, this does require specific setups when played. Fel Barrage Icon Fel Barrage is an extremely potent AoE burst cooldown, but drains a high amount of Fury every second while active. To get a full duration cast off, and get the most out of its long cooldown, you need to generate a total of 256 Fury to break even from start to finish, meaning that it's generally required to pool some up to achieve this.

Before casting, you want to make sure you have all of your maintenance buffs prepared (in particular Inertia Icon Inertia and Initiative Icon Initiative) and avoid spending excess Fury while it is active. Active generation tools such as Felblade Icon Felblade and Sigil of Flame Icon Sigil of Flame take priority during the Fury drain, especially if you fall behind. This extends to refilling via Blind Fury Icon Blind Fury as well if taken.

8.

Changelog

  • 04 Aug. 2025: Updated for Patch 11.2.
  • 15 Jun. 2025: Updated for Patch 11.1.7 to include notes regarding Rotation Assist.
  • 21 Apr. 2025: Reviewed for Patch 11.1.5.
  • 04 Mar. 2025: Added Inertia to base Aldrachi AoE loadout.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Reviewed for Patch 11.0.7.
  • 21 Oct. 2024: Reviewed for Patch 11.0.5.
  • 09 Sep. 2024: Updated to reflect new Fel-Scarred recommendations.
  • 21 Aug. 2024: Updated for The War Within.
  • 23 Jul. 2024: Updated for The War Within Pre-Patch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated to include Season 4 builds.
  • 21 Mar. 2024: Reviewed for Patch 10.2.6, core recommendations remain the same.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5, small cleanups but no major changes necessary.
  • 06 Nov. 2023: Restructured and fully updated for Patch 10.2 rework.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7, added loadout buttons in rotation section and restrucutred page.
  • 10 Jul. 2023: Reviewed for Patch 10.1.5 with small tweaks for clarity and Isolated Prey highlights.
  • 01 May 2023: Updated for Patch 10.1 with Serrated Glaive and notes added, and extra Essence Break combo notes.
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5, rotation tool refined.
  • 01 Jan. 2023: Updated Opener.
  • 11 Dec. 2022: Updated for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
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