Havoc Demon Hunter DPS Spell List and Glossary — Midnight Pre-Patch (12.0)
On this page, we present you with all spells and procs that you need to understand as a Havoc Demon Hunter in World of Warcraft — Midnight Pre-Patch (12.0).
Spell Summary of Havoc Demon Hunter
Havoc is the melee specialization for Demon Hunters, and this page covers the tools available, how they work, and their applications in combat. It will also cover synergies, cooldowns, and core concepts to get to grips with.
This page explains the details of each ability. It assumes you are playing at max level or are interested in the details. For information on when you will gain access to each tool, check out our dedicated leveling page here:
Havoc Demon Hunter's Main Resource
The primary resource for Havoc is Fury, which powers your strongest abilities.
It's generated predominantly through
Demon Blades procs and
Felblade
casts. This means the spec is a standard builder/spender rotation, with mix-ups
added in with key cooldowns such as
Eye Beam and
Blade Dance.
Havoc Demon Hunter Hero Talents
The two Hero Talent Trees available to Havoc are
Aldrachi Reaver
and
Fel-Scarred, with their effects listed in the two boxes below:
Havoc Demon Hunter Hero Talents
Aldrachi Reaver Talents for Havoc Demon Hunter
These talents are available after selecting the
Aldrachi Reaver tree
from the Hero Talent selection, unlocked at Level 71. At level 90, you will have
access to all talents (not including choice nodes):
| Ability | Description/Effect |
|---|---|
| Consuming 6 Soul Fragments or casting |
|
| When enhanced by |
|
| Casting |
|
| When enhanced by |
|
| Casting |
|
| The second enhanced ability in your |
|
| Each Soul Fragment you consume grants you an absorb shield for 15% of the amount healed. | |
| Targets affected by your |
|
| Consuming a Soul Fragment causes your next |
|
| After consuming both |
Fel-Scarred Talents for Havoc Demon Hunter
These talents are available after selecting the
Fel-Scarred tree
from the Hero Talent selection, unlocked at Level 71. At level 90, you will have
access to all talents (not including choice nodes):
| Ability | Description/Effect |
|---|---|
| When you enter demon form, the first cast of each empowered ability
( Additionally, your |
|
| Your movement speed is increased by 1% for each 10 Fury you currently have. | |
| 5% of all non-fire damage taken is instead taken as Fire damage over 6 seconds. Additionally, all Fire damage taken is reduced by 10%. | |
| Leech provided by |
|
| All Fire damage increased. This effect is doubled during |
|
| Your |
|
| When you cast your |
|
| While not in |
|
| Your |
|
| Your maximum Fury is increased by 50. | |
| Your Agility is increased by 8% while not in |
|
| Entering |
|
| Casting your |
Baseline Havoc Abilities
These are the core skills you will gain access to during the Havoc leveling process and form the core gameplay loop.
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| DBlades | Causes your auto-attacks to deal additional Shadow damage and generate 8-15 Fury. | |
| CS | Core Fnury Spender, dealing moderate Chaos damage to your target at the cost of 40 Fury. Has a 20% chance to refund 20 Fury. | |
| BD | Strikes all nearby targets for Physical damage 4 times, dealing reduced damage above 5 targets. Has a 10-second cooldown (reduced by Haste) and costs 35 Fury. | |
| Immo | Deals instant Fire damage in an AoE around you and additional Fire damage every second for 10 seconds. Generates 20 Fury when cast, with a 30-second cooldown (reduced by Haste). | |
| TG | Deals light Physical damage to your target and bounces to a nearby enemy. Free to cast, with a 9-second cooldown (reduced by Haste). | |
| - | Reduces all incoming damage by 25% for 10 seconds, with a 1-minute cooldown. | |
| Kick | Interrupts your target and, if successful, locks them out of the interrupted spell school for 5 seconds. Has a 15-second cooldown. | |
| Taunt | Taunts your target, forcing yourself to the top of their threat table, causing them to attack you for 6 seconds. It has an 8-second cooldown and 30-yard range. | |
| - | Allows you to see through walls, highlighting enemies, treasures, and similar things in bright colors for 8 seconds. Any damage taken or loss of control applied will end the effect, and has a 30-second cooldown. | |
| Meta | Leap up to 40 yards to your targeted area, dealing a
small amount of Chaos damage, stunning any enemies for 3 seconds,
and entering |
|
| - | Havoc Mastery stat. Increases all Chaos damage you deal based on your rating. | |
| FR | Instantly charges you forward 15 yards with a 0.5-second Global Cooldown, dealing Chaos damage to targets in your path. It has a 10-second cooldown. | |
| - | Allows you to double-tap your jump key to trigger a second jump while airborne. | |
| - | Allows you to triple-tap your jump key (or use it while already airborne)
to initiate a glide, slowing your fall rate and propelling you
slowly forward. This can be used as a situational tool to generate
forward momentum. |
|
| Brand | Upon dealing damage to a target, applies a permanent 3% magic damage taken increase from all sources. This effect has a reduced 15-second duration in PvP combat. | |
| - | Reduces all Magic damage taken by 10% at all times. | |
| DA | Grants |
Havoc Demon Hunter Class Tree Talents
To help break the talent trees into more manageable chunks, we have grouped abilities into active and passive effects, and separated them into Class and Specialization tree offerings. If you would like to know more about which of these talents to select for your own Havoc Demon Hunter, refer to the builds and talents page of our guide.
Havoc Demon Hunter Class Tree
Demon Hunter Tree Active Abilities
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| VR | Removes all snares when cast, vaults you back 15 yards, and deals a small amount of Physical damage around you. Has a 25-second cooldown. | |
| FB | Deals moderate Fire damage to your target and generates 15 Fury. If you are out of melee range, this will charge you up to 15 yards toward them. It has a 15-second cooldown (reduced by Haste) and also has a 0.5-second GCD. | |
| SoM | Places a sigil on the ground that detonates after 2 seconds, disorienting any enemies hit for 15 seconds when it goes off. Any damage taken will end the effect, and has a 2-minute cooldown. | |
| - | Incapacitates the targeted demon, beast, or humanoid for 1 minute. Limited to 1 imprisonment, and any damage taken cancels the effect. 45-second cooldown and 20-yard range. | |
| Nova | Deals light Chaos damage to nearby enemies in an AoE around you, stunning targets hit for 3 seconds. It costs 25 Fury and has a 45-second cooldown. | |
| - | Removes 1 beneficial magic effect from your target. Has a 30-yard range and 10-second cooldown. | |
| - | Creates a pool of darkness at your feet for 8 seconds, causing any damage dealt to you or any ally stood within to have a 15% chance to miss. 8-yard radius and 5-minute cooldown. Chance to avoid damage increased to 30% when not in a raid group. |
Demon Hunter Tree Passive Effects
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| - | Causes |
|
| - | Increases your maximum Fury by 20. | |
| - | Increases the healing done by all Shattered Souls by 10%. | |
| - | Reduces the cooldown of |
|
| - | Causes |
|
| - | You heal for 3% of all Fire damage you deal. This also applies to Chaos damage. | |
| - | Increases the range of |
|
| - | Increases your parry chance by 3%. | |
| - | Casting |
|
| MotG | Grants |
|
| CotG | Grants |
|
| - | Successfully interrupting a target with |
|
| - | Your |
|
| - | Successfully removing a beneficial Magic effect from a target with
|
|
| - | Increases the Critical Strike chance of |
|
| - | When you parry an attack or have one of your own parried, restore 2% of your maximum health and generate 10 Fury. This effect has a 5-second internal cooldown. | |
| - | Causes your Mastery also to increase your Movement speed based on rating. | |
| SR | Grants 5/10% Leech, increased to 10/20% while in |
|
| - | Casting |
|
| - | ||
| - | ||
| - | ||
| - | ||
| - | Reduces all Magic damage taken by an additional 3/6%. | |
| - | Increases your movement speed by 3%. | |
| - | Increases your maximum health by 3/6%. | |
| - | Increases your Mastery by 4.5%. | |
| - | Attacks and abilities that generate Fury deal 3% increased damage. | |
| - | Attacks and abilities that spend Fury deal 3% increased damage. | |
| - | Casting |
|
| - | Reduces the cooldown of |
|
| - | Fully channelling |
|
| - | Interrupting a spell with |
|
| - | Any time you generate Soul Fragments, you have a 2/4% chance to generate an additional Soul. | |
| - | Your |
|
| - | Increases the duration of |
|
| - | Reduces the cooldown of |
|
| - | Your |
Havoc Specialization Tree Talents
Similar to the class tree, we have broke Havoc specific talents down into active and passive tools. These are much more important, and have a significant impact on the overall playstyle. If you would like recommendations on how to build your tree, refer to the builds on our talents page.
Havoc Demon Hunter Spec Tree
Havoc Tree Active Abilities
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| EB | Deals heavy Chaos damage to all enemies 20 yards in front of you in a line, dealing reduced damage above 5 targets. Costs 30 Fury, has a 2-second channel and a 30-second cooldown. | |
| Hunt | Charges up to 50 yards to your target after a 1-second cast, dealing heavy Chaos damage to your primary target, while also applying a Chaos damage DoT to your target and up to 5 enemies in your path. Has a 1.5-minute cooldown. | |
| Essb | Slashes all enemies in a cone in front of you for heavy Chaos
damage, applying a 4-second debuff. While affected, targets will take additional
Chaos damage when hit by your |
Havoc Passive Effects
| Ability | Abbreviation | Description/Effect |
|---|---|---|
| - | The chance that |
|
| - | ||
| - | After casting |
|
| - | ||
| FB | Your |
|
| AB | ||
| - | Increases your Magical damage dealt by 3%, and reduces Physical damage taken by 5%. | |
| DI | ||
| - | While casting |
|
| - | Enemies hit by |
|
| - | Damaging an enemy before they damage you increases your Critical Strike
Chance by 10% for 5 seconds. Casting |
|
| - | Increases Versatility by 4% and reduces threat generated by 8%. | |
| - | Casting |
|
| FT | ||
| ToR | The final slash of |
|
| - | Casting |
|
| BF | Your |
|
| FG | Fully channeling |
|
| DWF | The final strike of your |
|
| GI | Each time |
|
| - | Casting |
|
| - | ||
| IP | Whenever you strike only a single target with the following
abilities, they gain additional effects:
|
|
| SG | Hitting an enemy with |
|
| BW | Hitting an enemy with |
|
| UBC | ||
| CT | Casting |
|
| ID | Entering your |
|
| CT | When you cast |
|
| RO | ||
| - | ||
| RF | When |
|
| KYE | Your Critical Strike Damage is increased by 40/80% of your Critical Strike chance. | |
| CoH | Casting |
|
| - | Whenever you deal Chaos damage, there is a 7.77% chance to duplicate up to 17% of the damage dealt to the target. This can repeat up to 3/7 times. | |
| GT | When the final slash of your |
|
| SD | The duration of your |
|
| CA | When you cast |
|
| SB | Casting |
|
| AFI | Grants |
Further Reading
Since Havoc has a lot of synergistic effects within the tree, knowing how to manage your rotation in regular gameplay is essential. It can be overwhelming to be presented with the complete toolkit. Trying to work out each interaction and priority can be difficult, but now you are equipped with the knowledge of what each thing does; so you can put it into practice using the details provided on the rotation page:
Changelog
- 19 Jan. 2026: Updated for Midnight Pre-Patch.
- 30 Nov. 2025: Reviewed for Patch 11.2.7.
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Reviewed for Patch 11.1.7.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Updated for Patch 11.1.0.
- 15 Dec. 2024: Reviewed for Patch 11.0.7.
- 21 Oct. 2024: Updated for Patch 11.0.5.
- 09 Sep. 2024: Updated for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 21 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Updated to account for spell school changes in Patch 10.2.5.
- 06 Nov. 2023: Updated for Patch 10.2 rework.
- 04 Sep. 2023: Reviewed for Patch 10.1.7, no changes necessary.
- 10 Jul. 2023: Reviewed for Patch 10.1.5, no changes necessary.
- 01 May 2023: Updated for Patch 10.1 talent changes.
- 20 Mar. 2023: Reviewed and cleaned up for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Fixed Formatting and Hotfixes.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
More Demon Hunter Guides
Guides from Other Classes
This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can follow him on Twitter.
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