Havoc Demon Hunter DPS Mythic+ Tips — The War Within (11.1.5)

Last updated on Apr 21, 2025 at 19:35 by Wordup 60 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Havoc Demon Hunter in World of Warcraft — The War Within (11.1.5).

1.

Havoc Demon Hunter Mythic+ Guide for The War Within Season 2

In this guide, we will talk about getting the most out of your Demon Hunter in Mythic+ dungeons, including the best way to build your character's talents out, any rotational changes that you need to know, and tips and tricks to excel in each dungeon.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below. You can also find out more about the Mythic+ Meta on the Tier List page.

2.

Havoc Demon Hunter in The War Within Mythic+

Havoc Demon Hunter provides a very flexible damage profile, having a variety of abilities that can quickly shift from single-target to AoE without needing to alter its rotation significantly. Depending on the build it can either deal exceptional priority damage or strong burst AoE. Currently, both of Havoc's Hero Talents have a justification to see play in Mythic+ and allow for more room to tailor your specialty within your group composition.

2.

Best Mythic+ Talents for Havoc Demon Hunter in The War Within

Currently, Aldrachi Reaver is the firm winner in Mythic+ due to its very unique priority funnel damage profile. Its ability to deal extremely high damage to key targets while still bringing good AoE is invaluable, changing our recommendation going into Season 2. Fel-Scarred on the other hand brings strong on demand burst AoE around its 2-minute cooldowns however, so is a decent option while being more comfortable to pilot.

3.

Best Mythic+ Talent Builds for Havoc Demon Hunter

Aldrachi Reaver
Recommended Choice
Fel-Scarred
Alternative Build
2.1.

Havoc Demon Hunter Mythic+ Talents - Aldrachi Reaver

Aldrachi Reaver saw an uplift in Season 2 specifically with the rework to Wounded Quarry Icon Wounded Quarry, granting access to massive priority target damage and funnel in AoE pulls. It is a bit more target locked, needing an anchor target to make use of Reaver's Mark Icon Reaver's Mark, but the payoff is worth it. In between that, it has Reaver's Glaive Icon Reaver's Glaive and for consistent damage buffs and the addition of Screaming Brutality Icon Screaming Brutality makes playing Throw Glaive Icon Throw Glaive talents much more comfortbale.

On the plus side, it can set up burst very well and provides much better defense due to Army Unto Oneself Icon Army Unto Oneself, while also having the advantage of gaining damage as enemies die through collecting Soul Fragments.

2.1.1.

Talent Swap Options

Aldrachi Reaver has a couple of options in the middle of the tree to fill out its points, alongside some class tree options if you need them:

  • Movement Talents - both Tactical Retreat Icon Tactical Retreat and Inertia Icon Inertia (or Exergy Icon Exergy) add significantly more complexity. These are not currently the recommended option as the performance gain comes with much more risk, but are an option if you're looking for more burst. Switch both Looks Can Kill Icon Looks Can Kill and Serrated Glaive Icon Serrated Glaive to pick these up, and also remove one point in Chaotic Disposition Icon Chaotic Disposition to fit in Essence Break Icon Essence Break to lean more into the burst profile.
  • It can sometimes be a bit hectic to place Sigil of Flame Icon Sigil of Flame, so picking up Precise Sigils Icon Precise Sigils in exchange for Imprison Icon Imprison if you do not need it in the dungeon (though you should be using it for stops!) is an option.
  • Erratic Felheart Icon Erratic Felheart is nice for the comfort movement tools, but really should not be needed now that Fel Rush Icon Fel Rush isn't a component of the damage toolkit.
  • Army Unto Oneself Icon Army Unto Oneself can be switched out for Incorruptible Spirit Icon Incorruptible Spirit for some free absorb shields, considering the amount of Souls you will be collecting.

Use the Copy button below to generate an Import Code to use in-game!

Mythic+ / AoE - Aldrachi Reaver
CEkAAAAAAAAAAAAAAAAAAAAAAYmZmZmZGjZmZMmJzMzAAAAAAAmNjxMMzMbjZ2wyMDGDjltZZGMM22YCzYmZYYB
2.1.

Best Havoc Demon Hunter Mythic+ Talents - Fel-Scarred

Fel-Scarred is slightly weaker in Season 2, with its main benefit being something much more broadly available between classes. It still brings strong up-front burst every 2-minutes with Metamorphosis Icon Metamorphosis, and the change to Cycle of Hatred Icon Cycle of Hatred reducing the burst cycle to 20 seconds is a welcome change as well. Its single-target relies heavily on Burning Blades Icon Burning Blades, giving it something to fall back on during bosses.

2.1.1.

Talent Swap Options

For Mythic+, Fel-Scarred has a handful of options in the middle of the tree depending on how comfortable you are:

  • Movement Talents - there's an optional swap to grab Tactical Retreat Icon Tactical Retreat and Inertia Icon Inertia to improve your Eye Beam Icon Eye Beam cycles, though it raises the execution requirement. Exergy Icon Exergy is also a solid pick for overall throughput, and both are roughly equal (or slightly higher) than the simpler alternatives. The talents to switch out are Serrated Glaive Icon Serrated Glaive and Looks Can Kill Icon Looks Can Kill. If doing so, you should also switch one point from Chaotic Disposition Icon Chaotic Disposition to Essence Break Icon Essence Break to further lean into the burst profile.
  • It can sometimes be a bit hectic to place Sigil of Flame Icon Sigil of Flame, so picking up Precise Sigils Icon Precise Sigils in exchange for Imprison Icon Imprison if you do not need it in the dungeon (though you should be using it for stops!) is an option.
  • Set Fire to the Pain Icon Set Fire to the Pain can be switched to Improved Soul Rending Icon Improved Soul Rending if you are looking for more general sustain rather than a little bit of mitigation.

Use the Copy button below to generate an Import Code to use in-game!

Mythic+ / AoE - Fel-Scarred
CEkAAAAAAAAAAAAAAAAAAAAAAYmZmZmZGjZmZMmJzMzAAAAAAAmthhhZmZbMzGWmZwYYssBbzmZMMbMNGzMjBb
3.

Mythic+ Utility for Havoc Demon Hunter in The War Within Season 2

This section focuses on key talents and abilities we have access to that can be leveraged in Mythic+ situations. If you are looking for explanations on the entire Havoc Demon Hunter repertoire of Abilities and Talents, you can use our Glossary page.

4.

Utility of Havoc Demon Hunter in The War Within

Crowd Control Defense & Other utility
3.1.

Interrupts and Crowd Control

Havoc has a variety of tools to stop enemy casts. Due to the large number of them, I have broken them down into single-target and AoE options.

3.1.1.

Single Target Crowd Control

Disrupt Icon Disrupt is Havoc's interrupt tool on a 15-second cooldown. It has the added advantage of an 18-yard range, and should be used aggressively on dangerous casts (see our Disrupt macro on the Havoc Demon Hunter macro page).

Fel Eruption Icon Fel Eruption is a 4-second stun on a 30-second cooldown at the cost of 10 Fury. This is a great single-target stop for priority targets, and due to being baseline, it always provides an extra tool for dangerous casts.

Imprison Icon Imprison is a 45-second cooldown hard crowd-control that breaks on damage. This can be used either as a stop or can be used to lock a target down that you would rather skip, as enemies affected by this will not aggro as you run past.

3.1.1.

AoE Crowd Control

Chaos Nova Icon Chaos Nova is an AoE stun tool available to Havoc that stuns all nearby targets for 2 seconds on a 45-second cooldown with a 25-Fury cost. This is great for disrupting large groups of enemies and, due to its instant activation, can be a strong AoE stop when multiple targets are casting at once. Fel-Scarred also brings Wave of Debilitation Icon Wave of Debilitation that provides some follow-up damage reduction for your tank via the attack speed slow.

Sigil of Misery Icon Sigil of Misery is an AoE disorient on a 2-second delay (1 with Quickened Sigils Icon Quickened Sigils) from the cast, so it can be difficult to reactively utilize misery to stop casts. It can, however, be used pre-emptively if you know a target timer to stop dangerous effects. This also shares diminishing returns with very few other abilities, making it extra valuable despite its long cooldown.

Metamorphosis Icon Metamorphosis may be our major cooldown, but on cast, it also stuns enemies within the impact area for 3 seconds. This should not really be something you use it for, but it can be used to great effect if you are also planning to use cooldowns during a pull.

3.1.

Defensive Tools

Blur Icon Blur is Havoc's primary active defense tool, reducing damage taken by 20% and granting 50% Dodge change for 10 seconds on a 1-minute cooldown. Due to its low cooldown, this should be used aggressively in any dangerous situation, and is also great to buy some time if you get threat.

Deflecting Dance Icon Deflecting Dance grants an absorb shield during Death Sweep Icon Death Sweep / Blade Dance Icon Blade Dance for 15% of your maximum health. This is active for a very brief period of time but allows you to outplay some damage moments by timing these casts during your rotation, providing a lot of survival.

Netherwalk Icon Netherwalk grants full immunity to damage and 100% movement speed for 6 seconds, but you are unable to attack, on a 3-minute cooldown. This is the most potent defensive tool Havoc has access to and can get you out of some of the worst situations, but you are not immune to debuff applications during this, so be careful. Make sure to also plan around its very long cooldown for the most dangerous moments.

Darkness Icon Darkness grants a 15% chance (increased to 30% in dungeons) to avoid any damage event for players standing within. This lasts 8 seconds on a 5-minute cooldown. The duration can be increased to 11 seconds with Long Night Icon Long Night, or the cooldown can be reduced to 3 minutes with Pitch Black Icon Pitch Black. This is strong for group survival, especially on repeat damage events such as DoTs to help your Healer keep up and should be planned around during high-intensity moments.

Army Unto Oneself Icon Army Unto Oneself, exclusive to Aldrachi Reaver, grants 10% damage reduction for 5 seconds following Felblade Icon Felblade casts. This is a nice extra benefit that can be timed with dangerous moments, and you can always force a proc if necessary using Unhindered Assault Icon Unhindered Assault.

3.1.

Other Utility

Mortal Dance Icon Mortal Dance reduces enemy healing received by 50% for 6 seconds if they are hit with Blade Dance Icon Blade Dance / Death Sweep Icon Death Sweep. While niche, this can provide a lot of effective damage by cutting the amount of healing enemies take, alongside being both easy to apply and AoE.

Chaos Brand Icon Chaos Brand is Havoc's strongest reason to be brought to raid, and in Mythic+, it also provides a lot depending on the group composition. In any situation where your fellow damage dealers are providing a large amount of Magic damage (which includes the majority of specs), this is a lot of extra damage on top of what Havoc already brings.

Vengeful Retreat Icon Vengeful Retreat, while very niche, also breaks snares when cast, which can be useful to counter some mechanics.

Consume Magic Icon Consume Magic is Havoc's offensive dispel with a 10-second cooldown. This has the advantage of a 30-yard range and can be used to remove buffs from enemy targets.

4.

Season 2 Mythic+ Dungeon Tips for Havoc Demon Hunter

This section contains dungeon-specific tips and talent swap recommendations for each of the current dungeons in the Season 2 pool.

4.

Mythic+ Tips for Havoc Demon Hunter in The War Within Season 2

Talent Cheat Sheet Cinderbrew Meadery Darkflame Cleft The MOTHERLODE!!! Operation Mechagon: Workshop Operation Floodgate Priory of the Sacred Flame The Rookery Theater of Pain
4.1.

Talent Swap Cheat Sheet

Havoc has a very flexible class tree for utility, but points are so open that most of the time you pick up all of these effects naturally. Instead, you can use the tool below to see which talents have additional uses in each specific dungeon.

Dungeons
Cinderbrew Meadery Darkflame Cleft
Operation: Floodgate Theater of Pain
Priory of the Sacred Flame The Rookery
Operation: Mechagon - Workshop The MOTHERLODE!!

Based on the selections above, you should make sure to have the following class talents:

Imprison Not Talented Imprison TalentedConsume Magic not Talented Consume Magic Talented
4.1.1.

Talent and Dispel Recommendations

  • As in all dungeons a standard Aldrachi Reaver build is recommended.
  • No specific utility talents are required here.
4.1.

Bosses

4.1.1.

Brew Master Aldryr

  • Have Fel Rush Icon Fel Rush and Vengeful Retreat Icon Vengeful Retreat ready to move across the room quickly to deliver brew during Happy Hour Icon Happy Hour.
  • Use Glide Icon Glide or Felblade Icon Felblade if timed well with the boss arriving at the bar for the intermission to negate the knockback and pick up brew quickly.
  • Use Blur Icon Blur for either Hot Honey Icon Hot Honey debuffs (these are very painful) or during Happy Hour Icon Happy Hour as the group will be split.
4.1.1.

I'pa

  • Chaos Nova Icon Chaos Nova should be used to stun any drops that get close to the boss to buy the tank time to kite.
4.1.1.

Benk Buzzbee

  • No specific tips as this is a fairly standard cleave boss.
4.1.1.

Goldie Baronbottom

  • Use Blur Icon Blur for Burning Ricochet Icon Burning Ricochet shots if unstable, otherwise during Let It Hail! Icon Let It Hail!.
  • Drop Darkness Icon Darkness during the Let It Hail! Icon Let It Hail! intermission as the group will converge on a stack spot in front of the desk.
4.1.

Trash

  • Vengeful Retreat Icon Vengeful Retreat can be used to clear Honey Volley Icon Honey Volley if any casts go off, and should also get you to safety when it overlaps with Beeswax Icon Beeswax telegraphs cast by Honey Harvesters.
  • Consume Magic Icon Consume Magic can be used to remove Rejuvenating Honey Icon Rejuvenating Honey if any casts go off, but these should be interrupted as a priority.
  • Use Blur Icon Blur during Hopgoblins' charge, as the impact will deal heavy group damage. If targeted, use Fel Rush Icon Fel Rush as the charge begins to quickly get out of the way.
4.1.1.

Talent and Dispel Recommendations

  • As in all dungeons a standard Aldrachi Reaver build is recommended.
  • No specific utility talents are required here.
4.1.

Bosses

4.1.1.

Ol' Waxbeard

  • Aim to maintain Reaver's Mark Icon Reaver's Mark on Ol' Waxbeard as much as possible, using the add waves to funnel into the boss with Wounded Quarry Icon Wounded Quarry.
  • Be aware of the Underhanded Track-tics Icon Underhanded Track-tics timer, and try to have some damage banked (ideally Eye Beam Icon Eye Beam) to make sure it dies in time.
  • Be very careful using movement tools when crossing the tracks to avoid being hit by stray carts. This is especially important when moving to the cart during Underhanded Track-tics Icon Underhanded Track-tics.
4.1.1.

Blazikon

  • Save charges of Fel Rush Icon Fel Rush for Wicklighter Barrage Icon Wicklighter Barrage to make sure you can light at least two candles.
  • Rotate Blur Icon Blur and Netherwalk Icon Netherwalk to survive Dousing Breath Icon Dousing Breath. Be aware one is cast very early into the fight.
4.1.1.

The Candle King

  • Make sure to interrupt Paranoid Mind Icon Paranoid Mind alongside your group.
  • Make sure to hit wax statues inside wax pools if possible, or ones isolated alone if targeted by Darkflame Pickaxe Icon Darkflame Pickaxe. Do not Shadowmeld Icon Shadowmeld this cast if playing Night Elf.
  • Save Blur Icon Blur and in particular Netherwalk Icon Netherwalk in case you are forced to clear statues with Throw Darkflame Icon Throw Darkflame inside wax.
4.1.1.

The Darkness

  • Use Netherwalk Icon Netherwalk (or Blur Icon Blur if unavailable) if targeted by Shadowblast Icon Shadowblast. When running out, make use of the speed to grab a candle and cast Fel Rush Icon Fel Rush to get back to the boss and deposit it.
  • Interrupt Call Darkspawn Icon Call Darkspawn quickly, and use any adds spawned to funnel Wounded Quarry Icon Wounded Quarry damage into the boss.
4.1.

Trash

  • This entire dungeon is filled with pulls of a high health priority targets and smaller surrounding trash. Make sure to apply Reaver's Mark Icon Reaver's Mark to these as a priority, using the smaller, less important mobs to funnel Wounded Quarry Icon Wounded Quarry into them to evenly clear packs.
  • You can use Shadowmeld Icon Shadowmeld if playing Night Elf to avoid being caught by Torchsnarl's One-Hand Headlock Icon One-Hand Headlock.
4.1.1.

Talent and Dispel Recommendations

  • As in all dungeons a standard Aldrachi Reaver build is recommended.
  • While standard in most builds, make sure to have Consume Magic Icon Consume Magic taken.
4.1.

Bosses

4.1.1.

Coin-Operated Crowd Pummeler

  • Use Blur Icon Blur on Static Pulse Icon Static Pulse. Use Felblade Icon Felblade or Fel Rush Icon Fel Rush straight after to get back to the boss.
  • Aim to have Eye Beam Icon Eye Beam available for each expose phase. This should naturally line up. Additionally make sure your Metamorphosis Icon Metamorphosis cast overlaps these windows too.
4.1.1.

Azerokk

  • Every other cast of Eye Beam Icon Eye Beam should overlap with Azerite Infusion Icon Azerite Infusion to burn the targeted add down quickly before it overwhelms the tank.
4.1.1.

Rixxa Fluxflame

  • No specific tips as this is a fairly standard single target boss.
4.1.1.

Mogul Razdunk

  • Have Blur Icon Blur saved for the intermission, and use it if you are targeted by multiple Buster Shot Icon Buster Shot casts.
  • Have charges of Fel Rush Icon Fel Rush available to get to the correct spot in case you are targeted by Drill Smash Icon Drill Smash.
4.1.

Trash

  • Consume Magic Icon Consume Magic should be used liberally to remove Tectonic Barrier Icon Tectonic Barrier from Stone Fury. This is especially important so that Furious Quake Icon Furious Quake can be interrupted.
4.1.1.

Talent and Dispel Recommendations

  • As in all dungeons a standard Aldrachi Reaver build is recommended.
  • While standard in most builds, make sure to have Consume Magic Icon Consume Magic taken.
4.1.

Bosses

4.1.1.

The Platinum Pummeler and Gnomercy 4.U.

  • Glide Icon Glide can be used to cancel your momentum when knocked up by Foe Flipper Icon Foe Flipper, and Felblade Icon Felblade can be used to jump straight back to the boss. Be careful doing this to make sure you don't land in Platinum Pummel Icon Platinum Pummel.
  • Prioritize hitting The Platinum Pummeler while Platinum Plating Icon Platinum Plating is inactive, and switch to Gnomercy 4.U. when it's up. Aim to kill them evenly.
4.1.1.

K.U.-J.0.

  • Aim to use cooldowns either just after Venting Flames Icon Venting Flames or after the third leap from Explosive Leap Icon Explosive Leap. This boss has a lot of forced downtime so squeeze as much damage as possible out during the active phase.
  • Use Blur Icon Blur for the Explosive Leap Icon Explosive Leap, ideally also overlapping the Blazing Chomp Icon Blazing Chomp dispel.
4.1.1.

Head Machinist Sparkflux

  • Every other cast of Eye Beam Icon Eye Beam should line up with plant spawns. Fel Rush Icon Fel Rush to these as soon as they spawn (if it's safe!) to burst them down quickly.
4.1.1.

King Mechagon

  • You can still hit the boss just from the edge of the enemy target ring during Cutting Beam Icon Cutting Beam, just make sure to stand behind while edging forward to avoid getting hit.
  • Be very careful about positioning and actively dodge Recalibrate Icon Recalibrate, even if it costs you uptime, as these are lethal.
4.1.

Trash

  • This dungeon is filled with key priority targets with higher health to focus down in larger pulls. Make sure to focus these and make use of Reaver's Mark Icon Reaver's Mark - in particular Waste Processing Units - to funnel more Wounded Quarry Icon Wounded Quarry damage into them to evenly kill packs.
  • Consume Magic Icon Consume Magic should be used to remove Defensive Countermeasure Icon Defensive Countermeasure on Defense Bots.
4.1.1.

Talent and Dispel Recommendations

  • As in all dungeons a standard Aldrachi Reaver build is recommended.
  • No specific utility talents are required here.
4.1.

Bosses

4.1.1.

Big M.O.M.M.A.

  • Make sure to have Reaver's Mark Icon Reaver's Mark applied to the boss to funnel add damage in via Wounded Quarry Icon Wounded Quarry. If Kill-o-Block Barrier Icon Kill-o-Block Barrier is cast, switch to adds to kill them off and trigger the intermission.
  • Use cooldowns during the Jumpstart Icon Jumpstart cast to burn the boss as much as possible. Also use Blur Icon Blur and Darkness Icon Darkness here.
  • Use Fel Rush Icon Fel Rush if targeted by Sonic Boom Icon Sonic Boom right as the cast finishes to dodge the pushback and damage.
4.1.1.

Keeza Quickfuse

  • Try to focus Bront when possible, as uptime will be much lower when he's charging around. During this, switch over to Keeza.
  • Save Fel Rush Icon Fel Rush charges to position Barreling Charge Icon Barreling Charge to overlap bombs.
  • Use Blur Icon Blur if targeted by Kinetic Explosive Gel Icon Kinetic Explosive Gel to survive until you get a dispel.
4.1.1.

Swampface

  • Alternate Blur Icon Blur, Netherwalk Icon Netherwalk and Darkness Icon Darkness to survive Awaken the Swamp Icon Awaken the Swamp.
  • Avoid using movement tools when possible to avoid dragging your linked partner around unless absolutely necessary.
4.1.1.

Geezle Gigazap

  • Use Fel Rush Icon Fel Rush to run out and position between a water pool with Leaping Sparks Icon Leaping Sparks. Use Felblade Icon Felblade or your second charge after to jump back to the boss.
  • Save Blur Icon Blur and Netherwalk Icon Netherwalk for when you're targeted by Gigazap Icon Gigazap.
4.1.

Trash

  • Use Blur Icon Blur in pulls containing Shredders during Shreddation Icon Shreddation, as it's pretty likely you'll get caught in some hits.
  • Try to focus down Architects in pulls containing them to avoid them getting back up onto scaffolding. Use Blur Icon Blur if targeted by Nailgun Icon Nailgun as you'll likely take follow-up hits while rooted. If you notice this being cast on you and are playing Night Elf, you can Shadowmeld Icon Shadowmeld this cast to avoid it disrupting your movement.
  • Rotate Chaos Nova Icon Chaos Nova, Imprison Icon Imprison and Fel Eruption Icon Fel Eruption to interrupt Reload Icon Reload from Demolitionists to prevent recasts of R.P.G.G. Icon R.P.G.G..
4.1.1.

Talent and Dispel Recommendations

  • As in all dungeons a standard Aldrachi Reaver build is recommended.
  • No specific utility talents are required here.
4.1.

Bosses

4.1.1.

Captain Dailcry

  • Whichever mini-boss is present during the encounter will share health with the boss, so cleave as much as possible to end the fight faster.
  • Use Blur Icon Blur during Holy Radiance Icon Holy Radiance channel from Elaena.
  • You can use Shadowmeld Icon Shadowmeld if playing Night Elf to cancel the Savage Mauling Icon Savage Mauling cast.
4.1.1.

Baron Braunpyke

  • Use Blur Icon Blur for Castigator's Shield Icon Castigator's Shield cast. Right after, use Fel Rush Icon Fel Rush to get to safety quickly.
4.1.1.

Prioress Murrpray

  • Aim to have at least some cooldowns back for the burn after she moves upstairs at 50%. Use Darkness Icon Darkness at the top of the stairs when the group stacks up to reduce the impact of the pulsing damage.
  • Sigil of Misery Icon Sigil of Misery can be used to lock down a group of adds running up the stairs, as they will die from their own ticking damage before it expires. Use Chaos Nova Icon Chaos Nova on any adds that make it up the platform and kite away.
  • Save Fel Rush Icon Fel Rush charges in case you are targeted by The Sacred Flame Icon The Sacred Flame to kite the beam safely.
4.1.

Trash

  • Use Shadowmeld Icon Shadowmeld if playing Night Elf if targeted by the Purification Icon Purification cast from Lightspawns.
  • Vengeful Retreat Icon Vengeful Retreat can be used to clear the slow from Thunder Clap Icon Thunder Clap cast by Suleyman.
  • Be careful when the High Priest Aemya mini-boss casts Reflective Shield Icon Reflective Shield as doing high burst damage into her will put you at risk of dying.
4.1.1.

Talent and Dispel Recommendations

  • As in all dungeons a standard Aldrachi Reaver build is recommended.
  • No specific utility talents are required here.
4.1.

Bosses

4.1.1.

Kyrioss

  • No specific tips as this is a fairly standard single-target boss.
4.1.1.

Stormguard Gorren

  • Use Astral Shift Icon Astral Shift when targeted by Chaotic Corruption Icon Chaotic Corruption. If something goes wrong and you end up getting a second application with stacks present, use Netherwalk Icon Netherwalk and wait the debuff out to survive.
  • Be careful using movement tools during Crush Reality Icon Crush Reality to avoid being caught by the beams it spawns.
4.1.1.

Voidstone Monstrosity

  • Save cooldowns for the Storm's Vengeance Icon Storm's Vengeance to burn the boss as much as possible during the expose.
  • The expose phase lasts 20 seconds, so you should generally be ok using Eye Beam Icon Eye Beam on cooldown and will always end up with an overlap.
  • Use Fel Rush Icon Fel Rush to get to a safe dispel spot with Unleash Corruption Icon Unleash Corruption, or as it expires.
  • Try to orient your position so you can reach a Voidstone Fragment during Null Upheaval Icon Null Upheaval while still being in range of your healer. Also be aware of where the tank is facing Oblivion Wave Icon Oblivion Wave.
4.1.

Trash

  • Use Fel Rush Icon Fel Rush as Attracting Shadows Icon Attracting Shadows cast by Diffusers is expiring to avoid the lethal burst.
  • Use Shadowmeld Icon Shadowmeld if playing Night Elf if targeted by the Energized Barrage Icon Energized Barrage cast from Stormrooks.
  • Use the smaller enemies surrounding Consuming Voidstones to funnel into them as a priority target using Wounded Quarry Icon Wounded Quarry.
4.1.1.

Talent and Dispel Recommendations

  • As in all dungeons a standard Aldrachi Reaver build is recommended.
  • While standard in most builds, make sure to have Consume Magic Icon Consume Magic taken.
4.1.

Bosses

4.1.1.

An Affront of Challengers

  • Use Blur Icon Blur during Searing Death Icon Searing Death in case any of the circles overlap.
4.1.1.

Gorechop

  • Save Fel Rush Icon Fel Rush charges for situations where you get caught out of position during Meat Hooks Icon Meat Hooks. Be careful when using Felblade Icon Felblade to avoid being caught on passing hooks.
  • Use Oozing Leftovers to funnel into the boss when possible - they will die on their own due to Oozing Icon Oozing.
4.1.1.

Xav the Unfallen

  • Cleave Oppressive Banner Icon Oppressive Banner down whenever it's active.
  • Use Fel Rush Icon Fel Rush and Vengeful Retreat Icon Vengeful Retreat to position around Might of Maldraxxus Icon Might of Maldraxxus telegraphs to adjust around the combo.
4.1.1.

Kul'tharok

  • Every other cast of Eye Beam Icon Eye Beam should line up with Draw Soul Icon Draw Soul, which you should use to burst the adds down quickly. Make sure to have Reaver's Mark Icon Reaver's Mark applied to the boss if possible as well to squeeze out extra Wounded Quarry Icon Wounded Quarry damage.
  • Use Blur Icon Blur when targeted by Well of Darkness Icon Well of Darkness.
4.1.1.

Mordretha, the Endless Empress

  • Every third cast of Eye Beam Icon Eye Beam should line up with Manifest Death Icon Manifest Death, which you should use to burst these down.
  • Save Fel Rush Icon Fel Rush charges in case you are caught on the wrong side of Dark Devastation Icon Dark Devastation, especially during the final phase.
4.1.

Trash

  • Imprison Icon Imprison is commonly used on the left mob of the first pack of the dungeon to allow groups to skip past these, instead pulling the Raging Bloodhorn onto the first boss. Do this before the group reaches it and it should remain out of combat while you continue to the first pull.
  • Consume Magic Icon Consume Magic should be used immediately to remove Bone Shield Icon Bone Shield from Bone Magus.
5.

Affix Tips, Tricks and Management for Havoc Demon Hunter in The War Within Season 2

This section contains some quick tips to deal with each of the weekly Xalatath-themed affixes in Season 2 of The War Within Mythic+. If you are looking for general dungeon guides or an overview of Mythic+, check our dedicated page below.

6.

Affix Guide for Havoc Demon Hunter in The War Within

Affix: Ascendant Affix: Voidbound Affix: Pulsar Affix: Devour
5.1.

Ascendant Affix Management for Havoc Demon Hunter

Xalatath's Bargain: Ascendant will periodically spawn a number or orbs in waves that need to be crowd-controlled in some way before they complete a cast. Each orb successfully stopped grants the group bonus Haste, so it is a high priority to deal with.

Havoc can and should make use of Chaos Nova Icon Chaos Nova and Sigil of Misery Icon Sigil of Misery to stop a wave, and also has Disrupt Icon Disrupt and Fel Eruption Icon Fel Eruption to catch any strays if your group is struggling to clear them all.

5.1.

Voidbound Affix Management for Havoc Demon Hunter

Xalatath's Bargain: Voidbound will periodically summon a large Void Emissary that will begin to cast Dark Prayer Icon Dark Prayer. This must be interrupted, as otherwise it will provide damage reduction to nearby enemies.

This needs to be killed off quickly, so ideally, having short, bursty cooldowns like Eye Beam Icon Eye Beam or The Hunt Icon The Hunt ready to go as it spawns is ideal. This is not always possible, however, due to them being key to your AoE rotation, so just be aware of it spawning and swap accordingly.

5.2.

Pulsar Affix Management for Havoc Demon Hunter

Xalatath's Bargain: Pulsar spawns an orb that orbits each player, and coming into contact with one of these will grant 4% Mastery and 2% Leech for the group, stacking, with a 30-second duration. Unsoaked orbs will increase enemy damage done and reduce damage taken.

Havoc has no specific utility to deal with this, instead you need to be aware of your positioning both to make sure other players can soak up the orb circling you, and so you can catch orbs from nearby players.

5.3.

Devour Affix Management for Havoc Demon Hunter

Xalatath's Bargain: Devour will apply a debuff that must be either dispelled or healed off (though it will not absorb any incoming heals) to the entire group periodically throughout the dungeon.

Unfortunately, Havoc has no real way to assist your Healer when this occurs, so just be aware of the state of your health and the group and use Healthstones or Healing Potions if necessary.

6.

How To Sim Mythic+ for Havoc Demon Hunter

Havoc dungeon simulations are generally quite robust and can use either the Dungeon Slice or Hectic Add Cleave profiles to generate a rough estimate of performance. These will be slightly less accurate than bespoke sims or a composite of individual situations but will give a strong indication of item strength and are recommended.

On our Gear Page below, we have compiled BiS items for Havoc Demon Hunter that also apply to Mythic+.

7.

Changelog

  • 28 Apr. 2025: Added individual dungeon tips.
  • 21 Apr. 2025: Reviewed for Patch 11.1.5 - moved Aldrachi AoE build back to low movement options due to ease of execution.
  • 04 Mar. 2025: Adjusted Aldrachi Reaver build to add Inertia for now.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Reviewed for Patch 11.0.7, added recommended tags.
  • 21 Oct. 2024: Updated for Patch 11.0.5.
  • 09 Sep. 2024: Updated for War Within Season 1 release.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated for Season 4.
  • 21 Mar. 2024: Reviewed for Patch 10.2.6, shifted recommended build to Glaive Tempest but otherwise no changes.
  • 15 Jan. 2024: Reviewed and touched up for mid-season 3 information.
  • 09 Nov. 2023: Restructured and updated for Patch 10.2.
  • 06 Nov. 2023: Updated link to Mythic+ hub.
  • 04 Sep. 2023: Updated for Patch 10.1.7, added Glaive Tempest/Ragefire build and switched it to the recommended choice.
  • 10 Jul. 2023: Reviewed for Patch 10.1.5, no changes necessary.
  • 01 May 2023: Updated for Patch 10.1 with details about new affixes, build remains the same.
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 27 Oct. 2022: Added an additional, single-target-focused build.
  • 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
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