Havoc Demon Hunter DPS Mythic+ Tips — Shadowlands 9.0.2
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Havoc Demon Hunter in World of Warcraft — Shadowlands 9.0.2.
Unique Challenges of Mythic+
Mythic+ dungeons scale up with key level, and especially when you reach higher levels you will find this to be as challenging as some of the Mythic raiding present in WoW.
Therefore, when playing Havoc your responsibility to contribute to the groups success will be higher than in most raiding groups due to the lower group size, therefore skill and execution of strategy is crucial. The importance of being versatile and able to adapt to any situation is a key factor here, and one of the main reasons that some talent choices are taken that differentiate from ideal raid selections.
Alongside damage, utility such as interrupts, dispels and control are vital to handling many of the challenges you will find. The more you can bring to the table, the more aggressively you can pull and move through the dungeon comfortably.
In this guide, we will be discussing the finer points of Havoc Demon Hunter and how to get the most out of it, how to gear and set up your character, and some tips to push yourself further.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Shadowlands Mythic+ Season 1 page below.
Havoc Demon Hunter Mythic+ Talent Build
If you want more information about all of the talent options and whether some could be useful in certain situations, you should use our dedicated Talent page.
Recommended talent choices for Havoc Demon Hunter in Mythic+ are as follows:
Level | Choices | ||
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15 |
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25 |
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30 |
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35 |
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40 |
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45 |
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50 |
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Havoc tends to have two set builds that can be played, focusing around
either an Eye Beam-centric setup using
Cycle of Hatred, or
a
Blade Dance-centric setup with
First Blood. Many options
here are flexible, but these two choices tend to define what else you use
throughout the tree.
Tier 1 Talents
Blind Fury pairs excellently with
Cycle of Hatred and
Collective Anguish if used, upping the frequency of your
Eye Beam
casts significantly. Alternatively,
Demonic Appetite will be less
frontloaded damage but the additional survival it provides and free Fury
gained between pulls after a pack dies adds extra hidden value. Lastly,
Felblade is more single-target oriented and relies on using
Demon Blades, making it less flexible but still strong with
certain affixes.
Tier 2 Talents
Insatiable Hunger works best with
Cycle of Hatred to
generate more Fury consistently to trigger the resets with
Chaos Strike,
but given the downtime of dungeons
Burning Hatred is extremely
close here.
Demon Blades has some issues with uptime to make use
of the Fury generation and it locks your first talent tier, making it
the least flexible pick.
Tier 3 Talents
Glaive Tempest provides an extra burst AoE tool that, despite
being capped deals a lot of damage frequently enough to warrant a pick
regardless of what other talents you take.
Trail of Ruin can be
switched in here when using
First Blood but is much less
frontloaded, making it worse for the style of play Mythic+ leans into.
Unbound Chaos is simply not worth the pick here based purely
off numbers on this row.
Tier 4 Talents
Your choice here will come down to how high the key you are doing is,
and how lethal the damage you are encountering is. The more dangerous a
key, the more beneficial Soul Rending becomes, due to the sustain.
However, if there is one shot potential that you can predict,
Netherwalk will be invaluable.
Tier 5 Talents
Your pick here entirely depends on what build you want to play.
First Blood is more consistent and opens up other options
in the tree.
Cycle of Hatred is much more explosive and has
additional synergies with certain talents and Legendaries, focusing
more on burst windows rather than sustained damage. These two
playstyles are extremely similar so both will shine depending on
the dungeon.
Tier 6 Talents
Unleashed Power grants the most consistent access to additional
crowd control in Mythic+ settings, making it easier to fire and forget
Chaos Nova.
Fel Eruption, on the other hand, grants an
extra tool to lock down a target if need be, so both of these are
good choices.
Tier 7 Talents
Demonic works well especially with
Cycle of Hatred
giving extra uptime. The extra survival when paired with
Soul Rending
is also really useful, so makes for the most rounded package.
Momentum
is strong, but has a much higher gameplay requirement to make use of.
The potential is there, and assuming you can make use of it will
generate the highest damage. The requirements of play however mean
it always needs a note next to it rather than a universal recommendation.
Fel Barrage is a nice burst AoE tool but relative to the other two
options that have synergy, this has none which causes it to fall behind.
Best Mythic+ Legendaries for Havoc Demon Hunter
Havoc has two options available, but one has a very significant warning behind it because it is currently untested how well the recent fixes will work.
Collective Anguish is the safe pick, boosting the damage of
each of your
Eye Beam casts alongside some free healing.
This also scales up really well with
Cycle of Hatred builds,
focusing your burst windows even further.
Fel Bombardment is the risky choice. The potential for AoE
this Legendary has is extremely high, but the bugged nature throughout
Beta and recent fixes that have not been fully tested means that it
may not live up to that. If it works however, the extra burst AoE this
grants is huge, while still providing a solid gain to single-target.
This also adds some incentive to picking
Master of the Glaive.
For more information about different Havoc Demon Hunter legendaries, you can look at our dedicated Legendary page.
Best Mythic+ Covenant, Soulbind and Conduits for Havoc Demon Hunter
Right now the ideal Mythic+ pick for Havoc is Kyrian, however both Venthyr and Night Fae are extremely close behind depending on dungeon and situation. All 3 have abilities that can be used for high AoE burst that still contribute well to single-target, so each of these have their place. The only option that is struggling currently is Necrolord, that lacks the flexibility and up front damage boosts of the active tools available from the others.
- For Kyrian, you should be using Pelagos. Even though
Mastery is not great, the uptime of
Combat Meditation is great with such a low cooldown. At higher Renown levels, you should switch to Forgelite Prime Mikanikos to make use of
Hammer of Genesis's high uptime.
- If using Necrolord you can use either Emeni or Bonesmith Heirmir. Both of these have advantages, so your pick comes down to preference.
- For Night Fae, you should be using Niya. This tree has
a lot of good options, and the opening trait
Grove Invigoration can give a good burst of AoE each use of your Covenant ability. At high Renown you will switch to Korayn to make use of
First Strike.
- For Venthyr you should be using Nadjia the Mistblade. This is due
to the frequent cycling of
Thrill Seeker caused by enemy deaths.
For Conduit choices, the first Potency pick should always be Growing Inferno
for both the AoE and single-target gains. After that, you have a lot of options
depending on the dungeon.
Relentless Onslaught is heavily single-target
oriented, while your Covenant-specific Conduits (
Unnatural Malice,
Increased Scrutiny, and
Repeat Decree) enhance the strength of
your taken ability. Onslaught however is strong enough that even despite its
inflexibility is worth it, especially if playing
Cycle of Hatred.
With that said however, Covenant and Soulbind selections have a lot of different factors, so we recommend looking at our page discussing them for more information.
Dealing With the Seasonal Affix: Prideful as a Havoc Demon Hunter
This season's new affix active at key levels 10 and above is Prideful.
Every 20% of the enemy forces counter, a large enemy will spawn that when defeated
will give you a damage boost for one minute. Ideally if you can save
Metamorphosis for the upcoming boost then you can leverage
this for a huge burst of damage, but sometimes this is necessary to use
to make it through the pulsing AoE before your party dies. Try to make
sure you at least have some tools available as it dies as most groups
will rush ahead to make use of the buff before it expires.
Havoc Demon Hunter Mythic+ Rotation Considerations
Havoc in Mythic+ deviates very little from the rotations covered in the Rotation, Cooldowns, and Abilities page we have listed, however there are some small nuances that are necessary to consider when it comes to cooldowns:
- You should plan out your uses of
Eye Beam, while also considering the cooldown reduction granted via
Cycle of Hatred if taken, to make sure you have a strong opening salvo for AoE packs.
- Try not to burn up short burst AoE cooldown tools like
Eye Beam and
Glaive Tempest when packs are low health, they are better served to use on a fresh pack with more targets.
- Due to the long cooldown
Metamorphosis has, and the flexibility of the cooldown reset on
Eye Beam it gives, you should also know when this is going to be most valuable. This will depend on affixes and your group composition, varying between whether burst AoE for big pulls or boss damage is more desirable.
- You can use
Immolation Aura to maintain Fury between packs, but remember this will waste the damage of the cast which is very relevant if it is not available when you pull next.
Just remember though that with all of these benefits that burst AoE grants
for Havoc, it makes them very vulnerable to pulling aggro. There is often
very little Havoc can do outside of an emergency Chaos Nova cast
to give tanks a chance to catch up, but if you unload quickly, do not be
surprised if some enemies turn to hit you.
For the details relating to the specific rotation rules Havoc operates by, use our dedicated rotation page.
Havoc Demon Hunter Utility
Havoc Demon Hunter comes with a variety of tools that are useful in specific situations, alongside some universally powerful options. This covers AoE crowd control and offensive dispels, alongside group buff utility.
Consume Magic is an offensive dispel tool on a 10-second cooldown, that also generates Fury when it successfully removes an effect. This has become increasingly useful, due to how many enemies have effects that demand dispels (see our Consume Magic macro on the Havoc Demon Hunter macro page).
Disrupt is the Havoc interrupt tool on a 15-second cooldown that also generates Fury when used. This should be used as frequently as possible both to prevent dangerous casts, and also capitalize upon the additional off global cooldown Fury generation (see our Disrupt macro on the Havoc Demon Hunter macro page).
Chaos Nova is an AoE stun tool available to Havoc, that stuns all nearby targets for 2 seconds on a 1-minute cooldown with a 30 Fury cost. This is great for disrupting large groups of enemies, and can also be made free with a reduced cooldown when using the
Unleashed Power talent.
Imprison can be used as a crowd control option if a target is too dangerous to engage in a group, or interrupt a high priority cast that is immune to interrupt effects. Enemies affected by this will also not aggro to your group, allowing you to use it to skip enemy packs if your route requires it.
Darkness is a group defense tool that can have some fringe uses to reduce the risk of high damage AoE effects to your group. This does, however, have a random component which hurts its consistency, so should not be relied upon.
Chaos Brand increases Magic damage taken by targets you deal damaged to, improving group damage in many compositions.
Gear and Trinket Options for Havoc Demon Hunter in Mythic+
There are no significant alterations to the gear choices you should
be making compared to normal single-target and AoE situations, however
we heavily recommend simming your own character to make sure.
Having Patchwerk, and then Dungeon Slice profiles to see what can be
optimized are the ideal profiles to use. Dungeon Slice also allows for
you to get a more accurate estimate of talents such as Demonic Appetite,
simulating enemy deaths for
Shattered Souls pickups.
Trinkets tend to lean toward on use or proc effects that are powerful in all situations rather than specific ones, so your mileage may vary compared to those that are picked in raids. If you want to know more about gear to aim for, you can look at our gear page.
Changelog
- 08 Dec. 2020: Updated for Shadowlands Season 1 release.
- 12 Oct. 2020: Page updated for the Shadowlands pre-patch.
More Demon Hunter Guides
Guides from Other Classes
This guide has been written by Wordup, a frequent theorycrafter involved in a number of class communities. He is also an experienced player who has been in the world top 100 since the days of Sunwell, currently raiding in Echoes. You can also follow him on Twitter.
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