Havoc Demon Hunter DPS Mythic+ Tips — Dragonflight 10.0.7
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Havoc Demon Hunter in World of Warcraft — Dragonflight 10.0.7.
Unique Challenges of Mythic+
In Mythic+ Dungeons, in particular at higher key levels, you will be presented with some of the most challenging and competitive PvE content available in WoW alongside Mythic Raiding.
Therefore, when playing Havoc, your responsibility to contribute to the group's success will be higher than in most raiding groups due to the smaller group size, so skill, and execution of strategy are crucial. Being versatile and able to adapt to any situation is a key factor here and one of the main reasons that some talent choices are taken that differentiate from ideal raid selections.
Alongside damage, utility such as interrupts, dispels, and control is vital to handling many of the challenges you will find. The more you can bring to the table, the more aggressively you can pull and move through the dungeon comfortably.
In this guide, we will be discussing the finer points of Havoc Demon Hunter and how to get the most out of it, how to gear and set up your character, and some tips to push yourself further.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our Dragonflight Mythic+ Season 1 page below.
If you would like to know more about how Havoc Demon Hunter or other specs are performing in Dragonflight Mythic+ Season 1, you can check out our Mythic+ tier list page below.
Havoc Demon Hunter Mythic+ Talent Build
If you want more information about all of the talent options and whether some could be useful in certain situations, you should use our dedicated Talent page.
The recommended talent choices for Havoc Demon Hunter in Mythic+ are as follows:
While there are some alternative pathing options depending on the dungeon, the
most flexible build available to Havoc revolves around improving Immolation Aura,
Eye Beam,
Blade Dance and
Throw Glaive to provide additional
AoE throughput. Although it sacrifices some single-target to do this, it more than
makes for it in cleave and AoE while providing some high burst moments for dangerous
pulls. The rotation focuses on keeping
Blade Dance,
Immolation Aura and
Throw Glaive on cooldown while weaving in powerful
Eye Beam plus
Essence Break combos every 40 seconds.
Dragonflight Season 1 Affix: Thundering
Dragonflight Mythic+ Season 1's special affix is Thundering
and is active in any key above level 10. A lightning storm will occasionally be
triggered intermittently throughout the dungeon, creating several dodgeable
lightning strikes. At this time, everyone in the party will be marked with one
of two debuffs, increasing damage and healing by 30%. However, if this debuff
is not removed within 15 seconds (by having two players with opposite debuffs
make contact with one another), debuffed players will be stunned and suffer
heavy Nature damage.
While Havoc has no easy way to cheat with the mechanic, the advantage of
being a melee alongside being extremely mobile instantly with Fel Rush
and
Vengeful Retreat makes it easy to move to your partner. Take
some time to orient yourself after the debuffs go out and look for a partner
to clear with. Ideally, if playing the affix properly, you should clear this
as late as possible to capitalize on the damage increase, but
never hold it for so long that it becomes a risk due to mechanics overlapping.
Havoc Demon Hunter Mythic+ Rotation Considerations
Havoc in Mythic+ deviates very little from the rotations covered in the Rotation, Cooldowns, and Abilities page we have listed. However, some small nuances are necessary to consider when it comes to cooldowns:
- Due to the long cooldown
Metamorphosis has and the flexibility of the cooldown reset on
Eye Beam it gives, you should also know when this is going to be most valuable. This will depend on affixes and your group composition, varying between whether burst AoE for big pulls or boss damage is more desirable.
Throw Glaive is worth using even in single target when talented into
Furious Throws and
Soulrend, taking a higher priority than
Chaos Strike. You should ensure it is always at one charge or below, weaving it between other spells due to the flexibility afforded by the second charge.
- You should plan out your uses of
Eye Beam, ideally overlapping it with other cooldowns when possible. Avoid using it as a pack is about to die so that the follow-up
Demonic window is not wasted.
- You will always want to follow up your
Eye Beam casts with an
Essence Break to make use of the 80% increase to
Death Sweep it grants. Ensure this ability is ready to use before entering into this combo to avoid wasting it.
- Try not to use burst AoE cooldown tools like
Eye Beam,
Immolation Aura and
Glaive Tempest when packs are low health, they are better served to use on a fresh pack with more targets.
- Utilizing the extra uptime of
Initiative in Mythic+ is vital to maximizing DPS. You can save your
Vengeful Retreat reset until your Initiative buff has fallen to increase the uptime of the Critical Strike bonus. Generally, you should aim to pair this with
Essence Break.
- Be aware of your positioning when
Immolation Aura is about to expire, as if you move out of range, any stored up
Ragefire damage will be lost.
Remember, though, that with all of these benefits, burst AoE grants
for Havoc, it makes them very vulnerable to pulling threat. There is often
very little Havoc can do outside of an emergency Chaos Nova cast
to give tanks a chance to catch up, so if you unload quickly, do not be
surprised if some enemies turn to hit you.
For the details relating to the specific rotation rules Havoc operates by, use our dedicated rotation page.
Havoc Demon Hunter Utility
Havoc Demon Hunter comes with various useful tools in specific situations, alongside some universally powerful options. This covers AoE crowd control and offensive dispels alongside group buff utility.
Consume Magic is an offensive dispel tool on a 10-second cooldown that can also generate Fury when it successfully removes an effect if talented. There are several dungeons where this is necessary, especially if your group has no other access to dispel tools. (see our Consume Magic macro on the Havoc Demon Hunter macro page).
Disrupt is the Havoc interrupt tool on a 15-second cooldown. This should be used as frequently as possible to prevent dangerous casts. (see our Disrupt macro on the Havoc Demon Hunter macro page).
Chaos Nova is an AoE stun tool available to Havoc that stuns all nearby targets for 2 seconds on a 1-minute cooldown with a 30 Fury cost. This is great for disrupting large groups of enemies and can also have its cost and cooldown reduced via the
Unleashed Power talent.
Imprison can be used as a crowd control option if a target is too dangerous to engage in a group or interrupt a high-priority cast that is immune to interrupt effects. Enemies affected by this will also not aggro your group, allowing you to use it to skip enemy packs if your route requires it.
Darkness is a group defense tool that can have some fringe uses to reduce the risk of high-damage AoE effects to your group. However, this has a random component that hurts its consistency, so it should not be relied upon.
Chaos Brand increases Magic damage taken by targets you deal damage to, improving group damage in many compositions.
Fel Eruption stuns your target for 4 seconds on a 30-second cooldown. This can be difficult to fit into a build, but should your group need more single-target control is an option. If taken, this should be used as frequently as possible on targets with dangerous casts, especially if they cannot be interrupted.
Mortal Dance provides a very niche tool to reduce enemy healing, which may come in useful in certain dungeons or during Sanguine weeks.
Sigil of Misery is an AoE disorient on a 2-second delay from the cast; it is often difficult to reactively utilize misery to stop casts, but it can be used pre-emptively if you know a targets timers to stop dangerous effects. This also shares diminishing returns with very few other abilities, making it extra valuable despite its long cooldown.
Gear and Trinket Options for Havoc Demon Hunter in Mythic+
There are no significant alterations to the gear choices you should
be making compared to normal single-target and AoE situations; however,
we heavily recommend simming your character to make sure, using Patchwerk and then Dungeon Slice profiles to see what can be
optimized. Dungeon Slice also allows
you to get a more accurate estimate of talents such as Demonic Appetite,
simulating enemy deaths for
Shattered Souls pickups.
Trinkets tend to lean towards a 3-minute cooldown on use to pair with
Metamorphosis, proc effects that are powerful in all situations
rather than specific ones or upfront burst damage options, so your
mileage may vary compared to those picked in raids. You can look at our gear page
to know more about the gear to aim for.
Changelog
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 27 Oct. 2022: Added an additional, single-target-focused build.
- 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
More Demon Hunter Guides
Guides from Other Classes
With our usual writer, Wordup, being unavailable for an indefinite period of time, this guide has been updated for Dragonflight by Shadarek, who currently raids in top 50 US guild Resonate-Bleeding Hollow.
- Vicious War Snail Mount in Patch 10.1
- Item Level of Rewards from Mythic+ and the Great Vault in Dragonflight Season 2
- Dragonflight Patch 10.0.7 Hotfixes: March 24th
- Dragonflight 10.0.7 Class Tuning: March 28th + Retribution Nerfs March 24th
- New Aberrus Unique Drops Added in Patch 10.1 Build 48661
- Aberrus the Shadowed Crucible Loading Screen in Patch 10.1
- New Potential Evoker Spells Added in Patch 10.1 Build 48661
- Dragonflight Patch 10.0.7 Hotfixes: March 23rd