Havoc Demon Hunter DPS Mythic+ Tips — The War Within (11.2)

Last updated on Aug 28, 2025 at 16:00 by Wordup 60 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Havoc Demon Hunter in World of Warcraft — The War Within (11.2).

1.

Havoc Demon Hunter Mythic+ Guide for The War Within Season 3

On this page, we will be covering how to get the most out of your Demon Hunter in Mythic+ dungeons, including the best way to build talents, any rotational changes that you need to know, and tips and tricks to excel in keystones.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below. You can also find out more about the Mythic+ Meta on the Tier List page.

2.

Havoc Demon Hunter in The War Within Mythic+

Havoc Demon Hunter provides a very flexible damage profile, having a variety of abilities that can quickly shift from single-target to AoE, without needing to alter its rotation significantly. Depending on the build it can either deal exceptional priority damage, or strong burst AoE. Currently, between the two Hero Trees, Aldrachi Reaver is recommended, and is much better suited to the Mythic+ environment.

2.

Best Mythic+ Talents for Havoc Demon Hunter in The War Within

In Season 3, Aldrachi Reaver is the firm winner in Mythic+ due to its very unique priority funnel damage profile. The value of Wounded Quarry Icon Wounded Quarry is so unique that it far outclasses Fel-Scarred, that unfortunately has to sacrifice a large amount of single-target due to the way it functions. It is, however, much easier to pilot if you're looking for an easier build to get started with.

3.

Best Mythic+ Talent Builds for Havoc Demon Hunter

Aldrachi Reaver
Recommended Choice
Fel-Scarred
Alternative Build
2.1.

Havoc Demon Hunter Mythic+ Talents - Aldrachi Reaver

Aldrachi Reaver remains a powerful spec in Season 3, benefitting significantly from the addition of the Tier Set. Wounded Quarry Icon Wounded Quarry pulls a lot of weight, dealing extremely high funnel to priority targets affected by Reaver's Mark Icon Reaver's Mark, while still dealing solid AoE in the process through Fury of the Aldrachi Icon Fury of the Aldrachi. The reliable damage setup, paired with a solid single-target toolkit for bosses, makes it a stand-out option in Mythic+.

2.1.1.

Talent Swap Options

Aldrachi Reaver has a couple of swap options to keep in mind:

  • Movement Talents - both Tactical Retreat Icon Tactical Retreat and Inertia Icon Inertia (or Exergy Icon Exergy) add significantly more complexity. These are not currently the recommended option, as the performance gain comes with much more risk, but can add additional burst. If you swap, trade out both Looks Can Kill Icon Looks Can Kill and Serrated Glaive Icon Serrated Glaive to pick up Tactical Retreat Icon Tactical Retreat and Inertia Icon Inertia or Exergy Icon Exergy. Finally, switch out a point in Chaotic Disposition Icon Chaotic Disposition for Essence Break Icon Essence Break to lean into burst further.
  • It can sometimes be a bit hectic to place Sigil of Flame Icon Sigil of Flame, so picking up Precise Sigils Icon Precise Sigils in exchange for Imprison Icon Imprison if you do not need it in the dungeon (though you should be using it for stops!) is an option.
  • Erratic Felheart Icon Erratic Felheart is nice for the comfort movement tools, but really should not be needed now that Fel Rush Icon Fel Rush isn't used for damage. Spend these points on group tools like Darkness Icon Darkness instead.
  • Army Unto Oneself Icon Army Unto Oneself can be switched out for Incorruptible Spirit Icon Incorruptible Spirit for some free absorb shields, which puts less pressure on timing Felblade Icon Felblade for defense.

Use the Copy button below to generate an Import Code to use in-game!

Mythic+ / AoE - Aldrachi Reaver
CEkAAAAAAAAAAAAAAAAAAAAAAYmZmZmZGjZmZMmJzMzAAAAAAAmNjxMMzMbjZ2wyMDGDjltZZGMM22YCzYmZYYB
2.1.

Best Havoc Demon Hunter Mythic+ Talents - Fel-Scarred

Fel-Scarred is weaker in Season 3, especailly with the new Tier Set considered. While the effect is strong, the build has to sacrifice some core effects to build out its AoE, without having good options that are versatile enough for Mythic+. It still has strong 2-minute burst during Metamorphosis Icon Metamorphosis, with Cycle of Hatred Icon Cycle of Hatred covering frequent burst requirements, but Burning Blades Icon Burning Blades can't carry single-target entirely on its back anymore.

2.1.1.

Talent Swap Options

Fel-Scarred has a couple of swap options to keep in mind:

  • Movement Talents - both Tactical Retreat Icon Tactical Retreat and Inertia Icon Inertia (or Exergy Icon Exergy) add significantly more complexity. These are not currently the recommended option, as the performance gain comes with much more risk, but can add additional burst. If you swap, trade out both Looks Can Kill Icon Looks Can Kill and Serrated Glaive Icon Serrated Glaive to pick up Tactical Retreat Icon Tactical Retreat and Inertia Icon Inertia or Exergy Icon Exergy. Finally, switch out a point in Chaotic Disposition Icon Chaotic Disposition for Essence Break Icon Essence Break to lean into burst.
  • It can sometimes be a bit hectic to place Sigil of Flame Icon Sigil of Flame, so picking up Precise Sigils Icon Precise Sigils in exchange for Imprison Icon Imprison if you do not need it in the dungeon (though you should be using it for stops!) is an option.
  • Set Fire to the Pain Icon Set Fire to the Pain can be switched to Improved Soul Rending Icon Improved Soul Rending if you are looking for more general sustain rather than a little bit of mitigation.

Use the Copy button below to generate an Import Code to use in-game!

Mythic+ / AoE - Fel-Scarred
CEkAAAAAAAAAAAAAAAAAAAAAAYmZmZmZGjZmZMmJzMzAAAAAAAmthhhZmZbMzGWmZwYYssBbzmZMMbMNGzMjBb
3.

Talent Swap Cheat Sheet for Havoc in Season 3

Due to Havoc having a lot of its utility taken by default in Mythic+ talent builds, the below section will cover unique use cases for your tools for each dungeon in the Season 3 dungeon pool.

4.

Dungeon Talent Swap Cheat Sheet

For a quick reference of extra uses for your Havoc utility talents, use the tool below to select a dungeon. Underneath, relevant options will be highlighted and what they're used to counter.

Dungeons
Ara-Kara, City of Echoes The Dawnbreaker
Eco-Dome Al'dani Halls of Atonement
Operation: Floodgate Priory of the Sacred Flame
Tazavesh: Streets of Wonder Tazavesh: So'Leah's Gambit

Based on the selections above, the following class talents have unique use cases:

Imprison Not Talented Imprison TalentedConsume Magic not Talented Consume Magic TalentedVengeful Retreat Not Talented Vengeful Retreat TalentedSigil of Misery Not Talented Sigil of Misery Talented
4.

Mythic+ Utility for Havoc Demon Hunter in Season 3

This section covers key talents and abilities Havoc has access to that can be leveraged in Mythic+ situations. If you are looking for explanations on the the abilities in your Havoc arsenal, refer to our Spells page.

5.

Havoc Demon Hunter Utility in The War Within

Crowd Control Defense & Other utility
4.1.

Interrupts and Crowd Control

Havoc has a variety of tools to stop enemy casts. Due to the large number of them, we hav broken them down into tools for single-target situations, and those better suited to AoE.

4.1.1.

Single Target Crowd Control

Disrupt Icon Disrupt is Havoc's interrupt, with a 15-second cooldown. It should be used aggressively to stop dangerous enemy casts (see our Disrupt Icon Disrupt macro on the Havoc Demon Hunter macro page).

Fel Eruption Icon Fel Eruption is a 4-second stun on a 30-second cooldown, at the cost of 10 Fury. This is a great single-target stop for priority casts, and due to being baseline, always provides an extra stopping tool.

Imprison Icon Imprison is a 45-second cooldown hard crowd-control, but breaks on damage taken. This can be used either as a stop mid-combat, or can be used to lock a target down that you would rather skip. Imprison Icon Imprison is unique in that enemies affected by this will not aggro as you or your party run past.

4.1.1.

AoE Crowd Control

Chaos Nova Icon Chaos Nova is Havoc's AoE stun tool, stunning nearby targets for 2 seconds. This has a with a 45-second cooldown and a 25-Fury cost. This is great for disrupting large groups of enemies and, due to its instant activation, can be a strong AoE stop when multiple targets are casting at once. Aldrachi Reaver also gains damage from this via Chaos Fragments Icon Chaos Fragments, generating souls to fuel Reaver's Glaive Icon Reaver's Glaive procs.

Sigil of Misery Icon Sigil of Misery is an AoE disorient on a 2-minute cooldown (reduced to 1.5-minutes with Improved Sigil of Misery Icon Improved Sigil of Misery), that disorients targets within for 15 seconds after a 2 second delay. The effect is broken on damage taken, making it more of a stopping tool, but needs to be timed well to use as an AoE stop. This can also be used to skip, as affected enemies won't aggro party members (but will aggro you), but requires the use of Shadowmeld Icon Shadowmeld to drop combat after getting past.

Metamorphosis Icon Metamorphosis may be our major cooldown, but when cast it also stuns enemies within the impact zone for 3 seconds. This should not really be something you use it for, but if it's ready you can use it as an additional way to disrupt a group at the start of a pull.

4.1.

Defensive Tools

Blur Icon Blur is Havoc's primary active defense tool, reducing damage taken by 20%, granting 50% Dodge chance, and lasting for 10 seconds on a 1-minute cooldown. Due to its low cooldown, this should be used aggressively in any dangerous situation, and is also great to buy some time if you get threat.

Deflecting Dance Icon Deflecting Dance grants an absorb shield during Death Sweep Icon Death Sweep / Blade Dance Icon Blade Dance for 15% of your maximum health. This is active for a very brief period of time, but allows you to outplay some damage events by timing these casts during your rotation, providing a lot of survival.

Netherwalk Icon Netherwalk grants full immunity to damage and 100% movement speed for 6 seconds, but you are unable to attack, on a 3-minute cooldown. This is the most potent defensive tool Havoc has access to and can get you out of some of the worst situations, but you are not immune to debuff applications during this, so be careful. Due to the long cooldown, this requires some planning to know when you absolutely need it to survive lethal mechanics.

Darkness Icon Darkness grants a 15% chance (increased to 30% in dungeons) to avoid any damage event for you or party members stood within. This lasts 8 seconds, with a 5-minute cooldown. The duration can be increased to 11 seconds with Long Night Icon Long Night, or the cooldown can be reduced to 3 minutes with Pitch Black Icon Pitch Black. A helpful bonus for group survival, especially on repeat damage events such as DoTs, to help your Healer keep up. Due to its long cooldown, you should plan ahead of time when to deploy this to deal with high intensity pulls.

Army Unto Oneself Icon Army Unto Oneself, exclusive to Aldrachi Reaver, grants 10% damage reduction for 5 seconds following Felblade Icon Felblade casts. This is a nice extra benefit that can also be timed to survive dangerous mechanics. Remember that you can also always force a proc if using Unhindered Assault Icon Unhindered Assault.

4.1.

Other Utility

Mortal Dance Icon Mortal Dance reduces enemy healing received by 50% for 6 seconds after being hit by your Blade Dance Icon Blade Dance / Death Sweep Icon Death Sweep. While niche, this can provide a lot of effective damage by cutting the amount of healing enemies take, alongside being easy to apply in AoE.

Chaos Brand Icon Chaos Brand is Havoc's strongest reason to be brought to raid, and in Mythic+, this is no different. Depending on the group composition, this can be extremely beneficial, as a large amount of classes in the game currently deal at least some magic damage for this to amplify. This usually ends up providing a significant amount of extra damage, on top of what you yourself do.

Consume Magic Icon Consume Magic is Havoc's offensive dispel with a 10-second cooldown. This has the advantage of a 30-yard range and can be used to remove buffs from enemy targets. Its cooldown does mean you have to be picky with what to dispel though, especially if multiple enemies are buffed at once.

Vengeful Retreat Icon Vengeful Retreat, while niche, breaks snares when cast. This can be useful in certain dungeons.

5.

Affix Tips, Tricks and Management for Havoc Demon Hunter in The War Within Season 3

This section contains quick tips to deal with each of the weekly Xalatath-themed affixes in Mythic+ Season 3. If you are looking for general dungeon guides or an overview of Mythic+, check our dedicated page below.

6.

Affix Guide for Havoc Demon Hunter in The War Within

Affix: Ascendant Affix: Voidbound Affix: Pulsar Affix: Devour
5.1.

Ascendant Affix Management for Havoc Demon Hunter

Xalatath's Bargain: Ascendant will periodically spawn a number or orbs in waves that need to be crowd-controlled in some way, before they complete a cast. Each orb successfully stopped provides the group bonus Haste, so it is a high priority to deal with.

Havoc can and should make use of Chaos Nova Icon Chaos Nova and Sigil of Misery Icon Sigil of Misery to stop a wave, and also has Disrupt Icon Disrupt and Fel Eruption Icon Fel Eruption to catch any strays if your group is struggling to clear them all.

5.1.

Voidbound Affix Management for Havoc Demon Hunter

Xalatath's Bargain: Voidbound will periodically summon a large Void Emissary that will begin to cast Dark Prayer Icon Dark Prayer. This enemy must be killed before the cast completes to stop it, otherwise it provides significant damage reduction to nearby enemies. If successfully stopped, the group is granted a large amount of Versatility and cooldown reduction.

This needs to be killed off quickly, so ideally, having short, bursty cooldowns like Eye Beam Icon Eye Beam or The Hunt Icon The Hunt ready to go as it spawns is ideal. This is not always possible, however, due to them being key to your AoE rotation, so just be aware of it spawning and swap accordingly.

5.2.

Pulsar Affix Management for Havoc Demon Hunter

Xalatath's Bargain: Pulsar spawns an orb that orbits each player, which needs to be soaked by a separate player before they expire. Each orb will grant the party 4% Mastery and 2% Leech, stacking, with a 30-second duration. Unsoaked orbs will increase nearby enemies' damage done, and reduce their damage taken.

Havoc has no specific utility to deal with this, instead you need to be aware of your positioning, both to make sure other players can soak up the orb circling you, and so you can catch orbs from nearby players.

5.3.

Devour Affix Management for Havoc Demon Hunter

Xalatath's Bargain: Devour applies a debuff to each party member, that must be either dispelled or healed off (though bear in mind this does not absorb incoming heals). Each debuff dispelled provides the group with maximum health and Critical Strike, stacking, for 30 seconds. Any debuffs not cleared will heal nearby enemies a large amount.

Unfortunately, Havoc has no real way to assist your Healer when this occurs, so just be aware of the state of your health. Remember to use Healthstones or Healing Potions if you have any if the healer is falling behind.

6.

How To Sim Mythic+ for Havoc Demon Hunter

Havoc dungeon simulations are generally quite robust and can use either the Dungeon Slice or Hectic Add Cleave profiles to generate a rough estimate of performance. These will be slightly less accurate than bespoke sims or a composite of individual situations, but will give a strong indication of item strength, and is the recommended method for gauging item strength.

On our Gear Page below, we have compiled BiS items for Havoc Demon Hunter that also apply to Mythic+.

7.

Changelog

  • 28 Aug. 2025: Added Mythic+ Utility Talent cheat sheet for use cases in each dungeon.
  • 04 Aug. 2025: Updated for Patch 11.2.
  • 15 Jun. 2025: Reviewed for Patch 11.1.7.
  • 28 Apr. 2025: Added individual dungeon tips.
  • 21 Apr. 2025: Reviewed for Patch 11.1.5 - moved Aldrachi AoE build back to low movement options due to ease of execution.
  • 04 Mar. 2025: Adjusted Aldrachi Reaver build to add Inertia for now.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Reviewed for Patch 11.0.7, added recommended tags.
  • 21 Oct. 2024: Updated for Patch 11.0.5.
  • 09 Sep. 2024: Updated for War Within Season 1 release.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Updated for Season 4.
  • 21 Mar. 2024: Reviewed for Patch 10.2.6, shifted recommended build to Glaive Tempest but otherwise no changes.
  • 15 Jan. 2024: Reviewed and touched up for mid-season 3 information.
  • 09 Nov. 2023: Restructured and updated for Patch 10.2.
  • 06 Nov. 2023: Updated link to Mythic+ hub.
  • 04 Sep. 2023: Updated for Patch 10.1.7, added Glaive Tempest/Ragefire build and switched it to the recommended choice.
  • 10 Jul. 2023: Reviewed for Patch 10.1.5, no changes necessary.
  • 01 May 2023: Updated for Patch 10.1 with details about new affixes, build remains the same.
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 27 Oct. 2022: Added an additional, single-target-focused build.
  • 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
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