World of Warcraft: Midnight Delve Guides
This page will cover everything you need to know about the Ring of Glory Delve in the Midnight Expansion, including strategies for events, trash, and bosses.
Getting into the Ring of Glory
The Ring of Glory is a Delve located in Eastern Coiled Isle, on the Eastern portion of the Ring of Glory area.
This guide will provide all the specifics you need to complete the Ring of Glory Delve across all tiers of difficulty (from Tier 1 to Tier 11). We will cover Delve events, optional bosses (rares), as well as information on the possible end-of-the-dungeon bosses and their abilities. If you would like to learn more about the rest of the Delves in Midnight, please see our overviews linked below.
Ring of Glory Treasures
Every Delve in Midnight has a number of Sturdy Chests; one-time treasure chests that contain
valuable loot. Collecting them all in the Ring of Glory grants the achievement
The Ring of Glory Discoveries,
part of the meta achievement
Midnight: Leave No Treasure Unfound.
Ring of Glory Treasure Coordinates
Ring of Glory Treasures
| # | Loot | Location |
|---|---|---|
| 1 | 100 |
On the Northern end of the Delve, behind a giant trilobite skull. |
| 2 | On the Western end of the Delve, behind a giant tree root and two rocks. | |
| 3 | 100 |
On the Southern end of the Delve, at the bottom of a small waterfall. |
Storylines and Trash Mobs in the Ring of Glory
Event #1: Open Night
In this variant we are facing off wannabes looking for glory in the arena. After cleaning up newcomers, the Delve turns into a Ring of Blood style event, where we face off against increasingly difficult opponents until it is time to face the arena champion!
Event #2: Game Day
In this variant we are invited to play a ghostly game of Headball! Kill mobs around the Delve to drop skulls on the ground, and kick them towards pillars to score goals.
As you kick skulls to a single pillar multiple times, masks will start floating around them, acting as goalkeepers. Up to three goals can be scored per pillar before it becomes impossible to score.
Event #3: Adopt-a-thon
In this variant we are tasked with rescuing small animals from the midst of the gladiator fights. The small animals are very skittish and will run away from you, which makes it very likely to aggro extra mobs inside the Delve. You may find snacks scattered throughout the Delve to help distract the skittish mobs.
Drakta Boss Guide
Drakta is the boss of the Open Night and Game Day story variants. Drakta is a very simple fight with only a few abilities to note.
Soul Cleave has Drakta swinging wildly for a few seconds, and leaving behind an AOE
area effect. Move away from the indicator and kite Drakta out of the white AOE effect.
Roar of the Champion massively increases Drakta's damage while reducing his movement speed.
Stay away from Drakta until the effect ends.
Gnok Boss Guide
Gnok is the boss of the Adopt-a-thon story variant. If you remember Grong from Battle of Dazar'alor raid, we are facing a similar fight with both phases of the fight! Gnok starts the fight alive with two abilities.
Upheaval has Gnok jumping onto a target and leaving an AOE on the ground. You cannot
dodge the jump itself, so make sure to move out of the AOE once he finishes the cast.
Pulverize knocks you back and reduces your movement speed. This is unavoidable, so
position yourself in a way that doesn't get you near more mobs.
Once Gnok is killed, he will revive himself as an undead gorilla monstrosity. You must kill him again, and this time, he is empowered with stronger abilities.
Ejecting Decay has Gnok shed decaying parts of his body, spawning many projectiles that
must be dodged. They do not target the player directly, and are easy to avoid.
Necrotic Upheaval is pretty much the same ability as Pulverize from when Gnok was alive,
but it will turn any remaining AOE pools from Pulverize into pools of decay that deal even more damage.
Changelog
- 23 Jul. 2026: Guide added.
