Our analysis provides an estimate of the current Mythic+ meta with weekly
updates every Sunday live on stream,
until Season 2 arrives. However, it is important to remember that there will be
many more changes, and what you see is not the final product. Instead, it is
an estimate of how each specialization performs in the most recent PTR build, prior to the
actual season release.
Below, you can find the full rankings for DPS slots in Season 2
of Mythic+ in Midnight. We encourage you to read further and understand
why some classes are placed lower or higher than expected, with several
factors considered, such as having a 4-piece tier-set active at all times
and the key levels.
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| S |
Arms Warrior
When it comes to changes for Arms Warrior
in Season 2, the primary focus seems to be on the reworked Ravager as well as
several reworked talents like Bloodletting and Broad Strokes. Of course
there will also be a brand-new tier set. Overall the rotation will be
quite similar to what you are already used to, with the tier-set being more AoE-focused this
time around.
Looking at the current PTR performance, Arms Warrior's DPS output is extraordinary, making
it one of the best melees so far. Unless there are further changes or big nerfs on the horizon
we believe another good season is on the way for anyone playing Arms Warrior.
Unholy Death Knight
Unholy Death Knight's core rotation
is looking to remain similar to the one they had last season. The only change is that
Soul Reaper will no longer automatically trigger your Putrefy.
Just like the spec's counterpart (Frost DK), an attempt has been made to shift the burst
damage to a more "sustained damage" profile instead, and although there is a notable
difference when comparing the PTR version of the spec to live server, Unholy will still retain
its incredible burst/priority target damage. On top of this, their tier set is adding even
more execute damage to the spec, which is always a very useful niche. Every single detail
so far is making us believe that this spec is one of the best melee options so far on the
Season 2 PTR. Time will tell if that will remain the case before the launch!
Balance Druid
Balance Druid
is looking to receive its fair share of changes leading up to Midnight Season 2, with the most prominent
change focusing around the distribution of damage, with fewer spenders and more generators.
You can expect the core rotation to stay similar to what it was in S1 though. Moonfire & Sunfire,
use cooldowns, and then blast - even if the spell distribution might be slightly different.
Their utility toolkit remains mostly the same,
and so will their defensive options. This means the spec will remain great at mass AoE, and have
not-so-great pure single-target damage. We are hoping to see some more meaningful changes
before Season 2 is released, especially some that are targeting their single-target DPS output.
Arcane Mage
Arcane Mage
received a ton of changes leading up to Season 2,
with some of the most notable being a rework on their Apex Talents, the complete
redesign of Arcane Pulse, a large durability tuning pass, and much more. After a not-so
favorable first season in midnight, the buffs to the spec are more than welcome and will
hopefully elevate both their damage and defensive capabilities. On the current PTR the spec is
much stronger in both single-target as well as AoE, and unlike before you're not dying whenever
a boss looks at you funny either. The spec is most definitely
one of the stronger ranged contenders so far into the PTR!
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| A+ |
Elemental Shaman
Elemental Shaman
is looking to play familiar, yet different, for Season 2. Some of the most important
changes are a shift of damage away from their Ascendance cooldown and towards their
baseline spells, which will result in better sustained damage, and a nerf for the currently
high-performing Stormbringer build.
The nerfs to the dominant hero talent open the door towards Farseer builds,
which are currently performing much better on the PTR. You can expect
Elemental Shaman to have a lot better rotational flow, better sustained damage, and most importantly,
one of the best single-target damage outputs in Mythic+. In addition, their utility remains
one of the best in the game as well, which is a further indicator that Elementals are
looking quite promising so far on the Season 2 PTR. This is one of the specs we had quite
a lot of fun testing, so we're looking forward to playing it further!
Devourer Demon Hunter
Devourer Demon Hunter
received a fair amount of changes both in recent weeks, as well as for the start of Season 2
and the launch of Patch 12.1. Unfortunately, none of them were positive. While the spec was
an absolute powerhouse in Season 1, the version we got to play on the PTR looks nothing like
its Season 1 cousin.
The old Annihilator Hero Talent Build paired with Collapsing Star has been significantly
nerfed. This leads to the rise of new builds such as a "Melee" Devourer DH, builds that don't
play around Collapsing Star at all, and Void-Scarred options, all of which
are inferior to the meta Season 1 build.
The spec's Mastery has been severely nerfed, and so has their
damage during Void Metamorphosis, which is what the spec is built around. In addition,
their tier set has left a bitter taste within the Devourer DH community, as the majority
feedback has been negative. THe main issue is that Eradicate is not included in triggering the
4pc bonus, and only Reap is. That being said, it is still a bit early to judge
all the changes, but so far into the PTR, Devourer DH has felt considerably worse than before.
We are sure some adjustments will be made in the future, but the question is 'when'.
Retribution Paladin
Retribution Paladin
received its fair share of changes leading up to the Midnight Season 2, with some
increases to their sustain damage output, which come at the cost of some nerfs within their
burst windows. In addition, Art of War now stacks to a maximum of 2 charges, and no
longer activates from additional Skyfury attacks, making the spec less reliant on
having a Shaman in the group.
Overall the spec plays quite similar to Season 1, although we predict some rotational changes
due to their new 4pc tier-set being built around pressing Final Verdict in AoE, which has
drawn quite a bit of criticism from the Ret community. Overall
we are happy with the performance and playstyle of Retribution Paladin, and we're looking
forward to how they will shape up by the end of the PTR cycle.
Frost Death Knight
Frost Death Knight
in Season 2 of Midnight is looking to have a lot of power shifted out of their cooldowns,
and towards a more sustained damage profile instead. That being said, the spec's core
rotation will remain similar to the version in Season 1, as most of the changes simply
shift damage numbers around.
Although it is no longer a hyper-bursty spec, Frost DK
will continue to excel at high burst damage, but now it also has quite solid sustained DPS
as well. It still sports some of the highest burst so far on the PTR, and their performance
has been outstanding across the board. We expect Frost DK to be one of the best melee
choices going forward to Season 2, not just because of its DPS, but because it is
also still incredibly tanky. Time's are looking better than ever to be a Frost DK!
Marksmanship Hunter
Shadow Priest
Havoc Demon Hunter
Havoc Demon Hunter
received a few changes leading up to the second season of Midnight. Overall, you can
expect Havoc to have a similar rotation to before, with the majority
of the Season 2 PTR builds pointing towards Fel-Scarred. Their current PTR performance
has been great, as both sustained and burst damage are looking far above average, which is one
of the most important factors for our rankings. The most recent buffs on the PTR helped them
climb the ladder, boosting their already good DPS output to an even higher level, making them
a very competitive spec on the PTR right now.
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| A |
Destruction Warlock
Beast Mastery Hunter
Beast Mastery Hunter
is looking to receive quite a lot of changes leading up to the second season of Midnight, with the most
notable ones being nerfs to Kill Cleave & Piercing Fangs, several new
talent reworks ( Razor Sharp and Blood Frenzy) and
easier Beast Cleave management due to its duration being increased to 10 sec
(while Wild Thrash cooldown is 8 sec). In addition, their 4-pc tier set will
shift quite a lot of focus towards Cobra Shot, often playing talents that further bolster
its damage, which contributes a decent chunk to their overall output, especially on Single-target.
The spec will remain particularly welcoming for newcomers, while simultaneously offering
min-max possibilities for those willing to push the spec to its limit. So far, they have one of the
highest single-target DPS in the game, paired with great sustained damage, making them one of the
better ranged DPS candidates so far.
Enhancement Shaman
Feral Druid
Feral Druid has received
minor changes leading up to Season 2, with much of it focused on buffing
various crucial talents on the spec tree, like Rip and Tear, while simultaneously
applying some slight nerfs to the Apex Talents. Feral Druids will retain their great sustain, AoE damage,
good priority-target DPS, and a great burst. Furthermore, Energy issues have mostly been
resolved, especially if you play Soul of the Forest & Tireless Energy, which
leaves fewer "dead" periods of the spec. Overall, despite any of the small changes, you
can still expect Feral to have that nice bursty playstyle that fits the best physical comps.
Affliction Warlock
Affliction Warlock has
seen barely any changes leading up to Season 2, with the only significant gameplay addition
being their new Season 2 tier set. Compared to the launch version of the spec their gameplay
on the PTR with the new set does feel way smoother, thanks to Seed of Corruption
applying Unstable Affliction at 20% strength to your main target. The spec
also has much better priority-target damage than in
Season 1.
While the spec has great burst AoE and sustained AoE damage output, we are slightly
concerned for their single-target performance, and a few buffs in that direction would be
appreciated. Generally speaking, the spec seems to be a strong ranged option in the current PTR cycle.
Outlaw Rogue
Outlaw Rogue
received a handful of changes on the PTR thus far, which mostly aim to increase the build
diversity by buffing underperforming talents and introducing a ton of
quality-of-life changes. While the core rotation remains
quite similar to what the spec played like in Season 1 already, Killing Spree is finally
not just a vehicle for Trickster, and Hidden Opportunity builds might
become more viable again as well.
The new tier-set will flatten out some of the previous Energy issues, which are hopefully mostly
resolved with Season 2. The spec will continue to relying on great sustained damage while
having little to no on-demand damage burst windows, due to the lack of meaningful cooldowns.
Assassination Rogue
Assassination Rogue
received amazing changes leading up to the second season of Mythic+. Managing the Apex
Talent is a lot smoother and less of a headache now, and the natural flow of the spec
feels better as a result as well.
Assassination will retain its great
damage profile with high burst and amazing funnel and priority-target damage, although an
attempt has been made to nerf its burst DPS by moving damage out of its cooldowns,
Deathmark and Kingsbane. The added nerfs are offset by bolstering some
of the spec's core DPS abilities, which will result in a better sustained damage output.
So far, from a playstyle point of view, the spec is great;
The only question that remains is the actual DPS tuning. As of the latest update to the
tier-list, that still leaves something to be desired, and the new tier-set isn't
particularly interesting either.
Survival Hunter
Demonology Warlock
Demonology Warlock
received no changes going to Season 2, with the only new feature added being their
tier-set. Their core rotation will remain identical, meaning you can expect a consistent
damage profile, with minor spikes built around your Summon Demonic Tyrant.
We expect more tuning or changes coming towards Demonology, as currently the spec is barely
in the middle of the pack with average DPS and no high-impact group utility or buffs,
other than health stones and the occasional gateway skip.
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| B+ |
Frost Mage
Frost Mage's primary change for Season 2
is a reduction of their burst, achieved by nerfing their Apex Talents,
and increasing their sustain damage via a flat 4% aura buff.
Unfortunately, not many things have changed for Frost Mage. While the power of the
rest of the specs rises faster and higher, Frost mage only receives small and often inconsequential
buffs. We really hope to see some changes made to the spec before Season 2 arrives, because
as of the latest update to the tier-list, they are one of the few specs with pretty
scarce changes on the PTR so far.
Fire Mage
Fire Mage, like many other specs,
will see some reduction to their burst and cooldown-based damage from Combustion,
towards a more sustained damage output. This is accomplished by a nerf to their Apex Talents,
while buffing ome of the baseline spells like Pyroblast & Flamestrike, as
well as the recent massive 12% aura buffs.
Rotationally the specialization plays quite similar to Season 1, especially if you
are used to the Pyroclasm playstyle,, which the new Season 2 tier-set is reinforcing
as well. The overall performance still needs some love, and so does their defensive toolkit,
but after the most recent buffs, they definitely do a lot better!
Fury Warrior
Fury Warrior's core rotation
will remain quite similar to what players are used to from Season 1 already, but this time around
the new tier-set is making Raging Blow a much bigger priority than before. You can
expect a faster-paced playstyle, short offensive cooldowns, and good priority-target
and single-target damage, with the only current weakness being mass AoE, where they fail to compete
against the top performers. We hope to see some tuning targeted specifically at this mass-AoE issue,
which has haunted them for years, so the spec can be placed higher on the tierlist.
Windwalker Monk
Windwalker Monk
in Season 2 is seeing some numbers adjustments, lowering some of their burst damage during Zenith
towards more sustained damage, as well as adding some extra firepower to Spinning Crane Kick
so it can unlock more frequent uses outside of the free procs. Spoiler alert, it's still not enough.
Your rotational core will remain quite similar, although an attempt has been made to put some more emphasis
on Spinning Crane Kick with the new tier set. The damage output is, unfortunately, still
suffering from being target-capped, which means on very large pulls, the spec still falls behind.
Although it is quite fun playing Windwalker monk, the numbers are just not there, so we're
hoping to see some further adjustment in future PTR builds.
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| B |
Devastation Evoker
Devastation Evoker
is looking to receive only minor changes leading into Season 2. Outside of the new tier-set,
the only other notable changes are the redesign of Rising Fury, and the
most recent nerfs to Scalecommander tree. This leaves Devastation Evokers largely
unchanged compared to Season 1, which is quite disappointing. That being said, their current
on-demand burst is great (both ST / AoE), but when major cooldowns are no longer present, they
fall behind quite hard. Further tuning is needed for them to be placed higher; as of now,
they are one of the least targeted specs for changes.
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| C |
Subtlety Rogue
In Season 2, Subtlety Rogue
is going to see a reduction to their burst damage capabilities, while having better sustained
damage to make up for it. The rotation will play noticeably slower, with some talents likely
becoming mandatory picks such as Goremaw's Bite and a newly reworked Lingering Shadow.
We believe the currently playable iteration on the PTR is a bit unfinished, and is likely
to receive more changes in the future. Not only is the tuning off the mark, but Subtlety
Rogue is also left with some large rotational flaws which we hope to be addressed in
future PTR builds.
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| TBD |
Augmentation Evoker
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