Fury Warrior PvP Guide (Legion 7.3.5)
Table of Contents
Introduction
This guide will walk you through everything you need to know to play a Fury Warrior in a PvP environment. The guide will cover everything from talent choices, artifacts, gameplay and rotation, and useful racial bonuses. It is most applicable to Arena content, but most talents and racial bonuses will work in Rated Battlegrounds and skirmishes.
About The Author
This guide has been written by Mysticall, a seasoned PvP player who has repeatedly achieved Arena Master and 2500 rating. You can watch his stream on Twitch, and you can also check out his YouTube channel.
1. Spec Overview / Place in the Current Meta for Fury Warriors
Fury Warriors are a very unique melee specialization. They lack crowd control and have very little utility. However, they have very strong single-target cooldowns. What makes them scary is how quickly they can deal damage and how short their cooldowns are. Combine their strong damage and short cooldowns with a class with crowd control and they are unstoppable.
1.1. Strengths of Fury Warriors
- Very high burst damage
- Easy to swap targets
- Good mobility
1.2. Weaknesses of Fury Warriors
- Damage can be unpredicatable
- Very little cleave damage
- Very few defensive cooldowns
2. Talent Choices for Fury Warriors
Regular talents work in both PvP and PvE content (although they may sometimes work differently in the two environments, which is indicated by their tooltips). In other words, they are always active.
On the other hand, Honor talents are inactive outside of a PvP environment.
2.1. Regular Talents for Fury Warriors
2.1.1. Tier 1 (Level 15) Talents
Endless Rage is the best choice in this tier.This talent allows you
to generate Rage faster. Most damage done by Fury Warriors is when you are at
100 Rage or trying to get rid of all your Rage. This allows you to deal damage
in a shorter amount of time.
2.1.2. Tier 2 (Level 30) Talents
When you are playing against a team with casters, Stormbolt is the best choice in this tier. This is a great way for you or your teammates to catch up to a ranged DPS that is running away.
When you are playing against a team with two melee, Shockwave is
the best choice in this tier. This is a very strong stun when enemy teams are
grouped up. Having a stun that hits multiple targets can help peel for your
teammates or apply pressure to teams that are grouped together.
2.1.3. Tier 3 (Level 45) Talents
Avatar is the best choice in this tier. This is a short burst
cooldown, which is great for putting pressure on the enemy team or trying to
secure a kill.
2.1.4. Tier 4 (Level 60) Talents
Warpaint is the best choice in this tier. By taking 15% less damage
while Enraged, you do not have to play so defensively. You can continue to push into
the enemy team and stay aggressive.
Bounding Stride is the best choice in this tier if you
want mobility when playing against casters.
2.1.5. Tier 5 (Level 75) Talents
Frothing Berserker is the best choice in this tier. Most damage as a
Fury Warrior comes from burst damage. You will be at 100 Rage very often in an
Arena match.
2.1.6. Tier 6 (Level 90) Talents
Inner Rage is the best choice in this tier. This talent will
increase your overall damage. By removing the Enrage requirement, it allows
you to use
Raging Blow more often.
2.1.7. Tier 7 (Level 100) Talents
Reckless Abandon is the best choice in this tier. This talent
increases the duration of one of your strongest burst cooldowns,
Battle Cry, and works well with the talent
Frothing Berserker.
2.2. Honor Talents for Fury Warriors
2.2.1. Tier 1 Talents
If you are an Orc, Relentless is the best choice in this tier. This will help with getting out of stuns
and all crowd control much quicker.
If you are any other race and you are facing a team with a lot of crowd
control, Gladiator's Medallion is the best choice in this tier. This is
the standard PvP trinket.
Adaptation is the best non-Orc choice
against teams with very little crowd control.
2.2.2. Tier 2 Talents
If you are playing against a team with a caster on it, we recommend
Reinforced Armor in this tier.
If you are playing against a team with two melee on it, we recommend
Sparring. Both of these talents improve survivability, you just have
to switch them based on the team you are playing against.
2.2.3. Tier 3 Talents
If you are playing against a team with melee, Disarm is the best
choice in this tier. This ability has a short cooldown and can negate an enemy
players burst cooldowns.
If you are playing against a team with a casters on
it, Death Sentence is the best choice in this tier. This ability helps
with securing a kill on a caster that would otherwise be out of range of
Execute.
2.2.4. Tier 4 Talents
If you are playing against a team that casts crowd control,
Spell Reflection is the best choice in this tier. A few examples of
castable crowd control are
Fear,
Polymorph, and
Cyclone.
If you are playing against a team with very little
castable crowd control, Master and Commander is the best choice in this
tier. This talent will help with overall survivability for you and your
teammates.
2.2.5. Tier 5 Talents
Battle Trance is the best choice in this tier. This talent increases
your overall survivability. It is also a good talent because you can heal
yourself if you are being focused and still deal damage.
If you are playing against a team with multiple snare abilities,
Thirst for Battle is the best choice in this tier. This increases your
overall mobility versus these teams.
2.2.6. Tier 6 Talents
Endless Rage is the best choice in this tier. By increasing your Enraged
duration, it is an overall increase to overall damage.
3. Racial Bonuses for Fury Warriors
Racial bonuses can provide interesting PvP benefits. Here are the best races to choose for each faction.
3.1. Horde
Orc is the best race for Fury Warriors, thanks to the passive Orcs
have( Hardiness), reducing all stuns greatly improves survivability.
3.2. Alliance
The Human bonus ( Every Man for Himself) is a great way to escape
stuns.
4. Playstyle for Fury Warriors
The Fury Warrior has one role when in an Arena: do damage. Fury Warriors lack crowd control and the ability to peel for teammates. Players should focus on maximizing their damage as much as they can. Warriors lack mobility, that is why when you get to the enemy you should deal as much damage as you can to them. Warriors have the ability to single-handedly force cooldowns (trinkets and defensive spells) from enemy players. They have great sustained damage and very short burst cooldowns.
4.1. Before Gates Open
Have a plan for who you will be mainly using your crowd control on.
Although Fury Warriors do lack crowd control, they still have
Intimidating Shout.
4.2. Offensive Rotation
4.2.1. The Opener
The opener refers to your team's opening crowd control chain and damage done as soon as you get out of the gates. The main goal in the opener is to force your enemies to use their cooldowns.
If the enemy healer uses their trinket in the opener, they are in trouble. In the opener, Fury Warriors should focus on sticking to an enemy and dealing large amounts of damage to the target.
This is the rotation you should use on your target at the beginning of the game.
- Use
Charge to close the gap between you and the target.
- Use
Rampage if
Enrage is not active or you are at 100 Rage.
- Use
Bloodthirst to gain
Enrage.
- Use
Raging Blow.
- If the enemy team is stacked, use
Whirlwind.
- If the enemy team is not stacked, use
Furious Slash.
- Use
Bloodthirst even if
Enrage is active.
- Use
Raging Blow.
- Get crowd control on the enemy healer (you can use
Intimidating Shout, Stormbolt, or have a teammate do this).
- Use your burst rotation.
4.2.2. Burst Damage
When you have the enemy healer in crowd control and you are trying to kill an enemy, you use your burst damage.
Try to be at 100 Rage before using your burst cooldowns. It is not necessary, but for maximum damage, it is recommended.
- Use
Charge to close the gap between you and the enemy.
- Use
Rampage.
- Use
Raging Blow.
- Use
Bloodthirst.
- Use
Battle Cry.
- Use
Avatar.
- Use
Raging Blow.
- Use
Odyn's Fury.
- Use
Bloodthirst.
- Use
Raging Blow.
- Use
Rampage.
- Use
Execute if your enemy is at low health.
4.2.3. Sustained damage
Sustained damage is damage you do when your burst cooldowns are not available.
- Use
Rampage if
Enrage is not active or if you are at 100 Rage.
- Use
Bloodthirst if
Enrage is not active.
- Use
Raging Blow off cooldown.
- Use
Odyn's Fury with your offensive cooldowns.
- If the enemy team is stacked, use
Whirlwind.
- If the enemy team is not stacked, use
Furious Slash.
- Use
Execute on targets that are low on health.
4.3. Defensive Techniques
Enraged Regeneration is your main defensive ability. Use this when
you are low on health and your healer is in crowd control. The Honor Talent
Slaughterhouse works well with this ability. If you are being focused
and you are attacking an enemy at low health, use this and start using
Bloodthirst to quickly heal yourself.
Commanding Shout is another great defensive ability. If you or a
teammate is in trouble and your healer is out of
cooldowns, Commanding Shout is a great defensive to help your team stay
alive.
Intimidating Shout is one of the strongest Warrior cooldowns
that does not deal damage. This ability should be usually used on a healer to
try to get a kill on an enemy. The other use for this is to peel for yourself
or your teammates. This is a strong AoE fear that can easily help your team
stabilize when under pressure.
Heroic Leap will mostly be used to run down enemies.
However, there will be times where having to survive is more important than
getting a kill. If you are being focused, you can use Heroic Leap to
leap to your healer and away from the enemy team.
5. Useful Macros for Fury Warriors
Macros are crucial to be successful in PvP. They allow players to use abilities on enemies without having to target them. This helps increase overall damage/healing and general awareness in the arena. Here are a few macros that all Fury Warriors can benefit from.
5.1. Stormbolt 123 Macro
- #showtooltip Stormbolt
- /cast [target=arena1] Stormbolt
Using this macro will use Stormbolt on arena enemy 1. This makes it easier to crowd control an enemy while staying focused on your target. If you want macros for the second and third enemies, simply change the arena1 to arena2 or arena3.
5.2. Disarm Focus Macro
- #showtooltip Disarm
- /cast [target=focus] Disarm
Put an enemy on focus and this macro will use Disarm
on that player while you are still focused on your target.
6. Gear for Fury Warriors
With regards to gear, the biggest change in Legion is that there is no more PvP gear. Your strength in PvP will be determined based on the average item level of your gear (as displayed on your character sheet). For example, the base item level at level 110 is 800, so your stats in PvP will be adjusted accordingly. For every 10 item levels you gain, your stats are increased by 1%.
The implication is that it does not matter where your gear comes from, and all that matters is its item level. Gear from quests or PvE content is just as good as gear you get as a reward from PvP (which, in fact, will be very similar to PvE gear; there are no more PvP stats on gear).
Practically, you will simply look to collect gear with the highest item levels possible, and the stat distribution on the gear will not matter.
7. Artifact Traits for Fury Warriors
Below, we will explain what the recommended order for artifact traits is, if you wish to maximise your PvP potential. It is quite possible that your artifact path (at the time of reading this guide) differs from our suggestions. If this is the case, do not worry, and use the information below to help you understand your traits and guide your future choices.
If you have suddenly decided that you want to turn to PvP, the best thing to
do in your artifact progression is continue to your closest Golden trait, and
then follow the recommendations below. Picking up the most useful traits
( Helya's Wrath,
Unrivaled Strength,
Wrath and Fury, or
Bloodcraze) along the way is a
great way to boost your potential.
7.1. First Golden Trait
The first Golden trait you want to reach is
Rage of the Valarjar.
- Take
Thirst for Battle.
- Take
Unstoppable.
- Take
Unrivaled Strength.
- Take
Battle Scars.
- Take
Rage of the Valarjar.
7.2. Second Golden Trait
The second Golden trait to go for is Odyn's Champion.
- Take
Raging Berserker.
- Take
Focus In Chaos.
- Take
Wrath and Fury.
- Take
Odyn's Champion.
7.3. Remaining Traits
After this, you should head for your last Golden trait,
Juggernaut, picking up any remaining traits after that. Although
there is no particular order to go, taking
Helya's Wrath is highly
recommended.
8. Relics for Fury Warriors
Relics are disabled in PvP, so they are not a concern to you.
9. ChangeLog
- 28 Mar. 2018: Made several updates to the guide and its structure.
- Added sections for Macros, Strengths, and Weaknesses.
- Moved Gear, Artifact Traits, and Relics sections to the end, since they are not that important.
- Updated recommended Tier 5 honor talent.
- 24 Jan. 2018: No major changes needed for patch 7.3.5.
- 16 Dec. 2017: No major changes needed for patch 7.3.2.
- 22 Sep. 2017: Very few changes needed for Patch 7.3
- Removed Artifact Trait descriptions.
- Updated description for tier 4 honor talents.
- Updated burst and sustained damage rotations.
- 22 May 2017: Updated the links for Master and Commander and Endless Rage (Honor talent) to correctly reflect the Honor talents discussed in the guide.
- 24 Apr. 2017: Updated recommended talents for Tier 1 regular talents and Tier 6 honor talent.
- 23 Mar. 2017: Guide added.



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