Wizard Meteor Build With LoD

Last updated on Sep 13, 2023 at 09:00 by Deadset 15 comments
1.

Introduction

The LoD Meteor Wizard is a high-burst, timing-sensitive build that is able to bring devastating damage in group GR progression. This build excels at clearing massive amounts of grouped up monsters and elites, and brings a mechanically and visually satisfying playstyle to GR pushing — both solo and in parties. The base build presented on this page is the Greater Rift Solo Pushing Variation, but this build also has a Nephalem Rift Farming Variation, Greater Rift Speed Farming Variation, and a Greater Rift Group Trash Killer Variation; follow the links above to the respective alterations.

2.

Quick Reference

2.1.

Skill Setup

The basic skill setup of the LoD Meteor Wizard is displayed below. Read the dedicated Skills page for detailed information on choices, alternatives and build customization.

Active Skills
Left Mouse Button Spectral Blade Icon Spectral Blade Barrier Blades Barrier Blades Right Mouse Button Meteor Icon Meteor Star Pact Star Pact 1 Storm Armor Icon Storm Armor Shocking Aspect Shocking Aspect 2 Magic Weapon Icon Magic Weapon Deflection Deflection 3 Teleport Icon Teleport Wormhole Wormhole 4 Black Hole Icon Black Hole Spellsteal Spellsteal
Passive Skills
2.2.

Gear Setup

The required gear setup for the LoD Meteor Wizard is listed below. Check the Gear page for detailed information on choices, alternatives, gemming, Kanai's Cube and Paragon distribution.

2.2.1.

Season 29: Paragon Cap

Season 29 introduces a season-specific cap to stat benefits from Paragon levels, all while updating how Paragon point distribution is handled. For the duration of this Season, you can only assign 800 Paragon stat points to your character, removing the long-standing practice of main-stat stacking (with some gearing implications — see below) after you reach Paragon 800.

On top of that, you could only allocate 50 Paragon stat points to each of the four stats in a given Paragon category (Core, Offense, Defense, and Utility). In Season 29, you can allocate up to the full 200 points per category into any attribute, allowing you to more easily reach necessary build breakpoints (as outlined in the Gear page of the guide) for Cooldown Reduction, Resource Cost Reduction, etc.

With the changes to Paragon in mind, we recommend using the following Paragon distribution for this build:

  • Core: Movement Speed: 200 points.
  • Offense: Critical Hit Chance and Critical Hit Damage: Allocate points so they are as close to the desirable 1:10 ratio between the two stats, as displayed in your Character Details sheet. For weapon-and-offhand builds, this is usually achieved with the full 200 points spent into Critical Hit Damage.
  • Defense: Life and All Resistance: Allocate points to maximize survivability; for Wizards, this is usually achieved by evenly splitting 100 points into Life (directly increasing your Health pool) and Armor (to complement the naturally high All Resistance stat of Intelligence-based characters).
  • Utility: Area Damage: 200 points.
2.2.2.

Season 29: Gearing Considerations

In terms of gear, keeping the Paragon cap in mind is paramount, as it stymies the traditional endless supply of main stat after Paragon 800. This means re-rolling mainstat off your gear is no longer desirable, and full equipment augmentation with your main stat is even more critical. Additionally, you should take a careful look at your build and consider if you can fit the following changes to strengthen your damage and survivability:

  • Guardian's Jeopardy: This is a craftable armor set, and the recipe for its creation drops from Bounty farming. Guardian's 2-piece provides a decent damage reduction bonus, but the true powerhouse of the set is the 3-piece bonus, which nets you an additional 100% of your main stats from equipped items. This is a tremendous benefit in an 800 Paragon capped Season. If the Guardian set can fit into the build with minimal sacrifices (other craftable sets, tertiary damage multipliers, etc.), consider its implementation. The available pieces are Guardian's Aversion Guardian's Aversion (Wrists), Guardian's Case Guardian's Case (Waist), and Guardian's Gaze Guardian's Gaze (Head). Of course, you can wear 2 pieces of the set and complete the full 3-piece bonus with a Ring of Royal Grandeur Ring of Royal Grandeur (found from Act I bounty caches).
  • Endless Walk:This is a jewelry set consisting of The Traveler's Pledge The Traveler's Pledge (Amulet) and The Compass Rose The Compass Rose (Ring), and is randomly found through farming, gambling Blood Shards, and/or Kanai's Cube recipes. The Endless Walk set is a nice compromise between damage bonuses (building up while stationary) and defensive bonuses (building up while moving). It can replace glass cannon choices like the Bastions of Will set (Focus Focus and Restraint Restraint) and Squirt's Necklace Squirt's Necklace with acceptable losses to DPS.
  • Unity Unity: A character wearing this ring, along with another Unity Unity on their follower plus an immortality relic for them (i.e., Enchanting Favor Enchanting Favor), will reduce their damage taken by 50%. Unity Unity can roll excellent offense-oriented stats and has an innate Extra Damage to Elites roll, which somewhat offsets losing all-out offense jewelry.
2.3.

Legendary Gems

2.4.

Kanai's Cube

3.

Changelog

  • 13 Sep. 2023 (gear page): Added Season 29 Paragon Cap and Gearing recommendations.
  • 13 Sep. 2023 (skills page): Skills and passives reviewed for Season 29.
  • 13 Sep. 2023 (this page): Added Season 29 Paragon Cap and Gearing recommendations.
  • 22 Feb. 2023 (gear page): Added Season 28 Altar of Rites recommendations.
  • 22 Feb. 2023 (skills page): Skills and passives reviewed for Season 28.
  • 22 Feb. 2023 (this page): Added Season 28 Altar of Rites recommendations.
  • 31 Aug. 2022 (gear page): Guide un-retired, thoroughly reworked, and updated to include recommendations for Season 27.
  • 31 Aug. 2022 (skills page): Guide un-retired, thoroughly reworked, and updated to include recommendations for Season 27.
  • 31 Aug. 2022 (this page): Guide un-retired, thoroughly reworked, and updated to include recommendations for Season 27.
  • 22 Nov. 2019 (gear page): Reviewed for Season 19.
  • 22 Nov. 2019 (skills page): Reviewed for Season 19.
  • 22 Nov. 2019 (this page): Reviewed for Season 19.
  • 23 Aug. 2019 (gear page): Item recommendations have been updated for Season 18.
  • 23 Aug. 2019 (skills page): Skills were reviewed and approved for Season 18.
  • 23 Aug. 2019 (this page): Item recommendations have been updated for Season 18.
  • 17 May 2019 (gear page): Guide was revised with additional recommendations for Season 17.
  • 17 May 2019 (skills page): Guide was revised with additional recommendations for Season 17.
  • 17 May 2019 (this page): Guide was revised with additional recommendations for Season 17.
  • 10 Mar. 2019 (gear page): Guide added.
  • 10 Mar. 2019 (skills page): Guide added.
  • 10 Mar. 2019 (this page): Guide added.
Show more
Show less