Witch Doctor Helltooth Set Dungeon Guide

Last updated on Mar 05, 2018 at 14:38 by Deadset 2 comments

Table of Contents

1. Overview of the Helltooth Harness Set Dungeon

The Helltooth Harness Set Dungeon is located in Act I, The Royal Crypts. Take the waypoint to that location and start making your way inwards, towards the Skeleton King fight. Just right of the entrance to the Skeleton King fight, past the prison-like bars, the entrance to the Helltooth Harness Set Dungeon will appear if you have the 6-piece set bonus active.

The Helltooth Harness Set Dungeon's two unique Primary Objectives are to: 1) Kill 20 enemies with a single Wall of Death Wall of Death 4 times; and 2) Do not take any Poison damage.

The Helltooth Harness Set Dungeon is a rather large cave tileset that is made of two major sections, a B-shaped and a P-shaped tunnel respectively. A proven attempt path is to complete the B-shaped area in its entirety first, and then moving off to the offshoot P-shape tunnel. Note the areas on the map where the tunnel gets larger, and try to use them in your run to lure enemies for the 1st Objective.

Layout of Helltooth Set Dungeon

The Helltooth Harness Set Dungeon is populated by the following enemy types:

  • Accursed and Betrayed — entire swarms of this fast-moving, hard hitting melee trash populate the vast majority of this cave. When lured correctly, they will make up the majority of your 20-man hit requirements.
  • Skeletal Beasts and Anarchs — while rarer, both of these trash types have highly damaging melee attacks that can threaten your survival as you try to set up pulls of Accursed trash. Try to eliminate them individually if possible.
  • Helltooth Provocateur — the unique enemies of the map. They resemble Act IV's Corrupted Angel trash, but also have the Poison Enchanted and Wormhole affixes. If you follow our gear recommendations below, nothing that elite can throw at you will jeopardize the dungeon clear.

2. Tips for the Helltooth Harness Set Dungeon

Helltooth is arguably the most annoying of the Witch Doctor set dungeons, as its success is influenced by factors outside of your control — namely, the way RNG distributes the monster packs (Set Dungeons' layout and composition is uniform, but monster placement is random). The Accursed and Betrayed trash that you need to use for the 1st Objective hit hard and drop or get aggro on a whim, so you are a bit at the mercy of luck. Try to lure as many monsters as you can into the wider cave areas on the map (note their location from the screenshot above). As a rule of thumb, if you do not get 2 out of 4 20-man hits in the first third of the dungeon (the initial two wider caves), just restart the dungeon to avoid frustration.

Choosing the right gear and skillset for the set dungeon can improve your experience a lot. Most importantly, taking both In-geom In-geom and Shukrani's Triumph Shukrani's Triumph to cover the lengthy empty sections of the cave with a single extended Spirit Walk Spirit Walk will be very helpful. On the flip side, excluding a seemingly desirable Wall of Death Wall of Death-related legendary will eliminate the chance for bugging out the 1st Objective, which will not count the extra activations as a "single" cast. Finally, taking a wide AoE, relatively long-lasting rune like Communing with Spirits Communing with Spirits will give you a better chance at catching good pulls.

To follow on the topic of gear being highly influential, your 2nd Objective ("Do not take any Poison damage") can be practically negated with a single item, either worn or cubed: Mara's Kaleidoscope Mara's Kaleidoscope. Considering the density of Accursed and Betrayed trash (which explode into poisonous clouds upon death) and the Poison Enchanted affix of the local elites, this item will transform the set dungeon from a barely survivable bullet hell into a mildly annoying RNG run.

3. Build for the Helltooth Harness Set Dungeon

Active Skills
Left Mouse Button Poison Dart Icon Poison Dart Spined Dart Spined Dart Right Mouse Button Wall of Death Icon Wall of Death Communing with Spirits Communing with Spirits 1 Soul Harvest Icon Soul Harvest Soul to Waste Soul to Waste 2 Spirit Walk Icon Spirit Walk Severance Severance 3 Piranhas Icon Piranhas Piranhado Piranhado 4 Horrify Icon Horrify Stalker Stalker
Passive Skills
Slot Pieces Stat Priority
Head
  1. Socket
  2. Intelligence
  3. Critical Hit Chance
  4. Vitality
Shoulders
  1. Intelligence
  2. Wall of Death %
  3. Area Damage
  4. Vitality
  5. Armor
Torso
  1. 3 Sockets
  2. Intelligence
  3. Wall of Death %
  4. Vitality
  5. Armor
Wrists
  1. Intelligence
  2. Critical Hit Chance
  3. Cold or Fire Damage
  4. Vitality
Hands
  1. Intelligence
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Vitality
  5. Cooldown Reduction
Waist
  1. Intelligence
  2. Vitality
  3. Armor
  4. Life %
Legs
  1. 2 Sockets
  2. Intelligence
  3. Vitality
  4. Armor
Feet
  1. Intelligence
  2. Vitality
  3. Armor
  4. All Resistance
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cold or Fire Damage
  5. Intelligence
Ring #1
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Intelligence
Ring #2
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Intelligence
Weapon
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. High Damage Range
  3. Intelligence
  4. % Weapon Damage
  5. Vitality
  6. Cooldown Reduction
Off-hand
  1. High Damage Range
  2. Intelligence
  3. Critical Hit Chance
  4. Vitality
  5. Haunt Damage
  6. Cooldown Reduction
Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

4. Kanai's Cube

5. Changelog

  • 05 Mar. 2018: Added guide.
+ show all entries - show only 10 entries
Force desktop version
Force mobile version